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Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  » Will be back in six months - plus comments on the long-term development of the game

16 posts found
  invsblmn

Novice Member

Joined: 1/09/08
Posts: 39

 
10/05/08 7:32:20 PM#1

 If you are to imagine WAR six months or a year from now - what would it look like?

My wish list:

1) larger overall server population cap

2) better balance between the realm populations, DUH

3) better animations, synchronized with cast bar

4) Scenario wait times sorted out

5) Quirks like randomly missing health bar sorted out

6) Scenario-wide or region-wide in-game voice chat

7) Improvements in keep sieging so they are harder to take and will not fall when Destruction zergs you ten minutes after you've captured it.

8) Mob and pet aggro quirks, animations, getting stuck, etc.

These points are, I think, fairly minor and entirely fixable - it's just a matter of time. They are not problems with the core concepts of the game. (Though fixing 1 and 2 is, I think, easier said than done). 

What might not be fixable are, IMO, problems with the basic design concepts of the game. I.e. the lack of "soul" or the feeling of a "world." OK, you may disagree, but I think more and more of us are starting realize that the PvE portion of the game is vastly, vastly inferior to this other game we know. Yes, I do feel the sense that I'm in a war. But you know what, that other game made me feel more than just that: there was a sense of variety - many interesting atmosphere and stories, whereas the only atmosphere in WAR is war war cannons hacking slashing dying war war - which I gather is the point but also becomes extremely bland and simpleminded after a while. 

Scenarios: the problem is that they detract considerably from any kind of atmosphere because you can instantly be plucked out of this world and placed into another. Also they don't bring anything new to the table. No coordination. No communication. Little healing. If everyone is just allowed to do scenarios all the time - then what's the point of having the "real" world anyway? Why not just make WAR a bunch of mini-games like Guild Wars. I really hope that other game doesn't adopt the queue-from-anywhere approach in their Wrath of the Beatle Queen expansion.

In order for a pvp-based game to be fun, you need to have good players. Players who understand their class, how to win that particular scenario or siege, and, most importantly, how to COMMUNICATE. Unfortunately, only a small fraction of MMO players are at that level of skill or intelligence. Which is why the whole thing may not hang together.

FINALLY, I wish they would think about making sieging keeps more impactful and long-term, so that capturing one is more than simply a matter of gathering a large group to zerg. Capturing and relinquishing should be rarer events, even in the lower tiers. It should take CONSIDERABLE effort to coordinate an attack, and once taken, more NPCs and defensive mechanisms should be present to prevent it from being retaken. I.e. an uncoordinated pick-up zerg groups should not be able to storm your keep ten minutes after you have captured it.

Basically I just want to hear your wish-list of what they ought to fix in six months or a year. Plus any comments on whether the overall direction established thus far is actually going to work int the long-term. As for me, I've enjoyed my short-stay and will be going back to that other game to fight the Beatle Queen.

  Crazy00Eyes

Novice Member

Joined: 5/03/07
Posts: 87

10/06/08 12:51:09 AM#2

Well thought-out review.  I would like to add that cross-realming the scenarios might sort the queue times out.  I agree with most of your points here.  I also find it amusing that I made a rather unclear and undeveloped thread titled "This Game Is Crappy" which got 40+ replies, while this one is much better and has none, until now.  I guess people are more attracted to trolling than constructive reviews.

------------------------------------------------------------------------------------------------------------
Played: Clan Lord, WoW, Matrix Online, LOTR:O, EVE, Tabula Rasa, Warhammer Online, SC1, Diablo 2, Warcraft 3
Playing: Starcraft 2, Rift
Waiting for: Diablo 3, unannounced Blizzard MMO

  User Deleted
10/06/08 1:11:24 AM#3

What would make me come back ? drastic changes:

- double server pop cap ;
- hard cap on Destruction numbers based on Order Number;
- put the missing classes in;
- completely review the High Elf characters looks;
- REMOVE SCENARIOS COMPLETELY;
- Triple RvR points gains from defending forts;
- Multiply RvR zones areas by 2 in most Tiers, with dedicated RvR objective (capture a FLAG and bring it back to the city, infiltrate a city and take an object back to your base, kill a NPC…);
- Completely redo the way RvR zones flags are working, they must work more like a real time domination system, right now they are either bugged or untakable for 15 minutes;
- Don’t give an ability every lvl, give 3-4 every 4/ lvl rather;
- Make renown gear > PQ gear;
- Remove the Exp bar and only leaves the Realm points bar in;
- Add another Door inside tier 2 keeps;
 

 

In its current state, this game is simply unfun.

  Crazy00Eyes

Novice Member

Joined: 5/03/07
Posts: 87

10/06/08 2:28:05 PM#4
Originally posted by Omega3


- REMOVE SCENARIOS COMPLETELY;

 

I think I can dig your other points, but this one makes absolutely no sense.  Scenarios are the only thing that makes this game somewhat interesting for me.

------------------------------------------------------------------------------------------------------------
Played: Clan Lord, WoW, Matrix Online, LOTR:O, EVE, Tabula Rasa, Warhammer Online, SC1, Diablo 2, Warcraft 3
Playing: Starcraft 2, Rift
Waiting for: Diablo 3, unannounced Blizzard MMO

  Player_420

Novice Member

Joined: 2/19/04
Posts: 696

10/06/08 2:31:50 PM#5
Originally posted by invsblmn

 If you are to imagine WAR six months or a year from now - what would it look like?

My wish list:

1) larger overall server population cap

2) better balance between the realm populations, DUH

3) better animations, synchronized with cast bar

4) Scenario wait times sorted out

5) Quirks like randomly missing health bar sorted out

6) Scenario-wide or region-wide in-game voice chat

7) Improvements in keep sieging so they are harder to take and will not fall when Destruction zergs you ten minutes after you've captured it.

8) Mob and pet aggro quirks, animations, getting stuck, etc.

These points are, I think, fairly minor and entirely fixable - it's just a matter of time. They are not problems with the core concepts of the game. (Though fixing 1 and 2 is, I think, easier said than done). 

What might not be fixable are, IMO, problems with the basic design concepts of the game. I.e. the lack of "soul" or the feeling of a "world." OK, you may disagree, but I think more and more of us are starting realize that the PvE portion of the game is vastly, vastly inferior to this other game we know. Yes, I do feel the sense that I'm in a war. But you know what, that other game made me feel more than just that: there was a sense of variety - many interesting atmosphere and stories, whereas the only atmosphere in WAR is war war cannons hacking slashing dying war war - which I gather is the point but also becomes extremely bland and simpleminded after a while. 

Scenarios: the problem is that they detract considerably from any kind of atmosphere because you can instantly be plucked out of this world and placed into another. Also they don't bring anything new to the table. No coordination. No communication. Little healing. If everyone is just allowed to do scenarios all the time - then what's the point of having the "real" world anyway? Why not just make WAR a bunch of mini-games like Guild Wars. I really hope that other game doesn't adopt the queue-from-anywhere approach in their Wrath of the Beatle Queen expansion.

In order for a pvp-based game to be fun, you need to have good players. Players who understand their class, how to win that particular scenario or siege, and, most importantly, how to COMMUNICATE. Unfortunately, only a small fraction of MMO players are at that level of skill or intelligence. Which is why the whole thing may not hang together.

FINALLY, I wish they would think about making sieging keeps more impactful and long-term, so that capturing one is more than simply a matter of gathering a large group to zerg. Capturing and relinquishing should be rarer events, even in the lower tiers. It should take CONSIDERABLE effort to coordinate an attack, and once taken, more NPCs and defensive mechanisms should be present to prevent it from being retaken. I.e. an uncoordinated pick-up zerg groups should not be able to storm your keep ten minutes after you have captured it.

Basically I just want to hear your wish-list of what they ought to fix in six months or a year. Plus any comments on whether the overall direction established thus far is actually going to work int the long-term. As for me, I've enjoyed my short-stay and will be going back to that other game to fight the Beatle Queen.

 

*Pukes*

I play all ghame

  Douhk

Novice Member

Joined: 8/19/07
Posts: 1034

10/06/08 2:45:34 PM#6
Originally posted by invsblmn

 If you are to imagine WAR six months or a year from now - what would it look like?

My wish list:

1) larger overall server population cap

2) better balance between the realm populations, DUH

3) better animations, synchronized with cast bar

4) Scenario wait times sorted out

5) Quirks like randomly missing health bar sorted out

6) Scenario-wide or region-wide in-game voice chat

7) Improvements in keep sieging so they are harder to take and will not fall when Destruction zergs you ten minutes after you've captured it.

8) Mob and pet aggro quirks, animations, getting stuck, etc.


 

This is pretty much the exact same list of issues  for me. I underlined the parts that are more important than others, though, and for 6., I'd much rather just have an overall better chat system. Also, I'd like to see more benefit from participating in open RvR and sieges over scenarios, as I find anyone rarely out in the open. The reason this game interested me in the first place was the thought that PvP would be a major part of this game other then scenarios.

If only SW:TOR could be this epic...

  Manchine

Novice Member

Joined: 8/01/03
Posts: 486

10/06/08 2:56:02 PM#7
Originally posted by Omega3

What would make me come back ? drastic changes:

- double server pop cap ;  Double the size.  No don't think so.  1.5 max.
- hard cap on Destruction numbers based on Order Number;  Matters what you mean by Hard cap.  Hard cap meaning no one can make characters on that server.  I don't think so.  There are some servers that Order actually outnumbers Destruction so both sides should a max amount of characters which they do.
- put the missing classes in;  Definatly put the missing classes in.  Its fine being out, for now.
- completely review the High Elf characters looks;  Again No don't think so.  They look like Warhammer high elves.  Thats the way they should look.
- REMOVE SCENARIOS COMPLETELY;  Again NO they are super fun and a blast.
- Triple RvR points gains from defending forts;  Why????  I get enough RvR Points from scenarios.
- Multiply RvR zones areas by 2 in most Tiers, with dedicated RvR objective (capture a FLAG and bring it back to the city, infiltrate a city and take an object back to your base, kill a NPC…);  That would be WAY WAY to much RvR area for me so again NO!
- Completely redo the way RvR zones flags are working, they must work more like a real time domination system, right now they are either bugged or untakable for 15 minutes;  They are untakable for 15 minutes on purpose why would they change that?
- Don’t give an ability every lvl, give 3-4 every 4/ lvl rather;  That would make a very boring game so again NO!  I could see maybe 1.5 every 2 levels but not 3 or 4 every 4 levels.
- Make renown gear > PQ gear;  Again NO!
- Remove the Exp bar and only leaves the Realm points bar in;  Again OH GOD no!
- Add another Door inside tier 2 keeps;  Ok I got to say yes to this one but this is not a HUGE deal.
 

 

In its current state, this game is simply unfun.  For you but for 90% of the other people its a fun game.


 

My advice would be just to stay away.  Since most people like the way it is.  If they did change all the stuff you wanted.  Most of the people would leave the game.  We will see if this is a trolls post like the other 2 guys above or not.  :)

  Manchine

Novice Member

Joined: 8/01/03
Posts: 486

10/06/08 3:02:18 PM#8

My wish list to be done in six months.

 

1) Fix the lower end computer users problems.  (I don't have a problem but I know some guildmates who do.)

2) Put at least one City Group in.

3)  Put in at least 2 of the 4 Classes taken out of the Start.

4) Don't listen to trolls that want things changed even though it works good.

5) Oh yeah fix the chat area a little more.  :)  Its a good start though.

 

There's not that much really to fix in this game.

  Copeland

Novice Member

Joined: 5/27/04
Posts: 1982

Love is where you give,
Happiness is relative.

10/06/08 3:37:21 PM#9


Originally posted by invsblmn
 If you are to imagine WAR six months or a year from now - what would it look like?
My wish list:
1) larger overall server population cap
2) better balance between the realm populations, DUH
3) better animations, synchronized with cast bar
4) Scenario wait times sorted out
5) Quirks like randomly missing health bar sorted out
6) Scenario-wide or region-wide in-game voice chat
7) Improvements in keep sieging so they are harder to take and will not fall when Destruction zergs you ten minutes after you've captured it.
8) Mob and pet aggro quirks, animations, getting stuck, etc.
These points are, I think, fairly minor and entirely fixable - it's just a matter of time. They are not problems with the core concepts of the game. (Though fixing 1 and 2 is, I think, easier said than done). 
What might not be fixable are, IMO, problems with the basic design concepts of the game. I.e. the lack of "soul" or the feeling of a "world." OK, you may disagree, but I think more and more of us are starting realize that the PvE portion of the game is vastly, vastly inferior to this other game we know. Yes, I do feel the sense that I'm in a war. But you know what, that other game made me feel more than just that: there was a sense of variety - many interesting atmosphere and stories, whereas the only atmosphere in WAR is war war cannons hacking slashing dying war war - which I gather is the point but also becomes extremely bland and simpleminded after a while. 
Scenarios: the problem is that they detract considerably from any kind of atmosphere because you can instantly be plucked out of this world and placed into another. Also they don't bring anything new to the table. No coordination. No communication. Little healing. If everyone is just allowed to do scenarios all the time - then what's the point of having the "real" world anyway? Why not just make WAR a bunch of mini-games like Guild Wars. I really hope that other game doesn't adopt the queue-from-anywhere approach in their Wrath of the Beatle Queen expansion.
In order for a pvp-based game to be fun, you need to have good players. Players who understand their class, how to win that particular scenario or siege, and, most importantly, how to COMMUNICATE. Unfortunately, only a small fraction of MMO players are at that level of skill or intelligence. Which is why the whole thing may not hang together.
FINALLY, I wish they would think about making sieging keeps more impactful and long-term, so that capturing one is more than simply a matter of gathering a large group to zerg. Capturing and relinquishing should be rarer events, even in the lower tiers. It should take CONSIDERABLE effort to coordinate an attack, and once taken, more NPCs and defensive mechanisms should be present to prevent it from being retaken. I.e. an uncoordinated pick-up zerg groups should not be able to storm your keep ten minutes after you have captured it.
Basically I just want to hear your wish-list of what they ought to fix in six months or a year. Plus any comments on whether the overall direction established thus far is actually going to work int the long-term. As for me, I've enjoyed my short-stay and will be going back to that other game to fight the Beatle Queen.

1) larger overall server population cap

This will not happen. Technology is not advanced enough to allow large numbers and pvp. Ask CCP about their difficulties with THE BEST equipment money can buy.

2) better balance between the realm populations, DUH

How will they balance subscribers?

3) better animations, synchronized with cast bar

I agree

4) Scenario wait times sorted out

I wait on average less than 1 minute between scenarios. Seeing as there are 5 queues to join i'm not sure why you would wait any longer.

5) Quirks like randomly missing health bar sorted out

Easy fix that i'm sure will be sorted in the next month.

6) Scenario-wide or region-wide in-game voice chat

Again. Technology prevents an open world pvp oriented game from this kind of bloat. Maybe in 10 years we'll have this, #1 on your list and a lag free server. Maybe..

7) Improvements in keep sieging so they are harder to take and will not fall when Destruction zergs you ten minutes after you've captured it.

or vice versa.. there needs to be an additional mechanic.

8) Mob and pet aggro quirks, animations, getting stuck, etc.
These points are, I think, fairly minor and entirely fixable - it's just a matter of time.

i agree.

FINALLY, I wish they would think about making sieging keeps more impactful and long-term,

A definate requirement for long term survival of the game.

  Douhk

Novice Member

Joined: 8/19/07
Posts: 1034

10/06/08 3:52:03 PM#10
Originally posted by Manchine

My wish list to be done in six months.

 

1) Fix the lower end computer users problems.  (I don't have a problem but I know some guildmates who do.)

2) Put at least one City Group in.

3)  Put in at least 2 of the 4 Classes taken out of the Start.

4) Don't listen to trolls that want things changed even though it works good.

5) Oh yeah fix the chat area a little more.  :)  Its a good start though.

 

There's not that much really to fix in this game.


 

That's a somewhat ignorant statement. Who's to say who is the troll here? We all want the game to do the best it can (as far as those of us putting in our own advice) and just because you don't agree with an opinion or someone else's does not make that person a troll. There are many errors in this game, and some bigs ones, too. Of course, there are some great things about this game as well, and I have to say it is one of the more polished I've played at launch (10x moreso then AoC, anyway). While I can understand you thinking of this as bashing of the game, it really is to improve the game.

EDIT: Ugh... just read your "corrections" to the other guy's opinions on improvements on the game... I'll say it again if I haven't already, YOUR OPINION IS NOT THE CORRECT OPINION. NOBODY HAS A CORRECT OPINION, THAT IS WHY THEY ARE OPINIONS. Nobody on this freakin' site seems to understand someone else may have different ideas than one another!!

OOOPPPIINNNNIOOONNNSS

GAH

If only SW:TOR could be this epic...

  Manchine

Novice Member

Joined: 8/01/03
Posts: 486

10/06/08 4:01:50 PM#11
Originally posted by Douhk
Originally posted by Manchine

My wish list to be done in six months.

 

1) Fix the lower end computer users problems.  (I don't have a problem but I know some guildmates who do.)

2) Put at least one City Group in.

3)  Put in at least 2 of the 4 Classes taken out of the Start.

4) Don't listen to trolls that want things changed even though it works good.

5) Oh yeah fix the chat area a little more.  :)  Its a good start though.

 

There's not that much really to fix in this game.


 

That's a somewhat ignorant statement. Who's to say who is the troll here? We all want the game to do the best it can (as far as those of us putting in our own advice) and just because you don't agree with an opinion or someone else's does not make that person a troll. There are many errors in this game, and some bigs ones, too. Of course, there are some great things about this game as well, and I have to say it is one of the more polished I've played at launch (10x moreso then AoC, anyway). While I can understand you thinking of this as bashing of the game, it really is to improve the game.


 

Not really There are a lot of trolls on this board.  The the first 2 posters are Trolls, period.  All they do is come on here to try to get things started.  A lot of the stuff just doesn't need to be done.  There is only a few things wrong with the game.  Its not as bad as the the trolls make it out to be.

Lastly, game makers shouldn't listen to Trolls!  Trolls don't really care about the game.  So there is nothing ignorant about that statement.  There is nothing wrong with fixing stuff that needs to be fixing but some stuff doesn't need fixing.  For example Animations there is nothing wrong with the animations.  There is something wrong with the low end computers not able to keep up.  For people getting stuck in animations.  I think I have been stuck once in the last 5 days.  I have been stuck until my next attack but thats it.  That stuck is a whole 1.5 seconds.

  Douhk

Novice Member

Joined: 8/19/07
Posts: 1034

10/06/08 4:05:23 PM#12
Originally posted by Manchine
Originally posted by Douhk
Originally posted by Manchine

My wish list to be done in six months.

 

1) Fix the lower end computer users problems.  (I don't have a problem but I know some guildmates who do.)

2) Put at least one City Group in.

3)  Put in at least 2 of the 4 Classes taken out of the Start.

4) Don't listen to trolls that want things changed even though it works good.

5) Oh yeah fix the chat area a little more.  :)  Its a good start though.

 

There's not that much really to fix in this game.


 

That's a somewhat ignorant statement. Who's to say who is the troll here? We all want the game to do the best it can (as far as those of us putting in our own advice) and just because you don't agree with an opinion or someone else's does not make that person a troll. There are many errors in this game, and some bigs ones, too. Of course, there are some great things about this game as well, and I have to say it is one of the more polished I've played at launch (10x moreso then AoC, anyway). While I can understand you thinking of this as bashing of the game, it really is to improve the game.


 

Not really There are a lot of trolls on this board.  The the first 2 posters are Trolls, period.  All they do is come on here to try to get things started.  A lot of the stuff just doesn't need to be done.  There is only a few things wrong with the game.  Its not as bad as the the trolls make it out to be.

Lastly, game makers shouldn't listen to Trolls!  Trolls don't really care about the game.  So there is nothing ignorant about that statement.


 

Ugh...

yes, yes there certainly is. I simply cannot argue against something like this.

EDIT: I'll compose the reasoning to this later if you really wish... just expect a LONG explanation and it sort of expands more then just the thought process of how game companies function...

If only SW:TOR could be this epic...

  Manchine

Novice Member

Joined: 8/01/03
Posts: 486

10/06/08 4:10:07 PM#13
Originally posted by Douhk
Originally posted by Manchine
Originally posted by Douhk
Originally posted by Manchine

My wish list to be done in six months.

 

1) Fix the lower end computer users problems.  (I don't have a problem but I know some guildmates who do.)

2) Put at least one City Group in.

3)  Put in at least 2 of the 4 Classes taken out of the Start.

4) Don't listen to trolls that want things changed even though it works good.

5) Oh yeah fix the chat area a little more.  :)  Its a good start though.

 

There's not that much really to fix in this game.


 

That's a somewhat ignorant statement. Who's to say who is the troll here? We all want the game to do the best it can (as far as those of us putting in our own advice) and just because you don't agree with an opinion or someone else's does not make that person a troll. There are many errors in this game, and some bigs ones, too. Of course, there are some great things about this game as well, and I have to say it is one of the more polished I've played at launch (10x moreso then AoC, anyway). While I can understand you thinking of this as bashing of the game, it really is to improve the game.


 

Not really There are a lot of trolls on this board.  The the first 2 posters are Trolls, period.  All they do is come on here to try to get things started.  A lot of the stuff just doesn't need to be done.  There is only a few things wrong with the game.  Its not as bad as the the trolls make it out to be.

Lastly, game makers shouldn't listen to Trolls!  Trolls don't really care about the game.  So there is nothing ignorant about that statement.


 

Ugh...

yes, yes there certainly is. I simply cannot argue against something like this.

 

 

I figured it was just a mistake on your part.  :)  People should never listen to Trolls.  Its best to put them on Ignore and no one needs to listen to them.  That way they finally give up and go away.  :)

 

Edit

You were actually saying its good for Trolls to do this?  WOW!  I am not gonna read it so might as well not write it.

  Douhk

Novice Member

Joined: 8/19/07
Posts: 1034

10/06/08 5:05:46 PM#14

Originally posted by Manchine
Originally posted by Douhk
Originally posted by Manchine
Originally posted by Douhk
Originally posted by Manchine

My wish list to be done in six months.

 

1) Fix the lower end computer users problems.  (I don't have a problem but I know some guildmates who do.)

2) Put at least one City Group in.

3)  Put in at least 2 of the 4 Classes taken out of the Start.

4) Don't listen to trolls that want things changed even though it works good.

5) Oh yeah fix the chat area a little more.  :)  Its a good start though.

 

There's not that much really to fix in this game.


 

That's a somewhat ignorant statement. Who's to say who is the troll here? We all want the game to do the best it can (as far as those of us putting in our own advice) and just because you don't agree with an opinion or someone else's does not make that person a troll. There are many errors in this game, and some bigs ones, too. Of course, there are some great things about this game as well, and I have to say it is one of the more polished I've played at launch (10x moreso then AoC, anyway). While I can understand you thinking of this as bashing of the game, it really is to improve the game.


 

Not really There are a lot of trolls on this board.  The the first 2 posters are Trolls, period.  All they do is come on here to try to get things started.  A lot of the stuff just doesn't need to be done.  There is only a few things wrong with the game.  Its not as bad as the the trolls make it out to be.

Lastly, game makers shouldn't listen to Trolls!  Trolls don't really care about the game.  So there is nothing ignorant about that statement.


 

Ugh...

yes, yes there certainly is. I simply cannot argue against something like this.

 

 

I figured it was just a mistake on your part.  :)  People should never listen to Trolls.  Its best to put them on Ignore and no one needs to listen to them.  That way they finally give up and go away.  :)

 

Edit

You were actually saying its good for Trolls to do this?  WOW!  I am not gonna read it so might as well not write it.


 

Don't read this. I dare you:

We apparently have very different ideas of what a "troll" is, as alot of people seem to have alot of different ideas. In my mind, I see a troll as someone who simply and obviously shows a lack of interest on a subject and attempts to undermine it. I think you believe something like this as well, except you have this confused with others who don't have the same opinions as you.

The people you listed are very obviously not trolls, at least according to my definition. They gave their reasons as to why they are leaving, they show great interest in the game, and obviously show that they wish this game does well. I have no idea why you are calling them trolls other than simply because you think this game is amazing and has no flaws.

A gaming company will not listen to trolls (my definition of trolls) because trolls will not give their opinions on the game, or at least valid ones. And if they do, they are easily seen. A professional gaming company should (not necessarily will, though I wish they would) read every single opinion given of the game that shows general interest and knowledge of what they are speaking. The comments made by both of those you speak of give both. I do not sympathize on your feelings that someone who is a troll should not give opinions because they are not giving real opinions, simply because that defies freedom of speech. The best thing to do is, what you also say (pick one, dammit), ignore it. There's something we both agree on. Believe me, I do think that they shouldn't listen to trolls, and I'm sure they can tell those apart (but I believe you were simply arguing the context of whether they should or not). But, I'll make sure to mention again, it's made obvious that we both have slight but very different ideas of what an actual troll is.

At first I was disgusted by your ignorance on the fact that you earlier made a reply to someone's honest opinions of the game as invalid, and then gave your facts as if they were godsend, say that nobody should listen to anyone else unless they are verifed as NOT TROLL by you, and furthermore blatantly say there are very few issues with this game. That's like saying there are very few issues with any MMO out in the market.

Then you reply by saying that the game is actually indeed fine, and many of the issues stated by multiple people are not in fact true, and that these people you describe as trolls shouldn't be aloud to give judgement about the game because it is perfect in every way (except for a few issues... of course, as to make sure you not only agree that there are issues with the game but that there are no issues with the game... if that made any sense, which it doesn't). I reply simply by saying yes, "trolls" by your definition can have an opinion.

Of course I get a smartass response and a repeat that "trolls" by your definition cannot have a say. I decided that I might as well reply since I would hope someone could point these things out before me, but nobody else seemed to want to. I wanted to ignore this, but, being a cocky person, I don't like leaving smartass responses left alone.

Does this summerize our discussion or did I miss something?

If only SW:TOR could be this epic...

  Manchine

Novice Member

Joined: 8/01/03
Posts: 486

10/06/08 6:28:42 PM#15
Originally posted by Douhk

Originally posted by Manchine
Originally posted by Douhk
Originally posted by Manchine
Originally posted by Douhk
Originally posted by Manchine

My wish list to be done in six months.

 

1) Fix the lower end computer users problems.  (I don't have a problem but I know some guildmates who do.)

2) Put at least one City Group in.

3)  Put in at least 2 of the 4 Classes taken out of the Start.

4) Don't listen to trolls that want things changed even though it works good.

5) Oh yeah fix the chat area a little more.  :)  Its a good start though.

 

There's not that much really to fix in this game.


 

That's a somewhat ignorant statement. Who's to say who is the troll here? We all want the game to do the best it can (as far as those of us putting in our own advice) and just because you don't agree with an opinion or someone else's does not make that person a troll. There are many errors in this game, and some bigs ones, too. Of course, there are some great things about this game as well, and I have to say it is one of the more polished I've played at launch (10x moreso then AoC, anyway). While I can understand you thinking of this as bashing of the game, it really is to improve the game.


 

Not really There are a lot of trolls on this board.  The the first 2 posters are Trolls, period.  All they do is come on here to try to get things started.  A lot of the stuff just doesn't need to be done.  There is only a few things wrong with the game.  Its not as bad as the the trolls make it out to be.

Lastly, game makers shouldn't listen to Trolls!  Trolls don't really care about the game.  So there is nothing ignorant about that statement.


 

Ugh...

yes, yes there certainly is. I simply cannot argue against something like this.

 

 

I figured it was just a mistake on your part.  :)  People should never listen to Trolls.  Its best to put them on Ignore and no one needs to listen to them.  That way they finally give up and go away.  :)

 

Edit

You were actually saying its good for Trolls to do this?  WOW!  I am not gonna read it so might as well not write it.


 

Don't read this. I dare you:

We apparently have very different ideas of what a "troll" is, as alot of people seem to have alot of different ideas. In my mind, I see a troll as someone who simply and obviously shows a lack of interest on a subject and attempts to undermine it. I think you believe something like this as well, except you have this confused with others who don't have the same opinions as you.

 


 

All I did is read the first Paragraph.  There is no need to read any farther.  A troll plain and simple is "Anyone who comes on a forums to start a internet fight."  In other words, all they are doing is provoking other readers into a agreesive response.

It has nothing to do with opinions.  The 3rd poster here actually stated just normal opinions even if they are different from what I think.  He is not a troll.  Neither was your post even though I disagreed with it.  There is a big difference between having different opinions and trolling.

 

Hope that easily clears things up.

  Douhk

Novice Member

Joined: 8/19/07
Posts: 1034

10/06/08 7:03:29 PM#16
Originally posted by Manchine
Originally posted by Douhk

Originally posted by Manchine
Originally posted by Douhk
Originally posted by Manchine
Originally posted by Douhk
Originally posted by Manchine

My wish list to be done in six months.

 

1) Fix the lower end computer users problems.  (I don't have a problem but I know some guildmates who do.)

2) Put at least one City Group in.

3)  Put in at least 2 of the 4 Classes taken out of the Start.

4) Don't listen to trolls that want things changed even though it works good.

5) Oh yeah fix the chat area a little more.  :)  Its a good start though.

 

There's not that much really to fix in this game.


 

That's a somewhat ignorant statement. Who's to say who is the troll here? We all want the game to do the best it can (as far as those of us putting in our own advice) and just because you don't agree with an opinion or someone else's does not make that person a troll. There are many errors in this game, and some bigs ones, too. Of course, there are some great things about this game as well, and I have to say it is one of the more polished I've played at launch (10x moreso then AoC, anyway). While I can understand you thinking of this as bashing of the game, it really is to improve the game.


 

Not really There are a lot of trolls on this board.  The the first 2 posters are Trolls, period.  All they do is come on here to try to get things started.  A lot of the stuff just doesn't need to be done.  There is only a few things wrong with the game.  Its not as bad as the the trolls make it out to be.

Lastly, game makers shouldn't listen to Trolls!  Trolls don't really care about the game.  So there is nothing ignorant about that statement.


 

Ugh...

yes, yes there certainly is. I simply cannot argue against something like this.

 

 

I figured it was just a mistake on your part.  :)  People should never listen to Trolls.  Its best to put them on Ignore and no one needs to listen to them.  That way they finally give up and go away.  :)

 

Edit

You were actually saying its good for Trolls to do this?  WOW!  I am not gonna read it so might as well not write it.


 

Don't read this. I dare you:

We apparently have very different ideas of what a "troll" is, as alot of people seem to have alot of different ideas. In my mind, I see a troll as someone who simply and obviously shows a lack of interest on a subject and attempts to undermine it. I think you believe something like this as well, except you have this confused with others who don't have the same opinions as you.

 


 

All I did is read the first Paragraph.  There is no need to read any farther.  A troll plain and simple is "Anyone who comes on a forums to start a internet fight."  In other words, all they are doing is provoking other readers into a agreesive response.

It has nothing to do with opinions.  The 3rd poster here actually stated just normal opinions even if they are different from what I think.  He is not a troll.  Neither was your post even though I disagreed with it.  There is a big difference between having different opinions and trolling.

 

Hope that easily clears things up.


 

Excuse me for the fact that I'm going to dissect your post like I did with my previous response:

There is indeed, that's exactly what I've been saying here for a while now. But what I'm confused with is why in the beginning you can just call people trolls for having different opinions. I still don't see any evidence of them trying to start a fight as you suggest. The statement I underlined just detriments everything you've stated in the beginning. But it doesn't matter at this point, because this was what I was arguing about to begin with and I'm glad you do see it as this way. The kind of thinking that someone's opinion is faulty to anothers urks me alot. It's a common way of thinking and a bad way of thinking.

It does clear things up, it's settled. I'm done here.

If only SW:TOR could be this epic...