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Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  » WAR numbers > WoW numbers

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24 posts found
  Firebrawn

Novice Member

Joined: 8/20/07
Posts: 251

 
9/23/08 7:11:02 PM#1

http://parksassociates.blogspot.com/2008/09/warhammer-approaching-400000.html

 

So that's potentially 600k who are playing WAR atm....

And I can safely say i'll never re-sub to WoW... WAR is just FAR superior to it... in every way apart from polish (which it'll be eventually) and GOA's customer service...

If WotLK is as bad as it looks, then WAR is going to be the new WoW.

  Liranan

Apprentice Member

Joined: 2/16/08
Posts: 126

AAAAH MOTHERLAND!!

9/23/08 7:13:46 PM#2

So Warhammers 400 thousand subscribers are equal to WoW's six million subscribers. Can I have some of what you're having?

  User Deleted
9/23/08 7:17:28 PM#3

HAHAHHAHAHHAHAHAHAH.........HAHAHAHAHAHAHAHAHAHAHAHH

 

sorry couldnt help myself

  Precusor

Hard Core Member

Joined: 1/24/05
Posts: 4197

Aim Bot

9/23/08 7:17:33 PM#4

LoL

  Vindicoth

Novice Member

Joined: 7/24/03
Posts: 276

9/23/08 7:17:58 PM#5

WoW only has around 2.5 million NA subscribers actually. But yeah his point still doesn't make sense.

  Majinash

Apprentice Member

Joined: 4/11/08
Posts: 1311

9/23/08 7:20:09 PM#6

agreed, this post really doesn't make much sense.

Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats.

  Pheace

Novice Member

Joined: 12/17/03
Posts: 2434

You can either agree with me or be wrong!

9/23/08 7:27:45 PM#7
Originally posted by Vindicoth

WoW only has around 2.5 million NA subscribers actually. But yeah his point still doesn't make sense.


Us Euro's are still here too and that number of 400k includes Euro's, so you can basically double WoW 's number there before it can even be used in a comparison :)

  damian7

Apprentice Member

Joined: 4/20/06
Posts: 4514

why must i be nice to people that have no clue, are lying, or are just stupid?

9/23/08 7:29:13 PM#8
Originally posted by Firebrawn

http://parksassociates.blogspot.com/2008/09/warhammer-approaching-400000.html

 

So that's potentially 600k who are playing WAR atm....

And I can safely say i'll never re-sub to WoW... WAR is just FAR superior to it... in every way apart from polish (which it'll be eventually) and GOA's customer service...

If WotLK is as bad as it looks, then WAR is going to be the new WoW.


 

 

not sure what basis in reality the quoted has; but, blizzard does have a LOT of information centrally and easily located for wow players.

mythic doesn't give enough a crap about their customers to do the same.

 

the number of frustrated players will continue to grow and soon.... war will be the new daoc.

 

wow honestly has nothing to worry about.

could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  Wizardry

Advanced Member

Joined: 8/27/04
Posts: 4141

Remove quests,bosses and trigger them back in is called Dynamic events now?lol..i think not.

9/23/08 7:30:35 PM#9

Many people get distraught over numbers,but i might mention the obvious.You can have 100 million subs ,they won't all be on your server EVER.Most games carry around 5k a server,and it can fluctuate of course depending on time of day or what day it is.

From my experience a game ONLY gets frustrating when the populace falls below 1500 at any given time.I have played when there is like 1300 on several occasions but you can notice the difference.Then you have to take into consideration a VERY big factor>>>.where do you fall into the majority of the active populace?For example FFXI the majority are end gamers level 75,even if the server had 2500 it could very well feel dead to a noob.I found this to even be true IN WOW on a full server,re rolling a new player in noob zones,it was extremely dead.Same goes for most  older games.

The over all subscriptions a game has means NOTHING,it only tells how much cash the developer is making,it will have ZERO bearing on your individual server or populace.Sometimes games are slow to make changes ..example EQ2,there populace dies a little there servers still squander around 800-1000,that is horrible and they need to suck it up and merge servers.I remember the negative side of a full server as well,taking an hour to form a great party only to find out all the leveling zones are over camped,so really through experience i have found it takes a nice medium and a great community that makes for a perfect gaming experience.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  Selencia

Novice Member

Joined: 12/29/07
Posts: 182

9/23/08 7:32:26 PM#10

400k subscribers and the game JUST launched? Who cares.. AoC had that many and look how that turned out.

  Shalgoth

Novice Member

Joined: 3/05/04
Posts: 12

9/23/08 7:36:18 PM#11

As with AoC, the real test is to KEEP that 400K or gain some 2-3 months after launch.

  ProfRed

Hard Core Member

Joined: 10/29/03
Posts: 3511

9/23/08 7:37:15 PM#12

No WAR won't be the new WoW and I doubt will ever break 1 mill, maybe 1.5 mill max.  That doesn't mean it isn't a good game for a ton of people.  It just depends on what people like.  The game only needs 250k-300k subs to break even so 600k subs is pretty good profit if it keeps them.

  AstralGeth

Novice Member

Joined: 9/24/04
Posts: 204

9/23/08 7:37:59 PM#13

OP, it's about time you changed your signature, I think.

  bodypass

Novice Member

Joined: 9/16/08
Posts: 805

9/23/08 7:41:02 PM#14

Interesting is that he speaks of players connected to War hammer-online.

He doesn't mention specific US or EU. Read carefully...

I had calculated about 400 K total due to the server loads in EU (and  the normal 4 to 1 overhead). Because with a new game 4 to 1 is a normal proportion.

After 2 months you could indeed have a 5 to 1 overhead and lesser playing times.

Good to have that confirmation - now we can watch the coming weeks and server stats.

AoC had a far better selling on launch, but we all know how that story ended.

 

 

 

  angeline

Apprentice Member

Joined: 9/18/08
Posts: 4

9/23/08 7:42:46 PM#15

Publicly-trade company excused sound like the PR guy from AOC.

http://www.edge-online.com/news/analyst-warhammer-base-level-off-250-300k

If they have 400k they gonna piss their pants with happiness and make another public announcement for that.

  bodypass

Novice Member

Joined: 9/16/08
Posts: 805

9/23/08 7:50:46 PM#16
Originally posted by angeline

Publicly-trade company excused sound like the PR guy from AOC.

http://www.edge-online.com/news/analyst-warhammer-base-level-off-250-300k

If they have 400k they gonna piss their pants with happiness and make another public announcement for that.


 

EA spokesman:

EA is the death penalty for all gaming. Like I said : killing their own products.

Pfff.

  Pheace

Novice Member

Joined: 12/17/03
Posts: 2434

You can either agree with me or be wrong!

9/23/08 7:55:17 PM#17
Originally posted by Selencia

400k subscribers and the game JUST launched? Who cares.. AoC had that many and look how that turned out.

 

Don't forget that most MMO's *peak* at or around release and significant gains in numbers after that are extremely rare.

  Krogan

Novice Member

Joined: 3/29/03
Posts: 302

9/23/08 8:01:20 PM#18

You realize that WoW has over 10million subs right? I'd say its safe to say that what they have so far is not going to impress WoW especially since pretty none of those subs were playing WoW when WAR launched. AoC is the game that will be destroyed because of WAR not WoW.

  Slampig

Elite Member

Joined: 12/29/03
Posts: 1605

Fanboi is not a word, it is just bad grammar.

9/23/08 8:02:34 PM#19

"WoW only has around 2.5 million NA subscribers actually."

 

In what bizarro world is two and a half million people not a lot?

That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  Frostbite05

Novice Member

Joined: 9/15/08
Posts: 1919

9/23/08 8:05:04 PM#20

heh WAR was never intended to be a WoW killer it was planned and designed to be the number 2 mmo behind it. Now if you compare WARs numbers to WoWs launch numbers then maybe the OP's remarks might have made more sense. Btw i am a former WoW fanatic that went to WAR because of boredom and im luving it. That and after being depressed on how bad lick beta was im sticking with WAR.

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