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General Discussion  » WOTLK: best quest of ANY MMO pay attention mythic and others.

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39 posts found
  Zeno89

Apprentice Member

Joined: 2/18/07
Posts: 214

9/21/08 1:54:24 AM#21

I've been done with WoW for a while, but I have to admit, that looks pretty cool.

The only downside is, the other 15 quests that are are almost exactly the same as that one. Of course I don't know that for sure, but that's usaully the case with WoW. It's nothing but do the same thing over and over again. BC introduced a new type of quest, just as that, and it really isn't much different from that. I'm sure you WoW players know what I'm talking about, where you ride around in circles on your bird or whatever and throw bombs down at these mechanisms. So, unfourtunately, I still won't be buying this expansion.

  TsukieU

Novice Member

Joined: 4/27/08
Posts: 576

There is a war going on for your mind.

9/21/08 4:51:34 AM#22

This does look fun and interesting for a quest.  At least they are trying new stuff out. 

Mne eto nado kak zuby v zadnitse.

  airstrike

Novice Member

Joined: 7/05/07
Posts: 378

9/21/08 4:58:09 AM#23

 Well blizzard cant come up with some original ideas,the whole thing was ripped from God Of War... and it looks soo repetive and boring,sure the first 2-3 times it's fun but then it gets repetive.

 They should actualy bother working on original ideas rather then ripping off everything blatently and claiming it as their own.

  SonofSeth

Advanced Member

Joined: 12/17/05
Posts: 1866

Find a form
is free to roam

9/21/08 5:04:13 AM#24
Originally posted by airstrike

 Well blizzard cant come up with some original ideas,the whole thing was ripped from God Of War... and it looks soo repetive and boring,sure the first 2-3 times it's fun but then it gets repetive.

 They should actualy bother working on original ideas rather then ripping off everything blatently and claiming it as their own.


 

 

Them copying a good idea is a bad thing because...??

  jinxit

Novice Member

Joined: 9/07/06
Posts: 843

9/21/08 5:13:41 AM#25

Why did that just remind me of  Super Mario 64........

Don't know if you can run it?
Go here http://www.systemrequirementslab.com/referrer/srtest

  Scriar

Novice Member

Joined: 5/31/07
Posts: 775

9/21/08 5:18:43 AM#26

Looks booring as hell to be honest, pay attention to the video and youll notice that he always lands on the dragons with no effort what so ever. So it really is a case of automatically jump to dragon, kill easy mob, jump to next dragon kill easy mob etc

I would agree with it being a good quest if it was like a platformer where you aim your jumps trying to land on the different platforms, right now it just looks like a very simplistic kill x quest where you stand on a drake and get catapalted to the next drake with no chance of failure.

It is probably like the bombing quests fun the first time, completly meh afterwards.

  airstrike

Novice Member

Joined: 7/05/07
Posts: 378

9/21/08 5:24:16 AM#27
Originally posted by SonofSeth
Originally posted by airstrike

 Well blizzard cant come up with some original ideas,the whole thing was ripped from God Of War... and it looks soo repetive and boring,sure the first 2-3 times it's fun but then it gets repetive.

 They should actualy bother working on original ideas rather then ripping off everything blatently and claiming it as their own.


 

 

Them copying a good idea is a bad thing because...??


 

 Err because it's poorly executed for starters,if you were forced to use specific combos in a sequence to kill each rider for exemple like in God Of War then it would be a different story.

 It's like your selling a very original super cheese sandwich and someone also decides to sell a super cheese sandwich but without the cheese.

  User Deleted
9/21/08 6:11:03 AM#28
Originally posted by airstrike
Originally posted by SonofSeth
Originally posted by airstrike

 Well blizzard cant come up with some original ideas,the whole thing was ripped from God Of War... and it looks soo repetive and boring,sure the first 2-3 times it's fun but then it gets repetive.

 They should actualy bother working on original ideas rather then ripping off everything blatently and claiming it as their own.


 

 

Them copying a good idea is a bad thing because...??


 

 Err because it's poorly executed for starters,if you were forced to use specific combos in a sequence to kill each rider for exemple like in God Of War then it would be a different story.

 It's like your selling a very original super cheese sandwich and someone also decides to sell a super cheese sandwich but without the cheese.


every game takes ideas from other games...
its how game production works.
im pretty sure god of war was no the first game to have this mechanism...and am pretty sure more games will have it in some way shape or form...

 

  Kilmar

Novice Member

Joined: 8/13/07
Posts: 799

9/21/08 6:12:45 AM#29

Where is this copied from? Blizz never had a single own idea. PS looked pretty boring

Everyone not playing wow is a wow hater! :P

  scribe331

Novice Member

Joined: 4/03/04
Posts: 71

9/21/08 6:32:22 AM#30
Originally posted by SgtFrog
Originally posted by airstrike
Originally posted by SonofSeth
Originally posted by airstrike

 Well blizzard cant come up with some original ideas,the whole thing was ripped from God Of War... and it looks soo repetive and boring,sure the first 2-3 times it's fun but then it gets repetive.

 They should actualy bother working on original ideas rather then ripping off everything blatently and claiming it as their own.


 

 

Them copying a good idea is a bad thing because...??


 

 Err because it's poorly executed for starters,if you were forced to use specific combos in a sequence to kill each rider for exemple like in God Of War then it would be a different story.

 It's like your selling a very original super cheese sandwich and someone also decides to sell a super cheese sandwich but without the cheese.


every game takes ideas from other games...
its how game production works.
im pretty sure god of war was no the first game to have this mechanism...and am pretty sure more games will have it in some way shape or form...

 

I am honestly trying very hard to see the creativity behind this however I fail to see how jumping from one dragon to another that go around in a seemingly predetermined path is all that amazing as far as quest ideas go.  To me it kinda seemed like some of the console games I used to play back in the early 90s. I am glad that you are entertained going on a merry go round, if you will but personally I have no interest.  Do you at least get to control the dragons speed while you ascend?
 

  synn

Hard Core Member

Joined: 12/16/03
Posts: 486

9/21/08 6:33:17 AM#31

good looking quest but not the best quest of any MMO. Heck not even an original idea. Its like I've said many times before....WoW takes other ideas and gives it that blizzard charm. This isn't a bad thing considering how popular the game is, but saying that other MMOs should pay attention is <insert insult> considering WoW is just a huge compilation of previous MMOs and now i guess you can add console games to the mix.

  User Deleted
9/21/08 6:36:11 AM#32
Originally posted by scribe331
Originally posted by SgtFrog
Originally posted by airstrike
Originally posted by SonofSeth
Originally posted by airstrike

 Well blizzard cant come up with some original ideas,the whole thing was ripped from God Of War... and it looks soo repetive and boring,sure the first 2-3 times it's fun but then it gets repetive.

 They should actualy bother working on original ideas rather then ripping off everything blatently and claiming it as their own.


 

 

Them copying a good idea is a bad thing because...??


 

 Err because it's poorly executed for starters,if you were forced to use specific combos in a sequence to kill each rider for exemple like in God Of War then it would be a different story.

 It's like your selling a very original super cheese sandwich and someone also decides to sell a super cheese sandwich but without the cheese.


every game takes ideas from other games...
its how game production works.
im pretty sure god of war was no the first game to have this mechanism...and am pretty sure more games will have it in some way shape or form...

 

I am honestly trying very hard to see the creativity behind this however I fail to see how jumping from one dragon to another that go around in a seemingly predetermined path is all that amazing as far as quest ideas go.  To me it kinda seemed like some of the console games I used to play back in the early 90s. I am glad that you are entertained going on a merry go round, if you will but personally I have no interest.  Do you at least get to control the dragons speed while you ascend?
 

i didnt say it was amazing.

its just a short fun quest...

its a hell of allot better than the typical WoW quest...

kill x....get x....blah :p

  Oph8

Apprentice Member

Joined: 5/24/03
Posts: 124

9/22/08 8:05:41 AM#33
Originally posted by SgtFrog
Originally posted by scribe331
Originally posted by SgtFrog
Originally posted by airstrike
Originally posted by SonofSeth
Originally posted by airstrike

 Well blizzard cant come up with some original ideas,the whole thing was ripped from God Of War... and it looks soo repetive and boring,sure the first 2-3 times it's fun but then it gets repetive.

 They should actualy bother working on original ideas rather then ripping off everything blatently and claiming it as their own.


 

 

Them copying a good idea is a bad thing because...??


 

 Err because it's poorly executed for starters,if you were forced to use specific combos in a sequence to kill each rider for exemple like in God Of War then it would be a different story.

 It's like your selling a very original super cheese sandwich and someone also decides to sell a super cheese sandwich but without the cheese.


every game takes ideas from other games...
its how game production works.
im pretty sure god of war was no the first game to have this mechanism...and am pretty sure more games will have it in some way shape or form...

 

I am honestly trying very hard to see the creativity behind this however I fail to see how jumping from one dragon to another that go around in a seemingly predetermined path is all that amazing as far as quest ideas go.  To me it kinda seemed like some of the console games I used to play back in the early 90s. I am glad that you are entertained going on a merry go round, if you will but personally I have no interest.  Do you at least get to control the dragons speed while you ascend?
 

i didnt say it was amazing.

its just a short fun quest...

its a hell of allot better than the typical WoW quest...

kill x....get x....blah :p

 

 

Or the typical MMO quest for that matter. 

I really think that most of you don't get the big picture. Blizzard developers actually play games, when some developers don't. This is one of the reasons why some games are out of touch with gamers, dev's don't play and don't care. It's really nice to see a moderate change of pace in this mmorpg, you don't have anything like this in any mmorpg, so why is this so bad? because Blizzard decided to borrow an idea and implement it? or is borrowing ideas bad? Ideas make the world go round...

"Everything is mine and your woman too"

  Scalebane

Advanced Member

Joined: 10/28/06
Posts: 2225

9/22/08 9:02:11 AM#34
Originally posted by Oph8
Originally posted by SgtFrog
Originally posted by scribe331
Originally posted by SgtFrog
Originally posted by airstrike
Originally posted by SonofSeth
Originally posted by airstrike

 Well blizzard cant come up with some original ideas,the whole thing was ripped from God Of War... and it looks soo repetive and boring,sure the first 2-3 times it's fun but then it gets repetive.

 They should actualy bother working on original ideas rather then ripping off everything blatently and claiming it as their own.


 

 

Them copying a good idea is a bad thing because...??


 

 Err because it's poorly executed for starters,if you were forced to use specific combos in a sequence to kill each rider for exemple like in God Of War then it would be a different story.

 It's like your selling a very original super cheese sandwich and someone also decides to sell a super cheese sandwich but without the cheese.


every game takes ideas from other games...
its how game production works.
im pretty sure god of war was no the first game to have this mechanism...and am pretty sure more games will have it in some way shape or form...

 

I am honestly trying very hard to see the creativity behind this however I fail to see how jumping from one dragon to another that go around in a seemingly predetermined path is all that amazing as far as quest ideas go.  To me it kinda seemed like some of the console games I used to play back in the early 90s. I am glad that you are entertained going on a merry go round, if you will but personally I have no interest.  Do you at least get to control the dragons speed while you ascend?
 

i didnt say it was amazing.

its just a short fun quest...

its a hell of allot better than the typical WoW quest...

kill x....get x....blah :p

 

 

Or the typical MMO quest for that matter. 

I really think that most of you don't get the big picture. Blizzard developers actually play games, when some developers don't. This is one of the reasons why some games are out of touch with gamers, dev's don't play and don't care. It's really nice to see a moderate change of pace in this mmorpg, you don't have anything like this in any mmorpg, so why is this so bad? because Blizzard decided to borrow an idea and implement it? or is borrowing ideas bad? Ideas make the world go round...

 

People just want to Hate Warcraft, it has the most paid subs so therefore its the bad guy, all the big companies out there get treated like that, its cool to hate the person on top didn't you know that?

"The great thing about human language is that it prevents us from sticking to the matter at hand."
- Lewis Thomas

  oinyo

Novice Member

Joined: 1/13/06
Posts: 60

9/22/08 2:36:58 PM#35
Originally posted by Scalebane
Originally posted by Oph8
Originally posted by SgtFrog
Originally posted by scribe331
Originally posted by SgtFrog
Originally posted by airstrike
Originally posted by SonofSeth
Originally posted by airstrike

 Well blizzard cant come up with some original ideas,the whole thing was ripped from God Of War... and it looks soo repetive and boring,sure the first 2-3 times it's fun but then it gets repetive.

 They should actualy bother working on original ideas rather then ripping off everything blatently and claiming it as their own.


 

 

Them copying a good idea is a bad thing because...??


 

 Err because it's poorly executed for starters,if you were forced to use specific combos in a sequence to kill each rider for exemple like in God Of War then it would be a different story.

 It's like your selling a very original super cheese sandwich and someone also decides to sell a super cheese sandwich but without the cheese.


every game takes ideas from other games...
its how game production works.
im pretty sure god of war was no the first game to have this mechanism...and am pretty sure more games will have it in some way shape or form...

 

I am honestly trying very hard to see the creativity behind this however I fail to see how jumping from one dragon to another that go around in a seemingly predetermined path is all that amazing as far as quest ideas go.  To me it kinda seemed like some of the console games I used to play back in the early 90s. I am glad that you are entertained going on a merry go round, if you will but personally I have no interest.  Do you at least get to control the dragons speed while you ascend?
 

i didnt say it was amazing.

its just a short fun quest...

its a hell of allot better than the typical WoW quest...

kill x....get x....blah :p

 

 

Or the typical MMO quest for that matter. 

I really think that most of you don't get the big picture. Blizzard developers actually play games, when some developers don't. This is one of the reasons why some games are out of touch with gamers, dev's don't play and don't care. It's really nice to see a moderate change of pace in this mmorpg, you don't have anything like this in any mmorpg, so why is this so bad? because Blizzard decided to borrow an idea and implement it? or is borrowing ideas bad? Ideas make the world go round...

 

People just want to Hate Warcraft, it has the most paid subs so therefore its the bad guy, all the big companies out there get treated like that, its cool to hate the person on top didn't you know that?


 

People dont want to hate warcraft. They want Bliz to have a reason to improve the game.

Right now they have no reason at all. The expansions and patches are very very light. You get a few new areas. A single class in 4 years. A new bg every odd year.

People want bliz to get shaken up from there lazy slumber. Until then expect another 1 class in 2 years and if you are lucky another few raid instances for you to tackle night after night. month after month. year after year.

 

  Oph8

Apprentice Member

Joined: 5/24/03
Posts: 124

9/22/08 5:29:13 PM#36
Originally posted by oinyo
Originally posted by Scalebane
Originally posted by Oph8
Originally posted by SgtFrog
Originally posted by scribe331
Originally posted by SgtFrog
Originally posted by airstrike
Originally posted by SonofSeth
Originally posted by airstrike

 Well blizzard cant come up with some original ideas,the whole thing was ripped from God Of War... and it looks soo repetive and boring,sure the first 2-3 times it's fun but then it gets repetive.

 They should actualy bother working on original ideas rather then ripping off everything blatently and claiming it as their own.


 

 

Them copying a good idea is a bad thing because...??


 

 Err because it's poorly executed for starters,if you were forced to use specific combos in a sequence to kill each rider for exemple like in God Of War then it would be a different story.

 It's like your selling a very original super cheese sandwich and someone also decides to sell a super cheese sandwich but without the cheese.


every game takes ideas from other games...
its how game production works.
im pretty sure god of war was no the first game to have this mechanism...and am pretty sure more games will have it in some way shape or form...

 

I am honestly trying very hard to see the creativity behind this however I fail to see how jumping from one dragon to another that go around in a seemingly predetermined path is all that amazing as far as quest ideas go.  To me it kinda seemed like some of the console games I used to play back in the early 90s. I am glad that you are entertained going on a merry go round, if you will but personally I have no interest.  Do you at least get to control the dragons speed while you ascend?
 

i didnt say it was amazing.

its just a short fun quest...

its a hell of allot better than the typical WoW quest...

kill x....get x....blah :p

 

 

Or the typical MMO quest for that matter. 

I really think that most of you don't get the big picture. Blizzard developers actually play games, when some developers don't. This is one of the reasons why some games are out of touch with gamers, dev's don't play and don't care. It's really nice to see a moderate change of pace in this mmorpg, you don't have anything like this in any mmorpg, so why is this so bad? because Blizzard decided to borrow an idea and implement it? or is borrowing ideas bad? Ideas make the world go round...

 

People just want to Hate Warcraft, it has the most paid subs so therefore its the bad guy, all the big companies out there get treated like that, its cool to hate the person on top didn't you know that?


 

People dont want to hate warcraft. They want Bliz to have a reason to improve the game.

Right now they have no reason at all. The expansions and patches are very very light. You get a few new areas. A single class in 4 years. A new bg every odd year.

People want bliz to get shaken up from there lazy slumber. Until then expect another 1 class in 2 years and if you are lucky another few raid instances for you to tackle night after night. month after month. year after year.

 

 

 

No one knows if that's going to be the case in 2 years. I did see some type of chart that shows what classes they plan on releasing every year, but that was stated as a rumor and not validated by Blizzard.

 

"Everything is mine and your woman too"

  TsukieU

Novice Member

Joined: 4/27/08
Posts: 576

There is a war going on for your mind.

9/22/08 5:32:39 PM#37
Originally posted by Oph8
Originally posted by oinyo
Originally posted by Scalebane
Originally posted by Oph8
Originally posted by SgtFrog
Originally posted by scribe331
Originally posted by SgtFrog
Originally posted by airstrike
Originally posted by SonofSeth
Originally posted by airstrike

 Well blizzard cant come up with some original ideas,the whole thing was ripped from God Of War... and it looks soo repetive and boring,sure the first 2-3 times it's fun but then it gets repetive.

 They should actualy bother working on original ideas rather then ripping off everything blatently and claiming it as their own.


 

 

Them copying a good idea is a bad thing because...??


 

 Err because it's poorly executed for starters,if you were forced to use specific combos in a sequence to kill each rider for exemple like in God Of War then it would be a different story.

 It's like your selling a very original super cheese sandwich and someone also decides to sell a super cheese sandwich but without the cheese.


every game takes ideas from other games...
its how game production works.
im pretty sure god of war was no the first game to have this mechanism...and am pretty sure more games will have it in some way shape or form...

 

I am honestly trying very hard to see the creativity behind this however I fail to see how jumping from one dragon to another that go around in a seemingly predetermined path is all that amazing as far as quest ideas go.  To me it kinda seemed like some of the console games I used to play back in the early 90s. I am glad that you are entertained going on a merry go round, if you will but personally I have no interest.  Do you at least get to control the dragons speed while you ascend?
 

i didnt say it was amazing.

its just a short fun quest...

its a hell of allot better than the typical WoW quest...

kill x....get x....blah :p

 

 

Or the typical MMO quest for that matter. 

I really think that most of you don't get the big picture. Blizzard developers actually play games, when some developers don't. This is one of the reasons why some games are out of touch with gamers, dev's don't play and don't care. It's really nice to see a moderate change of pace in this mmorpg, you don't have anything like this in any mmorpg, so why is this so bad? because Blizzard decided to borrow an idea and implement it? or is borrowing ideas bad? Ideas make the world go round...

 

People just want to Hate Warcraft, it has the most paid subs so therefore its the bad guy, all the big companies out there get treated like that, its cool to hate the person on top didn't you know that?


 

People dont want to hate warcraft. They want Bliz to have a reason to improve the game.

Right now they have no reason at all. The expansions and patches are very very light. You get a few new areas. A single class in 4 years. A new bg every odd year.

People want bliz to get shaken up from there lazy slumber. Until then expect another 1 class in 2 years and if you are lucky another few raid instances for you to tackle night after night. month after month. year after year.

 

 

 

No one knows if that's going to be the case in 2 years. I did see some type of chart that shows what classes they plan on releasing every year, but that was stated as a rumor and not validated by Blizzard.

 

I just wanted to quote a huge wall of quotes.

Mne eto nado kak zuby v zadnitse.

  Xtort

Novice Member

Joined: 10/01/07
Posts: 407

9/22/08 6:14:34 PM#38

Looks very boring.

And what's this quest crap anyway? Why play an MMO for "quests"? And even if you love quests, Public Quests of Warhammer is waaaaay better than anything in WoW.

Fail.

-----------------------------
Osbourne Cox: You are the guy from the gym.

Ted Treffon: I don't represent Hardbodies.

Osbourne Cox: I know very well what you represent. You represent the idiocy of today.

Ted Treffon: No, I don't represent that either.

Osbourne Cox: You are part of a league of morons. Oh, yes. You see you're one of the morons I've been fighting my whole life. But guess what. Today, I win.

  Kaenash

Novice Member

Joined: 6/22/03
Posts: 120

9/22/08 11:06:01 PM#39

 

I made it thirty seconds in, was it supposed to be all black screen or is it my computer?

 

If it was intentional, I don't think whoever made the video is qualified to judge 'good' ideas.

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