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Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  » Warhammer Fanboi letdown

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52 posts found
  xsarkaix

Novice Member

Joined: 6/03/07
Posts: 292

 
10/08/08 10:35:40 AM#1

If u have seen any more of my other posts you will get the message I am a huge war fanboi.

I have ce and both osg and atlas

i dont feel like writing a review because most of u dont care

Ask any questions if u want.   I will try to give a balanced answer.

Basically Scenarios ruined this game.

Basically bg from lvl 1 - 40 then bg till renown rank 80 then kill enemy boss

pve = a strait line from chap 1 to 22  no joke

People who care and/or thinking of buying or just people who are letdown pls post

 

  Locklain

Novice Member

Joined: 5/30/04
Posts: 2201

10/08/08 10:39:44 AM#2

These items have been known since in beta.  I agree that scenarios will be the downfall of WAR however, I still enjoy the game as believe it or not there are others that want to do PvE and RvR rather than run scenarios all day.

It's a Jeep thing. . .
_______
|___|
\_______/
= ||||||
=
|X| \*........*/ |X|
|X|_________|X|
You wouldn't understand

  Gregtheexcon

Apprentice Member

Joined: 5/11/06
Posts: 207

Play to win, Play to have fun

Fun = Win

10/08/08 10:41:12 AM#3

 I am not let down, but could you please describe for those who do not play what the diffrence is that makes this game bad from others? It seems your saying your let down cause you have to grind. What did you expect. This game allows you to RVR at any lvl, and RVR is the best way to lvl. For those pve players they offer quests and PQ's. Sorry it doesn't offer the best experience available, but this game is centered around RVR so of course RVR grants more exp

Please, I repeat please do not say scenario's are not RVR, I hate that statement as it is RVR since its one side vs the other. 

Not trying to ruin your thread, just trying to ask you to explain it more. You left it vague and empty. Tell us what your expectations were.

Enjoy : )

  Hashbrick

Novice Member

Joined: 4/12/05
Posts: 1240

Only jackasses label their PC specs in their sig.

10/08/08 10:42:00 AM#4

I'll jump in on this. WAR had promise no doubt about that, but they forgot about the most important part, community interaction. It seems dead because of the instanced scenarios. Seriously it feels like a single play RPG and probably would have been better off sold as one.


Originally posted by imbant

Did we say we were trying to do good for the game? the game is in the hands of aventurine, no one else...

  Azrile

Advanced Member

Joined: 7/29/08
Posts: 2316

Any new or returning player to WOW, send me a PM for some help getting started.

10/08/08 10:43:58 AM#5

Yep.. there are only 2 things hurting Warhammer right now

1. Scenarios are a much better thing to do to 'advance' your character, which leaves minimal people willing to run across a zone to do RvR.  It's much 'better' to just pve until a scenario procs.

2. Server population imbalances further restrict RvR.  On many, if not most servers, the factions are imbalanced which means that if you do run across the zone to get into the RvR area, you are more than likely to steamroll, or get steamrolled.

They need to nerf the rewards from scenarios and merge servers to where most of the servers are high/high.  The emphasis of this game was based around large group RvR.  There just is not enough replayability in scenarios and pve to make the game fun.

To the other poster who asked what is different between this and other games.. I'll compare it to WOW.   In WOW, the endgame is built around pve progression mostly.  You do 5 mans, then you do heroics, then you do 10 mans, you do daily quests and you gain faction reputations.  There is a very long and balanced endgame progression (pve side).  The thing is.. Warhammer wasn't designed to offer that type of endgame progression (pve), instead it was supposed to offer the big RvR progression.  But that is simply not happening since people are grinding away in scenarios and doing PVE.  There is no real 'endgame' progression for what players are spending the majority of their time doing (pve and scenarios).  It's kinda like when you buy a big toy for your kid.  You spend hours building this great big toy, only to find out your kid spent more time playing with the box it came in.

If you are an ex-wow player and want to come back. Scroll of Rez gives 7 free days, boost a character to 80 a realm and faction change. Send me PM for an invite. Only 1 per day available

  User Deleted
10/08/08 10:44:38 AM#6

And this problem kinda comes up with all new games released. If you try talking or group up for pve or join a guild the game can become overly chatty. At the same time alot of people are guilded up and using tools like Vent instead of typing. This isn't as much a problem with WAR as much as i's the way to genre appears to be going.

  Tawn47

Apprentice Member

Joined: 7/27/07
Posts: 386

10/08/08 10:45:46 AM#7

Undeniably scenerios are spoiling this game..  but I still enjoy it and we should be aware that this issue can be fixed very easily.

Nerf renown and exp in scenarios. In that order.

The 'straight line' from chapter 1 to 22 is a bit misleading.  There are 3 alternative sets of chapters, and in each chapter there are a number of PQ's and quests that dont feel too linear at all.  Very WoW like in fact.

Provided you dont stick to one single pairing and feel that you cannot miss a chapter, the overall PvE experience should not be linear.

So yes, there are definitely problems, but if Mythic just nerf scenarios then the game will be great provided everyone realises that world PvP is better renown and PvE is better exp.

Hell, get rid of scenarios entirely as far as im concerned.  It ain't RvR.

  Hashbrick

Novice Member

Joined: 4/12/05
Posts: 1240

Only jackasses label their PC specs in their sig.

10/08/08 10:50:56 AM#8


Originally posted by Tawn47
Undeniably scenerios are spoiling this game..  but I still enjoy it and we should be aware that this issue can be fixed very easily.
Nerf renown and exp in scenarios. In that order.
The 'straight line' from chapter 1 to 22 is a bit misleading.  There are 3 alternative sets of chapters, and in each chapter there are a number of PQ's and quests that dont feel too linear at all.  Very WoW like in fact.
Provided you dont stick to one single pairing and feel that you cannot miss a chapter, the overall PvE experience should not be linear.
So yes, there are definitely problems, but if Mythic just nerf scenarios then the game will be great provided everyone realises that world PvP is better renown and PvE is better exp.
Hell, get rid of scenarios entirely as far as im concerned.  It ain't RvR.

Well said, if they did exactly that I'd be back in a heartbeat.


Originally posted by imbant

Did we say we were trying to do good for the game? the game is in the hands of aventurine, no one else...

  Gregtheexcon

Apprentice Member

Joined: 5/11/06
Posts: 207

Play to win, Play to have fun

Fun = Win

10/08/08 10:53:28 AM#9

 Even though everyone has there own op, please do not say nerf the renown and xp. No one forces you to join. If your playing to lvl fast, then you do what it takes. If your playing for fun you play the way you want.

And yes scenario's are RVR, last time I checked it was Order vs Destruction, and guess what there opposing realms.

Thank you for clearing up the op's original statement on the chapters though. But for the rest please don't use that hated word nerf. 

I PVP, I like lots of xp and renown. When a PVP game rewards you better for PVPing wheres the problem. 

Enjoy : )

  Hashbrick

Novice Member

Joined: 4/12/05
Posts: 1240

Only jackasses label their PC specs in their sig.

10/08/08 10:58:05 AM#10


Originally posted by Gregtheexcon
 Even though everyone has there own op, please do not say nerf the renown and xp. No one forces you to join. If your playing to lvl fast, then you do what it takes. If your playing for fun you play the way you want.
And yes scenario's are RVR, last time I checked it was Order vs Destruction, and guess what there opposing realms.
Thank you for clearing up the op's original statement on the chapters though. But for the rest please don't use that hated word nerf. 
I PVP, I like lots of xp and renown. When a PVP game rewards you better for PVPing wheres the problem. 

Nerf! Nerf!

The reason scenarios are not considered RVR is because it is not Realm vs Realm, its handful of players on one side against a hand full of players on the other side. It's like mini RVR, lacking RVR, terrible concept RVR.

The reason why scenarios need to go is because the interaction of the community will be visible when true RVR is the carrot in front of the horse. It's there but it isn't worth it the way they have it, when the rewards are better then it will be set and the game can revive itself quickly.


Originally posted by imbant

Did we say we were trying to do good for the game? the game is in the hands of aventurine, no one else...

  Azrile

Advanced Member

Joined: 7/29/08
Posts: 2316

Any new or returning player to WOW, send me a PM for some help getting started.

10/08/08 11:00:25 AM#11
Originally posted by Gregtheexcon

 Even though everyone has there own op, please do not say nerf the renown and xp. No one forces you to join. If your playing to lvl fast, then you do what it takes. If your playing for fun you play the way you want.

And yes scenario's are RVR, last time I checked it was Order vs Destruction, and guess what there opposing realms.

Thank you for clearing up the op's original statement on the chapters though. But for the rest please don't use that hated word nerf. 

I PVP, I like lots of xp and renown. When a PVP game rewards you better for PVPing wheres the problem. 


 

I know you don't see it now. but scenarios are unsustainable.  The devs built this game around open-world RvR and RvR progression.   There is going to be a quick burnout if scenarios continue to be the majority of peoples playtime.  The die-hard grinders will enjoy it, but the average players will get bored very quickly.  And this is the important part.. the more people that do scenarios, the less likely it is that open-world RvR will happen.  Servers already have a low cap, but then throw into the mix that most players are doing instanced scenarios, it just makes the world empty and RvR non-existent.

If you are an ex-wow player and want to come back. Scroll of Rez gives 7 free days, boost a character to 80 a realm and faction change. Send me PM for an invite. Only 1 per day available

  airhead

Novice Member

Joined: 4/21/06
Posts: 721

Logic will get you from A to B. Imagination will take you everywhere.

10/08/08 11:01:35 AM#12

Personally I have forced myself to do the PQs, rvr-area, and pve quests. But let's face it, the amount of xp and renown you get per unit of time is about 5 times too high in the scenarios. At a minimum, they should remove the repeatable quests that go with the scenarios. And I think cut the scenario xp in half maybe.

Also, more importantly, they should give XP for the rvr-area.

Personally though, I'm playing with sons and guildies, and we do a little bit of everything. Without that however, I could understand someone's frustration with PQs and rvr-area.

They just need to tweak the xp rates a little bit, and many will come out of the scenarios and PQs and RvR will pick up...

  Gregtheexcon

Apprentice Member

Joined: 5/11/06
Posts: 207

Play to win, Play to have fun

Fun = Win

10/08/08 11:08:49 AM#13
Originally posted by HBlite

 


Originally posted by Gregtheexcon
 Even though everyone has there own op, please do not say nerf the renown and xp. No one forces you to join. If your playing to lvl fast, then you do what it takes. If your playing for fun you play the way you want.
And yes scenario's are RVR, last time I checked it was Order vs Destruction, and guess what there opposing realms.
Thank you for clearing up the op's original statement on the chapters though. But for the rest please don't use that hated word nerf. 
I PVP, I like lots of xp and renown. When a PVP game rewards you better for PVPing wheres the problem. 

 

Nerf! Nerf!

The reason scenarios are not considered RVR is because it is not Realm vs Realm, its handful of players on one side against a hand full of players on the other side. It's like mini RVR, lacking RVR, terrible concept RVR.

The reason why scenarios need to go is because the interaction of the community will be visible when true RVR is the carrot in front of the horse. It's there but it isn't worth it the way they have it, when the rewards are better then it will be set and the game can revive itself quickly.

Which puts to play again, why are people playing? Are the playing to have fun? Or to max lvl as fast as they can then worry about everything else?

If you do not know its get maxed out. Thats The trend in mmo's. Most beginner and mid lvl content is never overally used in mmo's. Its been like this for a while. I myself choose what to do. If I want to lvl I do scenarios. If I want to enjoy pve I quest. Lvling isn't my focus its fun. 

So do not destroy something that is fine because you have a diffrent look on what should be played on and what shouldn't. When you yourself or this other scenario bashers make a game you can make those choices.

If ou think there killing the game leave. Leave the forums as well. There is to much negativity in the world as is. Do not destroy peoples past times cause your not a fan. Move on.

Enjoy : )

  xsarkaix

Novice Member

Joined: 6/03/07
Posts: 292

 
10/08/08 11:09:25 AM#14
Originally posted by Gregtheexcon

 I am not let down, but could you please describe for those who do not play what the diffrence is that makes this game bad from others? It seems your saying your let down cause you have to grind. What did you expect.

First off It's not that I didn't expect a grind. It's an mmo there is almost always a grind.  It's not bad compared to others persay but,   when I'm playing I feel like I'm in a line.  Ok so I beat chap 12 right and I'm like "AWESOME I beat chap 12 lets go to 13" and when i get to chap 13 some guy has just finished chap 13 and i see his gear and that he only got 1 lvl or wat not and im like.  So when i beat this chap ill be that guy. Preety lame.  No freedom at all. U can follow 1 road to chap 22 It's Linear.

not as linear as guild wars though.

 

This game allows you to RVR at any lvl, and RVR is the best way to lvl. For those pve players they offer quests and PQ's. Sorry it doesn't offer the best experience available, but this game is centered around RVR so of course RVR grants more exp

I dont disagree.  But, Scenarios are the death of this game.  Open rvr is a joke i play on a high /full server.  Ex. ok Warcamp darkelves tier 3     Theres like 40 guys standing around for tor anroc to que  and not even a min ride on ur mount away our keep is getting raided.   IE.  NO ONE DOES OPEN RVR. unless its organized by guilds of course.

Please, I repeat please do not say scenario's are not RVR, I hate that statement as it is RVR since its one side vs the other. 

It is rvr. 

Not trying to ruin your thread, just trying to ask you to explain it more. You left it vague and empty. Tell us what your expectations were.

I meant to leave it empty so people liek u will ask .  People that want my opinion. thank u for asking and keep asking if u need more info

 

  Locklain

Novice Member

Joined: 5/30/04
Posts: 2201

10/08/08 11:09:50 AM#15
Originally posted by airhead

Personally I have forced myself to do the PQs, rvr-area, and pve quests. But let's face it, the amount of xp and renown you get per unit of time is about 5 times too high in the scenarios. At a minimum, they should remove the repeatable quests that go with the scenarios. And I think cut the scenario xp in half maybe.

Also, more importantly, they should give XP for the rvr-area.

Personally though, I'm playing with sons and guildies, and we do a little bit of everything. Without that however, I could understand someone's frustration with PQs and rvr-area.

They just need to tweak the xp rates a little bit, and many will come out of the scenarios and PQs and RvR will pick up...

As it stands now, scenarios are the best way to level so everyone and their brother are running scenarios.  None of the rest of the game is being visited and when those that do want to see the rest of the game world can't because not enough people have the same viewpoint.

Now I am not into massive PvE grinding, I do however, like a good mix and if all that WAR has to offer are scenarios I will be done.

It's a Jeep thing. . .
_______
|___|
\_______/
= ||||||
=
|X| \*........*/ |X|
|X|_________|X|
You wouldn't understand

  xsarkaix

Novice Member

Joined: 6/03/07
Posts: 292

 
10/08/08 11:10:52 AM#16
Originally posted by HBlite

I'll jump in on this. WAR had promise no doubt about that, but they forgot about the most important part, community interaction. It seems dead because of the instanced scenarios. Seriously it feels like a single play RPG and probably would have been better off sold as one.

 

PVE can be a solo game actually. I agree but rvr needs players.  lol make it so when u que up u go online. jp

  xsarkaix

Novice Member

Joined: 6/03/07
Posts: 292

 
10/08/08 11:12:22 AM#17
Originally posted by Azrile

Yep.. there are only 2 things hurting Warhammer right now

1. Scenarios are a much better thing to do to 'advance' your character, which leaves minimal people willing to run across a zone to do RvR.  It's much 'better' to just pve until a scenario procs.

2. Server population imbalances further restrict RvR.  On many, if not most servers, the factions are imbalanced which means that if you do run across the zone to get into the RvR area, you are more than likely to steamroll, or get steamrolled.

They need to nerf the rewards from scenarios and merge servers to where most of the servers are high/high.  The emphasis of this game was based around large group RvR.  There just is not enough replayability in scenarios and pve to make the game fun.

To the other poster who asked what is different between this and other games.. I'll compare it to WOW.   In WOW, the endgame is built around pve progression mostly.  You do 5 mans, then you do heroics, then you do 10 mans, you do daily quests and you gain faction reputations.  There is a very long and balanced endgame progression (pve side).  The thing is.. Warhammer wasn't designed to offer that type of endgame progression (pve), instead it was supposed to offer the big RvR progression.  But that is simply not happening since people are grinding away in scenarios and doing PVE.  There is no real 'endgame' progression for what players are spending the majority of their time doing (pve and scenarios).  It's kinda like when you buy a big toy for your kid.  You spend hours building this great big toy, only to find out your kid spent more time playing with the box it came in.

Scenario grind to rank 40 then scenario grind to rr 80 then raid enemy city OVER AND OVER AND OVER its the only way to get the best gear in the game

  Hashbrick

Novice Member

Joined: 4/12/05
Posts: 1240

Only jackasses label their PC specs in their sig.

10/08/08 11:15:19 AM#18


Originally posted by Gregtheexcon

Originally posted by HBlite

 



Originally posted by Gregtheexcon
 Even though everyone has there own op, please do not say nerf the renown and xp. No one forces you to join. If your playing to lvl fast, then you do what it takes. If your playing for fun you play the way you want.
And yes scenario's are RVR, last time I checked it was Order vs Destruction, and guess what there opposing realms.
Thank you for clearing up the op's original statement on the chapters though. But for the rest please don't use that hated word nerf. 
I PVP, I like lots of xp and renown. When a PVP game rewards you better for PVPing wheres the problem. 


 
Nerf! Nerf!
The reason scenarios are not considered RVR is because it is not Realm vs Realm, its handful of players on one side against a hand full of players on the other side. It's like mini RVR, lacking RVR, terrible concept RVR.
The reason why scenarios need to go is because the interaction of the community will be visible when true RVR is the carrot in front of the horse. It's there but it isn't worth it the way they have it, when the rewards are better then it will be set and the game can revive itself quickly.


Which puts to play again, why are people playing? Are the playing to have fun? Or to max lvl as fast as they can then worry about everything else?
If you do not know its get maxed out. Thats The trend in mmo's. Most beginner and mid lvl content is never overally used in mmo's. Its been like this for a while. I myself choose what to do. If I want to lvl I do scenarios. If I want to enjoy pve I quest. Lvling isn't my focus its fun. 
So do not destroy something that is fine because you have a diffrent look on what should be played on and what shouldn't. When you yourself or this other scenario bashers make a game you can make those choices.
If ou think there killing the game leave. Leave the forums as well. There is to much negativity in the world as is. Do not destroy peoples past times cause your not a fan. Move on.

It is not destroying anything, maybe you haven't noticed but tons of people are quitting because of scenarios alone. That should tell you something... Scenarios should not be a means to level PvE and RvR should be. Scenarios should be the fun with little reward though I'd rather have them slaughtered all together.

You are seeing this in your own selfish way and not the true picture that is the problem. Go ahead and do what you want to do, but you are saying you play for fun which you obviously don't since you want scenarios to exist and you want it to level up fast. Nerfing it is going to kill your leveling and that is exactly what you don't care for.

If this problem didn't exist WAR would be a great game all it takes is a simple fix and it is in the hands of the devs to make the game whole again.


Originally posted by imbant

Did we say we were trying to do good for the game? the game is in the hands of aventurine, no one else...

  xsarkaix

Novice Member

Joined: 6/03/07
Posts: 292

 
10/08/08 11:15:32 AM#19
Originally posted by HBlite

 


Originally posted by Tawn47
Undeniably scenerios are spoiling this game..  but I still enjoy it and we should be aware that this issue can be fixed very easily.
Nerf renown and exp in scenarios. In that order.
The 'straight line' from chapter 1 to 22 is a bit misleading.  There are 3 alternative sets of chapters, and in each chapter there are a number of PQ's and quests that dont feel too linear at all.  Very WoW like in fact.
Provided you dont stick to one single pairing and feel that you cannot miss a chapter, the overall PvE experience should not be linear.
So yes, there are definitely problems, but if Mythic just nerf scenarios then the game will be great provided everyone realises that world PvP is better renown and PvE is better exp.
Hell, get rid of scenarios entirely as far as im concerned.  It ain't RvR.

 

Well said, if they did exactly that I'd be back in a heartbeat.

 

To TAWN47

It is a strait line but im sry theres actually 3 strait lines and im sry but its NOTHING like wow in that progression zone aspect.

on the pvp part i agree they need to nerf exp and renown gain so people will do something rather then sit around talking about Sarah Palin

  lorteged

Novice Member

Joined: 5/28/05
Posts: 141

10/08/08 11:23:10 AM#20

A couple of months, and it will all be fixed, hopefully.

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