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10/09/08 2:22:01 PM#61
I understand the OP fully. I am a self proclaimed WAR fanman myself and also play on an EU Open/RP server (Ellyrion) and no way in hell will I reroll to another ruleset. The problem with this server type, and RP servers in EU in general, is probably that Mythic opened too many at launch. Most of the RP servers have very low pops (Destro on mine is already high atm, though). The consequence is there aren't any Scenario's popping up. T1 and T2 were ok, T3 is awefull, queue wise. So for XP we are forced to do quests or better; grind easy mobs. Even that is a challenge for me since I rolled a shaman and kill a mob of my level about as fast as it takes for me to run to the corner shop to buy a sixpack and return home. So I fully understand your issue. This game is based on at least partially leveling by RvR / Scenario's and since RvR isn't yielding noteworthy XP we are dependent on short SC queue's. Which are non existant at T3... The alternatives? Leveling an alt. Lower tiers are bustling with life, our server pops will probably still increase over some time and wait out untill the population bubble catches up with you. Power leveling in WAR from launch is not a good idea, but most of us knew that I guess. Oh, and there is a chance that Mythic will increase xp gained from world RvR, besides they WILL give low pop factions an xp and rp boost of 20% in the next patch. I hope these things will help you In the meantime I am not in a rush to level and work hard on my renown rank and am doing some discovering and rp'ing as well. Taking it easy and hoping for the pop bubble to catch up with us soon is all we can do :) (still having a blast though) |
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10/09/08 2:34:43 PM#62
Slow leveling? You have got to be kidding! Hell, why don't we all just start at level 40? That's what you're really asking for. While we're at it, Mythic should jack up our RR's too......and give us the equipment to go along with it. It never ceases to amaze me how some folks just want it all handed to them. |
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10/09/08 2:48:04 PM#63
So uh, the person complaining about WAR's leveling speed has an EVE avatar? It takes a month (of waiting in IRL hours) before you can even participate in zerg PvP in that game. It takes 3-6 months to be ready for meaningful PvP. Until then, mostly you're grinding cash. Currently Playing: EVE Online |
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10/09/08 2:52:43 PM#64
Originally posted by elgermo It never ceases to amaze me how people can totally miss an OP's point or react on a title alone because of being too lazy to read the actual post and having an uncontrollable urge to yap, yap, yap, yap, yap ... Warhammer = partially leveling by PvP as in: Scenario's Scenario's = not happening on OP's server OP = forced to grind for long times to level OP doesn't care how long it takes to level, as long as it is fun. As in: as long as OP can participate in an occasional scenario and get some good XP in a fun way. Got it? |
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10/09/08 3:31:17 PM#65
Originally posted by Gregtheexcon
Lets get your sarcasm aside, I am not blaming Mythic for intentionally trying to make servers low population [or whatever you are trying to twist my words into], just like I don't think you blame them for intentionally screwing pet pathing. We both think Mythic is responsible for the problems we discussed, yet you think the solution is somehow the burden of the players to throw out weeks of effort and start over and if they don't realize that then they are blind def and dumb.
That being said, Mythic is the only one in control of how many servers launched and how many total people are allowed to log into those servers. Somewhere in that last sentence is the root of the population problem and Mythic is the only party with enough control to fix it. Simply telling people to reroll doesn't solve the problem and only makes it worse for those who stay behind or join the game late and have don't know any difference between servers. It isn't like tens or hundreds of thousands of players are going to form a grassroots organized reroll movement that somehow fills up selected servers and leaves other empty is it?
I doubt I could get my group of real life friends/guildmates to reroll on a different server, let alone an entire server of any portion of other servers that are suffering population problems. People can voice their concerns about the issue [what you call complaining], reroll on a different server or maybe just quit the game which doesn't Warhammer at all. Perhaps you overlooked the last option? |
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10/09/08 3:37:20 PM#66
I didnt read the whole thing, but, I think leveling through open RvR could use a boost.. forget about scenarios because they give enough xp as it is, you can level pretty fast through straight scenario grinding.. im talking from 1 to 40 in about 4-5 days.. Since this game is supposed to be like Guild wars (in the idea that the game isnt a GAME until you max your rank) I think open RvR should give MASSIVE xp rewards.. This could solve the lack of, and help speed up the leveling just by fighting out in the ocean... “There are dread secrets that none may know and have peace. More, secrets that render whosoever knoweth them an alien unto the tribe he belongs to, that cause him to walk alone on earth, for he who takes, pays.” -E. Hoffmann Price |
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10/09/08 3:40:05 PM#67
1 to 40 in a week and a half isnt that fast and easy enuf for u? missed alot of content and fun with friends and can probably be done even faster Me |
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10/09/08 3:45:55 PM#68
I would imagine - if anything - should the issue continue to worsen that Mythic may merge servers, clearly it would be beneficial in some cases. No? |
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10/09/08 4:03:54 PM#69
Originally posted by Speedhaak
I think that is the current theory being debated. There might be a problem though when everyone reaches max level it might overwhelm the T4 areas.
If they could somehow merge the Tiers that are underplayed between servers I think that would solve both the problems. Something like how Warcraft has battlegrounds set up to be shared between multiple servers. That might do away with many of the problems, especially when the game matures and there are less and less new characters. |
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10/09/08 4:12:09 PM#70
Yeah it needs some adjustments in the vl 25+ area.
I am not sure the speed itself is bad but it just gets too grindy without active scenario/RvR/PQs. Its fine with that IMO.
Unfortunately how do you adjust this across servers? High pop servers are fundamentally different than low pop.
Gear that has a r29rr26 requirement when no scenarios pop is just not right. Getting that on high pop is fine, run some scenarios. Low pop no effin way.
Mythic farnkly can't balance many things in the game right across all server because so many thing depend on other people. Its literally impossible to balance renown requirements across all servers. The rates of renown gain and the ratio of renown to level can be radically different depending on server population. |
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10/09/08 7:45:08 PM#71
Originally posted by DarkPony
Yeah, that's what I read... you churched it up some, but basically I got the same thing. "QQ just playing is a grind. It's too hard to level". There's so much to do, even on a slow / low pop server that to call it a grind is silly...... Quest, PQ, Open RvR.... I'm really surprised that CRAFTING doesn't yield xp! What else could anyone want? Take it how ya like... yap yap yap! |
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10/09/08 8:56:43 PM#72
People complain too much nowadays :/ I haven't started playing WAR (though once I get my paycheck next week I'm going to start playing with my friend on Order), but I have had successful subscriptions to one of the slowest leveling games in history: FFXI. WoW was and is cake even more now due to the patch that sped up leveling from 20-60 with all the quest and instance changes and I think people got used to being fed in WoW. I myself am one that has been fed, especially after playing on private servers for a whole month where you could max out in a week or less. I played FFXI about 3 times (quit 3 times) and over the accumulation of about 2 years or so (not in play time) playing hours at a time due to the partying system, I only reached level 62 on a healer (which got the fastest invites) and 4 other classes in between 15 and 36. The max is 75. You only got experience in a group setting past 10 unless you were a beastmaster, would have to camp in one spot, and pull mobs, hoping to dear god that a monster wouldn't aggro your party while your healers (me) and the casters were resting for 10 minutes at a time, just so you all die and lose about half an hour or more of experience gaining (including deleveling, which can happen even once you get to a certain level and all of your gear's minimum lvl req. is the level you just were). Considering WAR gives you experience for mob grinding, solo questing, public questing (pretty innovative if I might add), AND PVPing (never seen that before!), theres so many ways to spend time while leveling that I find anyone who wants to play this game in a linear fashion and wants to reach the max level asap is just asking for too much. Theres much to appreciate here, and asking for too much after hyping it up will lead you to never enjoying another MMO in your life. |
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protoroc
Apprentice Member
Joined: 3/06/04
Now Playing: Rock Band 2 |
10/09/08 9:15:32 PM#73
Originally posted by Tyvolus
I concour. PreShadowlands Anarchy Online the post 175 grind was so bad i never even made it past 190. Even after Hecklers I still never made it to level cap (220). Though to be fair at 180 I still felt quite powerful. |
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10/09/08 10:22:52 PM#74
Warhammer isnt a power level game, there is no need to powerlevel, so why would you? all the scenarios even out the weak players, so theres really not a huge benefit to being the higher level. this isnt a 1vs1 pvp game so the effect of a highest level in tier's preformance in scenarios is very, very small. really there is no motive to power level to the end other than just seeing what its like. i think this may be the best example of playing war like wow. You dont have to power level to get to the endgame so you can twink your character and destroy all the lowbies and gimps. You should play the game at a normal pace, its way more fun, youll accompish a lot more, youll actually see the whole game, and when you get to the endgame, you wont be some idiot whos got a 40/80 character that has never learned how to work in a team or know what strategies work best. complete and utter failure to play this game by powerleveling.
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10/09/08 10:31:54 PM#75
Originally posted by sbowling
The real problem is that none of it is fun. So even if there is a lot to do, it's still just a grind.New slogan: Warhammer, it's like an MMO without the FUN.
That's the silliest, most biased poll I've seen ever. I'm having fun in RvR and WAR. Had a kickass fortress defence the other day with epic battles. Just because u're not having fun in it doesn't mean others aren't. GG on creating a totally pathetic one-sided poll. WAR is loads of fun. If you're not having it and have nothing constructive to add go back to WoW or whatever game you currently play. Simple. |
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10/09/08 10:43:27 PM#76
It's funny to see all the people in this thread thinking they are defending the game when they say "get a guild! reroll to high pop! you're crazy for playing on low pop!" All you're doing is proving how broken this game is unless your server has a balanced population, which by definition only exists on extremely high pop or full servers. |
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10/09/08 10:45:53 PM#77
It's a pretty common rule with MMOs, you will find grouping easier and engage in more PvP on a higher Pop server. Not really sure what the issue here is, does someone really have to spell it out for those who haven't played enough MMOs?
And yes, powerleveling is pointless in this game thankfully. Enjoy the ride and don't worry about the fact that you don't reach Rank 40 in a week. This isn't a single player game where you brag to your friends about how quickly you 'beat' a game. |
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10/09/08 10:49:29 PM#78
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10/09/08 10:51:49 PM#79
Originally posted by Riho06 The point that you, and many other people seem to be ignoring is that the game is FUCKED UP on low pop servers. Get a group? There are no groups. Get a guild? That's better, but on some servers even guilds are limited in number with sparse activity and due to overall low population, scenario queues can take a long time (2-3 hour wait) and RVR in the world is virtually non-existant. Sure you could take a small group around and kill the NPCs guarding keeps and camps, but how many of us came to WAR for PVE? There's no way around it. Your gaming experience is largely dependant on population-- and that is a problem. Mythic probably opened too many servers right at the start. When players are telling someone to reroll to a different server, it means there is a very real problem with so much of this game's content being dependant on healthy server populations. |
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10/09/08 10:52:59 PM#80
Originally posted by vernd
I'm not sure that's accurate. I'm on a high population server and the game is fun for me and I play order (currently level 37) on the underpopulated side and do not have a guild. Instant scenario pops are always fun. sure they really need to do some tweaking for realm imbalance or risk having problems in the future but I'm having tons of fun atm. Same thing for other games, I rolled on low pop servers and it was boring to me because of the lack of people and social interaction. But then again it was the same in every single MMO I played so don't see the difference here.
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