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World of Warcraft

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General Discussion  » List of things Blizzard could learn from WAR.

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34 posts found
  Scalebane

Advanced Member

Joined: 10/28/06
Posts: 2225

9/28/08 5:21:35 PM#21
Originally posted by MrVicchio
Originally posted by Mattee336

1.Color options on your armor choice.

2.Water wave effects.

and that's pretty much it.

Tome of Knowledge.

Well they don't have the tome but they are adding achievements into wrath that are as retro active as they can make them.

Guild Ranks

Yeah might be nice to add, and maybe the guild leveling thing

City Ranks

Prolly never see this in game, not sure it would really fit in.

PvP for a reason, not just a gear grind.

Well, everyone's reasons are different for pvp, you may think pvping for gear is a bad thing but there are a lot that don't see it that way.  But seriously is there really ever any reason to pvp? in wow they do it for Gear and as compition in arena's, which you do over and over, in WAR you pvp to take control of whatever to open up other things, but in the end you do it over and over doing the same thing, they both are repetitive, guess its all in the eye of the beholder.  I know people like to think there is some reason to pvp but in the end its all about killing your enemy thats the mindset i see, most don't care about the other crap.

Unique classes to each race.

Well that would be a bit harder to balance i think and its showing in WAR, the balance isn't really there like some try to claim.  Blizzard did have some uniqueness in things from the beginning like pallies on alliance and shaman on horde but people cried so much about balance they gave them to both sides.

How to ban hammer gold farmers and spammers.

They've done as good as they can, they have banned thousands and thousands of gold sellers, they have taken one company to court and won, shutting them down, so as far as i'm concerned they are one of the top people in banning gold sellers, i think just because blizzard doesnt announce it people wanna hold it agianst them like they aren't doing anything, also i think they are the first company to sell, at a very cheap price, an extra security device to help against getting key logged.

Quests that don't require killing 500 mobs for 10 ears.

Well i can see your point but in the end, those kinda things (the killing tons of mobs) are just hidden inside the tomb as achievement so if you want those achievements you'll have to grind mobs anyways. i personally didn't mind killing x number of mobs, there are side benefits to doing so, like good xp, cash, loot...so never bothered me any, but i do know others don't like it.

Multi-tiered open quests (see PQ's)

These are nice, but for people starting out late i'm afraid they won't see these PQ's every completed, since most people are rushing to the high end, took me 2 days just to finish off one PQ..i know i could have just move on but then what is the point of having them if you can't do them you know.

Quest rewards that matter to your class.  No more Mages getting pally gear eh?

lol never seen a mage roll on pally gear and well there are some quest rewards for just your class but most of it is high level stuff that is only for your class, really i never cared who rolled on what but players now a days are a greedy bunch.  I have always wished when you did a quest the reward would be something for your class not something you cant use, but i havn't seen that kinda quest system setup in any mmo.

Enabling the players to matter to the game world, not just themselves.

Players can only matter so much to the game world, i don't see it as a good idea letting players shape the actual world, don't know how many mmo's even offer it.  i mean even in WAR how much does it matter what i do? its just gonna reset anyways, same with WoW things just reset anyways.  I'll give that to WAR though, its makeing people learn to group again, and if you can't do it you won't really make it anywhere, just wish people actually talked hehe.

 

Well i'm tired so if don't make sense well bleh, blizzard had added alot to the game and are doing there best, I think people tend to forget this is Blizzards first mmo, they may have used a lot of good ideas in the game but really i don't see anything wrong with that, all mmo's do.  Far as i'm concerned their first entry into the mmo world has been awesome for them, they are learning alot and still making mistakes but i'm not gonna knock them for it.  Mythic has way more experiance under their belts, i would expect them to have learned from their mistakes and make a better game, and WAR is a good game.

I think we will see very surprising things in blizzards next mmo, i think they have gained a lot of knowledge and can make an even better mmo...we'll they have the same amount of subs for it? probably not...well..unless its starcraft, then they will probably surpass it lol..whats the population of korea? since they like worchip blizzard there.

"The great thing about human language is that it prevents us from sticking to the matter at hand."
- Lewis Thomas

  MrVicchio

Novice Member

Joined: 6/09/04
Posts: 605

To live free is worth dying for.

9/28/08 6:56:15 PM#22

Blizzard can add all it wants to WoW.  I have seen the heart of WoW, touched it soul and recoil in horror.  Never again shall I waste hours repeating the same task in the mere hope of gaining a solitary trinket.  Never again shall I kill just so that I might gain a bauble.

 

WoW is a game built around a single idea.   Self-improvement.   I have moved beyond such petty drives and seek a game with a more grand vision.  You may greatly enjoy the 50th run through an instance in WoTLK, or perhaps another 50 Arena fights...

 

All of it will be for gear.

 

 

I however will storm the gates of Alterford and lay waste to all I see, I shall join with friends and others spreading the luscious joy of Chaos as we punish their petty little king.    

 

And I'll do it for pride, for honor, for fun.

 

 

Always change your signature.

  IcoGames

Apprentice Member

Joined: 5/03/05
Posts: 2364

9/28/08 7:12:35 PM#23
Originally posted by MrVicchio

Blizzard can add all it wants to WoW.  I have seen the heart of WoW, touched it soul and recoil in horror.  Never again shall I waste hours repeating the same task in the mere hope of gaining a solitary trinket.  Never again shall I kill just so that I might gain a bauble.

 

WoW is a game built around a single idea.   Self-improvement.   I have moved beyond such petty drives and seek a game with a more grand vision.  You may greatly enjoy the 50th run through an instance in WoTLK, or perhaps another 50 Arena fights...

 

All of it will be for gear.

 

 

I however will storm the gates of Alterford and lay waste to all I see, I shall join with friends and others spreading the luscious joy of Chaos as we punish their petty little king.    

 

And I'll do it for pride, for honor, for fun.

 

 

Correct me if I'm wrong, but aren't you playing WAR? 

If so, WAR will distill down to the same issues you list above.  Fairly soon, if it's not happening already, will want x piece of gear to better their chances in PvP.  WAR is no different from any other fantasy themepark.

Don't get me wrong, I enjoy WAR well enough ... just not delusional into thinking WAR is substantively any different.

Ico
Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.

  Deadm0ney4u

Apprentice Member

Joined: 5/17/08
Posts: 131

9/28/08 7:14:44 PM#24

LOL blizzard learn from WAR how about lets see a list of things WAR should have learned from Blizzard.

  MrVicchio

Novice Member

Joined: 6/09/04
Posts: 605

To live free is worth dying for.

9/28/08 9:13:18 PM#25
Originally posted by Deadm0ney4u

LOL blizzard learn from WAR how about lets see a list of things WAR should have learned from Blizzard.

It's very short....

 

Uhm...  things Mythic should take from Blizzard:

1.  Better advertising.

 

Always change your signature.

  MrVicchio

Novice Member

Joined: 6/09/04
Posts: 605

To live free is worth dying for.

9/28/08 9:15:53 PM#26
Originally posted by IcoGames
Originally posted by MrVicchio

Blizzard can add all it wants to WoW.  I have seen the heart of WoW, touched it soul and recoil in horror.  Never again shall I waste hours repeating the same task in the mere hope of gaining a solitary trinket.  Never again shall I kill just so that I might gain a bauble.

 

WoW is a game built around a single idea.   Self-improvement.   I have moved beyond such petty drives and seek a game with a more grand vision.  You may greatly enjoy the 50th run through an instance in WoTLK, or perhaps another 50 Arena fights...

 

All of it will be for gear.

 

 

I however will storm the gates of Alterford and lay waste to all I see, I shall join with friends and others spreading the luscious joy of Chaos as we punish their petty little king.    

 

And I'll do it for pride, for honor, for fun.

 

 

Correct me if I'm wrong, but aren't you playing WAR? 

If so, WAR will distill down to the same issues you list above.  Fairly soon, if it's not happening already, will want x piece of gear to better their chances in PvP.  WAR is no different from any other fantasy themepark.

Don't get me wrong, I enjoy WAR well enough ... just not delusional into thinking WAR is substantively any different.

Eh?   I don't play WAR for gear, I don't have too.  I don't mind getting the nice peice, but I don't HAVE to have it, nor am I forced to run "Raid X" ten times to get enough DKP so I can bid on that pair of UBER LEET SHOES if they drop.

 

IF they drop.

 

So damn sick of that mechanic I'll NEVER play another game that demands I do the same thing over and over again in the off chance that the item I need MIGHT drop from the boss.

All the while having to listen to the idiocy of the lifetime nerds runnign the raid explain how we're idiots and they are SOO much better then we are.

Always change your signature.

  Scalebane

Advanced Member

Joined: 10/28/06
Posts: 2225

9/28/08 10:06:37 PM#27
Originally posted by MrVicchio
Originally posted by IcoGames
Originally posted by MrVicchio

Blizzard can add all it wants to WoW.  I have seen the heart of WoW, touched it soul and recoil in horror.  Never again shall I waste hours repeating the same task in the mere hope of gaining a solitary trinket.  Never again shall I kill just so that I might gain a bauble.

 

WoW is a game built around a single idea.   Self-improvement.   I have moved beyond such petty drives and seek a game with a more grand vision.  You may greatly enjoy the 50th run through an instance in WoTLK, or perhaps another 50 Arena fights...

 

All of it will be for gear.

 

 

I however will storm the gates of Alterford and lay waste to all I see, I shall join with friends and others spreading the luscious joy of Chaos as we punish their petty little king.    

 

And I'll do it for pride, for honor, for fun.

 

 

Correct me if I'm wrong, but aren't you playing WAR? 

If so, WAR will distill down to the same issues you list above.  Fairly soon, if it's not happening already, will want x piece of gear to better their chances in PvP.  WAR is no different from any other fantasy themepark.

Don't get me wrong, I enjoy WAR well enough ... just not delusional into thinking WAR is substantively any different.

Eh?   I don't play WAR for gear, I don't have too.  I don't mind getting the nice peice, but I don't HAVE to have it, nor am I forced to run "Raid X" ten times to get enough DKP so I can bid on that pair of UBER LEET SHOES if they drop.

 

IF they drop.

 

So damn sick of that mechanic I'll NEVER play another game that demands I do the same thing over and over again in the off chance that the item I need MIGHT drop from the boss.

All the while having to listen to the idiocy of the lifetime nerds runnign the raid explain how we're idiots and they are SOO much better then we are.

Sorry you had a bad time in WoW but i've never had to put up with that -shrug- All mmo's are repetitive and a grind in the end, i don't worry about gear in WoW, i know you all that love WAR (i like and play it too) keep trying to grasp at played out sayings against WoW, but what you say isnt the norm, but whatever helps you feel better at night.  See i can enjoy games i don't need to bash on or the other down, you have this negative view and wanna keep blaming WoW for it, its the people and from what i'm seeing from the WAR community you aren't very different, gear may not matter as much there but it does help and all the Elitest minded players there totally spit in anyways face that has a game issue or talks about balance in that game.

Some of us here like WAR and WoW, and we aren't gonna sit here and pretend there isn't any problems with either game, but keep bashing WoW i understand its like therapy for some people.

"The great thing about human language is that it prevents us from sticking to the matter at hand."
- Lewis Thomas

  fuzzylojik

Apprentice Member

Joined: 10/05/07
Posts: 439

9/29/08 12:11:18 AM#28

I play WAR simply cos its fun and lots of scenarios/bgs to choose from and there are open world PvP objectives, PvP quests and PvP progression. 

Everyone is different, some people like to gear grind the same BGs and arenas for the next set of gear and not have any world PvP or PvP progression.  Some people forget WoW had no meaningful PvP objective endgame at the start and after years only 4 BGs and arenas for PvP. 

If you're having fun in something just play it imo and realise other people will like different things. After all, it's a game.

  IcoGames

Apprentice Member

Joined: 5/03/05
Posts: 2364

9/29/08 7:06:14 AM#29
Originally posted by MrVicchio 

Eh?   I don't play WAR for gear, I don't have too.  I don't mind getting the nice peice, but I don't HAVE to have it, nor am I forced to run "Raid X" ten times to get enough DKP so I can bid on that pair of UBER LEET SHOES if they drop.

 

IF they drop.

 

So damn sick of that mechanic I'll NEVER play another game that demands I do the same thing over and over again in the off chance that the item I need MIGHT drop from the boss.

All the while having to listen to the idiocy of the lifetime nerds runnign the raid explain how we're idiots and they are SOO much better then we are.


Gear will be just as important in WAR as it is with any other fantasy themepark.  As I said previously, players will want to better their individual odds at combat and gear is one of the primary means of doing so.

Sure WAR won't force players into grind for gear, but neither did WoW.  Players made the choice whether to go raiding or grind in a battleground; WAR will be no different. 

Ico
Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.

  Dubel

Novice Member

Joined: 8/28/06
Posts: 140

9/29/08 7:09:45 AM#30

After checking the game out for a short period the only thing WoW can learn from WAR would be public quests.  Thats it. 

  hitec7

Novice Member

Joined: 12/16/06
Posts: 232

9/29/08 7:18:09 AM#31

thats funny stuff.......... ROFL!

www.ezuploads.net
mediaload.me

  Oph8

Apprentice Member

Joined: 5/24/03
Posts: 124

9/29/08 8:10:47 AM#32
Originally posted by Mattee336

1.Color options on your armor choice.

2.Water wave effects.

and that's pretty much it.

 

 

Now that's a good one.

"Everything is mine and your woman too"

  Daffid011

Old School

Joined: 1/03/04
Posts: 7652

9/29/08 9:07:17 AM#33
Originally posted by MrVicchio
Originally posted by Mattee336

1.Color options on your armor choice.

2.Water wave effects.

and that's pretty much it.

Tome of Knowledge.

-Neat concept, but the deluge of "unlocks" really devalues the actual achievements that are awarded.  For the record, LOTRO had this idea in game first if I recall right.   

Guild Ranks

-Please god stop adding elements in games the require leveling.   I don't care what it is called, grinding xp or whatever to achieve the next level is not a suitable substitute for gameplay or content.  Lets just be honest and call this exactly what it is: another reputation style grind.

City Ranks

-See above notes on guild rank.

PvP for a reason, not just a gear grind.

-True.  I PvP in both games when I want, because I enjoy the combat not the gear.  Sadly I bet even warhammer falls victim to the larger portion of the populace gravitating towards whatever PvP will earn them the best gear.  The gear in WoW arenas really didn't help the game IMHO.

Unique classes to each race.

-This in my opinion is a negative and is restrictive at best.  I know it fits in with the games lore, but forcing people to chose a specific race just to play a class they like isn't a solid mechanic and the reverse is true for class/race.  Even a few options would be better than the current 1 race and sometimes 1 gender per class.  I feel the same way about druids in WoW.

How to ban hammer gold farmers and spammers.

-Let me know when Mythic finds a way to stop the gold spammers.  Then let me know when they actually take a gold spammer to court and WIN a verdict against them.  Not that I don't appreciate the efforts by mythic and their stance, but to say Blizzard needs to learn here is incorrect.

Quests that don't require killing 500 mobs for 10 ears.

-I agree. 

Multi-tiered open quests (see PQ's)

-I don't think public quests are going to turn out to be a winning mechanic as they are currently in the game.  They were fun during open beta, but since then they look to sit unused by players.  It is nearly impossible to find people doing them anymore.

Quest rewards that matter to your class.  No more Mages getting pally gear eh?

-I agree.

Enabling the players to matter to the game world, not just themselves.

-I agree, but at the same time I can't shake the feeling that everyone in Warhammer is playing a single player game.  Sure the actions taken by the player impact the "war", but the game plays like a single player game where people just share the same virtual space.  I hope this changes as the game matures and hopefully some sort of social settings emerge.

 

  Pappy13

Novice Member

Joined: 2/16/07
Posts: 2139

I dont need to
"get a life".
Im a gamer, I have
LOTS of LIVES!

9/29/08 9:45:51 AM#34
Originally posted by coffee
Originally posted by Mattee336

1.Color options on your armor choice.

2.Water wave effects.

and that's pretty much it.


 

the problem is with wow armour its so detailed its hard to add a dye but yes its a nive idea if it will work

better water effect.. agree.. wow needs a H2O overhaul =D


 

Ok, the surface of water in War LOOKS better, but water itself has major problems. First off, you cannot go underwater so it's limited in functionality.  Secondly skill animations do not work correctly when you are in the water.  Thirdly, if you try to jump into water from a height you will take fall damage, presumably because the water has no depth.  Overall, the functionality of water in WoW is far superior.

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