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1.Color options on your armor choice. 2.Water wave effects. and that's pretty much it. |
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9/27/08 11:16:03 AM#2
Originally posted by Mattee336
the problem is with wow armour its so detailed its hard to add a dye but yes its a nive idea if it will work better water effect.. agree.. wow needs a H2O overhaul =D |
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9/27/08 11:59:09 AM#3
1. Players have been able to dye their armor in Guild Wars for years... 2. Whatever. How about a post on things that could have an actual impact on a game? Warhammer Offline: Age of Registration | "WHAAAT?!" |
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9/27/08 12:11:02 PM#4
Something that wow touched but never did right. World PVP. But make up your mind on how characters are meant to be played. To this day they still nerf and buff this ability over that for "Class Balance". Come on the game has been out for years now and they still can't get it right.
It's why I quit. 1 day I'm good then /nerf I have to relearn my class and/or just get my butt kicked and hop the buff comes soon. ![]() |
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9/27/08 12:17:42 PM#5
WoW : Better animations, better polished, more seamless world, better PvE, better avatar control, more interesting and better paced combat WAR: Battlegrounds right from the start, it's new, some nice ideas, RvR... so far seems to be just like battlegrounds, time will tell if city seiges are any good. AoC promised the same sort of stuff. Still waiting for your Holy Grail MMORPG? Interesting... |
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Azrile
Advanced Member
Joined: 7/29/08
Any new or returning player to WOW, send me a PM for some help getting started. |
9/27/08 3:05:41 PM#6
Originally posted by freakworld
No MMORPG is ever 'finished' balancing classes. I dare you to show me a single game that has gone 6 months without having a 'nerfing/buffing character abilities' in it's patch notes. You are right though, WOW doesn't have a great record with world pvp. Some of the stuff is fun for awhile, but nothing has 'stuck'. Lake Wintergrasp is a huge addition though. The seiging is more complicated and has more options than seiging in AOC and Warhammer (moveable seige weapons, destructable walls and buildings, troup transport, airplanes (bombers and fighters).. and just a ton of things to make it complicated and fun. In warhammer, you basically just run up and beat on the main gate door. Very basic and boring. If you are an ex-wow player and want to come back. Scroll of Rez gives 7 free days, boost a character to 80 a realm and faction change. Send me PM for an invite. Only 1 per day available |
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9/27/08 3:37:15 PM#7
FFXI? They never have to Nerf or Buff up character classes. There you go one MMO that doesn't have to. |
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9/28/08 1:16:27 AM#8
Originally posted by Azrile
No MMORPG is ever 'finished' balancing classes. I dare you to show me a single game that has gone 6 months without having a 'nerfing/buffing character abilities' in it's patch notes. You are right though, WOW doesn't have a great record with world pvp. Some of the stuff is fun for awhile, but nothing has 'stuck'. Lake Wintergrasp is a huge addition though. The seiging is more complicated and has more options than seiging in AOC and Warhammer (moveable seige weapons, destructable walls and buildings, troup transport, airplanes (bombers and fighters).. and just a ton of things to make it complicated and fun. In warhammer, you basically just run up and beat on the main gate door. Very basic and boring.
HAHAHA are you serious? WOW is bland, boring, old, out of date. If you had actually played WAR, you would know that the Keep sieging is much more than beating down a door, jeez cmon get real. Tell that to the 50 or 60 pvp people defending the Keep, the NPC's, the elites, the Keep lord, the guy dumping oil vats on you while your trying to ram the door down, the siege weapons being fired at you from the top of the keep. WoW has been out how many years? All of a sudden they just get this ideal to add sieging to the game. lmao just another way WOW has copied other mmo's content. Yeah that impresses me alot. Get your facts straight next time.. By the way I play WOW, EQ2, DAOC, and WAR.....So if your thinking about calling me a fanbois, might want to look up some new words to use. |
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9/28/08 2:20:47 AM#9
After a war it takes time to build up an army again, with siege weapons and other stuff. We've seen siege stuff in Outland.. bombing the hell out of in Honor Hold. Dropping bombs down in Halaa. Etc etc.. The new pvp zone in Northrend will be just an evolution in the things we players do on the world...
You know when you play too much MMO's when your partners pants have become a rare drop. |
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9/28/08 3:22:45 AM#10
also WoW is Warcraft dont forget and in the Warcraft games we had seige weapons. Just so happens Blizzard took their time getting them into WoW.. but its worth the wait.. no game has seige weapons as advanced or fun as WoW does right now. FACT. |
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9/28/08 3:25:33 AM#11
public quests are a nice idea.
some decent open world PvP would also be nice (stop rewarding the damn instance grind that is BG's)
oh and maybe 1 or 2 new battlegrounds... MMO wish list: -Changeable worlds |
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9/28/08 3:56:27 AM#12
Wow and War are different games in my opinion. I am liking WAR, but the main problem with it is how empty it feels. I don't know if it has to do with low server populations (it always says med-high on mine.) or if people are just not participating in RVR and such. Also, the lack of variety in armor is kind of a let down. You can throw out that "this is war, you are only a unit, not a hero" line as much as you like, people still want to be their own character, not just some unit. But WAR isn't even a month out of release, so I will give it a break once Fallout 3 and WOTLK come out and hopefully in a years time it will be in a state it needs to be.
Groovy. |
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9/28/08 7:43:22 AM#13
come to wolfenberg...we had a pretty huge rvr battle in T2 today. about 50+ players on each side fighting for the keep |
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Azrile
Advanced Member
Joined: 7/29/08
Any new or returning player to WOW, send me a PM for some help getting started. |
9/28/08 8:17:52 AM#14
Originally posted by synn
And you will be fighting for basically the same keep in T4. Seiging in Warhammer is supposed to be the vast majority of the game.. yet every teir is almost exactly the same.. Same seige weapons, same gate door etc etc. The terrain outside the keep changes, but you are basically using the exact same mechanism ALL THE TIME. Seige weapons aren't tactical or moveable.... you run up and click on a stationary object and it does it's thing. Lake Wintergrasp is much more complicated. You actually control the seige weapons, there are also a ton of things (flyers, bombers, troup transports) that are not in Warhammer. Also WOW is 'upping' the battleground games. The new battleground is very involved and tactical. In the meantime, Warhammer has chosen to model it's battlegrounds after WSG and AB. WOW is a mile ahead of Warhammer for pve.. and it's currently not that far behind War in pvp.. Lake Wintergrasp will put the pvp ahead of warhammer. Look at box sales. WOW vanilla outsold Warhammer last week. Warhammer dropped to below #30 on the sales charts.. It will settle into a 300k niche game with only half it's servers active enough to support RvR (you already see fully have the servers not getting past med/med and this is the free month). If you are an ex-wow player and want to come back. Scroll of Rez gives 7 free days, boost a character to 80 a realm and faction change. Send me PM for an invite. Only 1 per day available |
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Wow4Lifer
Novice Member
Joined: 9/11/07
"WE ARE AT PEACE WHEN WE ARE AT WAR, and we are always fighting" |
9/28/08 9:44:13 AM#15
Originally posted by Mattee336
LOL...this was the funniest post i've ever read in my entire life. and it's true. |
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mrnutz1065
Novice Member
Joined: 5/02/08
We aren’t satisfied until all our customers are! -Gaute Godager |
9/28/08 12:54:38 PM#16
Originally posted by coffee
I chuckled at that. Wow amour looks terrible now, there's only so much they can do with the shoulderpads and helmet and judging by s4 (which looks god awful) they are running out of ideas. They effectively dyed the T2 sets and made them dungeon drops, i don't think it would be too much of a problem. I like WoW but i really do wish they would get to work on a new engine or summin. |
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9/28/08 12:58:44 PM#17
Blizzard said that in WotLK PvP and PvE armor will look totally different now, not just a different color. |
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9/28/08 1:07:51 PM#18
The one huge thing to me in WAR is the ability to lvl up by doing PvP, really nice. |
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9/28/08 3:30:03 PM#19
Originally posted by Azrile
And you will be fighting for basically the same keep in T4. Seiging in Warhammer is supposed to be the vast majority of the game.. yet every teir is almost exactly the same.. Same seige weapons, same gate door etc etc. The terrain outside the keep changes, but you are basically using the exact same mechanism ALL THE TIME. Seige weapons aren't tactical or moveable.... you run up and click on a stationary object and it does it's thing. yep, but players are unpredictable and thats what makes the game more of a challenge then pve stuff. Lake Wintergrasp is much more complicated. You actually control the seige weapons, there are also a ton of things (flyers, bombers, troup transports) that are not in Warhammer. how does this make things complicated? Also WOW is 'upping' the battleground games. The new battleground is very involved and tactical. In the meantime, Warhammer has chosen to model it's battlegrounds after WSG and AB. this is the lamest comment i see repeated. there's like 20 different scenarios in WAR and depending on the one you play the mechanics of winning the game differs. WOW is a mile ahead of Warhammer for pve.. and it's currently not that far behind War in pvp.. Lake Wintergrasp will put the pvp ahead of warhammer. WoW has had 4 years to do something with pvp. what they did is scrapped one idea in return they came up with 2 ways for players to grind both of which are limited to instanced areas. Well they did have the open pvp objectives with TBC but that was a pretty big flop, Now with their version of battlefield coming out (cause we all know blizz doesn't come up with stuff on their own they just borrow ideas) i'm giving it about 1-2 months before the pvpers decide the content is garbage and just another miserable attempt. Look at box sales. WOW vanilla outsold Warhammer last week. Warhammer dropped to below #30 on the sales charts.. It will settle into a 300k niche game with only half it's servers active enough to support RvR (you already see fully have the servers not getting past med/med and this is the free month). dude, the servers still reach 500+ queue lines
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9/28/08 3:32:56 PM#20
Originally posted by Mattee336 Tome of Knowledge. Guild Ranks City Ranks PvP for a reason, not just a gear grind. Unique classes to each race. How to ban hammer gold farmers and spammers. Quests that don't require killing 500 mobs for 10 ears. Multi-tiered open quests (see PQ's) Quest rewards that matter to your class. No more Mages getting pally gear eh? Enabling the players to matter to the game world, not just themselves. Always change your signature. |
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