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9/22/08 12:54:59 AM#21
Originally posted by OrionMan
This is absolute nonsense (pardon me). R E. Howard lore is way bigger in content, age/history and fanbase than WARHammer, and this is certainly reflected in AoC's game content... No need to say anything more about that. Besides, I doubt you have tested new content after Patch 2.0... Since you post on AoC threads and obviously is interested in AoC, I would read up or test the new content before making new worldchanging statements. Since you say WARHammer got content in all forms I would like to correct that a bit. I claim WARHAmmer do not have that rich combat content actually, due to its very limited oldschool combat system. The attacks are very repetetive (you can see that on any movie) and the animations horrible... Just look on a guy running for example, it looks like his shoe is flaoting on the ground as the character move.. This gave a terrible arcade feel to me... Well what about combat in AoC then... For starters there are Fatalities .
1) Warhammer probably has 100 times the storyline of Conan. 2) Aoc's content, imo, isn't there. I'm not the only one who is saying this, either. 3) I haven't played AoC since the 2nd month of release. It was uninspired to myself and if you look at the all people leaving, I wasn't the only one. I'm happy they finally decided to release some patch.... too little too late. No one is coming back. 4) You haven't played Warhammer. That much is apparent. Your opinion on Warhammer combat is garbage. Furthermore, I don't see how you can refute pressing q,1,e,2 in AoC is any different than pressing 1,3,5,6 in Warhammer. AoC has fatalities. Yep. They were cool. I still prefer Warhammer's combat -- there is vast amount of PVP in Warhammer. I'm currently leveling just by PVP on a Bright Wizard. No quests outside of RVR. Can AoC do that? No. 5) You're talking about graphics. I've covered this. Games Workshop's IP is just that. I'm sorry you don't understand. 6) If there is anything else I haven't covered, figure it out for yourself. AoC is garbage and that's why the servers are dead. 7) Oh, enjoy the brown armor -- all 80 levels of it.
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9/22/08 12:57:43 AM#22
Originally posted by BigMango
Look, different shades of brown. Wait, a blue!
Come on, it's ALL THE SAME. The only thing that changes is the length and/or the frilly crap. Truly, truly uninspired.
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9/22/08 9:42:04 AM#23
So you mean that AoC should go for a more Disney style in the art for it to be inspired and diverse ? Hmm..They are all very well drawn and picturesque armor and even close to the lore of how I pitcure the armor in Conan lore. And It's not even close to being the same. Conan has by far the best looking gear in any game yet. /junker |
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9/22/08 11:13:40 AM#24
Originally posted by thark
Best looking gear doesn't equal inspired.
A polished turd is still a polished turd.
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Deathstrike2
Novice Member
Joined: 2/04/06
"We must accept finite disappointment, but never lose infinite hope." - Martin Luther King, Jr. |
9/22/08 11:46:50 AM#25
Originally posted by thark
No, I don't think anyone mentioned Disney. How about they add armor like the NPCs wear? The NPC armor in this game is some of the best I've seen in an MMO. Players don't have anything even remotely that good. Asking for more diversity has never been the same as asking for purple armor with lighting bolts shooting out of it. Instead, it's asking the devs to be creative and add new styles. Is it really that hard to be creative with the whole freaking Conan universe at your disposal? /boggle.
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9/22/08 5:59:53 PM#26
"Conan has by far the best looking gear in any game yet" Huh, are we talking about the same game? Sure graphics are nice, but, best looking? Unless brown is your favorate color and you don't mind everything that shade, to say the equipment looks drab is an understatement in my book. |
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9/24/08 11:06:44 AM#27
Don't forget that AoC is aiming more for realism with muted tones instead of bright primary colours. That said the interesting AoC armour is the NPC stuff which was shown in most of the screenshots. Quest reward armour is generally dull and identical to everything else out there. Crafted stuff is similar. What does look nice are the high level sets, the epic sets and the pvp sets. The problem is there is one each of these sets per class. WAR armour is equally unimpressive (and much lower resolution) and my Witch Elf looks a lot like any other Witch Elf but at least it doesn't look like most of the other classes which is one of the failings of AoC. Also, the WAR armour has fancy names and varying stats whereas AoC has 80 levels of "Scything Wristguards" which all add the same damage type. In AoC there are a few interesting blues and the occasional purple with a decent look and name but until recently they were really hard to get so a lot of people missed out on them. If Funcom really want to turn the game around they'll look next at itemisation. The game is already immersive, it just needs to be rewarding and make people want to invest in their characters. |
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9/26/08 7:40:45 AM#28
Originally posted by DarVashiel I often wonder what the roman legion or any of today's army, navy, air-force and marines would be like if they got to choose what they the wore on the battlefield. Of course this is just a game, and everyone wants to look good, but It's not about the way you look or dress in the game. It's whats inside that set us apart from one another. So we look alike. big deal...
This isn't the roman legion, this is a MMORPG where players want to express themselves and their character. My character in AoC is NOT part of any single group or faction. Now...if you are talking about Guilds...Customisation options make it even more feasible to have a Guild Look and Style of dress so that people recognise the guild - like the Roman Army, or Navy etc. Ergo even with your argument, the ability to customise a character's look can only help, not hurt. A quick way to do it would be to have two clothing slots - One for stats/abilities, the other one would be what people see your character wearing. |
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9/26/08 12:16:57 PM#29
One of the big things that players like to do in MMO's is individualize themselves. . The lack there of, seems to be pretty common in most of these newer MMO's. I think many of the developers don't realize how important that is. |
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jimmy123
Novice Member
Joined: 3/14/05
lvl60 Warlock,Rogue,Priest |
9/29/08 8:24:15 AM#30
Originally posted by Ciredric
I dissagree totally. When i played WoW people who rolled need on armour or weapons which posed no use to them at all would realy piss me off. You play for an hour together in a pug to get some snotty world of kidcraft warrior to roll a need on your epic spellcasting pants and then for him to say " well there better than the ones i'm wearing " How annoying, i just wanner teleport myself to where he is playing and rip he's eyes out and piss in he's empty skull. |