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News Discussion  » EVE Online: A Look at Factional Warfare

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26 posts found
  Jowen

Apprentice Member

Joined: 11/30/05
Posts: 323

9/17/08 8:01:11 AM#21

Yes, factional warfare is a blessing for low sec industrialists like my self. Gone are the gate camping battleships and capitals, because they would be a fat target for the roaming frigate gangs. And those gangs will rarely touch you either as the gate and station sentry guns are more than capable to lock and whack frigates nearly instantly. So its a win-win situation for me.

 

Not to mention the drastically increased sales of frigate sized weaponry and ships at outrageous prices I am having in low sec.

  butznutz

Novice Member

Joined: 12/20/04
Posts: 6

9/17/08 10:24:35 AM#22

Tama is 0.3

  Triple_Black

Novice Member

Joined: 2/05/04
Posts: 39

9/17/08 12:37:00 PM#23
Originally posted by PapaLazarou

I tried it out on the trial and all people did was camp the Nourv/Tama gate all day and it was pretty fuckign boring. Another thing I hate is you can't ever find a fair fight in this game like in other mmorpgs because all the people PVP'ing are veterans of years and most of them have 20 accounts and 60 million SP......

They need to get rid of the skill timed training and make it so you progress at your own pace because I know I could own most these guys if given the chance but having to comit years to playing a game....... no thanx I only want to play for a couple months and not wait to do anything for them couple months.

 

 

LOL - this post shows your short sightedness and total lack of using what is available in FW to get balanced fights. I was in the Amarr Militia for 3 or 4 weeks. I had just started to learn how to be an inty pilot.  O I have 55 million skill point and just started to learn how to be an inty pilot. I died over and over again, so please throw the skill point issue out the window.

That being said, you want a fight, don't zerg the 'camped' gate, use what FW has given, the plexes where only certain ship types can enter. We did this in the Amarr militia and we got fights on our terms every single night I logged on. Now, the Minmater had the number advantage and that was fine, they had to come to us in ships sizes we dictated. We won some and lost some.

As others have mentioned Eve is a thinking persons game, ship types, ranges, damage type, location ,numbers and mod loadout. A FC that is thinking is formidable challenge to beat even when numbers are not on their side.


  korlinga

Novice Member

Joined: 7/21/04
Posts: 3

9/19/08 7:26:44 PM#24

I must say, this is the perfect expansion for me & my corporation. 

The economics of the game have changed dramatically.  Suddenly manufacturers don't have to wait till they can build Battleships before they have the potential to staunch a market hemorraging T1 Frigates.  Suddenly I'm seeing low-sec alliances who mine 500 mil isk a week actually IMPORTING ships and equipment into Empire!  The dynamics have changed to the benefit of the newer players.  And especially the newer players who do NOT engage into Factional Warfare themselves. 

For us & them, the Factional Warfare fulfills everything it was meant to.  It allows us to send a clone into pvp combat, no matter the skill level or the size of the wallet.  If all we can afford is a T1 Frigate, then huzzah!  It introduces PvP combat to the casual players who would have NEVER risked it before. 

 


-Score
CEO   The Businessmen

  HYPERI0N

Novice Member

Joined: 1/26/08
Posts: 3541

Trader of EvE Online since July 2003.

9/21/08 6:08:05 PM#25
Originally posted by PoopyStuff

FW = Epic Fail

 

 

 

And you base this on.....?

Another great example of Moore's Law. Give people access to that much space (developers and users alike) and they'll find uses for it that you can never imagine. "640K ought to be enough for anybody" - Bill Gates 1981

  User Deleted
9/22/08 7:12:36 AM#26

Im not sure what to say about this subject myself.

I have played eve for a long time and for myself because im in an 0.0 alliance this really has not affected me, only positive thing i noticed was less camps getting back into high sec.

 

Regards,

Jay

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