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10/09/08 12:24:36 PM#41
Not the best game I've ever played but it really is fun and entertaining. SWG at launch was my best game in my opinion. WoW was fun at first but dwindled fast. This one is keeping me interested. PvP changed my outlook on gaming as a whole...and this game changed that for me. Which is a good thing. |
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10/10/08 4:13:27 AM#42
Originally posted by kingofnothin
Your remark about keep sieging being instanced reveals you as being a sordid troll who obviously hasn't even played the game.... or made an effort to actually get informed about it. Good bye and good riddance.
LOL you argue like a little 12 year old girl. Just because i have over 700 hours of WOW in 4 years, that makes me a fanboi? Good job on when you have nothing else to say you start calling people names. I am no fanboi and not a troll, and haven't played the game since february. I just started back last week because I don't find anything else exciting. And until something else comes out i'm just going to mess around in there. I'm not even having fun in WOW, but I find it better than WAR. And because I haven't done keep sieging means I haven't played the game?
Heh, I call you a troll because you are a troll by any objective definition. And I call you sordid which is my personal subjective opinion of your style of trolling. And yes, if you haven't done keep sieging you haven't played the game. That's like maintaining you can give an informed opinion on WoW without ever setting foot inside an instanced dungeon. |
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10/10/08 4:45:52 AM#43
Originally posted by WSIMike
Yeah I sorta chuckled at that one, too. "I had a fun experience in the game, therefor it is the best game, of any genre, period". Imagine if that were the industry-wide standard of a successful game? And you thought the music industry was rife with one-trick ponies? By the by, aside from the pouring of oil, Lineage 2 has had large scale sieges with siege weapons, archers on walls and sometimes 200+ players fighting it out on the battlefield for a few years now. I understand the excitement of doing it for the first time, but like others have said... After a while it becomes routine and the only real excitement is in the dynamics of the fight or, as in L2 where there are no pre-defined factions, the inter-clan/alliance politics surrounding castle sieges. To the OP, I'm sure you'll argue WAR still beats L2 hands down because, well.. you've pretty much already said it. That's subjective at best. Point is, it's not exactly anything new.
The difference between L2 and WAR endgame is that normal people with lives that don't play 80+ hours a week can get to WAR endgame. L2 is the biggest grind in MMOs, it takes forever to get the gear you need to be able to have any chance of being useful in PvP. Maybe L2 has just as good an endgame as WAR, maybe better, but I will never know because I have a life outside the game and can't spend the time to get there. In WAR, I can play 5-10 a week and get the chance to do all the things you do in L2 with my level 16 Warrior Priest. |
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10/10/08 6:19:48 AM#44
Originally posted by medafor
Guess you werent around for the same thing done better 7 years ago :(. |
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10/10/08 6:35:40 AM#45
Originally posted by finnmacool1
Guess you werent around for the same thing done better 7 years ago :(.
He wasnt around for the hippie movement in the 60's as well :(
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10/10/08 7:01:26 AM#46
Originally posted by rav3n2
He wasnt around for the hippie movement in the 60's as well :(
Not sure what the hippie movement of the 60's has to do with video games of 2000. Big difference comparing a game released in 2001 that was superior in every way to one released in 2008 and the hippie movement of the 60's. |
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10/10/08 7:35:49 AM#47
Originally posted by finnmacool1
He wasnt around for the hippie movement in the 60's as well :(
Not sure what the hippie movement of the 60's has to do with video games of 2000. Big difference comparing a game released in 2001 that was superior in every way to one released in 2008 and the hippie movement of the 60's.
Thats your opinion but that doesn't make it true. It only makes it true to you. To me this game is, as of right now, the 2nd best MMORPG out on the market. (No its not WoW thats #1.)
Edit From your posts it looks like your ALMOST a troll. All you do is come on the WAR forums to say how bad, when its not bad at all. |
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10/10/08 8:20:46 AM#48
Heh talking about skill or "bad at PVP"? WAR is just a really really dumb game... meaning it has really really dumbed-down gameplay. The entire PVE experience lvl 1-40 is zerging Public Quests with 15 other noobs until you get max rep and gear then moving 100 yards down the zone to the next PQ location to rinse repeat. PVP it's about spamming and zerging together with your team in instanced and pointless scenarios or tank and spank on extremely boring keep guards and bosses with a laughable battering ram minigame that looks like it should be running on a 386 from 1984 Simply put there's very little room for skill in this game. Some of the class design ideas are kind of cool, and of course the IP and Lore is great courtesy of Games Workshop but the combat engine is extremely poor and the gameplay is just straight noob, especially if you're coming from a high-level (2200+ arena/Rank 14) WOW or any sort of competitve FPS environment. To give an idea to those of you who haven't tried WAR, first of all, the way the game handles packets is extremely unresponsive (aka laggy). To compensate for this, WAR has an extremely LONG buffer... I've been playing PVP MMOs 10 years ago starting with UO (then EQ then DAOC then WOW, GW etc etc) Warhammer Online is the first game where server lag is distractingly noticable in every aspect of gameplay. Anything you do in game you feel lag before your avatar responds in-game. You literally press attack or mount up or any action and can literally count off "one and two and..." before you see the action in game. Sure in other games you can occasionally see the same effects (for example summoning a mount in WOW or casting a long 6 second spell you can cheat and start moving 200ms before the client registers it on-screen... now imagine that EVERY action in the game has that same lag x10.) This has ramifications on gameplay beyond normal annoyance. For example interacting with mobs... if you're running through some mobs and you drop a root on them as you run past, the game doesn't register it until it updates your and their locations a couple seconds later. In every situation they'll continue to beat on you within melee range for those 1...2...3... seconds until the server registers the proper positions of the mobs... then they ghost back to being rooted in the proper location 30 yards behind you.... and yes the game REGISTERS the damage it's done to you. If they kill you during that time of latency with those "ghost" hits, when the game updates you'll ghost to dead. If they do something like knock you back or otherwise interact with your location, the client will drag you back to THEIR location and knock you back/down starting from that location. If you're a noob and you're just standing there toe-to-toe not moving with the mobs it's not such a big deal... but if you are executing intricate fine-motor manuevers like spinning around and knocking back that tank that's on you then whirling around and DPSing the caster you're after is basically impossible... the game updates after you've done both actions and will basically default to whichever movement you executed last. Things like running behind someone to knock them back in the oppostie direction back to your team (a pretty basic manuver in a game like WOW or FPS) is impossible since the game autofaces and lags... you'll simply end up hitting them in the same direction you were running before you turned your character around to do the knockback (basically you'll appear to knock them BEHIND you opposite the direction you just turned) For all the criticisms WOW has as a true E-sport at least the game mechanics are smooth... you can quickly target enemies, execute moves and the client responds smoothly like in a FPS... Warhammer is extremely crude its PVP will never evolve beyond the rudimentary team tactics of early DAOC. I mean, I've played from 3 different locations all with <100ms ping and the game is laggy as hell because of the poor game engine and server architecture... and this is supposed to be a PVP game... Another huge issue is related to the way WAR handles latency and how it compensates with that huge ass buffer. The game eats keystrokes... basically EVERY discrete action in the game locks out EVERY other thing in the game. So if you dismount, click stop moving on your mouse and press attack on the run you'll end up running past your target as the game eats your mouse click in order to process your attack keystroke. Good news is now your attack (the last thing you pressed) is on... bad news is the game ate your mouse click and you're running with your attack on in the opposite direction of your target. Basically every single thing in the game even looting has a .5 second lockout. What that means is that things like Chosen auras and Chosen attack moves which are technically on separate cooldowns, in reality all share a .5 second game-global cooldown (in addition to sharing a global cooldown with everything from moving to looting in-game). So something like looting can't be done without lag... if you click click click on 3 corpses the game basically only recognizes the last thing you clicked... so now you're standing there spamming click to loot to make sure you loot everything. If you suck, this is actually kind of good... means no one can actually do anything quicker in-game due to better reactions but this in effect dumbs down PVP and makes skill even less important. Even a 60 year old retard can click on something every .5 seconds or so while the game auto-faces you in the direction of your opponent. As for the PVP bugs and imbalances... it's hard to believe this game was in beta for...what? 15 months? I'm averaging 6+ bug submissions a day and that's not including issues with quests or art. The things people are bitching about like problems with Tab targeting, flight masters crashing your client etc are mere inconveniences that will eventually be fixed some time into release... that combat engine though... it's going to ensure the game hovers around 300-500k for its entire life and never makes it into the big time. It's simply not fun enough to draw in casuals console players like WOW did nor is it responsive or complex enough to entice hardcore skilled PVPers. It's a sort of middle of the road, dumb, spammable PVP like EQ and DAOC were. Honestly you'd rate it below WOW which was released in 04 or Guildwars, Lineage 2, and even UO which is 10 years old but at least was a decent PVP game. I'd honestly rate it at about Everquest Zek quality in terms of complexity and responsiveness... which isn't great considering that EQ was basically built on a MUD text-based engine from 94 and EQ was released in 1998 |
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10/10/08 8:20:47 AM#49
Originally posted by Manchine
Not sure what the hippie movement of the 60's has to do with video games of 2000. Big difference comparing a game released in 2001 that was superior in every way to one released in 2008 and the hippie movement of the 60's.
Thats your opinion but that doesn't make it true. It only makes it true to you. To me this game is, as of right now, the 2nd best MMORPG out on the market. (No its not WoW thats #1.)
Edit From your posts it looks like your ALMOST a troll. All you do is come on the WAR forums to say how bad, when its not bad at all.
BINGO!
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10/10/08 6:06:17 PM#50
Originally posted by temuchin
Today's lesson "How to identify a long winded troll." Step 1: look for complete untruths in the post. Highlighted above you see such an untruth. WoW, in its current release state, does not have a knockback mechanic, so it cannot be a basic manuver in WoW to run behind someone to knock them back towards your team. Please, remember to always be on the look out for trolls. |
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10/10/08 8:53:44 PM#51
Originally posted by Kokushibyou Today's lesson "How to identify a long winded troll." Step 1: look for complete untruths in the post. Highlighted above you see such an untruth. WoW, in its current release state, does not have a knockback mechanic, so it cannot be a basic manuver in WoW to run behind someone to knock them back towards your team. Please, remember to always be on the look out for trolls.
I was wondering whether they had introduced some new ability in WoW since I'd left the game. Trolls never do check their facts. To the OP, The Return Key is your friend! Wall of Text Crit! Ah! :) |
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10/10/08 8:59:53 PM#52
i wont say its the best game ever made, but surely the best mmo for my taste ever made.. my favorite game of all times, has ever been, and has still is.. The Pandora Directive. |
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10/10/08 9:27:35 PM#53
Originally posted by medafor
if you think this was great, just wait till you start sacking altdorf, OMG WTF PWNS , yeah it's going to be something like that in a way. i had many daoc great moments , and if this game, which it is from what i've seen so far will be remotely anything like it was back in the past in daoc, exspect many more great outcomes to come, but remember, the other side dont like it that much when you upset their fun, they will want revenge !!!! |
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10/10/08 9:41:32 PM#54
It truly is a very enjoyable game. While its not my favorite mmo of all time (EQ still holds that title), it definately comes about as close as SWG did at launch. Lots of fun, enjoyable pvp, and all around great gaming experience. The only real problem I have had so far is sticking to one character. They are all, for the most part, enjoyable so I have been slowly leveling about 10 toons across a few servers ranging from levels 1-30+. Warp |
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remyburke
Advanced Member
Joined: 7/03/04
I liked MMOs better when gamers didn't play them, and just geeks did. |
10/10/08 9:44:00 PM#55
Ya, WoW's BGs were fun the first thousand times through as well.
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10/10/08 11:43:10 PM#56
Originally posted by medafor
its fun for a few weeks, but its the SAME THING OVER AND OVER AND OVER AND OVER. Same old instanced grind-fest-levelbased- meaningless pvp mmo we have come to expect and loathe |
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10/10/08 11:44:11 PM#57
Originally posted by medafor
Im glad this is the best game ever created to you... too bad so few share this opinion. |
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10/10/08 11:51:51 PM#58
This game is the best game out there, for PvP/RvR. I personaly love to PvP and this new scale of World PvP is so fun. I agree that this is the best game ever created but the only thing that is bad is the requirements which means I have to spend more money on improving my computer (which was 3 years ago) and will do it just to play this game because it is WORTH IT!!! Purpose in life is not to gain things, but experience. - Rover64dd |
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10/10/08 11:59:54 PM#59
Originally posted by Mcpoopypants
Im glad this is the best game ever created to you... too bad so few share this opinion.
Omg i thought here is a post about WAR and no mcpoopypants , but then you know how S$%t is always floats up . don't pay him no mind he like to bad mouth games to get people to quit .. his games EvE online and Darkfail need more people. plus he like to tell people one thing is bad in there game then say it's great in his he is as his name say a child with a dirty diaper. go play your lonely eve or go and sit and wait for your Darkfail... |
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10/11/08 12:03:07 AM#60
Originally posted by sojobo69
Omg i thought here is a post about WAR and no mcpoopypants , but then you know how S$%t is always floats up . don't pay him no mind he like to bad mouth games to get people to quit .. his games EvE online and Darkfail need more people. plus he like to tell people one thing is bad in there game then say it's great in his he is as his name say a child with a dirty diaper. go play your lonely eve or go and sit and wait for your Darkfail...
I wonder if this genius just realizes how he insulted himself, hmmmmm lets see if he is smart enough to figure it out..... |
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