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12/02/08 11:35:05 AM#21
If you hate the game do you wana spread teh hate and give me your beta key? If the game sucks as much as u say i cant imagine you would wana hang on to it if ignorance is bliss then may all happiness be doomed |
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12/10/08 8:22:04 PM#22
Hmmm reading mixed reports on how combat works in this MMOG! Though I got to ask does it have any IMMERSION factor at all. Sounds to me its more Stalker Clear Skies than KOTOR II atm which is disappointing if they have made it all combat orientated totally will kill the experience for any fans of the show totally. |
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12/10/08 8:28:27 PM#23
Tabula Rasa was supposedly "tactical" as well. I'm not getting excited until there is reason to be excited. Just tired of being disappointed when it comes to sci-fi MMOs. |
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Agricola1
Novice Member
Joined: 1/30/06
"The one you call messiah is a lie"--- Gary Numan |
12/12/08 12:04:18 AM#24
Well I played TR when it started and it was rather tactical, I enjoyed the combat system and against superior force you had to move. If people want to play SGW by playing solo and going toe to toe with enemies then why would they care if you can play tacticaly or not? It seems from vids that playing in a squad tacticaly against superior forces = faster leveling, more cash and better gear. If you want to zerg over and over for 10 hours to do the same amount a tactical squad could in 30 mins why complain there is no tactical element to combat? Maybe not to your style of toe to toe, slug it out, zerg style but I've seen tactical combat on the vids how it works and how it is effective. In short if you want tactical squad based combat it is available and exists, if you want toe to toe zerg well that's available in most MMOs including this one no doubt. Having a tank being healed whilst the DPS monkeys waste a mob is tactical combat! Claiming it doesn't exist in SGW seems a little absurd to me, especially after seeing the vids of it. Not sure? Look at the gameplay here. Agricola.
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12/13/08 6:24:37 PM#25
the only tactical stuff i see in this video is.. Hide behind wall crouch, stand up, shot, crouch stand up shot and retreat ,reheal, go back and do it again.. it sure have some tactical.. but i wouldn't say its "Real" Tactical.. play some FPS you will see what is real tactical with communicaiton |
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Agricola1
Novice Member
Joined: 1/30/06
"The one you call messiah is a lie"--- Gary Numan |
12/13/08 11:51:50 PM#26
Originally posted by Nddesh
I play BF 2142 but this isn't a shooter we're discussing is it? If you watch the video again you'll see the part how his buddy flanks the NPCs to draw thier fire so that he can gain focus and make some quick kills. It's about as tactical as any MMORPG combat gets in my opinion. Also this is versus NPCs not real opponents, so how tactical you need to be will depend on the AI script. As for PvP I haven't seen examples of squad vs squad play yet, so we'll just have to wait and see. Generally the guilds/commands that group up and use vent are very tactical in whatever they play and win. Even if the tactic is a mere frontal massed assault, it's still a viable tactic. Just because some don't like it doesn't mean it isn't a tactic, bad tactics and good tactics are both tactics, it's up to the players if they want to use them or not or just go zerg. Which is the same for shooters, except for shooters it's far more apparent and unless the other team is unorganized you'll just die alot with no npcs to farm when you get pissed!
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Gravarg
Advanced Member
Joined: 8/24/06
"Wardens only port the people we need for a fellowship." |
12/15/08 1:38:20 AM#27
My guild's Ventrillo server is going to crash with all the communicating while fighting
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