Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,079
Members:1,592,845  Online:0
Guests:0  Posts:4,845,922
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  » As I expected. WAR is boring.

8 Pages First « 2 3 4 5 6 7 8 » Search
159 posts found
  Wiglac

Novice Member

Joined: 8/28/06
Posts: 14

9/22/08 8:06:03 AM#121

I seriously have no idea why people would think this game is boring, especially after less than a week.  And this is coming from someone that hated WOW.

Have these people even made it to at least tier 2, attacked a Keep, defended one? I have never had so much just plain FUN, in a game before.

Yes it will be interesting when I hit 40 and do siege after siege.  But for now its just fun.

And for those that say there is no innovation (innovation.. not revolution)... umm are we playing the same game?? 

For example Public Quests.. that's innovative, Open Groups, that's innovative, Cannons, Bolts, sieges... umm all NEW and innovative (and yes I did play DAOC).  The PvE is just as good as any other MMo out there.  Seriously I have no idea what some of you expected from WAR.  Its got all it promised and then some.

And people complain about the combat.  Well as some=one else said on a thread, until they find a replacement for the keyboard (and I am sure they will), dont expect any drastic changes in combat - ie key mashing.

 

PS.  Currently playing EVE, LOTRO and now WAR.

  Rabenwolf

Apprentice Member

Joined: 5/13/06
Posts: 1342

9/22/08 8:18:25 AM#122
Originally posted by shrekn

{ Mod Delete }

 

Hardly. wotlk is one of the most amazing expansions in gaming history in my opinion. That doesnt mean its going to make me go back, but WoW is a one hell of a product. Its popular, well liked, and all over the world. wotlk will increase it more.

 

War is fun, its a nice angle on the pvp and rvr everyone has been craving, but its still going to be a fairly average in terms of sub numbers, and has not a chance in hell of reaching WoW's success or subs. Its the truth, no bias involved.

The only game that seems to have a chance of topping WOW is blizzards next mmorpg, which i hear they are making a completely new franchise for.  My opinion is, that you would have to be a fool to not be interested in what Blizzard will do with their next mmorpg, considering WoW was more or less a test at the mmorpg market, and they have learned quite a bit i would assume.

  User Deleted
9/22/08 8:27:19 AM#123
Originally posted by Wiglac For example Public Quests.. that's innovative, Open Groups, that's innovative, Cannons, Bolts, sieges... umm all NEW and innovative (and yes I did play DAOC). 

Other MMOs have had Castle Sieges, siege weapons, destructable gates and walls and so forth for some time now. For example, sieging and controlling castles is the heart of Lineage II's  gameplay. So... Nothing new or revolutionary there, either.

I seriously have no idea why people would think this game is boring, especially after less than a week.  And this is coming from someone that hated WOW.

Some simply found it wasn't for them; nothing wrong with that. Some don't like it simply because it's not "their game" and therefor must be chastised as "less". Some people just need the attention (kinda like that kid in  class whom the teacher would tell the students not to encourage by chiding them on).

And people complain about the combat.  Well as some=one else said on a thread, until they find a replacement for the keyboard (and I am sure they will), dont expect any drastic changes in combat - ie key mashing.

 Yep. That's one of the fundamental elements of a MMO and, interestingly, is one of the things I've seen people use as an example of how every post-WoW MMO is a clone of it.

Of course, the same basic system was implemented in games before WoW as well and WoW, by Blizzard's own say-so, wasn't designed to revolutionize anything. However, the "WoW Clone Choir" conveniently blocks that part out. Annoying little facts like that don't help their cause, so it's better to just pretend they don't exist.

PS.  Currently playing EVE, LOTRO and now WAR


 

 

  Cereo

Novice Member

Joined: 3/31/07
Posts: 560

9/22/08 8:56:42 AM#124
Originally posted by Malickie
Originally posted by gestalt11

templarga is right you never got out of t1.  I could solo points in T1.   T1 is for training wheels.  Its impossible to Solo a T2 point.  Heck it can be hard to do fast enough with 4 people.

 

Go try to take a keep and come back to us.

So you're telling me after T1 there's consequences? I'd also like to know, what does me taking a keep have to do with my point? If it was a player owned keep it may be a different story.  From my understanding they're static, are they not? 

My major issue with what I experienced was the downtime between a RvR death and re-entry into world pvp. I'm not saying they should add perma death or full ffa looting. I just think they should have designed the RvR zones a bit differently.

IMO this design results in stagnant world PVP , It's also something they could have easily avoided. I agree with the poster above, the game obviously isn't for me.I shouldn't even be bothering to point out my beef, my apologies.

Edit- BTW I got to tier 2, not many people were there during open beta. So I rerolled.


 

For every minute You are angry , You lose 60 seconds of happiness."-Emerson'

Take your quote, and slightly change it to:

"For every minute you're running toward playing, You lose 60 seconds of playing." - Cereo

  Scriar

Novice Member

Joined: 5/31/07
Posts: 775

9/22/08 10:07:54 AM#125

From what I have experienced so far WAR is a solid game, but nothing really stands out about it. Its like lord of the rings online, its a good alternative to say WoW, but nothing about it really sets it appart.

Hopefully it gets better later on, but the game should be fun from the start, right now it just feels like more of the same.

The PvE is okay, nothing special but no one expected it to be. The tome of knowledge is a copy and paste of that book from lord of the rings online, not a bad thing but hardly a feature that you should play the game for.

The public quests are quite nice, but really its not something I would consider a main feature for the game. Its fun for the 10 minutes it takes to complete the first time, after that it feels like grinding, you don't even need to group to do the things. And the rewards I have received so far went straight to the vendor since my renown rewards are much better.

I haven't had a chance to do the world PvP yet, hopefully Ill experience it later today. Scenarios are a lot like WoW battlegrounds, the first tier one is basically arathi basin. You seem to get vastly more experience from them than you do in PvE, and the renown rewards are from what I have seen are much better than the rewards you get from quests and drops.

I have gotten into the scenarios after 2 minutes queueing most of the time, I am on a medium/medium balanced realm. Playing as a destruction marauder at the moment.

There is tons of lag, the servers are really bad it seems. Animations are horrible, the combat is very slow and seems to lack polish. I always new the graphics would be terrible, so it doesn't matter to much to me.

Right now I consider this game a filler till something better comes out, hopefully they'll at least improve the stabability of the game, and the fluidity of the combat in the coming weeks, otherwise I doubt it will keep many playing after the free month is up.

On a side not the community in this game is worse than WoWs from what I have experienced, I consider WoWs to be the worst community I have ever come across which is why I am mentioning it. There are some decent people but the majority seem to be anti social, ie no one talks in this game, and full of the people that spam l2p noob extra in WoW.

The destruction side seems to be more immature than the order side, but better players are on this side as well. The order side seems to have all the complete newbies to mmos, but they are much more mature. Guess it is up to you which one you would prefer to put up with lol

  Soki123

Apprentice Member

Joined: 8/10/08
Posts: 583

9/22/08 10:10:24 AM#126
Originally posted by Scriar

From what I have experienced so far WAR is a solid game, but nothing really stands out about it. Its like lord of the rings online, its a good alternative to say WoW, but nothing about it really sets it appart.

Hopefully it gets better later on, but the game should be fun from the start, right now it just feels like more of the same.

The PvE is okay, nothing special but no one expected it to be. The tome of knowledge is a copy and paste of that book from lord of the rings online, not a bad thing but hardly a feature that you should play the game for.

The public quests are quite nice, but really its not something I would consider a main feature for the game. Its fun for the 10 minutes it takes to complete the first time, after that it feels like grinding, you don't even need to group to do the things. And the rewards I have received so far went straight to the vendor since my renown rewards are much better.

I haven't had a chance to do the world PvP yet, hopefully Ill experience it later today. Scenarios are a lot like WoW battlegrounds, the first tier one is basically arathi basin. You seem to get vastly more experience from them than you do in PvE, and the renown rewards are from what I have seen are much better than the rewards you get from quests and drops.

I have gotten into the scenarios after 2 minutes queing most of the time, I am on a medium/medium balanced realm. Playing as a destruction maruader at the moment.

There is tons of lag, the servers are really bad it seems. Animations are horrible, the combat is very slow and seems to lack polish. I always new the graphics would be terrible, so it doesnt matter to much to me.

Right now I consider this game a filler till something better comes out, hopefully theyll atleast improve the stababilty of the game, and the fluidity of the combat in the comming weeks, otherwise I doubt it will keep many playing after the free month is up.

On a side not the community in this game is worse than WoWs from what I have experienced, I consider WoWs to be the worst community I have ever come across which is why I am mentioning it. There are some decent people but the majority seem to be anti social, ie no one talks in this game, and full of the people that spam l2p noob extra in WoW.

The destruction side seems to be more immature than the order side, but better players are on this side as well. The order side seems to have all the complete newbies to mmos, but they are much more mature. Guess it is up to you which one you would prefer to put up with lol


 

Considering you re saying nothing really sets it apart, and haven t played world rvr yet, explains it all to me. That is the meat and potatos of this game. I can find world rvr literally at anytime, and it s a blast.

  Newhopes

Novice Member

Joined: 9/21/08
Posts: 464

9/22/08 10:13:57 AM#127
Originally posted by Soki123
Originally posted by Scriar

From what I have experienced so far WAR is a solid game, but nothing really stands out about it. Its like lord of the rings online, its a good alternative to say WoW, but nothing about it really sets it appart.

Hopefully it gets better later on, but the game should be fun from the start, right now it just feels like more of the same.

The PvE is okay, nothing special but no one expected it to be. The tome of knowledge is a copy and paste of that book from lord of the rings online, not a bad thing but hardly a feature that you should play the game for.

The public quests are quite nice, but really its not something I would consider a main feature for the game. Its fun for the 10 minutes it takes to complete the first time, after that it feels like grinding, you don't even need to group to do the things. And the rewards I have received so far went straight to the vendor since my renown rewards are much better.

I haven't had a chance to do the world PvP yet, hopefully Ill experience it later today. Scenarios are a lot like WoW battlegrounds, the first tier one is basically arathi basin. You seem to get vastly more experience from them than you do in PvE, and the renown rewards are from what I have seen are much better than the rewards you get from quests and drops.

I have gotten into the scenarios after 2 minutes queing most of the time, I am on a medium/medium balanced realm. Playing as a destruction maruader at the moment.

There is tons of lag, the servers are really bad it seems. Animations are horrible, the combat is very slow and seems to lack polish. I always new the graphics would be terrible, so it doesnt matter to much to me.

Right now I consider this game a filler till something better comes out, hopefully theyll atleast improve the stababilty of the game, and the fluidity of the combat in the comming weeks, otherwise I doubt it will keep many playing after the free month is up.

On a side not the community in this game is worse than WoWs from what I have experienced, I consider WoWs to be the worst community I have ever come across which is why I am mentioning it. There are some decent people but the majority seem to be anti social, ie no one talks in this game, and full of the people that spam l2p noob extra in WoW.

The destruction side seems to be more immature than the order side, but better players are on this side as well. The order side seems to have all the complete newbies to mmos, but they are much more mature. Guess it is up to you which one you would prefer to put up with lol


 

Considering you re saying nothing really sets it apart, and haven t played world rvr yet, explains it all to me. That is the meat and potatos of this game. I can find world rvr literally at anytime, and it s a blast.


 

To be frank with you on all but the high pop servers there is next to no RvR going on and in my eyes it's slowly killing the fun facter for me.

  Soki123

Apprentice Member

Joined: 8/10/08
Posts: 583

9/22/08 10:16:09 AM#128

Not true, i m on a med pop server and there is always something going on. Iron Rock is my server and it has slowly filled up, but before that not once did i have a prob finding some rvr, outside of scenarios.

  Scriar

Novice Member

Joined: 5/31/07
Posts: 775

9/22/08 10:16:30 AM#129
Considering you re saying nothing really sets it apart, and haven t played world rvr yet, explains it all to me. That is the meat and potatos of this game. I can find world rvr literally at anytime, and it s a blast.

 

RvR may be the main part of the game but there is more to the game than just RvR, it would be a very shallow mmo otherwise.

The RvR is hopefully as good as everyone says it is because the rest of the game is pretty meh.

edit: Once I have experienced it Ill probably update my first impressions. Ill give this game a chance, as I said it is solid, so it has a good base to build on, just right now i can not find anything that is particulary exceptional about the game.

edit2: guess I wont beable to try RvR today, just went to log back on and theres a 2 hour queue -_- Not really worth queueing up that long.

  AstralGeth

Novice Member

Joined: 9/24/04
Posts: 204

9/22/08 11:19:03 AM#130
Originally posted by WSIMike
Originally posted by AstralGeth

Well, I'm not a carebear. But PvP where you kill someone, then they show up 30 seconds later on the battlefield, or where you get killed only to run into the meatgrinder again a minute later is boring for me.

Not everyone likes this kind of PvP.

 

You just described the way every PvP MMO I've personally ever seen works.

You get dropped, you either respawn or get a res and go back into the fray. I've yet to play a PvP MMO where you get dropped once and that's it; you can't go back into it.

Unless you're saying you'd prefer a longer-lasting death sickness? All that does is delays the inevitable... The end result is the same. Players can still get back into the action.

Only exception I can think of is Eve where you lose your ship and possibly your pod. Even then, you can equip a new ship and go at it again.

 

In EVE if you're podded you're taken out of the fight. Your clone could be a few dozen jumps away with the battle already decided.

  eric_w66

Hard Core Member

Joined: 1/12/06
Posts: 865

9/22/08 11:41:51 AM#131
Originally posted by Dreadblade

Oh and Skull Throne has crashed yet again last night, happens everyday yet Mark Jacob had the balls to say no server has crashed yet in an interveiw, wow what a flat out lie.


 

See, he's right. They aren't "Crashing". They are "unexpectedly recycling server objects" successfully.

Try not to be so negative...

 

Heh... the servers were going down more often than a 2 dollar.... you-know-what during the "open beta", and since that's practically the launch code, I'm not suprised the servers are STILL going down all the time.

At least AoC didn't crash so often, it had its issues, but server crashes weren't one of them.

I remember DAOC's launch, completely opposite WAR's: The servers never went down because there was nothing to crash. Empty areas, dungeons completely devoid of monsters, no RvR yet, monsters that were there didn't have loot... And amazingly, the same graphics engine (or at least, it looks that way to me).

BTW, I saw someone's comment that WAR was the first MMO to give full power to UI customization to the player without having to use mods. Not so, not even close.

EQ1, yes, EQ1, had an interface that was fully configurable by the user without mods. It was, gasp, all XML oriented. WoW also can be done this way without mods, just most people prefer to not do the work and steal someone else's pre-made UI.

  APRAurore

Novice Member

Joined: 4/19/03
Posts: 330

Itinerant MMO player.

9/22/08 1:57:56 PM#132

EvE is a fun game so I can't possibly bash it after having played it for over 2 years. However, it's not everyone's cup of tea. It's very slow and it doesn't have the same kind of progression system as the more traditional EQ-like MMOs. I don't see why a PvPaholic couldn't pay for EvE and WAR at the same time. They're so radically different that you could easily justify doing something like that and not feel like you're playing the same game twice.

 

In my opinion, WAR is fun. I can see myself staying for a while. The only thing that dampens my feeling is the imbalance in population. I think Order is not as well-designed overall as Destruction. This is a real shame because in the tabletop game people play 'Order' armies just as often as they play 'Destruction'. In that sense I think Mythic kinda dropped the ball. I feel that some of the class choices given to Order over Destruction were not as 'pizzazzy'. Dwarves as an army should have been enough to seriously bolster the population of Order, but people seem to think they're wimpy (I can't support or not support this view since I haven't tried one yet). Empire seems to have drawn the majority of Order people, at least in my server. That makes sense since Empire always seems to be a good army (as does its Warhammer 40k counterparts) in the tabletop version.

 

I had a frustrating night last night playing the elf/dark elf Tier 1 map. We were outnumbered at the start of the map 2:1 and it ended up being 3:1 which is probably not as bad as some other servers. Part of the blame lies on us Order players because there weren't nearly enough healer classes being fielded, but it's also partly the blame of the Destruction players because there are just way too many right now. I can foresee this being a major issue, just like it was in DAoC. People don't want to go out and RvR when there are unsurmountable odds against them. With PvE that isn't well developed, I think that WAR may have some problems retaining customers after the 'wow factor' disappears.

 

I resent Destruction players already saying that Order players are worse on average. How the hell do you know? It's easy to say when you can steamroll us with more numbers. If you're so great, then join Order and find out how it really is to be outnumbered.

Back in EvE. Started with BatMUD. Main MMOs have been EvE and DAoC.

  User Deleted
9/22/08 2:57:15 PM#133
Originally posted by huxflux2004

Although one could tell by reading the info that Mythic was giving out during these last 2 years, this is now a fact for everyone. WAR is boring. No innovation at all. A game that plays exactly the same way as WoW or LotRO. All that PQ and ToK crap is nothing else than the usual MMO elements in a different wrapping (the wrapping being not very different itself). I need some answers from the fans. Why were you so excited with the ToK? How different is it from LotROs book thingy, and how can it change the way you are experiencing the game? What about PQs? What is so exciting about those? And the combat. Oh my. ABSOLUTELY no new ideas. Slow, repetitive, easy. As uninteresting as it can get.

 

The only thing I kind of like is GUI. Although it has bugs all over the place.


 

Gee you really should know better as to post the truth on a gaming forum. Sheesh. When will people learn?

  vidiotking

Novice Member

Joined: 4/05/08
Posts: 222

one in the bush is better than one in the hand.

9/22/08 2:59:33 PM#134

My mom always says "only boreing people get bored".

  Cereo

Novice Member

Joined: 3/31/07
Posts: 560

9/22/08 3:04:57 PM#135
Originally posted by vidiotking

My mom always says "only boring people get bored".


 

QFT. ^

OP, "As you expected..." - You can make anything boring if you want to. You can be running through live gunfire with a half dead buddy on your shoulder that you are trying to save in a real warzone and yawn and say its boring (Saving Private Ryan sort of stuff). I don't know what you are trying to prove here besides you choose if something is boring or not.

  azuredin

Apprentice Member

Joined: 5/05/05
Posts: 30

9/22/08 3:18:57 PM#136

I don't know whether to go pick up my CE for this game or not.....I beta tested, and was in the head start program, but I just can't get into it. When I played DAoC, I couldn't wait to get into the game and I'm not getting that excitement for this game, even though I've been waiting for it a long time.

 I really can't put my finger on WHY I'm not enjoying myself, but I don't think that I am. Yet, I don't think it's a bad game, maybe I'm just spoiled....I've played most of the mmo's available at one time or another and usually I can make up my mind very quickly if I like something or not. This is the first time i've ever been this uninspired to play a game in a long time.

Oh well, maybe I'm bored....or maybe I'm just ambivalent to it.

  Jackthecat

Apprentice Member

Joined: 8/14/08
Posts: 285

Pinky! are you pondering what I'm pondering?

9/22/08 3:48:07 PM#137

Hux is back! Man...I've been wondering what happened to you! Jesus...I could have told you that you wouldn't like WAR. You didn't have to spend your money trying out the game. You hated it even before it came out and guess what! You obviously don't like it now because you've always wanted to hate it. You've got your wish. Now you can go back to not posting on these forums anymore.

 

If you tell yourself you will not like a game before launch...there is no way you will like the game when it launches.

------------------------------
Meow

  User Deleted
9/22/08 10:34:30 PM#138
Originally posted by WSIMike
Originally posted by AstralGeth

Well, I'm not a carebear. But PvP where you kill someone, then they show up 30 seconds later on the battlefield, or where you get killed only to run into the meatgrinder again a minute later is boring for me.

Not everyone likes this kind of PvP.

 

You just described the way every PvP MMO I've personally ever seen works.

You get dropped, you either respawn or get a res and go back into the fray. I've yet to play a PvP MMO where you get dropped once and that's it; you can't go back into it.

Unless you're saying you'd prefer a longer-lasting death sickness? All that does is delays the inevitable... The end result is the same. Players can still get back into the action.

Only exception I can think of is Eve where you lose your ship and possibly your pod. Even then, you can equip a new ship and go at it again.

 

Frankly I do not see the merits of your system.  If you want to stay out after dying once, do not resurrect or log out after dying the first time.  You got the same effects.  For those who want to try again after dying, and hope that by trying enough times they learn the way of surviving, let them retry.  Why not?
 

If you really want to be realistic enough delete your character after you die and restart.  That is real enough, or delete your account and buy a new one.  Come to think of it, why do you want such realism in a game?

  Kaenash

Novice Member

Joined: 6/22/03
Posts: 120

9/22/08 10:48:30 PM#139

I picture the OP barging into the finest steak restaurant:

 

 "You call this slop innovative? What, any one can cook a steak? this color? I've seen it before! How dare you put candles on the tables, thats all been done before, pish-tosh!" as he runs screaming out of the restraunt in search of a dining experience that has never occured on the planet before.

 

Warhammer is a WELL DONE GAME WITH LOTS OF POTENTIAL.

It doesn't have to be totally different than anything you've ever played before. Some times familliar is not bad. When I get in a car, I don't want to use a mouse to drive. The steering wheel will do just fine. So the fact the game has WASD keys, or mouse look, or battlegrounds, or player versus player, etc that suits me just fine.

 

OP, don't play this game. You go looking for Zeepblork zoopblok with a side of Purple Ancho-trek at your next restaurant and the rest of us will be blasting and slashing.

 

Seeya.

  AstralGeth

Novice Member

Joined: 9/24/04
Posts: 204

9/22/08 10:57:41 PM#140
Originally posted by Orthedos
Originally posted by WSIMike
Originally posted by AstralGeth

Well, I'm not a carebear. But PvP where you kill someone, then they show up 30 seconds later on the battlefield, or where you get killed only to run into the meatgrinder again a minute later is boring for me.

Not everyone likes this kind of PvP.

 

You just described the way every PvP MMO I've personally ever seen works.

You get dropped, you either respawn or get a res and go back into the fray. I've yet to play a PvP MMO where you get dropped once and that's it; you can't go back into it.

Unless you're saying you'd prefer a longer-lasting death sickness? All that does is delays the inevitable... The end result is the same. Players can still get back into the action.

Only exception I can think of is Eve where you lose your ship and possibly your pod. Even then, you can equip a new ship and go at it again.

 

Frankly I do not see the merits of your system.  If you want to stay out after dying once, do not resurrect or log out after dying the first time.  You got the same effects.  For those who want to try again after dying, and hope that by trying enough times they learn the way of surviving, let them retry.  Why not?
 

If you really want to be realistic enough delete your character after you die and restart.  That is real enough, or delete your account and buy a new one.  Come to think of it, why do you want such realism in a game?

That is a silly and simplified arguement.

And no, logging out/not rezzing is not the same effect if everyone else just continues on.

I kill 3 people, die. We are all out of the battle, I affected the match.

vs

I kill 3 people, die, they come back and keep zerging, I log out. I had no real effect on the match

Some people find that winning battles that are planned, lead, and executed better than the opposition are more rewarding.

8 Pages First « 2 3 4 5 6 7 8 » Search