| 84 posts found | |
|---|---|
|
1/26/09 10:32:53 AM#61
Originally posted by dirtyklingon
YOu're right and personally I could care less if it has the most subs.. I doubt it will because Star Trek always appealed to a more mature fan base than say Star Wars(and I like them both, so don't kill me all you jedi lying in wait.;) ) Star TRek is more of a thinking person's genre and that is sadly not as popular as it was in the days of Sherlock Holmes.If it keeps between 200,000 and 500,000 I will be more than happy. Anything beyond that is just gravy as far as I'm concerned. MMOs played:SWG,NGE,Warhammer, World of Warcraft, Star Trek Online,Eve, Star Wars the Old Republic. |
|
|
1/26/09 1:25:28 PM#62
I think the game is going to do just fine. There are some concerns though. Such as some things they've said like "We're not making a MMO that's Star Trek" indicating that they may be relying a little too much on onte type of Trek fan being their main subscription base. A lack of info on PvP is worrisome as well, since Cryptic isn't known for great PvP, and they might not give it the attention it needs. I don't sweat it though. Even if they make those mistakes, I'm confident that they'll quickly need to make some changes after release and right the ship. |
|
|
1/27/09 8:15:17 AM#63
It will be interesting to see how all the space MMO's will fair since more than one is coming out this year and EVE still has a good player base. Once STO goes beta we will get a better idea on how the game will play. But if they don't come out this year it could hurt them honestly. I look forward to giving this game a whirl and playing a klingon myself as well Come and checkout my website: |
|
|
1/27/09 5:16:37 PM#64
Originally posted by Hagonbok
I am also worried about the PvP aspect of the game. I just hope that they don't make a WOW clone. |
|
|
Brenelael
Elite Member
Joined: 10/19/06
Pointing out the Obvious to the Oblivious since 2006 |
1/27/09 9:45:46 PM#65
Originally posted by Hagonbok Correct me if I'm wrong but I believe that was said by Darron Stinnett of Perpetual Entertainment and was never said by anyone at Cryptic. Mr. Stinnett has absolutely nothing to do with the new STO or Cryptic Studios and thank god for that. He had no clue what he was doing and if his STO ever saw the light of day it would have quite probably brought an end to Star Trek gaming forever. Yes it was that bad.
Bren while(horse==dead) |
|
1/28/09 2:16:27 AM#66
Actually, I was referring to some of the stuff Cryptic has said about not making it a fun MMO as much as making into a real Star Trek experience. That concerns me a bit. Don't get me wrong. I want it to feel like it's Star Trek. I just feel that I also want a lot of very fun game play too. |
|
|
Brenelael
Elite Member
Joined: 10/19/06
Pointing out the Obvious to the Oblivious since 2006 |
1/28/09 6:32:29 AM#67
Originally posted by Hagonbok Ahh... I got ya. I still think you're misinterpreting what has been said however as they have said on many occasions that making the game fun is their first priority. This is why they are ignoring all of the "We want Star Trek Second Life!" people as they know that a game like that would be about as exciting as watching paint dry.
Bren
while(horse==dead) |
|
1/28/09 2:21:17 PM#68
PvP elements are a big thing for this game but also the other elements like exploration of both space and planets could prove to be very fun if they make it interesting. But I think the scope/size of the game universe would have to be very large to get that feeling I have been somewhere others have not... but we'll see what STO has come beta. Come and checkout my website: |
|
|
1/28/09 2:56:19 PM#69
When I first read about a ST game (PE version) I thought 'Hey Great - love ST', then I saw they talked about a) only having the Fed. and b) everyone being on the same ship (each ship = server?) I thought 'NO WAY did I want to be the poor stooge cleaning toilets or standing around the transporter room my entire play time'. When Cryptic took it over and said each player would have his own ship and there would be other player races all I thought was 'that's a good thing'. Yes as far as canon and RL goes you only have a few at the very top and lot's of people supporting them, but that would fail so badly in a game. Just trying to coordinate the log on's to get the ship on a mission I'm looking forward to checking the game out when it appears and the only downside I'd worry about would be if they jack the min spec up above my computer's levels. Cutting edge is fine, cutting edge that burns a hole in my pocket not so fine. |
|
|
1/28/09 7:14:29 PM#70
Originally posted by Brenelael Ahh... I got ya. I still think you're misinterpreting what has been said however as they have said on many occasions that making the game fun is their first priority. This is why they are ignoring all of the "We want Star Trek Second Life!" people as they know that a game like that would be about as exciting as watching paint dry.
Bren
Well watching paint dry is enjoyable to some, but I think that has more to do with the fumes than anything else. I hope you're right. Despite the things I've read that caused me that concern, some other things they've said would indicate that they're going for more of a balance as opposed to going too far in either direction. |
|
|
1/29/09 1:03:56 PM#71
My two credits on this is, just wait and see. I wouldn’t say that this game will blow the socks of anyone, but I hope I am wrong. But I would wait about 2 months after it is released to be 100%. |
|
|
2/05/09 10:54:58 PM#72
Its funny how we have more info on STO that isnt even in beta yet than we do on a game like Darkfall that was supposed to launch last month......At least STO has been more out in the open and their lead guy is a Trekkie himself......I dont know if they can pull off all they want to do but it sounds like they have some good ideas......The biggest obstacle they may have to overcome is that it sounds like everyone has different ideas of what they think STO should be and if the company does it differently they will take their starship and go home. |
|
|
2/06/09 3:32:12 AM#73
Originally posted by Brenelael Do you have any actual facts to back up your wild accusations or are you just talking out of your ass like we all think you are? I'd bet on the latter myself. Maybe you should actually go and read up on the game before you decide to come here and troll because it's obvious to many here including myself that you have absolutely no clue what you're talking about.
Bren Well from screenshots it looks like Starfleet Command III meets World of Warcraft! |
|
|
2/06/09 5:51:11 AM#74
Originally posted by Theocritus
Or you have the extreme pessimists who base their entire opinion of the game from a couple of screenshots.
LAst time I visited the official website, they mentioned that they will be going to beta soon. So this game will be here quicker than most people think. MMOs played:SWG,NGE,Warhammer, World of Warcraft, Star Trek Online,Eve, Star Wars the Old Republic. |
|
|
2/06/09 5:58:03 AM#75
How original, another "Why this game will fail thread".
Blah Blah Blah, thought I'd add some more dribble to an otherwise useless thread.
|
|
|
2/06/09 6:06:53 AM#76
Originally posted by qbangy32
How original another lets poke the bear post from someone without anything constructive to say! BLAH, BLAH, BLAH!!! |
|
|
2/09/09 7:55:22 PM#77
Interesting posts... ya know, thinking about Star Trek Online longer kinda makes me wonder if a Trek MMO was a good idea in the first place. I mean I love Trek for a long time, but something tells me those folks here are right who say that ST generally is difficult to transfer to a MMO. Think about it: most TV shows and movies are about a crew on a starship, and hands down... the most time spent on a starship for most of the crew is boring. On the other hand, ST was always about social stuff; combat was only an afterthought and violence was to be avoided. For me that was always the essence of Star Trek as opposed to every other sci-fi series: to avoid war and combat. But how to translate that into a MMO, which by convention is combat heavy? Making it another EVE, thus mainly being focusses on space fight sure is a possibility, and tbh I dont think Cryptic has the genius to dare something big and innovative as Bioware with SWTOR, so Cryptic follows the known and proven path of a simple combat game. That would not be of any matter, if it wouldnt be a violation of everything Star Trek stands for. Or shall I say stood for, before those in charge turned Gene Roddenberry's vision upside down, killing its uniqueness with trash like "Enterprise" and "ST: Nemesis". Anyway, I had hoped STO would be a setting similar to SWG, since I dont see a reason why every STO player would or should be member of Starfleet. Why not allow people to be anything, so you would have planets and starships and stations, and as addition also spacefight, just as SWG had. In that way you could implement the social settings and not make a Trek MMO into a mere space fighting game. No matter how good they make it, there is already EVE, other space combat MMos are in development, so I dont see another niche for such a specialized MMO. And thats the true bane of STO: its aimed to be another overly specialized MMO which focussses on ONE aspect only, and most of that kind of over-specialized MMOs failed. Most Trek fans likely expect something entirely different with a ST MMO, so yes, I too expect this to be a huge failure. And Cryptic has been proven to be a no-listener already, so the hope for a miraculous change is quite... limited.
|
|
|
2/10/09 8:27:29 PM#78
star trek's battles were epic. i have no doubt there'll be plenty of scenarios where fighting is not the best way to achieve things. the more i've read about this game the more excited i've become. i don't want eve trek but niether do i want the sesame trek that many whiners were looking forward to. KERPLAH! |
|
|
7/07/10 5:17:37 PM#79
Maybe now people will listen? hahahaha. |
|
|
7/07/10 5:21:36 PM#80
A walk down memory lane of all those who thought it was actually going to be a good game. |
|