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I've looked through the list of MMOs and nothing really grabs my attention. I've narrowed my choices down to picking up WAR and starting over or returning to WoW after WotLK comes out. Every review that I've read has described WAR as WoW "with grit." I don't give a crap about the art direction of either game, so that's not a selling point for me. I don't like what BC did to WoW but I do like some of the things that I'm hearing about WotLK... like a lot more of their excellent 5 man dungeons, 10 man raids for all raid content (minus gear), and the first new BG since the floater that is EotS. All I hear about in WAR is PQs and RvR. RvR is PvP, plain and simple. That's all I did in WoW before I finally quit... grind BGs for fun and run arena games for gear (with an occasional end-game raid done out of pity for friends who couldn't fill their raids because the regulars were burnt out and stopped showing up). As much as I like PvP, I don't play MMOs for PvP. I'd much rather playa FPS to get my PvP fix and spend my MMO time PvEing (which is odd because I did so much PvP and so little PvE in WoW for my last few months... maybe that's why I burned out on WoW?) Long story short, PvP is fun but gets old when there's nothing else to do. So that leaves PQs, grinding world mobs (which I hate doing), or running PvE instances/campaigns that I'm not even sure exist. If they do I've not hear anything about them. PQs sound like a great idea and I'm sure that they'll be a lot of fun for the first few dozen attempts before people start feeling like they are playing Groundhog Day and realm population imbalances force the losing side to abandon all non-instanced activities. I don't want to go back to WoW. WoW has such a terrible community, official worldofwarcraft.com board mods included (haha Tseric). Blizzard is arrogant and I don't feel like they deserve my money after what they did to WoW with BC. (There's only so much spoon fed PvE content you can take before you regurgitate.) But I do have to admit that I did enjoy the BC 5 man (heroic) dungeons as well as Kara (ZA can blow me) despite how BC ruined progressive raid content (<3 BWL) and eventually led to the retardation known as E-Sportz. I'm still undecided. I have a few months to make up my mind and when I do it will be based on what the games are, not on what might happen or how the games might end up. I won't be preordering either. |
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gillvane1
Novice Member
Joined: 3/15/05
Google "MMORPGMaker" if you want to make your own MMORPG. |
8/27/08 2:11:37 PM#22
WoW is like Razamatazz bada bing! but WAR is like Shamalama ding dong!
WoW can really skip doodley doo doo, but WAR can bop bop a loo bop.
Know what I mean? |
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8/27/08 2:14:44 PM#23
Originally posted by OldManFunk Don't be afraid to ask questions, because if you say "RvR is PvP, plain and simple", I seriously doubt how you can judge WAR in any state when you think RvR is just PvP. |
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8/27/08 3:37:19 PM#24
As far as population concerns go, the devs have stated (i believe in a video somewhere) that there will be population control on the servers. Does this mean things will be exactly even? probably not. However, from what i heard there will be reserved slots for Order and Destruction players. Meaning that only a specific number of players can play for a faction on any given server. Once one faction reaches their limit, or goes too far ahead of the other, new players would not be able to create toons for that faction. Only for the underpopulated faction until said population becomes a little more even again. Don't know if that's exactly how it works out, but that's what i took away from it. |
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8/27/08 3:42:33 PM#25
Saying you can't compare these two games is like saying EverQuest two and Lord of the Rings can't be compared! but they can be... you can compare apples and oranges, and if you think we should "cut Mythic some slack" on this game because its a fresh release and we shouldn't expect it to compete against WoW, well then they should just not make a game. This game HAS to win in a comparison against WoW, why? If it doesn't it won't get players from WoW, which means of the Gaint pie chart that is MMO players they will be hurting for a slice. So stop trying to say we shouldn't compare them, we should, and we should like to do so, its our obligation as consumers.
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8/27/08 3:45:10 PM#26
Originally posted by Raztor
When WoW came out EQ and UO had been out for about 6 years or so with a few thousands expansions (lol EQ) and it was better than either of them. So why is it too hard to ask a new game to be better than WoW after 3.5 years, they have released 1 expansion and that's it.
As a Blizzard dev said, there will be a game that will take a lot of subs from WoW one day, however that game will have to be much better than WoW to get people to switch.
I agree with him, you can't expect people to leave WoW for an inferior product, not in big numbers anyway. Competition need to aim high (think vanguard but without a crackhead developing it) with plenty of new/developed ideas and excecution.
Because expansions are what ruin MMORPGs. I have never seen a MMORPG become better because of an expansion. They have ALL become worst. WoW hasn't had enough time to ruin the game yet, they are working on it though. For me Burning Crusade ruined WoW already. It is easy to beat games that have had tons of expansion pacs because they are now garbage. |
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8/27/08 4:03:49 PM#27
Originally posted by deckatre
Do me a favor? Make a chart and list the features of WoW in one column then compare them to the following games: PreCU SWG, EvE, UO, AoC, WAR, EQ2, and AC. Then ask yourself if being a teen or game population/popularity has anything to do with what you see? |
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8/27/08 4:08:29 PM#28
Originally posted by Jerid13
We should definitely compare WAR and WoW... in just one category. Which one is more fun to play? I could care less about every other comparison, I just want to know when I am playing my game (yes, game) of choice, I'm having fun. Oh yeah. WAR wins that one hands down. ;)
Edit: typo |
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8/27/08 4:08:35 PM#29
Originally posted by Delondial
must be new and interesting, because all i see are fanboys trying to compare the two, and one thing they don't realize is the fact that OP is talking about, or else they wouldn't post. maybe this will hold off the trolls for about an hour. so keep it bumped :) |
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8/27/08 4:18:06 PM#30
Originally posted by OldManFunk
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8/27/08 4:25:49 PM#31
Originally posted by qombi
I can think of one that got better with its expansion: Star Wars Galaxies. It brought back the Star Wars feel that had been lost to hologrinding and the fact I couldn't go anywhere without a lightsaber popping up. With Jump to Lightspeed, I could enjoy a Star Wars MMO that let me really FEEL like I was actually in the Star Wars universe. And a few people I know who have played Final Fantasy since it opened have said their expansions have been good. Added to the game without destroying what the original offered. |
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8/27/08 5:36:36 PM#32
Originally posted by Keeper2000 Great question. It failed for many reasons but the main, imo, was becasue Mythic started to walk the WoW path, instead of the WAR path. DAoC was fully RvR oriented at first, like WAR. But then they started adding content. And the content wasnt RvR one... was PvE one. Suddenly, people had to raid for hours and hours to get MLs, Artis, better gear. Then they added more PvE content: crafting. So people templated themselves (making gear more and more important). All this is the WoW path: PvE path. They learned from their mistakes, it seems. I hope the future content they add keep improving RvR more than PvE. I hope they dont follow the WoW's path (a terrible game, raidfest, grindfest, gear oriented and without real PvP).
Your wrong. Alot people quit DAOC well before they added alot PVE content because of lack of PVE content. Artifacts were added in third expnasions and alot people had already quit before then. Facts is majority of players like PVE as much or better than RVR. People tend get tired of doing same think over and over no matter how fun RVR is people want good PVE to fall back on for change of pace. Reason DAOC isn't doing great is the PVE aspect of the game wasn't that great to begin with and basically once a game loses a great many players its hard to get those players toc ome back and harder to get new players cause the hype is on other games. You better hope the put as much focus on PVE as they on RVR in future major updates because alot players want good PVE to do along with RVR to keep players interested. WAR is suppose be a mix of RVR and PVE and its a good idea to have alot to do in both types of gameplay cause doing just one all the time tends to get boring fast.
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