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34 posts found
Ginaz

Hard Core Member

Joined: 4/01/07
Posts: 554

 
9/20/08 1:55:18 AM#1

By active I mean those servers that are regularly heavy or very heavy, not medium or lower.  And please, if you don't play the game and feel like posting some sort of smart ass comment or wild speculations, don't.  I'm looking for an honset answer with server names if possible.  Thanks.

khartman2005

Hard Core Member

Joined: 5/13/06
Posts: 446

CU/NGE
The day 200,000 Accounts suddenly cried out in horror and were suddenly canceled.

9/20/08 2:15:09 AM#2
Originally posted by Ginaz

By active I mean those servers that are regularly heavy or very heavy, not medium or lower.  And please, if you don't play the game and feel like posting some sort of smart ass comment or wild speculations, don't.  I'm looking for an honset answer with server names if possible.  Thanks.

 

I am sorry to inform you but there has never been a heavy or very heavy in SWG since Pre-CU and that is a fact.  There are only like 2 medium or light to medium servers left.. All of the other ones are virtual ghost towns.

Obraik

Ewok

Joined: 5/02/05
Posts: 7057

9/20/08 3:41:16 AM#3
Originally posted by khartman2005
Originally posted by Ginaz

By active I mean those servers that are regularly heavy or very heavy, not medium or lower.  And please, if you don't play the game and feel like posting some sort of smart ass comment or wild speculations, don't.  I'm looking for an honset answer with server names if possible.  Thanks.

 

I am sorry to inform you but there has never been a heavy or very heavy in SWG since Pre-CU and that is a fact.  There are only like 2 medium or light to medium servers left.. All of the other ones are virtual ghost towns.


 

Way to guess...

Bria, Chimaera and Bloodfin hit Heavy (even Very Heavy) on a somewhat regular basis.  I've also seen Chilastra and Starsider on a Heavy load a few times I've bothered to look, too.

efefia

Hard Core Member

Joined: 1/08/07
Posts: 507

9/20/08 6:47:48 AM#4
Originally posted by Obraik
Originally posted by khartman2005
Originally posted by Ginaz

By active I mean those servers that are regularly heavy or very heavy, not medium or lower.  And please, if you don't play the game and feel like posting some sort of smart ass comment or wild speculations, don't.  I'm looking for an honset answer with server names if possible.  Thanks.

 

I am sorry to inform you but there has never been a heavy or very heavy in SWG since Pre-CU and that is a fact.  There are only like 2 medium or light to medium servers left.. All of the other ones are virtual ghost towns.


 

Way to guess...

Bria, Chimaera and Bloodfin hit Heavy (even Very Heavy) on a somewhat regular basis.  I've also seen Chilastra and Starsider on a Heavy load a few times I've bothered to look, too.


 

The requirements for a server to hit "heavy, Medium, Light" and so on are ever changing, SOE confirmed that sometime ago. Of course they didn't say "well it took 2k players to tag a server heavy in pre-cu, but now it only takes 200"  so no one knows the numbers involved.

 

To the OP, if you're a returning vet you might want to let everyone know what server you're from originally, you'll then get feedback on your own server and not a ton of generalisations. If you're new to the game, Bria, Ahazi (Chilastra also if Obraik is to be believed) and Euro-Chimaera traditionally have the more active populations.

Suvroc

Advanced Member

Joined: 1/09/07
Posts: 2302

9/20/08 8:21:58 AM#5
Originally posted by Obraik
Originally posted by khartman2005
Originally posted by Ginaz

By active I mean those servers that are regularly heavy or very heavy, not medium or lower.  And please, if you don't play the game and feel like posting some sort of smart ass comment or wild speculations, don't.  I'm looking for an honset answer with server names if possible.  Thanks.

 

I am sorry to inform you but there has never been a heavy or very heavy in SWG since Pre-CU and that is a fact.  There are only like 2 medium or light to medium servers left.. All of the other ones are virtual ghost towns.


 

Way to guess...

Bria, Chimaera and Bloodfin hit Heavy (even Very Heavy) on a somewhat regular basis.  I've also seen Chilastra and Starsider on a Heavy load a few times I've bothered to look, too.


 

The most I've ever seen is 2 heavy servers. I've never seen anything above that in 2 years.

Karahandras

Hard Core Member

Joined: 8/11/08
Posts: 274

Anger is a gift from others

9/20/08 9:37:57 AM#6

As far as i know there are only 3 servers marked as heavy, unfortunately any marked as medium or light just aren't worth playing on, also heavy by SOE standards is unlikely to be heavy compared to any other MMO's standards

PapaLazarou

Apprentice Member

Joined: 8/13/08
Posts: 518

9/20/08 9:49:36 AM#7

Bria and Farstar the two servers I play on are really populated.

I mean you wont see every town packed out but in SWG traditional fashion everyone meets up in one town and you'll see about 4 or 5 people in all the other towns. This is how SWG has always been...

 

I just don't get why Mos Eisley is the one where everyone meets up now.... it used to me Bestine and then it moved onto Theed and then Coronet and then the mining outpost.

Obraik

Ewok

Joined: 5/02/05
Posts: 7057

9/20/08 10:34:53 AM#8
Originally posted by Karahandras

As far as i know there are only 3 servers marked as heavy, unfortunately any marked as medium or light just aren't worth playing on, also heavy by SOE standards is unlikely to be heavy compared to any other MMO's standards


 

Chilastra is a mostly Medium server.  The population on it is not something I'd consider "not worth playing on."  Prime time sees Restuss, Mos Eisley and Nym's  with health amounts of people hanging around in them.

BaronJuJu

Elite Member

Joined: 2/27/04
Posts: 1516

"Just because it happens to you doesn''t make it interesting"

9/20/08 10:49:17 AM#9
Originally posted by PapaLazarou

I just don't get why Mos Eisley is the one where everyone meets up now.... it used to me Bestine and then it moved onto Theed and then Coronet and then the mining outpost.


 

Once Mos Eisley became THE starter city, it became the hot spot for everything. Sort of like when Coronet was the hotspot because it was the central jumping point to almost anywhere in the game before personal ships came out.

SioBabble

Novice Member

Joined: 6/10/07
Posts: 2666

9/20/08 12:35:01 PM#10
Originally posted by BaronJuJu
Originally posted by PapaLazarou

I just don't get why Mos Eisley is the one where everyone meets up now.... it used to me Bestine and then it moved onto Theed and then Coronet and then the mining outpost.


 

Once Mos Eisley became THE starter city, it became the hot spot for everything. Sort of like when Coronet was the hotspot because it was the central jumping point to almost anywhere in the game before personal ships came out.


 

Very true.  JTL killed Coronet as everything central.  Theed retained some status because it was attractive before JTL due to the star port being "instant travel" there via a bug from launch, and it had the wide open space for armies of asshat Jedi dueling in front of it.

The "heavy" "medium" "light" thing is all relative, and SOE has absolutely no crediblity whatsoever with their evaluation system.  These are the guys, after all, who tell us servers are up when they're in "internal testing" mode and you can't log in and kill worrts.

CH, Jedi, Commando, Smuggler, BH, Scout, Doctor, Chef, BE...yeah, lots of SWG time invested.

Once a denizen of Ahazi

RogueSeven

Novice Member

Joined: 10/21/06
Posts: 260

9/20/08 12:37:13 PM#11


Originally posted by Obraik

Originally posted by khartman2005

Originally posted by Ginaz

By active I mean those servers that are regularly heavy or very heavy, not medium or lower.  And please, if you don't play the game and feel like posting some sort of smart ass comment or wild speculations, don't.  I'm looking for an honset answer with server names if possible.  Thanks.



 
I am sorry to inform you but there has never been a heavy or very heavy in SWG since Pre-CU and that is a fact.  There are only like 2 medium or light to medium servers left.. All of the other ones are virtual ghost towns.

 
Way to guess...
Bria, Chimaera and Bloodfin hit Heavy (even Very Heavy) on a somewhat regular basis.  I've also seen Chilastra and Starsider on a Heavy load a few times I've bothered to look, too.


of course they hit heavy, since they changed the requirement to hit heavy/very heavy

EbenEmael

Advanced Member

Joined: 2/15/07
Posts: 321

9/20/08 12:39:03 PM#12
Originally posted by khartman2005
Originally posted by Ginaz

By active I mean those servers that are regularly heavy or very heavy, not medium or lower.  And please, if you don't play the game and feel like posting some sort of smart ass comment or wild speculations, don't.  I'm looking for an honset answer with server names if possible.  Thanks.

 

I am sorry to inform you but there has never been a heavy or very heavy in SWG since Pre-CU and that is a fact.  There are only like 2 medium or light to medium servers left.. All of the other ones are virtual ghost towns.

I have not seen a 'very heavy' server in years, but I have seen 'heavy' occasionally. Most servers are 'light' or 'very light' most of the time. There are 6 or less servers that regularly go to 'medium' or higher.

khartman2005

Hard Core Member

Joined: 5/13/06
Posts: 446

CU/NGE
The day 200,000 Accounts suddenly cried out in horror and were suddenly canceled.

9/20/08 1:50:58 PM#13
Originally posted by RogueSeven

 


Originally posted by Obraik

Originally posted by khartman2005

Originally posted by Ginaz

 

By active I mean those servers that are regularly heavy or very heavy, not medium or lower.  And please, if you don't play the game and feel like posting some sort of smart ass comment or wild speculations, don't.  I'm looking for an honset answer with server names if possible.  Thanks.



 
I am sorry to inform you but there has never been a heavy or very heavy in SWG since Pre-CU and that is a fact.  There are only like 2 medium or light to medium servers left.. All of the other ones are virtual ghost towns.

 

 
Way to guess...
Bria, Chimaera and Bloodfin hit Heavy (even Very Heavy) on a somewhat regular basis.  I've also seen Chilastra and Starsider on a Heavy load a few times I've bothered to look, too.


 

of course they hit heavy, since they changed the requirement to hit heavy/very heavy

 

ding ding ding, we have a winner

Glad I am not the only one that sees that. The fact is I have been on bria and it is a shadow in terms of population to what the game once was.

It is a fact that SWG now is a total failure.  When 90% of the servers are either dead or dying that is never a good sign.

PapaLazarou

Apprentice Member

Joined: 8/13/08
Posts: 518

9/20/08 2:21:44 PM#14

I hate fast travel and think the only way you should be able to travel planet to planet is manual launching into space or waiting 10 mins at the starport. I also think that the only way you should be able to travel city to city is via shuttles and not being able to do it startport to starport unless its to another starport. I wish there were 5 min and 10 min waits back again because even though it was a pain sometimes it made for good convo and made the worlds seem that much bigger.

I remember b4 JTLS came out and people were saying this is the last straw and if this doesn't improve the game then they're quiting. JTLS was released and most people hated it because it was crap and didn't feel like Star Wars. People look back at pre cu as it was amazing but if you remember people were quiting and whining back then saying its a horrible game and they only play for the community.

Yeh I prefered the UI and the combat was better and the profession system is sooo much better to the class system but just remember it wasn't all perfect and the game does some stuff ALOT better today than it ever did back then.


Like I said in another post I actually think the CU was the best and just wish'd that the developers would bring back 3 things......

- The Old UI
- Targetting system
- Profession system


Then the game would be far better than it ever was and it wouldn't be hard to bring the profession system back now anyways because the CU was setup for how it is now.

Gutboy

Advanced Member

Joined: 7/03/07
Posts: 591

9/20/08 5:23:09 PM#15

Right now (3:30pm PST/6:30pm EST) there are 8 servers on Medium, 1 light (Gorath) and the rest on very light. It's not quite primetime yet for a Saturday.

Valeran

Elite Member

Joined: 4/17/08
Posts: 886

9/20/08 6:30:48 PM#16
Originally posted by Gutboy

Right now (3:30pm PST/6:30pm EST) there are 8 servers on Medium, 1 light (Gorath) and the rest on very light. It's not quite primetime yet for a Saturday.

 

Did you not understand that they changed the threshold of what light, medium, heavy actually means?

--------
Ten Golden Rules Of Videogame Fanboyism

"SOE has probably united more gamers in hatred than Blizzard has subs"...daelnor

Ginaz

Hard Core Member

Joined: 4/01/07
Posts: 554

 
9/20/08 6:38:20 PM#17
Originally posted by Obraik
Originally posted by Karahandras

As far as i know there are only 3 servers marked as heavy, unfortunately any marked as medium or light just aren't worth playing on, also heavy by SOE standards is unlikely to be heavy compared to any other MMO's standards


 

Chilastra is a mostly Medium server.  The population on it is not something I'd consider "not worth playing on."  Prime time sees Restuss, Mos Eisley and Nym's  with health amounts of people hanging around in them.

 

How many  would you say are medium and how many servers are there in total?

EbenEmael

Advanced Member

Joined: 2/15/07
Posts: 321

9/20/08 6:42:38 PM#18
Originally posted by Ginaz
Originally posted by Obraik
Originally posted by Karahandras

As far as i know there are only 3 servers marked as heavy, unfortunately any marked as medium or light just aren't worth playing on, also heavy by SOE standards is unlikely to be heavy compared to any other MMO's standards


 

Chilastra is a mostly Medium server.  The population on it is not something I'd consider "not worth playing on."  Prime time sees Restuss, Mos Eisley and Nym's  with health amounts of people hanging around in them.

 

How many  would you say are medium and how many servers are there in total?

25 servers. Currently 7 medium, 2 light , and 16 very light.

Very low population for a Sat afternoon/night.

As to what heavy, medium, light, and very light mean is anyones guess. I do think that the population size for each grade has been changed since pre-CU.

Ginaz

Hard Core Member

Joined: 4/01/07
Posts: 554

 
9/20/08 6:47:38 PM#19
Originally posted by EbenEmael
Originally posted by Ginaz
Originally posted by Obraik
Originally posted by Karahandras

As far as i know there are only 3 servers marked as heavy, unfortunately any marked as medium or light just aren't worth playing on, also heavy by SOE standards is unlikely to be heavy compared to any other MMO's standards


 

Chilastra is a mostly Medium server.  The population on it is not something I'd consider "not worth playing on."  Prime time sees Restuss, Mos Eisley and Nym's  with health amounts of people hanging around in them.

 

How many  would you say are medium and how many servers are there in total?

25 servers. Currently 7 medium, 2 light , and 16 very light.

Very low population for a Sat afternoon/night.

Thank you.

EbenEmael

Advanced Member

Joined: 2/15/07
Posts: 321

9/20/08 6:50:05 PM#20
Originally posted by Ginaz
Originally posted by EbenEmael
Originally posted by Ginaz
Originally posted by Obraik
Originally posted by Karahandras

As far as i know there are only 3 servers marked as heavy, unfortunately any marked as medium or light just aren't worth playing on, also heavy by SOE standards is unlikely to be heavy compared to any other MMO's standards


 

Chilastra is a mostly Medium server.  The population on it is not something I'd consider "not worth playing on."  Prime time sees Restuss, Mos Eisley and Nym's  with health amounts of people hanging around in them.

 

How many  would you say are medium and how many servers are there in total?

25 servers. Currently 7 medium, 2 light , and 16 very light.

Very low population for a Sat afternoon/night.

Thank you.

Your welcome! Those population grades do not mean alot without knowing the numbers that they represent.

For all we know very light means 0-5, light 6-10, medium 11-20, heavy 21-30, very heavy 31-6,000,000,000.

PapaLazarou

Apprentice Member

Joined: 8/13/08
Posts: 518

9/20/08 7:12:51 PM#21

The very light servers are dead and they need to be merged into one or two servers. However most of these have always been low population and I remember my friend having a char on one of them during pre cu and I played on his account and the server was just as dead then as it is now.

The thing is now theres actually content to do so most people are out questing and doing collections and instances. So its not like the pre cu time where most people were hanging around towns and waiting for doctor buffs to just end up hanging in the town anyways. So obviously you will see less people about because the worlds are huge and theres space too so most people are out doing something now. It's no secret that the game isn't as popular than it was back in 2003 and its no secret most of us want CU and pre CU servers but the game was dying in pre cu anyways so we'd probably have the same population in the game now as we did then because the people left playing are the hardcore people who wont ever leave and they were all the people playing back then too.

What I'd put on the list if I was SOE and listed in order of what they need to do first...

- Merge all the low populated servers together
- Bring back the old UI in a patch
- Old targeting system by default should be back
- Sort out combat Animations and the daft clumsy new running speed.
- Collision system.

The game needs collision and tbh I don't care if theres no new content for a year because of it, the system is something that would so sooooooo huge for SWG and much loved because imagine everything that would allow you to do.

EbenEmael

Advanced Member

Joined: 2/15/07
Posts: 321

9/20/08 7:25:14 PM#22
Originally posted by PapaLazarou

The very light servers are dead and they need to be merged into one or two servers. However most of these have always been low population and I remember my friend having a char on one of them during pre cu and I played on his account and the server was just as dead then as it is now.

The thing is now theres actually content to do so most people are out questing and doing collections and instances. So its not like the pre cu time where most people were hanging around towns and waiting for doctor buffs to just end up hanging in the town anyways. So obviously you will see less people about because the worlds are huge and theres space too so most people are out doing something now. It's no secret that the game isn't as popular than it was back in 2003 and its no secret most of us want CU and pre CU servers but the game was dying in pre cu anyways so we'd probably have the same population in the game now as we did then because the people left playing are the hardcore people who wont ever leave and they were all the people playing back then too.

What I'd put on the list if I was SOE and listed in order of what they need to do first...

- Merge all the low populated servers together
- Bring back the old UI in a patch
- Old targeting system by default should be back
- Sort out combat Animations and the daft clumsy new running speed.
- Collision system.

The game needs collision and tbh I don't care if theres no new content for a year because of it, the system is something that would so sooooooo huge for SWG and much loved because imagine everything that would allow you to do.

No, the current low population servers have not always been lowly populated. I have been playing on the Intrepid server for almost 5 years. It rarely gets over very light. Back in pre-CU times there was massively more people. Currently there are less than 15 people in Mos Eisley. Pre-CU there would be hundreds at this time.

Also merging 2 very light servers will only make 1 light server. 5 or more really need to be merged into 1.

I don't think that the current dev team can handle adding collision to the existing code. The current code is most likely a huge mess from having pre-CU, CU, and NGE code added.

We have heard the 'the players are out doing other things' arguement before. It does not hold water. You have to be level 75 to do any of the Heroic instances. Where are the level 5-74 players? People would still congugate at Mos Eisley, Cnet, or Theed. They are not there (on Intrepid server). If the game had a decent population then there would not be server merge threads on the official forums.

Obraik

Ewok

Joined: 5/02/05
Posts: 7057

9/20/08 7:51:28 PM#23

Right now on Chilastra there's 360 people that have made themselves searchable on the player search tool.

SailorCallie

Apprentice Member

Joined: 3/02/07
Posts: 52

KOL Username: Raistilina
Server: Beramus
FFXI Username: Darklady
Server: Alexander

9/20/08 8:24:11 PM#24

I'd like to start out on Chimera, but I've heard it's a European server and it's heavy traffic doesn't bother me at all. Is there any other servers that I should use instead or go with my first choice anyway?

Ginaz

Hard Core Member

Joined: 4/01/07
Posts: 554

 
9/20/08 8:36:05 PM#25
Originally posted by EbenEmael
Originally posted by PapaLazarou

The very light servers are dead and they need to be merged into one or two servers. However most of these have always been low population and I remember my friend having a char on one of them during pre cu and I played on his account and the server was just as dead then as it is now.

The thing is now theres actually content to do so most people are out questing and doing collections and instances. So its not like the pre cu time where most people were hanging around towns and waiting for doctor buffs to just end up hanging in the town anyways. So obviously you will see less people about because the worlds are huge and theres space too so most people are out doing something now. It's no secret that the game isn't as popular than it was back in 2003 and its no secret most of us want CU and pre CU servers but the game was dying in pre cu anyways so we'd probably have the same population in the game now as we did then because the people left playing are the hardcore people who wont ever leave and they were all the people playing back then too.

What I'd put on the list if I was SOE and listed in order of what they need to do first...

- Merge all the low populated servers together
- Bring back the old UI in a patch
- Old targeting system by default should be back
- Sort out combat Animations and the daft clumsy new running speed.
- Collision system.

The game needs collision and tbh I don't care if theres no new content for a year because of it, the system is something that would so sooooooo huge for SWG and much loved because imagine everything that would allow you to do.

No, the current low population servers have not always been lowly populated. I have been playing on the Intrepid server for almost 5 years. It rarely gets over very light. Back in pre-CU times there was massively more people. Currently there are less than 15 people in Mos Eisley. Pre-CU there would be hundreds at this time.

Also merging 2 very light servers will only make 1 light server. 5 or more really need to be merged into 1.

I don't think that the current dev team can handle adding collision to the existing code. The current code is most likely a huge mess from having pre-CU, CU, and NGE code added.

We have heard the 'the players are out doing other things' arguement before. It does not hold water. You have to be level 75 to do any of the Heroic instances. Where are the level 5-74 players? People would still congugate at Mos Eisley, Cnet, or Theed. They are not there (on Intrepid server). If the game had a decent population then there would not be server merge threads on the official forums.

I used to play on Intrepid too, as Ginaz and Jinzan.  It was never the server with the highest population but it was always pretty busy, even during off peak times. 

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