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Realm-Reaper
Novice Member
Joined: 1/19/07
Need a game that will allow me to Rob and Kill other players...can I Rape the corpse aswell? |
10/17/08 10:32:37 AM#81
Originally posted by Exar_Kun
Great intel bro... But tell me, Why can't we have a game that has all the best features of a Quest-Driven (WOW) game combined with all the best features of a SANDBOX game? Why do we have to choose one or the other? Why can't well Funded Companies give everyone what they want? I can understand why a company like Lucas Arts can't make this happen. I can deal with all the features of a Quest-Driven game but I would really love to see a few SANDBOX features as well...Features like these....
1) Vast Social Outlets - A true MMORPG needs to put Social atmosphere at the front of the line. I can remember all the little things that made SWG great : A Robust Chat System. Social Hubs like Canteens and Space Ports. I loved those Ranger Camps. Some of my best Memories were sitting around a fire healing up between Rancor Spawns. Yes Gameplay is what gets you to a game, but it's your Friends, Guild, and Community that keep you coming back for more. 2) Ownership in game - In SWG you could have your own place in the Galaxy. A place you could call home. It could be a Moisture Farm on Tattooine or a Resort on Naboo. You had a real home with a geographical location on a Map. You could have your own ship. You could use that ship as a simple transport or you could call it Home. My Bio-Engineer / Ranger had a Badass Lab on Lok! 3) Open world in which to EXPLORE AND ADVENTURE! - My thing is you can have a WOW-LIKE game with certain SANDBOX features. Why can you have this vast Quest / Raid System in an Open and Fully-Explorable World? What prevents that from happening? Why can't Players Choose which Quest-line to undertake? What's the problem with me simply wanting to Hunt, Gather, Trade, and Explore? Why do I have to Raid and Quest? I believe the two gameplay style can live in harmony in the same game. 4) Players build the world - Remember those cool Player Cities? Remember all the cool Malls? That was a system that really just scrached the surface in many ways, but to this day has yet to be repeated. Yes I know they had "abandonment issues" however, if RULES were setup to combat "Urban Sprawl" then you could avoid all the negative impact of such a problem. Careful planning could bring a system like this back to the MMORPG world. 5) Emotes - Tell me how this would impact a WOW-LIKE game in a Negative way? SWG had dozens of cool Emotes. It was something small that was just cool to have.
So can anyone tell me why a Company like BiOWARE and/or Lucas Arts can't make a Game that will have both styles of Gameplay under the same roof? It is my belief you can have a better RAID / QUEST system than WOW and at the same time allow players to have Social Outets, Ownership, and Open World Exploration. If the powers that be could acheive such a thing, it could be one of the greatest games of all time. A WOW-LIKE game (Raid / Quest) combined with all the best Elements of a SANDBOX (Build and Explore) game...what could be better?
Well, it seems like the right thing to do. I don't know really. It's hard to believe the industry would just leave all those subs on the table if they could scoop them up. A game with the best of both worlds makes sense. It makes too much sense and that might be the problem. |
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10/17/08 10:45:42 AM#82
Originally posted by singsofdeath
21st is the day you're looking for. 4 more days.
GAWDUH! LOL it's like waiting for xmas when i was a kid LOL Played: WoW, CoX, SWG, Eve Online, DCUO, Rift Playing: SW:TOR |
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10/17/08 10:53:06 AM#83
Originally posted by jsolo15 This one point is so very true and so very few seem to realise it. It's a Jeep thing. . .
_______ |___ |\_______/ = |||||| =|X| \*........*/ |X| |X|_________|X| You wouldn't understand |
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Realm-Reaper
Novice Member
Joined: 1/19/07
Need a game that will allow me to Rob and Kill other players...can I Rape the corpse aswell? |
10/17/08 10:55:14 AM#84
Originally posted by Locklain This one point is so very true and so very few seem to realise it.
Which is why the "Vocal-Minority" (5%ers) need to get something to shut them up. It's clear they won't leave. You have to bribe them IMO. |
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10/17/08 10:59:27 AM#85
I'll have some of what he had
also to the OP this is exactly what SWG was. ----------------------- |
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10/17/08 11:01:10 AM#86
I have high hopes!
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10/17/08 11:04:30 AM#87
Originally posted by Realm-Reaper
Which is why the "Vocal-Minority" (5%ers) need to get something to shut them up. It's clear they won't leave. You have to bribe them IMO. . . .there are other means. It's a Jeep thing. . .
_______ |___ |\_______/ = |||||| =|X| \*........*/ |X| |X|_________|X| You wouldn't understand |
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Realm-Reaper
Novice Member
Joined: 1/19/07
Need a game that will allow me to Rob and Kill other players...can I Rape the corpse aswell? |
10/17/08 11:12:49 AM#88
Originally posted by Locklain
Which is why the "Vocal-Minority" (5%ers) need to get something to shut them up. It's clear they won't leave. You have to bribe them IMO. . . .there are other means.
do tell... |
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10/17/08 12:31:24 PM#89
Originally posted by Realm-Reaper
Well, it seems like the right thing to do. I don't know really. It's hard to believe the industry would just leave all those subs on the table if they could scoop them up. A game with the best of both worlds makes sense. It makes too much sense and that might be the problem.
I think , Bioware from the begin said they aren't looking to make a sandbox or player driven game. As not many player out there are into that kind of game. I guess they seem to think, that 80% of the player like to be lead from quest to quest in a theme park. I remember, all the crying from player in the early days of SWG complaining about that same thing. The Rebel theme park was a big hit with many early and they wanted more like it. This is why WOW has such a big following as must love to lead around and can't seem to make up their own game content. Why game like EVE have become niche game. Knowing Bioware we might see a cross of both it will be heavy on the theme park mmo. |
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10/17/08 12:35:41 PM#90
Originally posted by Realm-Reaper . . .there are other means.
do tell...
I don't think the 5% he is talking about are the one that come to the forum and bitch about the game. It the other 95% that do and need a conplain about their class not having a I win button. |
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10/17/08 1:48:26 PM#91
So you trying to say they gonna repeat every feature in which SWG financially failed? LOL No, my friend, sad but true, they will produce everything OPPOSITE to old swg, because in the eyes of the LEC that version of the game failed (in terms of money). They will make a game with features that attract main MMORPG crowd: strict classes, instances, non-crafted armor sets etc. Face it, we (pre-cu SWG fans) are very very marginal part of MMO crowd. |
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Realm-Reaper
Novice Member
Joined: 1/19/07
Need a game that will allow me to Rob and Kill other players...can I Rape the corpse aswell? |
10/17/08 2:12:08 PM#92
Originally posted by Alboin
Honestly, What game besides WOW has made that kind of Jack? In fact nothing has done as well as WOW in terms of SUBs and $$$. I mean what game on the Market today can call themselves a success when judged by the WOW model? my stance is that WOW numbers are impossible to get...so why even try? Even if you make a WOW clone, why are people going to leave WOW for another WOW? Why are they going to start from the bottom of the same game they already play? I think you have to come up with a concept that is new and fresh. Maybe a Hybrid of sorts. You know the very best of many current games under one roof. Do that and you have a chance. Otherwise you are just recycling Blizzards current game. INOVATION PEOPLE...is it really so hard? |
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10/17/08 2:28:29 PM#93
Originally posted by Realm-Reaper
Honestly, What game besides WOW has made that kind of Jack? In fact nothing has done as well as WOW in terms of SUBs and $$$. I mean what game on the Market today can call themselves a success when judged by the WOW model? my stance is that WOW numbers are impossible to get...so why even try? Even if you make a WOW clone, why are people going to leave WOW for another WOW? Why are they going to start from the bottom of the same game they already play? I think you have to come up with a concept that is new and fresh. Maybe a Hybrid of sorts. You know the very best of many current games under one roof. Do that and you have a chance. Otherwise you are just recycling Blizzards current game. INOVATION PEOPLE...is it really so hard?
You are correct WOW is the standard and why you will see it to be the model for SW: TOR. They will bring their storytelling and honestly I think you see a hybrid of a sort where you can do some exploring like in AoC. It won't be anything close to the sandbox EVE or SWG are... If you played Mass Effect and KoTOR level structure will be. (Feats and Skills). Combat will be like Mass Effect... I think, if they get half of Bioware gaming pop on their forum (Supposely 4 million stronge) Bioware would think the game a great success. Sure they would be happy with a million boxes bought which they can do easily. I dont expect them to get WOW sub number of 10 million. Unless they blow us away with their presentation on the 21 and continue to add to that until game release! If anyone can do it Bioware can they have a good following and support.
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10/17/08 3:31:40 PM#94
If they want to reach 10 million, it will need to hold your hand throughout the game and be marketed extensively throughout the far east (china, korea, etc) <--a big reason WoW has reached 10 million I think the game will have similarities composed of WoW, KOTOR and Mass Effect, with some new twists thrown in. I don't think it'll have too much in common with SWG Pre-CU except things that can also be attributed to other games. As cool as Pre-CU was, it did fail in the minds of LA, and accordingly, the game won't be anything like it, except, again, things that can also be found in other games. As for SWG-NGE, it'll be shut down so that subs won't be split between the two. An MMO's early success has a lot to do with a healthy population, and they will want to maximize that population. They know that most people playing SWG play if because it's starwars, not becasue it's the best made mmo, and most of them would transfer to the next generation starwars game for that reason. My 2 credits |
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10/17/08 4:02:38 PM#95
LA is all about making big $$. If they didn't think they could get WoW numbers then they wouldn't even bother with this project. Bioware is all about structured classes and in-depth story driven games. The chance of a skill-based MMO is slim to none. Personally, I prefer a skill-based system because it is a way for players to essentially create their own class by sampling various templates. Levels seem to fragment players. A veteran player can't group with a new player and find content that is enjoyable and practical for both. What I liked best about SWG was just about anybody could group together and go anywhere. |
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10/17/08 4:14:53 PM#96
honestly with bioware working on this...taking their first steps in the mmo market i am expecting huge things. I dont want to over hype it but i think this game can even without any information yet could challenge a powerhouse like WoW. The Star Wars Universe is so large and Bioware is so good at telling stories ill find it hard to think of them making a terrible game. I am in such a desperate need to get away from dwarfs/orc/elfs right now its not even funny. If the new game is as good as wow ill leave wow for it just for the genera change. I really hope they make it something truely interesting with skills and talents. Something like the more you use force grip you get points into it or something like the God of War system of points into the skills you like. I could easily see this happening with the way a lot of the way KOTOR and the force unleashed are. Lucasarts is of course working with them so i wouldnt be surpised. I have so much blind hype in this right now im setting myself up for fail but i want something new so badly. Im thinking about freezeing myself until its the 21st like cartman...but then again...i dont want to become the time child. |
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10/17/08 4:24:58 PM#97
I dont know if the asian fanbase of SWs fans is more than the number of warcraft asian fans. They make up over 6 million people of the 10 million total players in wow.
People say no game comes close to that, and thats right. But, did swg have support for asian players? Did Lotro? AoC? War?
SWG at its peak had well over 2 million. That is extremely good. |
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Originally posted by Swanea
Hmmm...Hard to see the future it is...the Darkside of the Force clouds everything! I wonder if we will see a young Master Yoda. You know he was Born 896 b.b.y Which would put him there during the Old Republic timeline. |
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10/17/08 6:47:15 PM#99
Originally posted by cooms
You and about most likely half of all MMO players from a rough guess. Good thing for us, though, is that alot of companies seem to be realizing that now. Alot of good, upcoming MMOs are offering diverse generas. Two super-hero MMOs coming around a year, a good amount of sci-fi MMOs (although not new, at least it isn't fantasy), some western-themed MMOs, and a good amount of others. Hell, Realtime Worlds is working on making a GTA-type MMO (though I don' t have much expectations for that in all honesty). If this game isn't offering much different other then the genre then I'm just going to go for CO or one of the other games coming out. This new SW's MMO isn't the only option, thankfully, but I do think that (this game being from Bioware) it will offer a good mix of WoW elements and hopefully old Pre-CU SWG's elements. They would be smart to be reminiscent to at least some of the elements of SWG's, as many of their MMO players will be players that have played it and enjoyed it thoroughly. EDIT: Tbh, I have no idea how Bioware will take this new SWs MMO when it comes to going for WoW or Pre-CU. The WoW thought seems like a smart presumption, as it does for alot of companies; just take that easy formula and add it to our game, and hope people aren't sick of it (which, I'm sure people are, but nobody seems to realize this). Not to mention, Bioware has already made WoW-type games countless of times in SP RPG form and has been credited with it greatly. On the other hand, The Star Wars Universe is about as good as any franchise can possibly be for making a sandbox-type MMO. It really is. That should honestly be enough for them. Not to mention, like I already stated, a new type of MMO away from WoW would appeal to alot of us... though it's a risk, I'd easily admit, and whether it is worth it for a company is what I'm not sure of. This is why I don't particularly hate companies who go the mundane route with the WoW formula, but wish more would experiment away from it just for something new.
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BaldyMike
Novice Member
Joined: 9/20/06
EVE |
10/17/08 6:52:12 PM#100
Originally posted by BCEagle21
Isn't that what they told us about SWG? And SWG largely delivered that until SOE got seduced by WOW profits and decided to ruin the game with the NGE. As an ex-SWGer, I have yet to find an MMO I can call home. They are all WOW clones now. That said, if what you said is true, I am looking forward to it.
Aye...It will take a LOT for me to trust ANYTHING SOE has it's hands on.
I've seen things, you...people, wouldn't believe... . Attack ships on fire, off the shoulder of Orion... . I watched C-Beams, glitter in the darkness near the Tannhauser Gate... . All those...moments will be lost in time... . Like...tears...in the rain... |