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10/01/08 5:16:14 AM#41
Originally posted by Locklain lol
------------------------------------------------------------------------ /played: EQ, EQ II, DAoC, WoW, LoTRO, AoC, CoH/CoV, and many others that don't merit listing /playing: Aion NA CB |
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Kyleran
Elite Member
Joined: 9/13/06
A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf |
10/01/08 5:18:46 AM#42
Sounds like an excellent change to me. Grats to Mythic fo responding so quickly to something like this
"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar |
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10/01/08 5:20:51 AM#43
But you can still only sign up for one at a time right? you cant actually queue up for more than one, i would prefer to see that implemented, i know its straight from my WoW experience but i like it that way. |
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10/01/08 6:58:03 AM#44
Originally posted by Oriphus
You can very much queue for all three or however many there are at a time across one tier. Just click on the symbol three times and join a different scenario each time. |
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10/01/08 7:22:08 AM#45
Excelent :) ty |
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10/01/08 10:22:14 AM#46
Link to patch notes please? I want to see if they fixed the Stone of Im-whatever PQ in Highelf chapter 4 yet, or if it's still impossible to deactivate the rubric of darkness (making it a nearly impossible PQ because the sorceresses never stop coming). The biggest irony is the PQ isn't even listed as (difficult), but even if it wasn't broken, it'd be fairly difficult to run compared to others, including the (difficulty) dock PQ north of it. |
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10/01/08 10:24:49 AM#47
How? focused fire from 9 BWs will instantly kill anyone even close to their levels. SM targets someone, all 9 BW assist, fire spell, targety dies, rinse, repeat. It's entirely possibly to completely steamroll teams with a non-healer group working together. I've done it. A black orc, 2 chosen, 2 marauders and a witch elf. Everything we caught died, instantly. |
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daemon
Apprentice Member
Joined: 1/04/04
From all the things I''ve lost I miss my mind the most. |
10/01/08 10:36:04 AM#48
yeah nice! now everyone can get max level in a week just by instancing scenarios. but wheres the performance patch? people still crashing like mad, teleport around, cant hit whats in front of you cause its out of range etc. limiting server population to lower numbers isnt the answer. playing only with 1000 people on a full server sucks also not to get into balance issues and empty zones. still getting better FPS on a 3 year computer then my new one since coding is a mess. but hey! we can get into all 3 scenarios just by clicking. traveling isnt required anymore. how lazy can we get |
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10/01/08 10:40:18 AM#49
Originally posted by Smikis
Part of me wants to think you are being sarcastic. The other part however, is telling me you are dumb as a box of rocks.
Way too late..... cries for forgiveness..... what is wrong with you? Was this supposed to be on the AoC Forums? STOP WHINING! |
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10/01/08 10:58:54 AM#50
This wil make a great game, even greater...
Nice going Mythic... lets have more from that drawer..
:) |
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10/01/08 11:12:51 AM#51
Originally posted by Pangaea
They can make it so only classes that can use the gear can see the rolls. Other wise if everyone can see it.. its a random roll no matter what! (greed)
I dont think they'll do this simply because of the magical salvaging and also because some people have alts that very well could Need that gear. As drastic as i would go is to only allow greed and pass if your class can't use the armor. Edit: To daemon. I don't think you understand what kind of time goes into changes. changing a simple window that was done without even bringing the servers down is one thing. The functionality for queueing for multiple scenarios has always been there, you just needed each person in a group to be in one of the three pairings. (pain in the arse to say the least) Updating performance i would think is a very time intensive thing since there are literally millions of hardware/software combinations and perhaps just a few hundred of those are causing the issues. --------------------------------------------- |
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10/01/08 11:28:49 AM#52
the war rep said "dont expect a miracle patch" over at waralliance. so dont expect too much but minor bug fixes. |
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10/01/08 11:50:12 AM#53
Lets say you have 50 people queuing for a fight.
Now all 50 can queue for the same fights, rather than 15 for fight a, 10 for fight b, and 25 for fight c. This helps you, not hurts you. |
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10/01/08 12:54:50 PM#54
yup its a good change to the system. hopefuly no more waiting for hours for a good fight in tiers 3 and 4 |
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