Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,079
Members:1,593,029  Online:0
Guests:0  Posts:4,846,177
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Your Favorite Sandbox Experiences

2 Pages « 1 2 Search
27 posts found
  Iceman32

Novice Member

Joined: 9/05/08
Posts: 80

9/10/08 4:52:30 AM#21

Well since you asked, my favorite Sandbox Experience in an MMO so far was probably building a business with employees and trading in the volatile commodities markets of Runescape. I know that's not for everyone, but it was fun until Jagex changed the rules of Runescape and virtually destroyed the economy.

What I would like to do even more than build up a business is to build a kingdom of my own. I know there are nation sims and stuff out there, but I mean I want to do it in an MMORPG.

If I can do that, it would probably be my best sandbox experience ever. That experience may already be starting, too. Today I was playing Magic of the Gods and found out that I apparently can create my own kingdom in that game. So that's what I'm going to try to do. The humans don't even have a city of their own, much less a kingdom. Now THAT has got to be corrected! If anyone wants to help me, my character's name is Radnar.

 

Games played:


Runescape -------------- www.runescape.com
Magic of the Gods ------ www.magicofthegods.com
Saga of Ryzom ---------- www.ryzom.com
World of Warcraft ------- www.worldofwarcraft.com

  Suvroc

Novice Member

Joined: 1/09/07
Posts: 2404

9/10/08 8:58:16 AM#22

I was thinking some time ago about the idea a customizable religon or belief system. Something that would grant a bonus of some kind to a guild or city, but would require a particular profession skillset to develop it and maintain it. Perhaps something resembling a mayor in SWG - but much more involved and detailed.

Or perhaps something based on astrology, with constellations affecting certain abilites depending on where they are in the sky.

  showzen

Novice Member

Joined: 9/10/08
Posts: 5

9/10/08 10:09:52 AM#23

UO was just fun in general everything about it.

  Briansho

Apprentice Member

Joined: 3/05/06
Posts: 4632

Functionless Art is Simply Tolerated Vandalism...We Are The Vandals.

9/10/08 10:49:34 AM#24
Originally posted by showzen

UO was just fun in general everything about it.

 

I agree. My first real step into the Ultima universe was with IV Quest of the Avatar. I remember playing it on NES and I quickly filled a notepad up with all kinds of information to help me complete the game.

When UO first came out I was excited about exploring the UO universe and experiencing it with others. The first time I logged in UO there were people training their fighting skills on the training dummies. Leaving town to explore the wilderness was crazy and even crazier was going into dungeons. You never knew what was going to happen. Skill information was very very basic and noone knew the quickest way to raise anything. I remember seeing the first master/grand master on Atlantic and I was in awe at the rarity and impressed by the amount of time the person put into getting those skills up. Player killing didn't really bother me too much. It added suspense and I quickly formed bonds with other players and we travelled and worked together to get things done. I will never forget having to figure things out with no tutorial, newbie zone, websites. It really created immersion that I haven't felt in any other game since.

Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL!

  FatalFX

Vizual F/X Studios Community Director

Joined: 6/27/08
Posts: 21

 
9/15/08 10:05:59 AM#25
Originally posted by Dhaeman

A real marketplace. Anything better than average gear should be player created.

No instances.

This may be difficult if not impossible to implement but a skill system that allows you access to special skills/spells based on your combination of training. Maybe you master swordsmanship and you get 'slice' which is a regular damage skill. Then master animal training and you get a pincer attack skill (with swordsmanship) where you and your pet combine for damage. Then master tactics (along with the other 2) which allows access to 'decoy attack' which uses your pet you lure somebody while you stab the person from the side. My character would feel much more unique but I do worry about balance issues...

PvP is key to a successful sandbox experience. It doesn't require full looting or player looting of any kind. There can be anti-grief systems in place without ruining the immersion. But ultimately you need to always be competing against other players for individual prowess, guild strength, money, resources, etc.

 

Hi Dhaeman,

Certainly resources and territory control will be the reason for PvP.  But since the universe is ever-expanding, some players may venture far and away to build and establish colonies that may be highly defended by the time that thy are discovered by a well-organized band of raiders.  I'd like to read more suggestions and discussion about the style of 'anti-grief' systems mentioned.

  User Deleted
9/15/08 10:08:21 AM#26
Originally posted by FatalFX

In a sandbox mmorpg you can affect the world. Crusades Online is going to be a progressive universe where players explore and populate the galaxy, build outposts, grow economies, expand into cities, and then protect them from intrusion.

There is a need and an interest for factions and player-controlled factions, both large-scale and small-scale, which undoubtedly will enable groups of people to attack other groups of people, in space or on the ground. This will be the action and change taking place in an ongoing universe evolving through player participation.

In this new age of 'User Generated Content' {UGC} we find the success of 'Youtube' Myspace' Second Life' 'Facebook' Flickr' and so on. 

We feel it is the right time for freedom to reign and re-introduce the skill based sandbox style MMO.  Thus we would like to work with gamer communities to reveal and incorporate some of your favorite sandbox play-styles.  We are aiming for a balance where player-driven economics goes hand-in-hand with exploration and adventure. 

Please let us know what you would like to see in a sandbox style MMO.

 


 

Look no further Darkfall is comming the ULTIMATE sandbox game:)

  tvalentine

Apprentice Member

Joined: 4/01/06
Posts: 4231

“The things you own end up owning you.” -Tyler Durden

9/16/08 2:34:37 PM#27
Originally posted by FatalFX
Originally posted by Dhaeman

A real marketplace. Anything better than average gear should be player created.

No instances.

This may be difficult if not impossible to implement but a skill system that allows you access to special skills/spells based on your combination of training. Maybe you master swordsmanship and you get 'slice' which is a regular damage skill. Then master animal training and you get a pincer attack skill (with swordsmanship) where you and your pet combine for damage. Then master tactics (along with the other 2) which allows access to 'decoy attack' which uses your pet you lure somebody while you stab the person from the side. My character would feel much more unique but I do worry about balance issues...

PvP is key to a successful sandbox experience. It doesn't require full looting or player looting of any kind. There can be anti-grief systems in place without ruining the immersion. But ultimately you need to always be competing against other players for individual prowess, guild strength, money, resources, etc.

 

Hi Dhaeman,

Certainly resources and territory control will be the reason for PvP.  But since the universe is ever-expanding, some players may venture far and away to build and establish colonies that may be highly defended by the time that thy are discovered by a well-organized band of raiders.  I'd like to read more suggestions and discussion about the style of 'anti-grief' systems mentioned.


 

well i'd think that if somebody did decide to go out into the galaxy on their own, it would cost ALOT more then building their city near the main cities. And the fact that they will be away from all the trade. I'd suggest making space travel from planet to planet to be slow, slower for the planets towards the outer rim of a galaxy.

 

My favorite expirience in a Sandbox, would be Star Wars Galaxies Pre-CU. Being a noob and tryin to kill people of the other faction in battles that had more then 50 people. And the fact that every mob looked different, and they werent just bigger or a different color of another monster somewhere in the galaxy. Also you would have to go out and ask around to find a Weaponsmith or a armorsmith so you could buy some more gear, due to the fact the ones on your back are close to breaking.

Playing: EVE Online
Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
Looking forward to: Archeage, Kingdom Under Fire 2
KUF2's Official Website - http://www.kufii.com/ENG/ -

2 Pages « 1 2 Search