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Antaran
Apprentice Member
Joined: 6/16/07
The only thing required for the triumph of evil is for good men to do nothing. |
9/04/08 9:56:41 AM#21
Originally posted by severius
I am hoping that cryptic does something along the lines of mythic, in that they pretty much ignore the forums in general. The official forums for Star Trek Online are some of the worst I have come across since leaving WoW, SWG, and AoC. People whining about how federation vessels should get cloaking devices because it would give an unfair advantage to klingons, how the idea of a klingon vs federation war is inconceivable, blah blah blah blah blah. I seriously believe that developers should take the approach of: "This is the game we are making whether you like it or not is entirely up to you. We hope you will like it, it's definately something that we all want to play."
well said.. i agree 100% there. Companies should stick to the ideas they have for a game and ignore the childish banter and whines of "but i want to be this but i can't unless i chose that" and "Complex?? are you serious? your gonna fail if you make a complex system like that" ignore comments in forums such as this, stick to your guns.. Take Age of Conan's launch under advisement, they had great plans at the beginning but caved in to the beta players (due to majority of beta players being PvP/Raid/WoW fans), and it's usually the same people over and over again that are chosen to do beta tests as they have the past experience from it, back to AoC though, Great ideas and plans at the start, dropped in favour of simplifying things for the beta testers, now the game has lost a lot of it's players already because nothing first mentioned is actually in it. My advice to Cryptic is this.. when you do the beta test, choose from actual star trek fans and people mature enough to try YOUR game out without wanting it changed for the sake of simplicity. one of 2 things will happen.. 1. you'll make an outstanding game that everyone enjoys playing. 2. you'll change your ideas and simplify things which will lose you the trekkies and the people like what the Original poster was mentioning.. Those of us that have the means to pay REGULARLY for the game are those that will likely stick the game out and assist with feedback rather than the youth that will want you to change this and that and then leave for the "next big thing" |
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9/04/08 10:04:01 AM#22
I agree mostly with the op on alot of points except: There are some teens who are Star Trek fans so i wouldnt classify them in a semi negative way. I totally agree that the game needs to be kept as Star Trekkie as possible. Not catered to a bunch of ppl who know little about the ST universe and to make money. Played : WOW, LOTRO, COH/COV, EQ2, SWG, and WAR. |
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9/04/08 1:44:42 PM#23
I think alot of Companies that try MMO's don't understand that there is a huge difference in making a game like GTA and a game like SWG. When SWG came it out it was all sandbox and a brand new style to gaming. Not anymore SOE forgot they had something good to work with and went back to making the GTA style game. Anyhow hoping Cryptic understands that the sandbox game is made for adults while the ADHD Kiddies would play their other games taht they release for the PS3/XBox/Wii/PC that would hold their attention for a couple of hours. Put enough working content into a vastly huge play area and you will have us adults paying for years to play. We have enough Youth, How about a Fountain of Intelligence? |
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9/04/08 2:07:32 PM#24
Originally posted by Faxxer
Your opinions reek of poor generilizations. I am 21 years old and I would like a STO that is immersive and lets me live a second life in the Star Trek universe. I wanna find my place in the univeres and then build my character up through the years. But I would also like a fast paced ground combat system and more importantly a fast paced space combat system that gets my heart beating. I was 18 when I started to play SWG I gave the old combat system a try and hated it, gave the new combat system a try hated it. I found love in crafting and crafted for the rest of the time I was there. And a great amount of time that was I played for atleast 2 1/2 years, thats hudnreds of dollars quite a long term investment for someone under the age of 30. You might call me the exception to the rule but I find that life is full of exceptions and therefore try and base my opinions on logic, evidence, and thought processes instead of grossly lumping people of a simmilar age group together just because my brain cant come up with a more substantial thought. "What is it that the gamers want from these games and why is it not given to them? We were playing these games ourselves, that's why we know it was not being done. So we moved in the opposite direction. We thought about what the users wanted, what we wanted, and why it wasn't happening and how it could happen." - Tasos Flambouras |
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Faxxer
Novice Member
Joined: 11/19/05
Star Wars Galaxies, R.I.P. NGE was your final death blow. |
AsiaK, I already said I wasn't meaning a specific age so much as an immature one. But.. To clarify, if cryptic wants the 12 yr old crowd for this game then us 30+ yr olds will likely find the game too simplistic to stick with, if buy at all. But, my generalization was not based in blind guesswork, fact is the average gamer is 30 yrs old today. That's the fact. Star trek is a 40 yr old IP. The ppl that loved TNG are now no younger than 20 yrs old. So I say making a game for TEENS is not logical. LOL TARGET Demographic should be the age i mentioned above, not the young. YES, you also are an exception. There are plenty of them thanx to the fact that they are the kids of the above mentioned aged players lol. SWG crafting was killed with the NGE. I played the game for over 2 yrs myself, I know how wonderful a REAL sandbox can be. Look, I won't lie here.... I WANT STO to be the greatest game ever made. I have an idea of what I think it should look and feel like. of course it's different than every other person on here. But i BET my idea of what it should look like fits more 30+ yr olds than of 12-16 yr olds. But I got the credit cards in my wallet, so I'm telling Cryptic if they want OUR money to put up or shut up lol.
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9/06/08 3:02:58 PM#26
Mrhm, I am one of 30-somethings around and this is for now the only future MMO that holds interest for me. I hope it will be a great game but I will settle with decent, it is Star Trek after all. That being said I am in no mood to buy any piece of junk just because it has ST logo printed on its surface. I am a lifer at LOTRO and that game suits me fine for my fantasy itch, I am not claiming it is the greatest thign after the sliced bread but it does work for me. After WoW and GW I am trully done with fantasy themed MMO's and unles something blows me off my feet (I doubt Warhammer has capacity to do that) I am completely done with fantasy save LOTRO. (Very well, I might get tempted to try VG free trial out of pure curiosity since I had a misfortune of seeing the product at the launch.) That leaves me, of course, with the desire to play SF themed MMO. However I am too old and too indifferent to care about any SF IP save Star Trek and Star Wars. Star Wars went into rather unfortunate decline after poor developers decisions. That pretty much leaves just Star Trek so here's hoping for the best! |
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9/06/08 5:12:43 PM#27
Originally posted by TheAesthete
I dunno. . . my playstyle tends to be one week hardcore, one month casual, one week hardcore, etc. The idea of being someone else's ensign instead of my own captain would never work for me. I recognize you stressed the word "option," but still. You want them to address your demands, but please recognize the demands of making a marketable game. There's a compromise in here, and in that compromise you might actually find a fun product. Personally, I'd rather pilot a shuttle craft than man your engineering station, and not only would most players agree, but a game that's one player = one ship is a lot easier/ cheaper to code. Also, I'm the exact same age as you, OP, and it seems most of the people posting here are in the same general range. Since the STO forum has been reopened on this site, I've seen very little of what you might call maturity. If they are going to make the game like you describe where it's just one person to a shuttlecraft or something why even bother making it Star Trek? Trek is about big ships and the crews that live on them. |
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9/06/08 5:36:23 PM#28
Originally posted by Faxxer
And this forty year old wants a game worth playing... before I'm eligible for social security. |
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9/06/08 5:40:34 PM#29
So 20-30 years olds are considered teens without steady income? Well excuse me if my $90,000/ Year Senior Network Engineer position is not steady enough for you. |
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9/06/08 5:43:00 PM#30
Originally posted by Faxxer
Yes, because no-one under the age of 30 has credit cards or jobs. |
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Faxxer
Novice Member
Joined: 11/19/05
Star Wars Galaxies, R.I.P. NGE was your final death blow. |
Both of u are missing the point and being ANAL about it. The retort is rediculous and you know I'm not saying what you suggest.
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9/06/08 8:21:41 PM#32
Originally posted by Faxxer
-shrug- "u" is not a word by the way. Have fun there, "old man". |
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Faxxer
Novice Member
Joined: 11/19/05
Star Wars Galaxies, R.I.P. NGE was your final death blow. |
Guess I was right then. |
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9/06/08 8:25:34 PM#34
Originally posted by severius
I am hoping that cryptic does something along the lines of mythic, in that they pretty much ignore the forums in general. The official forums for Star Trek Online are some of the worst I have come across since leaving WoW, SWG, and AoC. People whining about how federation vessels should get cloaking devices because it would give an unfair advantage to klingons, how the idea of a klingon vs federation war is inconceivable, blah blah blah blah blah. I seriously believe that developers should take the approach of: "This is the game we are making whether you like it or not is entirely up to you. We hope you will like it, it's definately something that we all want to play." I totally agree with you man:) Time for game companies to make the games and either you like em,or not. Had this been SOE doing this for SWG we would still have out pre-cu game today and who knows ,they may have added all kinds of cool and awesome content by now. If only they had not went with forums:( |
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Antaran
Apprentice Member
Joined: 6/16/07
The only thing required for the triumph of evil is for good men to do nothing. |
9/06/08 8:30:50 PM#35
I may be wrong but.... if i'm right your trying to say that the game NEEDS immersion, gameplay, economy, thinking before rushing into something and generally the "kind" of play that SWG had Pre-NGE... NOT for the devs to listen to whiners and people who want another WoW/Vanguard/NGE SWG/etc just in space.. the devs need to stick to what they've informed us about (i'm going by what was said in the webcast personally) and not change the entire game to suit the type of people with the attention span of a goldfish who will be playing <insert next big game slated for release> after spending mere minutes to days in STO. The devs should listen to those that will want to stay for years to come and end up paying their wages/bills. People who whine and moan have a tendency to get a game changed to what they want it to be like and then leave for a new release or go back to what they played before because it's how they want an MMO to be..
Long Term players = Wages and Bills paid for Short term players = Whiners who complain so much in such numbers that a game gets changed only to have them leave anyway along with the players who wanted to spend years in the game but got shafted due to the changes, therfore no real income, so why bother to listen to those what complain and whine and change/make something aimed for them or due to their whines. |
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9/08/08 10:24:01 PM#36
Originally posted by Antaran
well said.. i agree 100% there. Companies should stick to the ideas they have for a game and ignore the childish banter and whines of "but i want to be this but i can't unless i chose that" and "Complex?? are you serious? your gonna fail if you make a complex system like that" ignore comments in forums such as this, stick to your guns.. Take Age of Conan's launch under advisement, they had great plans at the beginning but caved in to the beta players (due to majority of beta players being PvP/Raid/WoW fans), and it's usually the same people over and over again that are chosen to do beta tests as they have the past experience from it, back to AoC though, Great ideas and plans at the start, dropped in favour of simplifying things for the beta testers, now the game has lost a lot of it's players already because nothing first mentioned is actually in it. My advice to Cryptic is this.. when you do the beta test, choose from actual star trek fans and people mature enough to try YOUR game out without wanting it changed for the sake of simplicity. one of 2 things will happen.. 1. you'll make an outstanding game that everyone enjoys playing. 2. you'll change your ideas and simplify things which will lose you the trekkies and the people like what the Original poster was mentioning.. Those of us that have the means to pay REGULARLY for the game are those that will likely stick the game out and assist with feedback rather than the youth that will want you to change this and that and then leave for the "next big thing"
Age of Conan failed because those guys don't know what they are doing or what they want to do nothing more nothing less. I agree sometimes these people who call themselves Trekkies are a bit on the demanding side. I myself posted a comment once about how it isn't really possible to create an mmo for "Trekkies" since that is really not a large group and not even all real Trekkies play video games let alone mmo's but I'll be the first to say I'm not against all of the ideas I here from them. |
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Antaran
Apprentice Member
Joined: 6/16/07
The only thing required for the triumph of evil is for good men to do nothing. |
9/09/08 4:52:12 AM#37
Originally posted by jaxsundane
well said.. i agree 100% there. Companies should stick to the ideas they have for a game and ignore the childish banter and whines of "but i want to be this but i can't unless i chose that" and "Complex?? are you serious? your gonna fail if you make a complex system like that" ignore comments in forums such as this, stick to your guns.. Take Age of Conan's launch under advisement, they had great plans at the beginning but caved in to the beta players (due to majority of beta players being PvP/Raid/WoW fans), and it's usually the same people over and over again that are chosen to do beta tests as they have the past experience from it, back to AoC though, Great ideas and plans at the start, dropped in favour of simplifying things for the beta testers, now the game has lost a lot of it's players already because nothing first mentioned is actually in it. My advice to Cryptic is this.. when you do the beta test, choose from actual star trek fans and people mature enough to try YOUR game out without wanting it changed for the sake of simplicity. one of 2 things will happen.. 1. you'll make an outstanding game that everyone enjoys playing. 2. you'll change your ideas and simplify things which will lose you the trekkies and the people like what the Original poster was mentioning.. Those of us that have the means to pay REGULARLY for the game are those that will likely stick the game out and assist with feedback rather than the youth that will want you to change this and that and then leave for the "next big thing"
Age of Conan failed because those guys don't know what they are doing or what they want to do nothing more nothing less. I agree sometimes these people who call themselves Trekkies are a bit on the demanding side. I myself posted a comment once about how it isn't really possible to create an mmo for "Trekkies" since that is really not a large group and not even all real Trekkies play video games let alone mmo's but I'll be the first to say I'm not against all of the ideas I here from them.
The phrase i underlined has got me confused, are you saying that Trekkie's are only a small group? as in there isn't many Trek fans? if this is the case then your mistaken m8.. Trek still grows to this day, if it wasn't so popular there wouldn't continue to make games, films and other stuff. Quote from Star Trek Wiki "Star Trek is an American science fiction entertainment series and media franchise. The Star Trek fictional universe created by Gene Roddenberry is the setting of six television series including the original 1966 Star Trek, in addition to ten feature films (with an eleventh in post-production), dozens of computer and video games, hundreds of novels and fan stories, several fan-created video productions, as well as a themed attraction in Las Vegas. The original TV series alone has created a cult phenomenon and has spawned many pop culture references." endquote The Star Trek franchise has been going from 1966 to present day and is still going strong, this wouldn't be the case if it didn't have a huge following. It reasonable to surmise that out of the millions of Trekkies all over the world, that a majority of them play computer games also, so your statement about "not even all real trekkies play video games let alone mmo's" is also something i think you've said before thinking. Don't get me wrong i aint flaming you or wanting to start an argument, i'm merely replying to your "assumptions" and providing some logical thoughts. |
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Karahandras
Advanced Member
Joined: 8/11/08
All it takes for evil to succeed is for the good to stand by and do nothing |
9/13/08 12:33:31 PM#38
i think u may have misunderstood, Trekkies are the ones that build plywood versions of star trek ships in their homes, general star trek fans are called trekkers. Trekkies are the minority, trekkers the majority. |
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9/17/08 8:55:54 AM#39
Originally posted by Kaiserjager
There is always Smith & Tinker, Mabye they will make a Battletech/Mechwarrior MMO, Or Shadowrun. And we all know Smith & Tinker will cater to us Complex people |
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arkady09
Apprentice Member
Joined: 8/16/08
The clearest way into the universe is through a forest wilderness. -- John Muir |
9/19/08 5:53:38 PM#40
42 years old here and agree with the OP. I have posted elsewhere that I saw a guy's signature that had a quote from the STO devs saying something like, "We didn't make STO for Trekkies." What a moron that guy must be. You are so right, OP, they can go for the quick cash, like Age of Conan did, but where did that get Funcom? Out of business in 6 more months, probably. Or you can cater to the true, loyal fanbase with more complex hopes and longer term vision.
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