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Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  » Cheating- The real thing that can hurt WAR

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59 posts found
  Lizard_SF

Novice Member

Joined: 3/05/07
Posts: 351

9/21/08 12:15:03 AM#21

 My gold seller solution?

First: No gametime cards. All game time MUST be paid with with a credit card.

Second: To allow people to "try before you buy", create a trial server which goes to level 10, or contains only the first two zones, or whatever's applicable for the game. You can only transfer characters off the trial server by buying a release box and using a credit card.

Third: Include in the EULA a *large* penalty for gold selling, farming, using bought characters, or other TOS-violating behavior. Said penalty will be *monetary*, not merely account cancellation. Let's say...100 dollars for selling gold, PER CHARACTER ON THE ASSOCIATED CARD -- no matter how many different game accounts ARE LINKED TO THAT CARD.

Fourth: Actively "bait" gold sellers into revealing themselves. Agree to buy the smallest amount of gold, then, when it is received, apply Step Three.

Will this stop ALL gold farming? No. But it will:

a)Force the purchase of many retail boxes to keep making farming alts.

b)Raise the price of gold -- and thus, reduce the market.

c)Bring in cash for the game company.

By fining gold farmer a large amount of money PER ALT, you can shut down a lot of farming accounts simply by finding ONE seller OR farmer. To keep the fines low, gold farming companies will have very few alts per account, and must spread accounts over multiple credit cards. This raises their overall costs, and (since many are using illegal cards) increases the chances of them being caught and traced. Further, the more likely it is that a "buyer" is a company spy, the more levels of security and misdirection they must maintain, and all additional overhead makes it that much harder to run the business "profitably". Further, punishing *buyers* -- not just by canceling or suspending their accounts (which they might not care about), but by fining them mucho dinero if they're caught -- would reduce the market. Smaller market+higher costs==soaring prices, to the point where not enough people will pay for it, and the cycle continues. (Some will argue that soaring prices==more appealing to sellers. This is valid, but it only works if people are willing to keep paying, and if companies make it clear that buying gold means you'll never get a chance to spend it in the game -- and you'll be "fined" for doing it -- I think it will counterbalance the way forcing the price of a commodity up will attract new would-be sellers to the marketplace.)

  Blodpls

Novice Member

Joined: 7/29/08
Posts: 1466

9/21/08 12:43:34 AM#22
Originally posted by Lizard_SF
Third: Include in the EULA a *large* penalty for gold selling, farming, using bought characters, or other TOS-violating behavior. Said penalty will be *monetary*, not merely account cancellation. Let's say...100 dollars for selling gold, PER CHARACTER ON THE ASSOCIATED CARD -- no matter how many different game accounts ARE LINKED TO THAT CARD.

Unenforceable, possibly illegal.

 

  Lizard_SF

Novice Member

Joined: 3/05/07
Posts: 351

9/21/08 12:55:24 AM#23
Originally posted by Blodpls
Originally posted by Lizard_SF
Third: Include in the EULA a *large* penalty for gold selling, farming, using bought characters, or other TOS-violating behavior. Said penalty will be *monetary*, not merely account cancellation. Let's say...100 dollars for selling gold, PER CHARACTER ON THE ASSOCIATED CARD -- no matter how many different game accounts ARE LINKED TO THAT CARD.

Unenforceable, possibly illegal.

 

 

Don't see how, as long as it's clearly spelled out. 

The only way to stop gold farming is to make it uneconomical. Right now, enforcement is a joke -- the cost to a gold seller of having a single farming or selling account "outed" is none -- they can create another one in seconds, and every dollar they make is pure profit. There's almost no overheard cost to farming. Create one -- and you change the economics drastically.

Frankly, I think a EULA which specified fines for all kinds of asshole behavior would do wonders. Right now, if someone is bored with a game, they will often run out their time engaging in all manner of griefing/disruptive behavior, because what do they care if their account is cancelled? Add a little "sting" to it, though...

  redcap036

Elite Member

Joined: 8/19/07
Posts: 1140

9/21/08 12:57:22 AM#24

-I just don't know why anyone would want to spend real money on fake money. lol

You mean, kind'a like paying money for a games that we will never actually own?
 

Cheaters and Spammers and there ilk, need to go, find them and ban them I say.

  IAmMMO

Hard Core Member

Joined: 5/17/08
Posts: 1183

9/21/08 1:57:24 AM#25

  It's a sad fact of online gaming. There are whole community of online gamers who come together with the soul intention to cheat and not play on an even playing field. There lies the thrill for them, the negative attention they receive is part of that thrill too. Best way to deal with them is active policing by the company who runs the game using the eye's and ears of the community to start investigations on reported cheaters.

  Imjin

Novice Member

Joined: 7/27/08
Posts: 385

9/21/08 5:49:51 AM#26

I dont see WAR being a big gold selling opportunity for the sweat shops. Money comes rather easily and what is there to spend it on?

Fungerer som det skal

  Realm-Reaper

Novice Member

Joined: 1/19/07
Posts: 507

Need a game that will allow me to Rob and Kill other players...can I Rape the corpse aswell?

9/21/08 6:30:23 AM#27
Originally posted by Lamarak

  The ugly truth of MMOs and especially pvp based MMOS is the rampant cheating in these games. WOW a victim of its own success cannot keep up on all the cheat mods, programs, and gold sellers. Its basically why i dont play WOW anymore. PVP cheating is why i dont care for it. Its just a givin that people buy or sell gold and things and flown the white flag. Its why it so hard to know if a person is really good in pvp or just a good hacker, kinda like steriods in sports.

Now, Im hoping that WAR has a good program and defense against hacking and mods. Just needs to be addressed early and harshly. Its sad that people feel the need to cheat just so they can have some sort of eliteness in a computer game. I know pvp is fun and important but it also brings out the worst in people it seems.

I want to see WAR to succeed. I just dont want in a year down the road a game full of cheaters and gold sellers.We as a community can help by reporting suspicious behavior and gold sellers.

Heres to a long productive and fun run for Warhammer Online.


 

 

....PunkBuster FTFW!!!...This game is safe!


 

What is PunkBuster?

PunkBuster is an industry leading software package that assists us in catching hackers, exploiters and cheaters. It is fully integrated into the game client itself and helps to stop cheaters in their tracks.

 

Why are you doing this?

Our goal is to create a fair and enjoyable environment for everyone in WAR. As an RvR-centric game, it is of paramount importance for players in WAR to know that the other players that they are fighting against do not have an advantage over them simply because they are more technically-savvy and willing to cheat. The history of MMOs is replete with examples of people hacking, exploiting and cheating to gain an advantage over other players and/or the game itself. Over the years in DAoC, we fought a long-battle with those type of people and we have no doubt that now, seven years later, there are more people looking to cheat than ever before as both the audience and reach of these games have expanded. We have shown our commitment to fighting and preventing this type of behavior in DAoC and now with the addition of Punkbuster, we are increasing that commitment in terms of both time and money.

 

How does it work?

PunkBuster in Warhammer Online: Age of Reckoning simply looks for anything suspicious that might be indicative of a player attempting to cheat or use exploits. It reports this information to Customer Support, who will then decide after a full investigation whether or not someone is breaking the rules. The most important thing to know is that it cannot do anything automatically and is only there to help our Customer Support create a more enjoyable game environment. It is also important to note that Punkbuster is just one of the tools in our arsenal to use against cheaters. We will continue to do what we do with DAoC and not just rely on Punkbuster. Our plan is that most people will never even know it's there!


How does PunkBuster stay up to date?

Regular updates will go live via the in game patcher. You don't need to do anything except start up the game like you normally would and everything will stay up to date for you.


Will there be Punkbuster enabled servers and non-enabled servers like in some FPS games?

No, all of our servers will use Punkbuster.

 

Is there any chance that Mythic will decide not to use Punkbuster?

Yes. While our plans are now to use Punkbuster at launch, we will spend the remaining time left in our Beta test looking very closely at how Punkbuster works within WAR. This is the first time that Punkbuster has been used by an MMO company and we want to be sure that it will not have a negative effect on a player’s ability to enjoy our game. If we find that we need some additional time to ensure that players are not negatively affected by Punkbuster, we will remove it and only activate it when it is ready to go and not before.

http://herald.warhammeronline.com/warherald/NewsArticle.war?id=153

http://www.punkbuster.com/index.php

http://www.punkbuster.com/index.php?page=info.php

 

  User Deleted
9/21/08 6:41:58 AM#28
Originally posted by lugal

I'll admit to buying gold. I dont care if people dont like that. I just cant see wasting what little free time I have on grinding for gold. Its not fun. So, instead of doing something not fun, I'll spend 5 or 10 bucks for a quick infusion of gold to keep myself afloat. I make more than enough money to cover multiple accounts in many games, I just dont have the time to waste grinding.

If companies were serious about stoping the gold sellers, they need to change how the economy works in games, or they need to sell gold themselves. Those are the only 2 ways to end it the spam, but you will never end gold buying.

But hacks and cheats, need to banned on first offense. They do that enough, peple will not risk it.

 


 

making money is a big part of mmos and i get most fun out trying to make money, mmos are not all about lvling up and using uber endgame gear, its the road towards it. clearly u dont understand that or do u like having everything handed over to u on a golden plate just cause u have enough irl money to dump it in a virtual economy? i had a similar convo when someone joined our AO guild and admitted he made a living off selling virtual money, he defended it by saying he could see his kids all the time, i just found it pathetic... anyway goldselling/powerlvling/buying accounts happen all the time in almost every game, its a part of the mmo genre

  Force_Fire

Apprentice Member

Joined: 5/18/08
Posts: 129

9/21/08 6:44:45 AM#29
Originally posted by Realm-Reaper
Originally posted by Lamarak

  The ugly truth of MMOs and especially pvp based MMOS is the rampant cheating in these games. WOW a victim of its own success cannot keep up on all the cheat mods, programs, and gold sellers. Its basically why i dont play WOW anymore. PVP cheating is why i dont care for it. Its just a givin that people buy or sell gold and things and flown the white flag. Its why it so hard to know if a person is really good in pvp or just a good hacker, kinda like steriods in sports.

Now, Im hoping that WAR has a good program and defense against hacking and mods. Just needs to be addressed early and harshly. Its sad that people feel the need to cheat just so they can have some sort of eliteness in a computer game. I know pvp is fun and important but it also brings out the worst in people it seems.

I want to see WAR to succeed. I just dont want in a year down the road a game full of cheaters and gold sellers.We as a community can help by reporting suspicious behavior and gold sellers.

Heres to a long productive and fun run for Warhammer Online.


 

 

....PunkBuster FTFW!!!...This game is safe!


 

What is PunkBuster?

PunkBuster is an industry leading software package that assists us in catching hackers, exploiters and cheaters. It is fully integrated into the game client itself and helps to stop cheaters in their tracks.

 

Why are you doing this?

Our goal is to create a fair and enjoyable environment for everyone in WAR. As an RvR-centric game, it is of paramount importance for players in WAR to know that the other players that they are fighting against do not have an advantage over them simply because they are more technically-savvy and willing to cheat. The history of MMOs is replete with examples of people hacking, exploiting and cheating to gain an advantage over other players and/or the game itself. Over the years in DAoC, we fought a long-battle with those type of people and we have no doubt that now, seven years later, there are more people looking to cheat than ever before as both the audience and reach of these games have expanded. We have shown our commitment to fighting and preventing this type of behavior in DAoC and now with the addition of Punkbuster, we are increasing that commitment in terms of both time and money.

 

How does it work?

PunkBuster in Warhammer Online: Age of Reckoning simply looks for anything suspicious that might be indicative of a player attempting to cheat or use exploits. It reports this information to Customer Support, who will then decide after a full investigation whether or not someone is breaking the rules. The most important thing to know is that it cannot do anything automatically and is only there to help our Customer Support create a more enjoyable game environment. It is also important to note that Punkbuster is just one of the tools in our arsenal to use against cheaters. We will continue to do what we do with DAoC and not just rely on Punkbuster. Our plan is that most people will never even know it's there!


How does PunkBuster stay up to date?

Regular updates will go live via the in game patcher. You don't need to do anything except start up the game like you normally would and everything will stay up to date for you.


Will there be Punkbuster enabled servers and non-enabled servers like in some FPS games?

No, all of our servers will use Punkbuster.

 

Is there any chance that Mythic will decide not to use Punkbuster?

Yes. While our plans are now to use Punkbuster at launch, we will spend the remaining time left in our Beta test looking very closely at how Punkbuster works within WAR. This is the first time that Punkbuster has been used by an MMO company and we want to be sure that it will not have a negative effect on a player’s ability to enjoy our game. If we find that we need some additional time to ensure that players are not negatively affected by Punkbuster, we will remove it and only activate it when it is ready to go and not before.

http://herald.warhammeronline.com/warherald/NewsArticle.war?id=153

http://www.punkbuster.com/index.php

http://www.punkbuster.com/index.php?page=info.php

 


 

Nice to know EA is doing something about the Hackers...they ruin everything!

  scribe331

Novice Member

Joined: 4/03/04
Posts: 71

9/21/08 6:48:03 AM#30

There will always be cheaters and there will always be gold sellers.  All you can do as a responsible player is to 1) not buy their gold and report them and 2) report cheaters you see using hacks.  However most importantly, and I often get upset and have to take a step back, dont let a video game piss you off for more then 1 minute no matter what.  Also keep a supply of baby kittens to drown if step 3 doesnt work.  That usually makes me feel better. 

On a side note I often wonder how much of gold selling in mmorpgs involes an "inside" job somebody in the industry or even the developers themselves to make even more money on their product.  Kind of like how in the US drugs are illegal but they really can financially stimulate the economy so a blind eye is often turned, ie Miami in the 1980s?

  zaxxon23

Novice Member

Joined: 12/06/06
Posts: 1280

9/21/08 11:42:04 AM#31

If you get beat by someone with better gear you will NEVER know whether they bought that gear or earned it.  Do yourself a favor and stop worrying about it.  People will always buy stuff no matter how many controls you put in place to try and stop it.  

  Black_Elvis

Apprentice Member

Joined: 11/11/07
Posts: 202

To be frank they are just hotdogs, their girls are relish, and they need to ketchup on their pimpin.

9/21/08 12:03:36 PM#32
Originally posted by Rahzphen

Simple. It's much more time efficient to work IRL and buy the gold, than spend all day farming it. Even if you do work min wage.

Gold sellers will always find a way around the systems and what not. It's just a fact of life. I personally don't care who buys gold. To each their own.


 

GOLD BUYER NUB

  Kurush

Apprentice Member

Joined: 6/17/04
Posts: 1235

Bob the Cat says,
"Keep your password secret, you filthy communist."

9/21/08 12:26:10 PM#33
Originally posted by Lamarak

WOW a victim of its own success cannot keep up on all the cheat mods, programs, and gold sellers.

 

Gold sellers are widespread, yeah.  In fact, it goes well beyond just gold.  Gold itself is near worthless in WoW, so many people outright buy entire equipped characters.  Actual hacks, though?  Get real.

Yeah, there have been serious exploits.

Players riding FP gryphon in Ironforge?

Yep.  Fixed in about a week.  Most servers never even saw it, and I only saw it once.

Unlimited gold duping exploit?

Fixed in one day along with a rollback to avoid economic damage.

Terrain exploits in BG's?

Yeah, this _was_ cheating in PvP, and it did last a while.  They have since removed just about all of them, though.  It was obvious when somebody was doing that, too, and reported violators were sometimes banned.

And there are still plenty of exploits regarding rare mob spawns and raid boss spawns.  I would know.  I know most of them.

None of these were an actual hack, aside from maybe the gryphon thing.  Never did figure out how they did that.  And aside from the terrain exploits in early versions of the BG's, most of which have been removed, none affected PvP.  Are you just paranoid when people kick your ass or do you actually have some particular hack in mind?  Seriously, go ahead.  Ask me if there's some behavior you've seen if you think it's a hack.

As far as cheating in WAR goes, it will probably be like WoW.  A few exploits will crop up here and there, and Mythic will smash them.  Punkbuster will not do shit.  Just to let you know, PB scans for known hack programs and either bans or kicks the users using them.  If you get to the point where you need PB on a MMORPG, you've already lost.  It's far more likely that Mythic has hired Even Balance to deal with botters.

  skullquaker

Advanced Member

Joined: 3/07/06
Posts: 302

run away from green men with gloves on and ky jelly

9/21/08 12:56:14 PM#34
Originally posted by Force_Fire
Originally posted by Realm-Reaper
Originally posted by Lamarak

  The ugly truth of MMOs and especially pvp based MMOS is the rampant cheating in these games. WOW a victim of its own success cannot keep up on all the cheat mods, programs, and gold sellers. Its basically why i dont play WOW anymore. PVP cheating is why i dont care for it. Its just a givin that people buy or sell gold and things and flown the white flag. Its why it so hard to know if a person is really good in pvp or just a good hacker, kinda like steriods in sports.

Now, Im hoping that WAR has a good program and defense against hacking and mods. Just needs to be addressed early and harshly. Its sad that people feel the need to cheat just so they can have some sort of eliteness in a computer game. I know pvp is fun and important but it also brings out the worst in people it seems.

I want to see WAR to succeed. I just dont want in a year down the road a game full of cheaters and gold sellers.We as a community can help by reporting suspicious behavior and gold sellers.

Heres to a long productive and fun run for Warhammer Online.


 

....PunkBuster FTFW!!!...This game is safe!


 

What is PunkBuster?

PunkBuster is an industry leading software package that assists us in catching hackers, exploiters and cheaters. It is fully integrated into the game client itself and helps to stop cheaters in their tracks.

 

Why are you doing this?

Our goal is to create a fair and enjoyable environment for everyone in WAR. As an RvR-centric game, it is of paramount importance for players in WAR to know that the other players that they are fighting against do not have an advantage over them simply because they are more technically-savvy and willing to cheat. The history of MMOs is replete with examples of people hacking, exploiting and cheating to gain an advantage over other players and/or the game itself. Over the years in DAoC, we fought a long-battle with those type of people and we have no doubt that now, seven years later, there are more people looking to cheat than ever before as both the audience and reach of these games have expanded. We have shown our commitment to fighting and preventing this type of behavior in DAoC and now with the addition of Punkbuster, we are increasing that commitment in terms of both time and money.

 

How does it work?

PunkBuster in Warhammer Online: Age of Reckoning simply looks for anything suspicious that might be indicative of a player attempting to cheat or use exploits. It reports this information to Customer Support, who will then decide after a full investigation whether or not someone is breaking the rules. The most important thing to know is that it cannot do anything automatically and is only there to help our Customer Support create a more enjoyable game environment. It is also important to note that Punkbuster is just one of the tools in our arsenal to use against cheaters. We will continue to do what we do with DAoC and not just rely on Punkbuster. Our plan is that most people will never even know it's there!


How does PunkBuster stay up to date?

Regular updates will go live via the in game patcher. You don't need to do anything except start up the game like you normally would and everything will stay up to date for you.


Will there be Punkbuster enabled servers and non-enabled servers like in some FPS games?

No, all of our servers will use Punkbuster.

 

Is there any chance that Mythic will decide not to use Punkbuster?

Yes. While our plans are now to use Punkbuster at launch, we will spend the remaining time left in our Beta test looking very closely at how Punkbuster works within WAR. This is the first time that Punkbuster has been used by an MMO company and we want to be sure that it will not have a negative effect on a player’s ability to enjoy our game. If we find that we need some additional time to ensure that players are not negatively affected by Punkbuster, we will remove it and only activate it when it is ready to go and not before.

http://herald.warhammeronline.com/warherald/NewsArticle.war?id=153

http://www.punkbuster.com/index.php

http://www.punkbuster.com/index.php?page=info.php

 


 

Nice to know EA is doing something about the Hackers...they ruin everything!

 you think just because the server are run by punkbuster it will stop hackers . dont know much about punkbuster . it took pb years to get AAO 60% hack free . once this game as been out for a bit and it runs smooth . im sure there will be hack out there . just like wow been in so many arena fights seeing people useing stuff . make me mad knowing there jack i can do . just stand there and get beat . when some one running round on mount in arena healing and hitting you for loads dmg . that when throw in the white flag give up

lordscrewball Xfire Miniprofile
  Force_Fire

Apprentice Member

Joined: 5/18/08
Posts: 129

9/21/08 1:45:34 PM#35
Originally posted by skullquaker
Originally posted by Force_Fire
Originally posted by Realm-Reaper
Originally posted by Lamarak

  The ugly truth of MMOs and especially pvp based MMOS is the rampant cheating in these games. WOW a victim of its own success cannot keep up on all the cheat mods, programs, and gold sellers. Its basically why i dont play WOW anymore. PVP cheating is why i dont care for it. Its just a givin that people buy or sell gold and things and flown the white flag. Its why it so hard to know if a person is really good in pvp or just a good hacker, kinda like steriods in sports.

Now, Im hoping that WAR has a good program and defense against hacking and mods. Just needs to be addressed early and harshly. Its sad that people feel the need to cheat just so they can have some sort of eliteness in a computer game. I know pvp is fun and important but it also brings out the worst in people it seems.

I want to see WAR to succeed. I just dont want in a year down the road a game full of cheaters and gold sellers.We as a community can help by reporting suspicious behavior and gold sellers.

Heres to a long productive and fun run for Warhammer Online.


 

....PunkBuster FTFW!!!...This game is safe!


 

What is PunkBuster?

PunkBuster is an industry leading software package that assists us in catching hackers, exploiters and cheaters. It is fully integrated into the game client itself and helps to stop cheaters in their tracks.

 

Why are you doing this?

Our goal is to create a fair and enjoyable environment for everyone in WAR. As an RvR-centric game, it is of paramount importance for players in WAR to know that the other players that they are fighting against do not have an advantage over them simply because they are more technically-savvy and willing to cheat. The history of MMOs is replete with examples of people hacking, exploiting and cheating to gain an advantage over other players and/or the game itself. Over the years in DAoC, we fought a long-battle with those type of people and we have no doubt that now, seven years later, there are more people looking to cheat than ever before as both the audience and reach of these games have expanded. We have shown our commitment to fighting and preventing this type of behavior in DAoC and now with the addition of Punkbuster, we are increasing that commitment in terms of both time and money.

 

How does it work?

PunkBuster in Warhammer Online: Age of Reckoning simply looks for anything suspicious that might be indicative of a player attempting to cheat or use exploits. It reports this information to Customer Support, who will then decide after a full investigation whether or not someone is breaking the rules. The most important thing to know is that it cannot do anything automatically and is only there to help our Customer Support create a more enjoyable game environment. It is also important to note that Punkbuster is just one of the tools in our arsenal to use against cheaters. We will continue to do what we do with DAoC and not just rely on Punkbuster. Our plan is that most people will never even know it's there!


How does PunkBuster stay up to date?

Regular updates will go live via the in game patcher. You don't need to do anything except start up the game like you normally would and everything will stay up to date for you.


Will there be Punkbuster enabled servers and non-enabled servers like in some FPS games?

No, all of our servers will use Punkbuster.

 

Is there any chance that Mythic will decide not to use Punkbuster?

Yes. While our plans are now to use Punkbuster at launch, we will spend the remaining time left in our Beta test looking very closely at how Punkbuster works within WAR. This is the first time that Punkbuster has been used by an MMO company and we want to be sure that it will not have a negative effect on a player’s ability to enjoy our game. If we find that we need some additional time to ensure that players are not negatively affected by Punkbuster, we will remove it and only activate it when it is ready to go and not before.

http://herald.warhammeronline.com/warherald/NewsArticle.war?id=153

http://www.punkbuster.com/index.php

http://www.punkbuster.com/index.php?page=info.php

 


 

Nice to know EA is doing something about the Hackers...they ruin everything!

 you think just because the server are run by punkbuster it will stop hackers . dont know much about punkbuster . it took pb years to get AAO 60% hack free . once this game as been out for a bit and it runs smooth . im sure there will be hack out there . just like wow been in so many arena fights seeing people useing stuff . make me mad knowing there jack i can do . just stand there and get beat . when some one running round on mount in arena healing and hitting you for loads dmg . that when throw in the white flag give up


 

Skull....

Just cause you say it, don't make it true. You need to post links to back up your claims. Otherwise you are a Troll and should be shot!

  Theocritus

Elite Member

Joined: 7/15/08
Posts: 1676

9/21/08 2:04:24 PM#36

    I dont think very many companies want to get rid of gold sellers to tell teh truth...The reason why is they are usually paying customers......Also if it keeps other players interested by buying gold then companies dont want to lose those players also......I have never had any trouble making money in any game and could never understand why players bought gold but it has been a rampant problem in every game I have played except for Ryzom......As for mods and other hacks, yeah WoW let it go way too far......They shouldnt allow in any IMO....Like others have said you dont know who is actually a good PVPer and who is a good cheater in these games anymore.........

  skullquaker

Advanced Member

Joined: 3/07/06
Posts: 302

run away from green men with gloves on and ky jelly

9/21/08 2:14:44 PM#37
Originally posted by Force_Fire
Originally posted by skullquaker
Originally posted by Force_Fire
Originally posted by Realm-Reaper
Originally posted by Lamarak

  The ugly truth of MMOs and especially pvp based MMOS is the rampant cheating in these games. WOW a victim of its own success cannot keep up on all the cheat mods, programs, and gold sellers. Its basically why i dont play WOW anymore. PVP cheating is why i dont care for it. Its just a givin that people buy or sell gold and things and flown the white flag. Its why it so hard to know if a person is really good in pvp or just a good hacker, kinda like steriods in sports.

Now, Im hoping that WAR has a good program and defense against hacking and mods. Just needs to be addressed early and harshly. Its sad that people feel the need to cheat just so they can have some sort of eliteness in a computer game. I know pvp is fun and important but it also brings out the worst in people it seems.

I want to see WAR to succeed. I just dont want in a year down the road a game full of cheaters and gold sellers.We as a community can help by reporting suspicious behavior and gold sellers.

Heres to a long productive and fun run for Warhammer Online.


 

....PunkBuster FTFW!!!...This game is safe!


 

What is PunkBuster?

PunkBuster is an industry leading software package that assists us in catching hackers, exploiters and cheaters. It is fully integrated into the game client itself and helps to stop cheaters in their tracks.

 

Why are you doing this?

Our goal is to create a fair and enjoyable environment for everyone in WAR. As an RvR-centric game, it is of paramount importance for players in WAR to know that the other players that they are fighting against do not have an advantage over them simply because they are more technically-savvy and willing to cheat. The history of MMOs is replete with examples of people hacking, exploiting and cheating to gain an advantage over other players and/or the game itself. Over the years in DAoC, we fought a long-battle with those type of people and we have no doubt that now, seven years later, there are more people looking to cheat than ever before as both the audience and reach of these games have expanded. We have shown our commitment to fighting and preventing this type of behavior in DAoC and now with the addition of Punkbuster, we are increasing that commitment in terms of both time and money.

 

How does it work?

PunkBuster in Warhammer Online: Age of Reckoning simply looks for anything suspicious that might be indicative of a player attempting to cheat or use exploits. It reports this information to Customer Support, who will then decide after a full investigation whether or not someone is breaking the rules. The most important thing to know is that it cannot do anything automatically and is only there to help our Customer Support create a more enjoyable game environment. It is also important to note that Punkbuster is just one of the tools in our arsenal to use against cheaters. We will continue to do what we do with DAoC and not just rely on Punkbuster. Our plan is that most people will never even know it's there!


How does PunkBuster stay up to date?

Regular updates will go live via the in game patcher. You don't need to do anything except start up the game like you normally would and everything will stay up to date for you.


Will there be Punkbuster enabled servers and non-enabled servers like in some FPS games?

No, all of our servers will use Punkbuster.

 

Is there any chance that Mythic will decide not to use Punkbuster?

Yes. While our plans are now to use Punkbuster at launch, we will spend the remaining time left in our Beta test looking very closely at how Punkbuster works within WAR. This is the first time that Punkbuster has been used by an MMO company and we want to be sure that it will not have a negative effect on a player’s ability to enjoy our game. If we find that we need some additional time to ensure that players are not negatively affected by Punkbuster, we will remove it and only activate it when it is ready to go and not before.

http://herald.warhammeronline.com/warherald/NewsArticle.war?id=153

http://www.punkbuster.com/index.php

http://www.punkbuster.com/index.php?page=info.php

 


 

Nice to know EA is doing something about the Hackers...they ruin everything!

 you think just because the server are run by punkbuster it will stop hackers . dont know much about punkbuster . it took pb years to get AAO 60% hack free . once this game as been out for a bit and it runs smooth . im sure there will be hack out there . just like wow been in so many arena fights seeing people useing stuff . make me mad knowing there jack i can do . just stand there and get beat . when some one running round on mount in arena healing and hitting you for loads dmg . that when throw in the white flag give up


 

Skull....

Just cause you say it, don't make it true. You need to post links to back up your claims. Otherwise you are a Troll and should be shoot

dont need to prove any thing been playing AAO SINCE 2003  seen that many hacks on there  . seen  what pb can do  i dont have much faith in them  .every game i have  installed on my pc that has pb running  . i can sure as hell find hack for  that will by pass pb and work . . 

you should find out more about pb befor you say how good they are . .  sorry i just dont have that much faith in them . it will do the job  pick few up  . wont pick the  hardcore  hacks up . go find any  hack forum  see for your self

lordscrewball Xfire Miniprofile
  lugal

Advanced Member

Joined: 9/13/08
Posts: 221

9/21/08 3:47:37 PM#38
Originally posted by 3on1
Originally posted by lugal

I'll admit to buying gold. I dont care if people dont like that. I just cant see wasting what little free time I have on grinding for gold. Its not fun. So, instead of doing something not fun, I'll spend 5 or 10 bucks for a quick infusion of gold to keep myself afloat. I make more than enough money to cover multiple accounts in many games, I just dont have the time to waste grinding.

If companies were serious about stoping the gold sellers, they need to change how the economy works in games, or they need to sell gold themselves. Those are the only 2 ways to end it the spam, but you will never end gold buying.

But hacks and cheats, need to banned on first offense. They do that enough, peple will not risk it.

 


 

making money is a big part of mmos and i get most fun out trying to make money, mmos are not all about lvling up and using uber endgame gear, its the road towards it. clearly u dont understand that or do u like having everything handed over to u on a golden plate just cause u have enough irl money to dump it in a virtual economy? i had a similar convo when someone joined our AO guild and admitted he made a living off selling virtual money, he defended it by saying he could see his kids all the time, i just found it pathetic... anyway goldselling/powerlvling/buying accounts happen all the time in almost every game, its a part of the mmo genre


 

You are an idiot who fails at reading comprehension.

You make broad statements about my character yet you have nothing to base it off of. Pull your head from your rear. Also, your grammar is by the worst I have seen on these forums, making mine look perfect.

  Kruniac2

Novice Member

Joined: 4/27/08
Posts: 38

9/21/08 4:03:37 PM#39
Originally posted by Force_Fire
Originally posted by skullquaker
Originally posted by Force_Fire
Originally posted by Realm-Reaper
Originally posted by Lamarak

  The ugly truth of MMOs and especially pvp based MMOS is the rampant cheating in these games. WOW a victim of its own success cannot keep up on all the cheat mods, programs, and gold sellers. Its basically why i dont play WOW anymore. PVP cheating is why i dont care for it. Its just a givin that people buy or sell gold and things and flown the white flag. Its why it so hard to know if a person is really good in pvp or just a good hacker, kinda like steriods in sports.

Now, Im hoping that WAR has a good program and defense against hacking and mods. Just needs to be addressed early and harshly. Its sad that people feel the need to cheat just so they can have some sort of eliteness in a computer game. I know pvp is fun and important but it also brings out the worst in people it seems.

I want to see WAR to succeed. I just dont want in a year down the road a game full of cheaters and gold sellers.We as a community can help by reporting suspicious behavior and gold sellers.

Heres to a long productive and fun run for Warhammer Online.


 

....PunkBuster FTFW!!!...This game is safe!


 

What is PunkBuster?

PunkBuster is an industry leading software package that assists us in catching hackers, exploiters and cheaters. It is fully integrated into the game client itself and helps to stop cheaters in their tracks.

 

Why are you doing this?

Our goal is to create a fair and enjoyable environment for everyone in WAR. As an RvR-centric game, it is of paramount importance for players in WAR to know that the other players that they are fighting against do not have an advantage over them simply because they are more technically-savvy and willing to cheat. The history of MMOs is replete with examples of people hacking, exploiting and cheating to gain an advantage over other players and/or the game itself. Over the years in DAoC, we fought a long-battle with those type of people and we have no doubt that now, seven years later, there are more people looking to cheat than ever before as both the audience and reach of these games have expanded. We have shown our commitment to fighting and preventing this type of behavior in DAoC and now with the addition of Punkbuster, we are increasing that commitment in terms of both time and money.

 

How does it work?

PunkBuster in Warhammer Online: Age of Reckoning simply looks for anything suspicious that might be indicative of a player attempting to cheat or use exploits. It reports this information to Customer Support, who will then decide after a full investigation whether or not someone is breaking the rules. The most important thing to know is that it cannot do anything automatically and is only there to help our Customer Support create a more enjoyable game environment. It is also important to note that Punkbuster is just one of the tools in our arsenal to use against cheaters. We will continue to do what we do with DAoC and not just rely on Punkbuster. Our plan is that most people will never even know it's there!


How does PunkBuster stay up to date?

Regular updates will go live via the in game patcher. You don't need to do anything except start up the game like you normally would and everything will stay up to date for you.


Will there be Punkbuster enabled servers and non-enabled servers like in some FPS games?

No, all of our servers will use Punkbuster.

 

Is there any chance that Mythic will decide not to use Punkbuster?

Yes. While our plans are now to use Punkbuster at launch, we will spend the remaining time left in our Beta test looking very closely at how Punkbuster works within WAR. This is the first time that Punkbuster has been used by an MMO company and we want to be sure that it will not have a negative effect on a player’s ability to enjoy our game. If we find that we need some additional time to ensure that players are not negatively affected by Punkbuster, we will remove it and only activate it when it is ready to go and not before.

http://herald.warhammeronline.com/warherald/NewsArticle.war?id=153

http://www.punkbuster.com/index.php

http://www.punkbuster.com/index.php?page=info.php

 


 

Nice to know EA is doing something about the Hackers...they ruin everything!

 you think just because the server are run by punkbuster it will stop hackers . dont know much about punkbuster . it took pb years to get AAO 60% hack free . once this game as been out for a bit and it runs smooth . im sure there will be hack out there . just like wow been in so many arena fights seeing people useing stuff . make me mad knowing there jack i can do . just stand there and get beat . when some one running round on mount in arena healing and hitting you for loads dmg . that when throw in the white flag give up


 

Skull....

Just cause you say it, don't make it true. You need to post links to back up your claims. Otherwise you are a Troll and should be shot!

 

Punkbuster FTL. It hasnt stopped hacking in the Battlefield series, I know that for a fact, because I hack the shit out of that game whenever I play it.

 

Anti-Cheats are made just to be beaten. Look at Armed Assault, or Operation Flashpoint. Totally filled with hacks, partially because TKC dedicates themselves to specifically creating methods to bypass anti-cheats.

 

MSX specifically dedicates themselves to beating Punkbuster on a slew of FPS games, using a custom hack that auto-updates itself, and is undetectable (with some exceptions).

 

As long as there is an anti-cheat on WAR, there will be people accepting the challenge to bypass that system. In fact, Punkbuster will be the cause of a lot of hacks, simply because people hate it so much they will actively try to create cheats that work around it.

 

If you want to stop hackers, just ban those who are caught using them, via player /reports and so forth. Anti-Cheat systems are just going to attract hackers. I've seen it many times.

  TheSheikh

Novice Member

Joined: 4/29/08
Posts: 818

McCain
Palin
2008

9/21/08 4:42:08 PM#40

Maybe it is just me, but I play on the Ostermark server and I have not recieved a single Gold Seller tell nor have I seen anything remotely close to cheating and/or exploiting.

 

STOP WHINING!

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