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Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  » WAR's Biggest Problem!

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27 posts found
  quesy

Novice Member

Joined: 6/14/06
Posts: 50

Nebelwerfer
www.cky.se

9/17/08 6:52:22 PM#21
Originally posted by cosy

the only BIG problem for war is economy => inflation
rest are just minor problems . . . .

 

Same as in all mmos then =), oh i forgot EvE, the only mmo that actually have a economy that works =)

  theratmonkey

Novice Member

Joined: 4/24/06
Posts: 670

?

9/17/08 6:58:37 PM#22

For being instanced, it's pretty open, and I like the look of the world.

Atleast it's not like AoC, where I felt like I had to follow a road everywhere.

 

Groovy.

  JonnyBigBoss

Novice Member

Joined: 6/13/07
Posts: 620

9/17/08 7:01:54 PM#23

WoW's world wasn't even properly utilized except in the expansion. You don't really even go out there and use it. In WAR, you use every last corner of the map. WAR > WoW design as far as maps go.

- - -
Playing: PlayStation 3, World of Warcraft
Retired: EVE, FFXI, FFXIV, Lineage 2, PristonTale, Ragnarok, RIFT, SWTOR, WAR

  Janus35

Novice Member

Joined: 5/23/06
Posts: 209

9/17/08 7:06:59 PM#24

I'm not really sure what the OP is getting at to be honest. Sinse when could you explore in WoW. The two systems are set up more or less the same, there are places where you can go and places where you cant. As for the cities being empty, the game hasent even launched yet, did you expet the entire world to fill out straight away? WoW was the same, until people leveled there were places that were empty. The Cities are there to be visited but until people level and find a flight master its going to be empty, also there is nothing really worth while selling yet anyway so no reason to vist the AH.

You need to give it time, I really would have liked to see todays gamers playing EQ1 or UO, then they would know just how spoilt they really are with the new MMO's comming out now.

  zaxxon23

Novice Member

Joined: 12/06/06
Posts: 1280

9/17/08 7:23:37 PM#25

If you think wow's world is the best, then you've missed a lot of mmos.  Don't get me wrong, it's polished and well done, but very tiny.

  bodypass

Novice Member

Joined: 9/16/08
Posts: 805

9/17/08 7:28:36 PM#26
Originally posted by JonnyBigBoss

WoW's world wasn't even properly utilized except in the expansion. You don't really even go out there and use it. In WAR, you use every last corner of the map. WAR > WoW design as far as maps go.


 

Let the math people do some work, but I think you can fit the complete first 6 "playable" zones of WAR into 1 "Elwynn Forest" zone.
I reckon the first 2 zones in Tier 1 of the Dwarves are only 30% playable (and that's VERY generous). The rest is 2D "dressing". You walk from "tunnel" to "tunnel" and can't cross many open terrain, being lead by "tunnel vision".


Saying that you can use "the very last corner" of the map is rather odd in this case.
To name just ONE other example: the dwarf/greenskins "Battleground" sorry "scenario" plays out on what is supposed to be about 10 to 15 % of a WSG BG.


The "complete" BG plays out on the same surface of one homebase of WSG. Meaning you run 30 meters and you're in the building and the 3 flags are ... 20 meters apart from each other. If you play that BG for 5 times in a row you end up in the nut house.
The empire/Chaos scenario is also very small btw. You run from your base to the last enemy base flag in 25 seconds in a straight line. And DO not forget: you don't have a horsie. Speed is on foot !
 

Now I don't like the CC-less PVP of WAR, but at least I give it a try :)))

  ProfRed

Hard Core Member

Joined: 10/29/03
Posts: 3511

9/17/08 7:30:10 PM#27

I like big open worlds too, but really very few MMO's have a world like that.  As long as zones aren't instanced ala AoC, and I can spend a ton of time without zoning in a play session then I am happy. 

I would love to have it one constant world with player housing in the open, but the technology isn't there yet to support something like that with hundreds of players on screen fighting.  Even with WoW's great technical code and optimized graphics they had trouble with world PvP and moved it into BG's.  One day it will be technically feasible and that will be an awesome day, but for now we have what we have.  If you want that kind of world in an active MMO then there is only WoW, but almost all of the players will be found in instanced battlegrounds, arenas, and instanced PvE dungeons.  The world is barely used.  Vanguard is great for it too though.

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