Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,079
Members:1,592,899  Online:0
Guests:0  Posts:4,846,004
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Age of Conan: Unchained

Age of Conan 

General Discussion  » Age of Conan: A Post Mortem Analysis

3 Pages « 1 2 3 » Search
42 posts found
  Arington

Apprentice Member

Joined: 8/17/07
Posts: 6

8/28/08 9:44:47 PM#21

Metatronic, if your friend is telling you there are only 5 level 80's on his server your friend is a lier. In fact most people posting on this board at this time have no idea how many people are in the game at this point. But I am in the game on what is supposed to be a low level PVP server (Doomsayer), and on a PVE server(Set).

Doomsayer has over 1300 people on Friday nights (that is when I usually get to play). Now remember Doomsayer is quoted as being a low population  PVP server. I've posted this before and I'll do it again. If you don't like the game but feel you have to keep posting about it try to at least be honest and stop making things up.

I know there are people here that are just hoping for this game to fail, but the fact is there are alot of people still playing and enjoying the game despite what some people would have you believe.

  Askatan

Novice Member

Joined: 8/15/04
Posts: 323

8/28/08 10:13:36 PM#22
Originally posted by Daedren

http://www.mmorpg.com/blogs/Daedren/082008/2486_Age-of-Conan-A-Post-Mortem-Analysis-

Enjoy.

Oh, dear, what I have I done?

 

I am not kidding:  this is the BEST blog entry I have ever read in the English language.

SO MUCH FUN and so true

genious

  Askatan

Novice Member

Joined: 8/15/04
Posts: 323

8/28/08 10:38:29 PM#23

btw: I wonder what AmazingAvery has to say about this....

  Slythe

Novice Member

Joined: 6/21/04
Posts: 941

That's me inside your head.

8/29/08 12:01:28 AM#24
Originally posted by Arington

Doomsayer has over 1300 people on Friday nights (that is when I usually get to play).

 

No one knows the population, unless they work for Funcom as a network admin or engineer. Whether someone says there are 10 people playing or "over 1300 people", the truth is that no one knows.

  Askatan

Novice Member

Joined: 8/15/04
Posts: 323

8/29/08 12:42:35 AM#25
Originally posted by Slythe
Originally posted by Arington

Doomsayer has over 1300 people on Friday nights (that is when I usually get to play).

 

No one knows the population, unless they work for Funcom as a network admin or engineer. Whether someone says there are 10 people playing or "over 1300 people", the truth is that no one knows.

 

you can make a player search.

but whatever the number on one server is says nothing. I have seen numbers from dozens of servers that were catastrophic. why? because it's so easy to create new chars and level up, people leave empty servers and seek refuge on the most populated server(s).

so listing one of the few not empty ones proves nothing.

the before / after is interesting. when I started, almost all servers were full or filled quickly.

when I left, most were a wasteland

  Domo

Novice Member

Joined: 7/19/06
Posts: 12

8/29/08 6:36:44 AM#26

hard but honest.

 

I dont have problems with beta /halfmade games while they got good potential (wich is also the case by AoC)...but i hate damn liars...

 

(Ive seen some time ago such pic made somehwhere but i couldt find it anymore, if you like credit for your idea let me know...personally i rather just like to use a pic insteed of typeing much cause my english sucks  to much:), hope thats ok for you who made this pic idea o_O)

  Teiman

Apprentice Member

Joined: 2/29/08
Posts: 1327

8/29/08 8:15:44 AM#27

Good blog

  JeroKane

Elite Member

Joined: 2/21/06
Posts: 3439

8/29/08 8:23:44 AM#28

ROFL! Only the title of this topic made me pee in my pants already! haha

  shamai

Novice Member

Joined: 8/20/08
Posts: 29

8/29/08 8:26:41 AM#29
Originally posted by Domo

hard but honest.

 

I dont have problems with beta /halfmade games while they got good potential (wich is also the case by AoC)...but i hate damn liars...

 

(Ive seen some time ago such pic made somehwhere but i couldt find it anymore, if you like credit for your idea let me know...personally i rather just like to use a pic insteed of typeing much cause my english sucks  to much:), hope thats ok for you who made this pic idea o_O)

There is content here, its just that the infidels cannot find it due to the bluescreening. I like bluesceening, and so should you!

 

that is a better quote, and its also, alas, not mine either

 

  andyjd

Novice Member

Joined: 7/20/06
Posts: 229

8/29/08 8:31:03 AM#30

The failure of AOC is a perfect fit to the failure of Vanguard

1) Overhyped

2) Missing features

3) Buggy

4) Simply not fun

 

 

  User Deleted
8/29/08 10:51:09 AM#31

Everything you've said is true except the way you presented it is misleading. You make it seem as if you reviewed FC's AoC, but the fact is what you reviewed is a beta client at best, though more realistically its an alpha client quickly bumped up to release. When looking at and judging AoC you must keep in mind that the game was released WAY TOO EARLY. Its is quite conceivable that had FC held off and released when ready, almost all of your points would be non-existant.

Now I'm not excusing FC. Personally I think its long past time a major title and company was allowed to fail because the publishers COUNTED on people saying "All mmo's are bugged when released" and paying for the publisher to continue dev'ing. But still its an important point and shouldn't be missed or forgotten, especially by other production companies: AoC's number one failure and the cause of its decline is that it was released much to early.
 

  Teiman

Apprentice Member

Joined: 2/29/08
Posts: 1327

8/29/08 11:24:23 AM#32
Originally posted by dhayes68

Everything you've said is true except the way you presented it is misleading. You make it seem as if you reviewed FC's AoC, but the fact is what you reviewed is a beta client at best, though more realistically its an alpha client quickly bumped up to release. When looking at and judging AoC you must keep in mind that the game was released WAY TOO EARLY. Its is quite conceivable that had FC held off and released when ready, almost all of your points would be non-existant.

Now I'm not excusing FC. Personally I think its long past time a major title and company was allowed to fail because the publishers COUNTED on people saying "All mmo's are bugged when released" and paying for the publisher to continue dev'ing. But still its an important point and shouldn't be missed or forgotten, especially by other production companies: AoC's number one failure and the cause of its decline is that it was released much to early.
 

 

 

Pay now for the hamburguer of the future?

thanks but no thankx.

 

 

  kaishi00

Novice Member

Joined: 10/06/07
Posts: 305

8/29/08 12:46:12 PM#33
Originally posted by dhayes68

Everything you've said is true except the way you presented it is misleading. You make it seem as if you reviewed FC's AoC, but the fact is what you reviewed is a beta client at best, though more realistically its an alpha client quickly bumped up to release. When looking at and judging AoC you must keep in mind that the game was released WAY TOO EARLY. Its is quite conceivable that had FC held off and released when ready, almost all of your points would be non-existant.

Now I'm not excusing FC. Personally I think its long past time a major title and company was allowed to fail because the publishers COUNTED on people saying "All mmo's are bugged when released" and paying for the publisher to continue dev'ing. But still its an important point and shouldn't be missed or forgotten, especially by other production companies: AoC's number one failure and the cause of its decline is that it was released much to early.
 

 

Now whose fault is it when they released it too early? You could serve me a plate of shit right now, and tell me that it might potentially be magically transformed into a piece of steak. However, I'm not paying for this plate of shit right now.

  Random_mage

Novice Member

Joined: 8/15/08
Posts: 1095

8/29/08 3:38:02 PM#34

Great Read..

I agree with the part about the game "just not being fun".

I typically start out with one class, then level another to around 30, then go back to the first class.

I tried this.  I got 4 characters to level 20.  The first area is fun, easy,.. and has some point to it.  When I left.. The world got blan (I think it was when I tried to swim out of the city and ran into a wall)

Before I started playing, I read somewhere that AoC was not truely an open world.  This was a huge fear of mine, as I really enjoy open world exploring.. but.. I dismiissed as game hater nonsense.

I pre-ordered the CE editon, got a friend of mine to pre-order/play (hard core DAoC fan).. he actually lasted longer than I did.

The game would still be the one I'd be playing (right now i"m playing AC, waiting for WAR) if I felt like I was playing with other players.  I cancelled before my first month was over.  To be honest, the game bugs didn't bother me...  it's just.. that the game is boring.  The quests are un-imaginitive, the loot is boring and indistiguishable, the classes are kind of unique and different, but none really caught my attention.  I don't really llike stealth.  Sadly, the game didn't attract the mature audience I was hoping it would, which was also another reason I played (some guy called me an F*****G N****R after I killed his group 3 v 1 a few times.). 

Sorry, but AoC was a failure in my eyes.  Even retaining 200k subs (which, won't be there in a year, mark my words) would be nice, but I don't think it's enough to cover costs. 

How do you think AoC will weather an actual MMORPG release?  I guess we'll see after WAR.

Currently playing Real Life..

http://i36.tinypic.com/2uyod3k.gif

For all your stalking needs..
http://www.plurk.com/Random_

  Lance08

Apprentice Member

Joined: 6/30/08
Posts: 122

8/29/08 6:12:30 PM#35

AoC is a complete failure.

The only good thing about AoC is it makes bad games look good.

  zonzai

Novice Member

Joined: 4/19/05
Posts: 337

8/29/08 7:10:28 PM#36
Originally posted by dhayes68

When looking at and judging AoC you must keep in mind that the game was released WAY TOO EARLY. Its is quite conceivable that had FC held off and released when ready, almost all of your points would be non-existant.


So, your argument is that IF AoC hadn't been released too early THEN it would have been a game worth playing so we should all pretend that AoC is the game that FC meant to release to us or will be releasing in nine months?  That way we can get a better understanding of how good t he game WILL BE in the future right?

 

Sherlock Holmes, you ain't. 

The game is what it is. It may be something different later but right now it's a steaming pile of turds. You can't excuse away deception and dishonesty with positive thinking. 

  Daedren

Novice Member

Joined: 6/08/07
Posts: 11

 
9/03/08 11:31:25 AM#37
Originally posted by Slythe

Someone posted a link to your article at the official forums - forums.ageofconan.com/showthread.php

It has gotten replies from all the usual AoC suspects -Protus, Vepgenus, Lestiduz and most of the other sheep.

BTW I got a good laugh from your article, and it was very well-written. Well done!

 

Thanks for that link, I'll take a look.

Should be fun! :)

 

Thanks for the mainly positive feedback everyone, makes a hobby blogger like myself happy that he could entertain. ;)

  tapeworm00

Apprentice Member

Joined: 3/14/07
Posts: 562

9/03/08 12:28:51 PM#38

Haha nicely done.

  Sweede

Apprentice Member

Joined: 5/01/04
Posts: 160

9/03/08 2:27:14 PM#39

Well you can hate the game all you like i enjoy myself and while the chat might be rather silent it sure beats the immature kid trash talk in wow.

I remember someone trashing dungeons in AoC but the ones around tortage has been rather cool so far, well less so at heroic solo

I guess Funcom made the misstake of misjudging peoples leveling pace and therefore the end game is lacking, not the first time that has happened, anyone remember plane of time in the planes of power expansion for everquest? could not even access it for a long time after release.

bkmvl Xfire Miniprofile
  Daedren

Novice Member

Joined: 6/08/07
Posts: 11

 
9/04/08 4:11:42 AM#40
Originally posted by Arington

Nice job of writing and kind of funny; however, you were way off the mark on alot of what was written. Having over 400,000 players does not make an MMORPG dead. Even if it was only 200,000 it would still be considered successful.

You might be correct if we're talking about an indy or lower budget game. AoC took over 70M USD to produce, from latest reports.

A big budget game like this needs a certain amount of subscribers in the first few months to cover production costs. The evidence against AoC having already covered this is more negative, as the company stock has dropped significantly.

It will be interesting to see a more accurate subscriber report in September/October. Christmas time reports should exclude all "3-6 month subscribers" that cancelled their accounts and went back to WoTLK or WAR.

My estimate is that by the time Noel comes around, the Age of Conan subscriber base will not be over 100K subs.

In any case, as Funcom is a somewhat stable company (I think) - the game should fall in line with Vanguard and Tabula Rasa next year.

3 Pages « 1 2 3 » Search