Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,079
Members:1,593,161  Online:0
Guests:0  Posts:4,846,402
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Darkfall

Darkfall 

General Discussion  » Darkfall will do with 20-30 what Blizzard does with 135

6 Pages « 1 2 3 4 5 6 » Search
112 posts found
  BlackWatch

Apprentice Member

Joined: 11/01/06
Posts: 909

Playing: WoW... again.

8/26/08 4:48:14 PM#81
Originally posted by GMny

VideoGamer.com: Fans say a StarCraft MMO would be great, but they don't see your side of things do they?

 FP: The World of Warcraft team is 135 people. The StarCraft 2 team is 40 people.

 

Have you ever taken a look at the feature set of Darkfall??  It's much greater than what WoW is.. and yet somehow Aventurine is going to out do with 20-30 amateurs what it takes 135 professionals to accomplish backed by one of the biggest dev studios in the world. lol

c'mon now


 

I can't look at what isn't available to be viewed. 

 

  denshing

Apprentice Member

Joined: 5/07/07
Posts: 1643

SWG Publish 4 Jedi:Flurry: TKM unlock

8/26/08 5:04:48 PM#82
Originally posted by Salvatoris

That might be the problem with Darkfall.  How long has this piece of vaporware been in production?  Most of a decade??  This game will either never come out, or already be obsolete and irrelevant when it does.  Really, it only takes a handful of dudes to efficiently "develop" a game that is never coming out anyway.

 

Well if you thought for 1 second about the actual size of the world, and how much content they are putting in for it to pack it, And the fact that between 2000 and 2008, Has had the BIGGEST boom in graphical improvement, so they had to upgrade there engine time and time again. Also, oh yeah the size? 12 hours from one coast to the other on the fastest mount! on foot it would be a little more than a day. And that is just 1 sector of the would as it is much more than a straight line, they had to fill all of this with as much quality content as possible, This is one hell of an achievement if they get it together along with the features promised. I am no fanboi "yet" but you gotta respect the guys behind this project, they went in with virtually 0 experience and they learned the ropes as they went, and now they can be considered experienced game developes with this 8 years. Also it is looking really good now, so it is a possibility it will see the light of beta this year. Seeing how they are currently in a private closed beta right now fyi.

  User Deleted
8/26/08 5:16:45 PM#83
Originally posted by denshing
Originally posted by Salvatoris

That might be the problem with Darkfall.  How long has this piece of vaporware been in production?  Most of a decade??  This game will either never come out, or already be obsolete and irrelevant when it does.  Really, it only takes a handful of dudes to efficiently "develop" a game that is never coming out anyway.

 

Well if you thought for 1 second about the actual size of the world, and how much content they are putting in for it to pack it, And the fact that between 2000 and 2008, Has had the BIGGEST boom in graphical improvement, so they had to upgrade there engine time and time again. Also, oh yeah the size? 12 hours from one coast to the other on the fastest mount! on foot it would be a little more than a day. And that is just 1 sector of the would as it is much more than a straight line, they had to fill all of this with as much quality content as possible, This is one hell of an achievement if they get it together along with the features promised. I am no fanboi "yet" but you gotta respect the guys behind this project, they went in with virtually 0 experience and they learned the ropes as they went, and now they can be considered experienced game developes with this 8 years. Also it is looking really good now, so it is a possibility it will see the light of beta this year. Seeing how they are currently in a private closed beta right now fyi.


 

Until they come out with a game, I haven't seen them learn anything other than 40+ ways to spin, misdirect, and lie. And some old screenshots and old videos don't make it any closer to beta this year, in fact I'd say it puts them far from doing that. And who says they're in a private closed beta? Oh, that's right: Tasos. Real dependable source there.

  downtoearth

Novice Member

Joined: 2/26/08
Posts: 3704

8/26/08 5:50:48 PM#84
Originally posted by WisebutCruel
Originally posted by denshing
Originally posted by Salvatoris

That might be the problem with Darkfall.  How long has this piece of vaporware been in production?  Most of a decade??  This game will either never come out, or already be obsolete and irrelevant when it does.  Really, it only takes a handful of dudes to efficiently "develop" a game that is never coming out anyway.

 

Well if you thought for 1 second about the actual size of the world, and how much content they are putting in for it to pack it, And the fact that between 2000 and 2008, Has had the BIGGEST boom in graphical improvement, so they had to upgrade there engine time and time again. Also, oh yeah the size? 12 hours from one coast to the other on the fastest mount! on foot it would be a little more than a day. And that is just 1 sector of the would as it is much more than a straight line, they had to fill all of this with as much quality content as possible, This is one hell of an achievement if they get it together along with the features promised. I am no fanboi "yet" but you gotta respect the guys behind this project, they went in with virtually 0 experience and they learned the ropes as they went, and now they can be considered experienced game developes with this 8 years. Also it is looking really good now, so it is a possibility it will see the light of beta this year. Seeing how they are currently in a private closed beta right now fyi.


 

Until they come out with a game, I haven't seen them learn anything other than 40+ ways to spin, misdirect, and lie. And some old screenshots and old videos don't make it any closer to beta this year, in fact I'd say it puts them far from doing that. And who says they're in a private closed beta? Oh, that's right: Tasos. Real dependable source there.


 

more so than you man you guys are going to regret what your saying lol

  SignusM

Apprentice Member

Joined: 5/07/06
Posts: 2279

8/26/08 8:50:40 PM#85
Originally posted by Salvatoris
Originally posted by SignusM
Originally posted by Salvatoris

That might be the problem with Darkfall.  How long has this piece of vaporware been in production?  Most of a decade??  This game will either never come out, or already be obsolete and irrelevant when it does.  Really, it only takes a handful of dudes to efficiently "develop" a game that is never coming out anyway.

 

5 years. Development for 5 years.  And, as backed up by research and Dark Age of Camelot as a shining example, 30-40 devs is the ideal number for a development studio. WoW has how many? And what have they done? Almost nothing, almost no change to the original game.

Dark Age of Camelot had one of the best engines, with so many little things (and big things) that games TODAY don't even have. I took DAoC for granted when I played it, and now with most MMOs today, there are so many features severaly lacking that I assumed was in every other MMO. They did so much more with DAoC than most MMO companies do with much larger teams.

Now try and tell me that Darkfall cannot possibly do what its promising. Its not doing too much new. Most of the things it has existed as features in 1998, just no one has done it again since then.

IF (and it's a big if) darkfall ever comes out, it will flounder and "fail".  The graphics suck, and while a lot of people will say graphics don't matter... those people appear to be in the minority.  There is no way a game that looks this bad will succeed in todays market, even if they manage to deliver every feature they have promised.
 

The graphics on Darkfall, for what the physics system can do, are pretty damn amazing.

http://www.darkfallonline.com/gallery/visuals/location_06

http://www.darkfallonline.com/gallery/visuals/17_G

Better than WoW's by a looong shot, and 9 million play WoW. And this game was never intended to be a big success, else it would be full of WoW features and the same simple mechanics that are always used. This game hopes to bring back GOOD MMOs, like UO, not WoW. Its a niche game and will do fine in those regards.

P.S.  I played DAOC, and I think your fond memories of the game are just letting you see the game through rose colored glassed.  Grinding 50 levels alone in instanced caves wearing gear that doesn't change in appearance for 35 levels isn't all it's cracked up to be. :/

You must have joined very late in the game, instances weren't added for many many years. One of the biggest mistakes made for Camelot was inclusion of a /level 20 command which basically killed every newbie zone, which killed newbs from joining the game. Before /level and instances there was plenty of grouping and there has always been great armor variety in the classic world. Regardless, that doesn't have anything to do with the engine.

 

  jy88902

Apprentice Member

Joined: 5/06/08
Posts: 307

8/26/08 9:05:06 PM#86
Originally posted by denshing
Originally posted by Salvatoris

That might be the problem with Darkfall.  How long has this piece of vaporware been in production?  Most of a decade??  This game will either never come out, or already be obsolete and irrelevant when it does.  Really, it only takes a handful of dudes to efficiently "develop" a game that is never coming out anyway.

 

Well if you thought for 1 second about the actual size of the world, and how much content they are putting in for it to pack it, And the fact that between 2000 and 2008, Has had the BIGGEST boom in graphical improvement, so they had to upgrade there engine time and time again. Also, oh yeah the size? 12 hours from one coast to the other on the fastest mount! on foot it would be a little more than a day. And that is just 1 sector of the would as it is much more than a straight line, they had to fill all of this with as much quality content as possible, This is one hell of an achievement if they get it together along with the features promised. I am no fanboi "yet" but you gotta respect the guys behind this project, they went in with virtually 0 experience and they learned the ropes as they went, and now they can be considered experienced game developes with this 8 years. Also it is looking really good now, so it is a possibility it will see the light of beta this year. Seeing how they are currently in a private closed beta right now fyi.

You have to be smoking some powerful shit to believe amateur programmers that "learned the ropes as they went" can produce a quality mmo of the magnitude they are describing.
 

  User Deleted
8/26/08 9:30:52 PM#87
Originally posted by downtoearth
Originally posted by WisebutCruel
Originally posted by denshing
Originally posted by Salvatoris

That might be the problem with Darkfall.  How long has this piece of vaporware been in production?  Most of a decade??  This game will either never come out, or already be obsolete and irrelevant when it does.  Really, it only takes a handful of dudes to efficiently "develop" a game that is never coming out anyway.

 

Well if you thought for 1 second about the actual size of the world, and how much content they are putting in for it to pack it, And the fact that between 2000 and 2008, Has had the BIGGEST boom in graphical improvement, so they had to upgrade there engine time and time again. Also, oh yeah the size? 12 hours from one coast to the other on the fastest mount! on foot it would be a little more than a day. And that is just 1 sector of the would as it is much more than a straight line, they had to fill all of this with as much quality content as possible, This is one hell of an achievement if they get it together along with the features promised. I am no fanboi "yet" but you gotta respect the guys behind this project, they went in with virtually 0 experience and they learned the ropes as they went, and now they can be considered experienced game developes with this 8 years. Also it is looking really good now, so it is a possibility it will see the light of beta this year. Seeing how they are currently in a private closed beta right now fyi.


 

Until they come out with a game, I haven't seen them learn anything other than 40+ ways to spin, misdirect, and lie. And some old screenshots and old videos don't make it any closer to beta this year, in fact I'd say it puts them far from doing that. And who says they're in a private closed beta? Oh, that's right: Tasos. Real dependable source there.


 

more so than you man you guys are going to regret what your saying lol


 

More than likely the other way around, but why quibble over rationality?

  nathanpinard

Apprentice Member

Joined: 8/27/08
Posts: 147

8/27/08 1:37:17 AM#88

It's really absurb to compare a privately funded indie gaming company to a mainstream monster like Blizzard Entertainment.

This games budget is supposeldy around 27mil, while god knows how much WoW costs, and makes at the moment.

I personally applaud any gaming company that tries to break a new ground in MMO's. Even if they fail, I still applaud them. I thiink DF is on the right direction. For those of you that are saying "OMG THIS GAME IS LIKE YEARS OVERDUE" there shouldn't BE a duedate, that's what you missing.

Haven't you all forgotten what happens when a game is rushed? Haven't you all forgotten what happens when EA or SOE gets it's hands on an MMO? This company is pretty much free to add whatever they want, and if that means taking longer then so be it.

Also, graphics. The graphics in a game such as this, I never really expected mind blowing graphics. We all know what happens when 60%+ of the resources goes to graphics. They are concentrating on the most important part, and it's possible most of the graphics we see are placeholders.

Graphics actually take longer than just about any other element in the game. And usually the programmers want to start right away, so some light/cheap models and textures are made to get the ball rolling. Then they add things later on. I see this as being a possibility later on.

Also modelers are freaking hard to keep, even if you pay them. So buying the best modelers in the world for an obscene amount of money probably wasn't on their agenda.

Am I a fanboy? For indie gaming companies, yes. Mainly because I'm working with one, and I know how hard and frustrating it is to even get an MMO started, let alone have a gameplay video.

Based on how far they've gotten, this isn't vaporware to me. If it was, it would've ended years ago.

The question is what they have been doing with their time. if they've been concentrating on features and mechanics then it's a step in the right direction. If it had been graphics, well then no.

Also, it should be noted that creating your own engine adds a lot to the time of development. Blizzardard actually kind of had half their engine AND art just with Warcraft III already being completed. The WoW engine is a definite derivative off of WC3.

  Xris375

Apprentice Member

Joined: 6/26/07
Posts: 1031

8/27/08 3:42:24 AM#89
Originally posted by nathanpinard

It's really absurb to compare a privately funded indie gaming company to a mainstream monster like Blizzard Entertainment.

[Snip an excellent post]


 

I just wanted to add that making a skillbased sandbox game isn't as resource demanding as a levelbased themepark game where you need to make sure the quests(content), pvp and gameplay are fun and balanced from first to last level.

WoW vs EVE would be a perfect example of this.

---
And when we got more women on the team, it was like ‘No, no, no. We need puppies and horses in there.’ ”
John Smedley, SOE

  GMny

Novice Member

Joined: 9/02/07
Posts: 177

 
8/27/08 3:58:42 AM#90
Originally posted by Xris375
Originally posted by nathanpinard

It's really absurb to compare a privately funded indie gaming company to a mainstream monster like Blizzard Entertainment.

Why would it be absurd when the game they are trying to create is on the same level as WoW in regards to its touted features and content???  You're right though.. it is absurd.

Originally posted by Xris375

I just wanted to add that making a skillbased sandbox game isn't as resource demanding as a levelbased themepark game where you need to make sure the quests(content), pvp and gameplay are fun and balanced from first to last level.

 so I guess they lied when they said they have hundreds of dungeons , hundreds of quests , hundreds of skills and spells , craft anything in the game world?

And then you can throw in 10,000 players in one game world to top it all off.

Perhaps now you understand how their claims go beyond ridiculous. Because that IS exactly what they've claimed. And I am probably even missing some stuff.

  daarco

Apprentice Member

Joined: 12/19/06
Posts: 4493

I have Darkfall now!
Caution: Game May Cause Care Bears To Populate Forums
__________________

8/27/08 4:09:01 AM#91
Originally posted by GMny
Originally posted by Xris375
Originally posted by nathanpinard

It's really absurb to compare a privately funded indie gaming company to a mainstream monster like Blizzard Entertainment.

Why would it be absurd when the game they are trying to create is on the same level as WoW in regards to its touted features and content???  You're right though.. it is absurd.

Originally posted by Xris375

I just wanted to add that making a skillbased sandbox game isn't as resource demanding as a levelbased themepark game where you need to make sure the quests(content), pvp and gameplay are fun and balanced from first to last level.

 so I guess they lied when they said they have hundreds of dungeons , hundreds of quests , hundreds of skills and spells , craft anything in the game world?

And then you can throw in 10,000 players in one game world to top it all off.

Perhaps now you understand how their claims go beyond ridiculous. Because that IS exactly what they've claimed. And I am probably even missing some stuff.


 

Yeah! But again, WoW have almost nothing of features or content. And what does a dungeon or quest mean for you? I can almost say that it wont be the same thing in Darkfall as in WoW.

  GMny

Novice Member

Joined: 9/02/07
Posts: 177

 
8/27/08 4:11:34 AM#92
Originally posted by daarco
Originally posted by GMny
Originally posted by Xris375
Originally posted by nathanpinard

It's really absurb to compare a privately funded indie gaming company to a mainstream monster like Blizzard Entertainment.

Why would it be absurd when the game they are trying to create is on the same level as WoW in regards to its touted features and content???  You're right though.. it is absurd.

Originally posted by Xris375

I just wanted to add that making a skillbased sandbox game isn't as resource demanding as a levelbased themepark game where you need to make sure the quests(content), pvp and gameplay are fun and balanced from first to last level.

 so I guess they lied when they said they have hundreds of dungeons , hundreds of quests , hundreds of skills and spells , craft anything in the game world?

And then you can throw in 10,000 players in one game world to top it all off.

Perhaps now you understand how their claims go beyond ridiculous. Because that IS exactly what they've claimed. And I am probably even missing some stuff.

Yeah! But again, WoW have almost nothing of features or content.


 

lol right..  I don't think you even begin to grasp how much content WoW actually has.

It has the regular game + burning crusade... It has ridiculous amounts of content. Many many years worth.

  Xris375

Apprentice Member

Joined: 6/26/07
Posts: 1031

8/27/08 4:21:14 AM#93
Originally posted by GMny
Originally posted by Xris375

Why would it be absurd when the game they are trying to create is on the same level as WoW in regards to its touted features and content???  You're right though.. it is absurd.

IMO DF couldn't be more different that WoW. WOW is a levelbased themepark game. DF is featured to be a skllbased sandboxgame. Look up wow and compare it to EVE online and you will se the difference.

Originally posted by Xris375

I just wanted to add that making a skillbased sandbox game isn't as resource demanding as a levelbased themepark game where you need to make sure the quests(content), pvp and gameplay are fun and balanced from first to last level.

 so I guess they lied when they said they have hundreds of dungeons , hundreds of quests , hundreds of skills and spells , craft anything in the game world?

And then you can throw in 10,000 players in one game world to top it all off.

Perhaps now you understand how their claims go beyond ridiculous. Because that IS exactly what they've claimed. And I am probably even missing some stuff.

I don't know (and neither do you) but technical wise it's not impossible nor redicuolus to do. It will be some of the things I will put to the test in my free trial though.


 

---
And when we got more women on the team, it was like ‘No, no, no. We need puppies and horses in there.’ ”
John Smedley, SOE

  GMny

Novice Member

Joined: 9/02/07
Posts: 177

 
8/27/08 4:27:45 AM#94

do any of you sleep or what?

  Xris375

Apprentice Member

Joined: 6/26/07
Posts: 1031

8/27/08 4:55:37 AM#95
Originally posted by GMny

do any of you sleep or what?


 

I guess that is Troll for: "I just ran out of arguments and are just just to tired to agree" ?

And you should not be suprised that FANBOIS is an all-timezone guild.

---
And when we got more women on the team, it was like ‘No, no, no. We need puppies and horses in there.’ ”
John Smedley, SOE

  downtoearth

Novice Member

Joined: 2/26/08
Posts: 3704

8/27/08 5:36:55 AM#96
Originally posted by Xris375
Originally posted by GMny

do any of you sleep or what?


 

I guess that is Troll for: "I just ran out of arguments and are just just to tired to agree" ?

And you should not be suprised that FANBOIS is an all-timezone guild.


 

lol i didnt sleep much yesturday

  gotha

Advanced Member

Joined: 10/13/05
Posts: 936

8/27/08 7:24:15 AM#97

Plus another example to look at is is WWII online.  Has navel combat,  air combat,  and has a lot of physics type stuff darkfall wishes too implement in a fantasy setting.  Also has the insanely large map,  and giant server cluster.  Basically has a feature list equal too if not on some aspects exceeding darkfall.  Yet they managed to be successful,  despite a few messes.  Was a not a large team that made that game either.

  Aragon100

Novice Member

Joined: 2/06/08
Posts: 1687

8/27/08 7:57:30 AM#98
Originally posted by Xris375
Originally posted by GMny

do any of you sleep or what?


 

I guess that is Troll for: "I just ran out of arguments and are just just to tired to agree" ?

And you should not be suprised that FANBOIS is an all-timezone guild.


 

I play this website european time.

We in the Darkfall fanbois clan is here arround the clock though. You never know when the evil trolls arrives.

So basicly its a way to get prepared for Darkfall where youll need to have someone watch the clancity 24/7. =)

Aragon - Member of B@D guild

  Aragon100

Novice Member

Joined: 2/06/08
Posts: 1687

8/27/08 7:58:48 AM#99
Originally posted by gotha

Plus another example to look at is is WWII online.  Has navel combat,  air combat,  and has a lot of physics type stuff darkfall wishes too implement in a fantasy setting.  Also has the insanely large map,  and giant server cluster.  Basically has a feature list equal too if not on some aspects exceeding darkfall.  Yet they managed to be successful,  despite a few messes.  Was a not a large team that made that game either.


 

Exactly. Its a good example.

Aragon - Member of B@D guild

  daarco

Apprentice Member

Joined: 12/19/06
Posts: 4493

I have Darkfall now!
Caution: Game May Cause Care Bears To Populate Forums
__________________

8/27/08 8:12:42 AM#100
Originally posted by gotha

Plus another example to look at is is WWII online.  Has navel combat,  air combat,  and has a lot of physics type stuff darkfall wishes too implement in a fantasy setting.  Also has the insanely large map,  and giant server cluster.  Basically has a feature list equal too if not on some aspects exceeding darkfall.  Yet they managed to be successful,  despite a few messes.  Was a not a large team that made that game either.


 

 

No! its vaporware, no proof, the developers are liers, bad graphics and not enough "quests"!

Hmm, what does the trolls more whine about regarding those kind of MMOs??

/sarcasm

 

And WWII Online is a very good game to play : ) Very good exaple.

6 Pages « 1 2 3 4 5 6 » Search