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World of Warcraft

World of Warcraft 

General Discussion  » IQ Test

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27 posts found
  marinrider

Novice Member

Joined: 4/18/06
Posts: 1564

9/20/08 1:48:51 PM#21

Ive played with people who have lower IQ's, but to be honest, they wern't bad at all, I enjoyed playing with them, they were typically nicer than the average player, and still knew what they were doing...

  VengeSunsoar

Hard Core Member

Joined: 3/10/04
Posts: 1488

GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION.

9/20/08 4:18:15 PM#22

Which IQ test would you use.  I am aware of 5 different theories on intelligence with 5 different ideas on how to measure it.  This alone makes your argument pointless.  We do not agree on what intelligence is and do not agree on an accurate method of measuring it, making any argument related to limiting someone based on an IQ test completely invalid.

Do some places measure it?  Yes.  But many more places are not even allowed to exactly for the reasons stated above.

Venge Sunsoar

You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect.

This is 5000BC stuff and you know what? Nothing has changed. :P

  Kurush

Apprentice Member

Joined: 6/17/04
Posts: 1235

Bob the Cat says,
"Keep your password secret, you filthy communist."

9/21/08 2:30:01 PM#23
Originally posted by VengeSunsoar

Which IQ test would you use.  I am aware of 5 different theories on intelligence with 5 different ideas on how to measure it.  This alone makes your argument pointless.  We do not agree on what intelligence is and do not agree on an accurate method of measuring it, making any argument related to limiting someone based on an IQ test completely invalid.

Do some places measure it?  Yes.  But many more places are not even allowed to exactly for the reasons stated above.

Venge Sunsoar

 

This about sums it up, though I would add a few additional points.

To begin with, "reliable" IQ testing is a long, exhaustive process.  Your typical internet-based bullshit is not going to measure anything.

Second, the only people who would submit themselves to this kind of idiocy would be those who find the idea of having to prove themselves to play an online game something appealing.  So if you are trying to weed out "defective" players, would you gain or lose more by doing this?  Think about a few questions.  Do you consider yourself secure?  Are you plagued by constant worry that you will be judged inferior if your performance is not up to par?  Are you angry at others only because they act foolish, or are you additionally angry because they do not hold themselves up to a standard based on the perception of others, in the same way you do?  Would you want to play a game comprised entirely of people like yourself?

Third, even if the above didn't matter, there are restrictions placed on administering "real" IQ tests.  Creating any test in which the results are meant for public display, without consent of the taker, would be a major violation, one that would repeat itself thousands of times each day.  You mentioned rounds, so I'm going to guess you know how bad an ethics violation is for somebody's career.  A game company would either have to find somebody willing to destroy themselves for an online game, or you'd have an unreliable test either derived from another source or constructed by an untrained person.

Fourth, even if none of those things mattered, IQ is not necessarily related to maturity, sense of humor, or the amount of time spent playing the game and thus learning how to perform beyond advanced tasks.

Let me offer you some real advice.

1.  If people annoy you through things they say, /ignore them.

2.  If trade is derailed by anal spam, then simply shut it off temporarily.  There is usually no trade going on anyway during an anal spam storm, so you're not losing much by doing this.  When you think it may have subsided, turn it on again.  It usually doesn't last very long.  In fact, the whole anal fad is dead on my server.  This works for other bullshit too.

3.  If you are worried specifically about players whose performance is not up to par, join a skilled guild.

4.  If you do not like guilds, or if you simply want to address a broader problem that you perceive, try suggesting a solution which specifically targets that problem.  You would be surprised to know that Blizzard has already done this in their own way, though their own methods were admittedly not effective.  Contemplate the trade-off.

Players learn to play from experience, not because of innate intelligence.  WoW is hardly rocket science.  What is the best way to get competent level 70's?  By teaching them how to run instances at lower levels.  They tried to increase this kind of play across the board by buffing instance rewards.  However, this doesn't do anything if players simply can't find groups.  This is why you have many 70's who have never entered an instance.

If Blizzard wanted to teach players how to be good at instances, they could.  They could simply force players to complete certain instances with appropriately-leveled players before they could further level up.  As a hypothetical, perhaps Horde players could not get past 20 if they don't complete SFK.  However, this would come with numerous drawbacks.  Hence the trade-off.

- Many players would grow frustrated if they were stalled for days or weeks because they couldn't find a group at a particular instance for lack of compatible players.

- This would make players who play at off-hours suffer severely.

- You would suffer from the same clumping effect as you see with difficult missions with Guild Wars.  Good players would get by while an increasing number of bad players would be left spamming lfg.  I eventually learned to do every mission in the original campaign of Guild Wars either solo (for the few that could be solo run with uhh "special tricks") or just using the cruddy, AI-controlled henchmen.  I could do it with a near 100% success rate like that, while PUG'ing any missions that I could not carry myself was essentially suicide.

So maybe, instead, you could use your intelligence to propose a meaningful way to incentivize instance play at lower levels.  Try this.  Go to the suggestions board and post the following:

"The purpose of this suggestion is to build a greater instance play experience base among players.  This will be accomplished through a more robust incentive program.  Give players below 60 (and below 70 once Wrath is released), who complete an instance (kill all bosses) while themselves and their party are of the appropriate level for that instance, a free level.  This could be done only once for each instance, and a player could gain no more than one level every five levels in this way.  For example, If I was level 15-23, and I grouped only with others in that range, I would gain a free level by completing Shadowfang Keep.

As an alternate method, each player could gain three free rare-quality drops from that instance that are usable by their class.  (the game would try to replace slots of the lowest ilvl first)."

It's not likely that Blizzard would implement this, but there is some remote chance of it.  Unlike your suggestion, it would actually serve to get people into instances, get them experience, and make them better players.

I'm just telling you all this because there is a lesson to be learned, even from this pointless thread.  However bad you think your hours are now, they are going to get far, far worse.  When residents are treating you like shit, you will think them bad.  When you are a resident, you will know why.  You will have a lot on your head, and you will have stupid, ridiculous problems fall in your lap.  Things will get worse before they get better, and even when it's all over, respect isn't guaranteed to you by the title you're chasing.  The mark of somebody who is respected in your field is that they can create solutions where most of their peers would throw up their hands and either say it can't be done or pass it off to somebody else.  What you're learning is as much art as science, so you should learn to look for viable solutions to everything, even the stupid things like this.  If you think I'm bullshitting you on this last part, print out this last para and see if your teachers agree with me or not.

  p1geonman

Novice Member

Joined: 8/15/07
Posts: 17

9/21/08 2:33:28 PM#24

www.wowarmory.com

Look for the signs that they are stupid. Between that and the brief exchange during LFG, you can figure out who not to take. Unless of course you are also stupid.

  airstrike

Novice Member

Joined: 7/05/07
Posts: 378

9/21/08 2:33:57 PM#25

 IQ tests are pointless realy,even "unintelligent" people can pass with a high IQ because they arent "retarded".

  Praetoriani

Novice Member

Joined: 8/01/06
Posts: 1140

9/21/08 3:27:09 PM#26

A reliable IQ test can only be administered by a psychologist. Also, there are so many problems with this idea that I simply can't fathom. IQ does not make a good party member. In fact, I dare say it has very little influence in a WoW party. Certain disorders in the autistic spectrum may make for an above average IQ, yet (and I don't mean any insult or to offend) some people with autism/PDD-NOS/asperger's may not make the best teammates. I just used autism as an example here. Same could be for any disorder or personality trait that's not IQ-dependent.

And yes, I do know what I'm talking about.

  IcoGames

Apprentice Member

Joined: 5/03/05
Posts: 2364

9/21/08 5:38:39 PM#27
Originally posted by ronan32 

You sound like a complete dick, no offense. Once you get off your high horse you might notice you're playing a game and not take it so seriously. I think you should take a personality test, because yours is certainly lacking.

 

This deserves repeating. 

Ico
Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.

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