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3/23/09 8:18:41 AM#161
Originally posted by Nadia
Wait, what? Popularity? Putting those things in was one of the biggest blunders they made in Guild Wars. |
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3/23/09 10:29:02 AM#162
I agree with you - the nightfall "mission mounts" were fun for me the 1st time but I had no interest in them after that
regarding regular mounts why not? its fluff like the ingame birthday pets serve no purpose (due to map travel) but riding them can be fun for some players
dont skimp on the fluff ! |
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3/30/09 4:21:58 PM#163
Originally posted by Quizzical The resounding opinion I have received among my Guild Wars friendbase is that those missions were very enjoyable. I am of the same opinion. |
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3/30/09 5:32:34 PM#164
Originally posted by Lydon The resounding opinion I have received among my Guild Wars friendbase is that those missions were very enjoyable. I am of the same opinion.
Once, maybe. But those have no replay value whatsoever, unlike most of the missions in the game. It's kind of like cutscenes: cool to watch once, silly to watch the tenth time. Thet key difference is that unlike cutscenes, you can't just skip them because you've already done them on another character. |
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3/30/09 5:55:55 PM#165
Originally posted by Quizzical I disagree. By that logic PvE as a whole has no replayability value. |
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3/30/09 6:27:04 PM#166
Originally posted by Quizzical I agree
I think the issue for me is that the "mission mount" was too much of a gimmick - the wurm riding is among my least favorite missions for replay
I'd rather use my own character abilities and not be stuck with some sort of player vehicle w "special abilities"
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4/05/09 1:13:04 PM#167
Well.. I will be on topic. I got GW in January.. I kinda enjoyed the game. But now, I am level 20.. and there is nothing for me to do. Sure, I am in a guild, I like the henckmens ideas ( comparing with WOW when you have to wait to form a group), but thats kinda all. The game have become really boring. Not talking about PVP, I found it really bad. I seriously think to come back to WOW. I dont know, but after I played GW 4 months, I really miss WOW now. WOW have real action, in raids and pvp, is much more real, and much better for character gameplay. I am really confused. I left WOW because, I was maybe borred or maybe I was in need for a breake. But hell, WOW is best game. I've been playing the damn Alterac Valey for 4 years since WOW and I feel like to jump in right now. To bad my account is frozen. If I pay and come back, I will never stop the addiction. My wife told me that I am WOW addicted. She is right. I tried GW to leave WOW. I failed? |
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4/05/09 1:37:57 PM#168
What do you do in WoW? PvP? Well if you think you're going to be viable in PvP after having played Guild Wars for like 3 months, then I can assure you that that is not the case. There's three campaigns and an expansion to play through. If you're bored then no game is going to satisfy you. |
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4/05/09 1:53:38 PM#169
Originally posted by Lydon
Both PVE/PVP. Well, when i bought GW, I got just first campaign. Now, I barely feel to login, not talking to buy the other expasions. PVP is not so enjoyable. 5 vs 5 is not a big deal. I tried all arenas... I still miss 10vs10 or 15 vs15 or 40vs40 AV. I jump in 5vs5 but there is no fun at all. I played about 15 arena games in weekend, all of them ended under 5 minutes.... no action no fun. Just bang bang, end. And one more thing. I think GW lack some social part of the game. Specially for instancing with peoples. Not talking about professions. Hmm.. |
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4/05/09 2:06:06 PM#170
Originally posted by tokenizer Then what is your issue with being maximum level? Do you feel no motivation to continue with the storyline because the number next to your name is maxed out?
You're basing your opinion on Guild Wars PvP by playing newbie PvP? Very bad call. The second campaign is the one that adds numerous PvP options by the way. |
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4/05/09 2:44:25 PM#171
Originally posted by Lydon I disagree. By that logic PvE as a whole has no replayability value.
In most missions, if you do the mission once as a ranger, and then do it again as a monk, you get a substantially different experience. And you can get something different yet by doing the mission as a mesmer, and then as a dervish, etc. And then you can switch to hard mode to make it more challenging and go again. If you're riding around in a wurm, it's almost exactly the same every single time. Class doesn't matter. Build doesn't matter. Group composition doesn't matter. Hard mode doesn't matter. And it's not an interesting exactly the same, either, as being in wurms makes everything completely trivial. |
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4/05/09 2:48:33 PM#172
Originally posted by tokenizer
You can't find anything to do in Guild Wars? How many classes have you gotten a character to legendary guardian in? How about legendary vanquisher? You're probably leaving a huge amount of content undone. Sure, it doesn't make you stronger, but if you don't like content, but only grinding for levels and/or gear, then perhaps this isn't the game for you. Some people find endless grinding really addictive. Apparently you're one of them. I find endless grinding really obnoxious. To each his own, I guess. |
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4/05/09 3:59:06 PM#173
Originally posted by Quizzical It boils down to what you find important. I find the content in itself the most important - AKA the actual storyline, quest text, cinematics etc. When I've completed it once, however, it's complete and I find it difficult to come back to it. Playing through the same storyline as a different profession provides little difference to me personally. |
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4/05/09 4:04:56 PM#174
Originally posted by tokenizer
I hope you did more then just getting to lvl20. In all three campains you get to lvl20 before even getting near to the end of the storyline. Not to mention all the profession combinations you could try, which lead to a completely different playstyle. In GW, lvling is nothing more then learning to play. |
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4/05/09 4:07:40 PM#175
For sure It's not dying but player base has changed during these 4 years. A lot of new players came, a lot of old went away. |
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Wizardry
Advanced Member
Joined: 8/27/04
Remove quests,bosses and trigger them back in is called Dynamic events now?lol..i think not. |
4/05/09 4:21:11 PM#176
Umm how on earth do some of you people who claim to see lots of players EVERYWHERE you go,when it is an instanced game?90% of the world or maybe higher is totally instanced.I did see a few players like maybe 15 give or take a few at each hub,but once you enter into the instance you will NOT see another player again until you come out. This is the EXACT same reason Raiding is such a joke,it cannot eve nbe considered a MMO anymore ,because you are removed from the rest of the player base until you come out of the instance.Raiding and GW is like playing a bunch of mini games,neither of it should be considered playing a MMO. Personally i did not hate GW or think lowly of it,but it is average and not really a MMO so if you are looking to play a MMO,i would not look to GW.If you want to play a different type of game,built around an instanced world,then GW is not too bad. http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w |
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4/05/09 7:13:51 PM#177
Originally posted by Wizardry When we say everywhere we mean everywhere other players can be seen... aka cities and towns. All the dev made game content is in a instance but that is not all the game is. There is also the player content; trade, guild recruitment / creation, silliness and other mayhem also. The you only see 15 players thing is crap to be blunt. Unless of course your in the middle of no where or in dist 5+ |
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4/05/09 7:40:03 PM#178
Originally posted by tokenizer
Both PVE/PVP. Well, when i bought GW, I got just first campaign. Now, I barely feel to login, not talking to buy the other expasions. PVP is not so enjoyable. 5 vs 5 is not a big deal. I tried all arenas... I still miss 10vs10 or 15 vs15 or 40vs40 AV. I jump in 5vs5 but there is no fun at all. I played about 15 arena games in weekend, all of them ended under 5 minutes.... no action no fun. Just bang bang, end. And one more thing. I think GW lack some social part of the game. Specially for instancing with peoples. Not talking about professions. Hmm.. It sounds like that GW is not your game. That's ok, different people enjoy different things. I will say that if you stopped at level 20 with not doing much else then you have missed 90% of the game. It's not like most games where leveling is a huge part of them, here it is basically just a tutorial. Personally I have loved the campaign storylines. I really feel the part of a hero more so than any other mmorpg that I've played. Perhaps it's not quite single player quality but it's close in my opinion. As far as pvp is concerned, if you like battleground type action well this is not your game. If you like competitive arena style games than this is it. Not much more to say about it really. To me it reads that you are just a little burnt out on WoW but not ready to leave that type of game. I suggest to take a bit of time away and then go back to the game, you'll probably be happier as a gamer. And if you want to play GW again, you can as it's free after the initial purchase. That's one of the best pros of the game. |
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4/05/09 9:40:31 PM#179
Originally posted by Lydon
That is to argue that the actual gameplay doesn't matter. |
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4/06/09 3:20:07 PM#180
Only 15 people in an area is pure nonsense. Unless maybe you are playing during off hours in one of the more out of the way outposts. I generally see and interact with more people daily in GW than in any other game I've played. It helps that the player base is not spread across "shards" / servers. You can play with ANY other GW player(s) at ANY time, ANY place. You could even argue that is more "massive" than everyone being on different servers (that also have different channels even), that can't EVER play together unless they roll another character on that other server. How is that "massive"? EVE and possibly a few others being the exception, that are in effect one truely massive server as far as the players are concerned, like GW. True, due to the instance style you don't run across other players in the explorable areas, which has good and bad points. I actually like both styles. Being able to actually clear an area of foes (no respawning) is really fun, especially with a small group of friends. But it can be fun to run across someone and help each other out, although my experience in other games is that most people only play with guildmates or form a party in town anyway, no different than in GW. It is called Guild Wars for a good reason. Your enjoyment will increase dramatically if you find a guild you like (and there are tons and tons). It is almost a different game when playing with others, everyone doing their part. A good group can do some amazing damage! But it is also nice to be able to just grab some heroes and henchmen and go do some solo adventuring when you don't have a lot of time or just don't feel like doing stuff with people. Even the occasional pick up group can be fun, if sometimes bizarre. In fact, most of my group playing is with friends I've met in-game from other guilds, we just get together for fun or to help someone out, regardless of the guild. GW is different than many other MMO types, but certainly has many good points. And with no monthly fee you can play as much or as little as you want. Go play some WoW, LOTRO, RoM, ESO, Eve or whatever other game you like if you get bored or just want something different. Your GW account is always available and you can play any time, so why not play multiple games? I do. |
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