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8/25/08 7:32:07 PM#61
OP has a point... if no one complains about bugs, they wont get fixed... but complaining about things the devs know about doesn't help either... like complaining about the GCD... if you know WHY it's happening (and we know why, decimals) then help the devs... if not... don't... but if you find something that realy needs to be fixed... yell... and yell loud and hard... but don't cry about leaving because of it... leave or stay but don't whine |
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8/25/08 7:55:38 PM#62
Originally posted by Kshahdoo
Funny enough, EQ (not EQ2) has a longer lasting record in terms of sustained subscribers and that it lasted that for close to 10 years. Blizzard has a long way to go to match that. Of course Blizzard's revenue is on a completely different planet, however many would argue that EQ was the first mile-stone for MMORPG's. Because of this, WoW took many idea's from EQ, hense WAR has taken a few idea's from WoW, being that WoW is the next big MMO mile-stone. In the end, the popularity of the game and the amount of subscribers speaks for it's success. Without a player-base, it's hard to keep the game alive. |
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8/25/08 8:11:16 PM#63
Originally posted by Zodan
Um dont know how you played but i was swordmaster my freind was runepreist and we were unstopable. |
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8/25/08 8:14:44 PM#64
Originally posted by PROdotes If you head over to warhammer alliance you will see a PW roundup post where they acknowladge many bugs and that they are fixing them some were created/ recreated with the last patch they put on soo in this case no screaming loud aint gonna get you shit... If you really wanted theses things fixed then you would have lodged bug report ingame. |
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8/25/08 8:19:30 PM#65
It's true, I made several bug report references that were responded via e-mail to me explaining that they were being taken into consideration and were being escalated. Even if they ignore them, they took the time to tell me they gave half a shit.
-- Games are never as fun as their hype. It's still doing the same things as 90% of the MMOs ever since EQ1 wrote the template for 3D MMOs. -- You can't ever be that newbie again. Not Warhammer, not WoW, not AoC, or any other MMO out there claiming originality. -- You, I, and many other people won't be satisfied until once again we can be immersed,as newbs once more, into a mysterious realm of which we know nothing. |
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8/25/08 8:44:06 PM#66
I'll admit you can zerg in WAR; but, due to collision dynamics, a group that works together will beat a zerg. On the Island of Bones (the first RvR area for the elves), I got into a warband with my swordmaster. There was 3 other swordmasters, 4 shadow warriors, and 2 archmages. One of the archmages told us to line up. the 4 swordmasters upfront, followed by the archmages, and the 4 shadow warriors covering the edges and rear of the unit. We had 10 people. We had a group of at least 15 destruction players. They attempted to zerg us... and got destroyed. Our archmages and shadow warriors launched ranged attacks as our enemies charged us. And then the zerg hit the wall of swordmasters. The archmages switched over to healing and the shadow warriors continued to pour on the damage as the swordmasters didn't allow the zerg to get to the healers because they couldn't run through us to get to the healers. We CRUSHED them. 15 to 10 odds and we beat them back with 1 shadow warrior hitting the ground. Zerging is going to happen, but against an organized group, they will lose. In AV, the fastest zerg won. The best organized and skilled win in RvR situations. Even you admit this. Organized should BEAT unorganized. That means skilled players win over the zerg. That's what PvP should be. Still, enjoy WoW... it only has had 3 years to get PvP right... and it still hasn't done it. |
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8/25/08 9:10:58 PM#67
All I know is I haven't had this much fun since the early days of DAoC, and not having much in the way of crowd control is paradise! You actually can fight instead of standing there mezzed! If you don't like RvR large scale battles than I would suggest you move along as PvP(singlerly or small group) is secondary on this type of game, although it sure seemed viable enough to satisfy me! I agree with others who can't understand why people complain about how a game doesn't meet his/hers expectations when the game never was about that type of game play. If a games design features don't match your desires just move along to one that does and let the crowd the game was made for play their game without trying to ruin their experiences with changing the game to meet your expectations!
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8/25/08 10:00:54 PM#68
Originally posted by routesman
This is a great example aginst people who just think its a zergfest. There were maybe 9-10 of us holding a keep aginst a group of 20+ desto players. We had 2 tanks sit on the stairs and our healers sit out of range and they could not kill the tanks becuase they couldn't get all there dps on them and could not pressure the healers. Hold on Snow Leopard, imma let you finish, but Windows had one of the best operating systems of all time. If the Powerball lottery was like Lotro, nobody would win for 2 years, and then everyone in Nebraska would win on the same day. AMD 4800 2.4ghz-3GB RAM 533mhz-EVGA 9500GT 512mb-320gb HD |
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8/25/08 10:08:33 PM#69
Originally posted by saturn1234
At last, one decent man with it's feet on the ground. Hello! War suck, it's niche game! |
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8/25/08 10:13:04 PM#70
Lol, not even a good troll, boo @ you. -- Games are never as fun as their hype. It's still doing the same things as 90% of the MMOs ever since EQ1 wrote the template for 3D MMOs. -- You can't ever be that newbie again. Not Warhammer, not WoW, not AoC, or any other MMO out there claiming originality. -- You, I, and many other people won't be satisfied until once again we can be immersed,as newbs once more, into a mysterious realm of which we know nothing. |
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8/25/08 10:14:39 PM#71
I'll be honest with you guys n girls... and i hate to say this as I dont play WoW anymore either. But. My friends work in blizzard, I have seen what they have done, and their expansion as far as pvp goes is good. Very good. I refuse to go back to WoW, but Blizzard is a monster, they create things that are .... i dont know how to describe it but quality and addictiveness rolled into one. Its a shame the never pushed WoW to where it could have been, but they are very very very smart and release the right things at the right time with the right features that has everyone moaning in a good way. They take too long to bring these features to us, i mean theres even player housing that was planned years ago. But, their talent is phenominal, if only they put it towards one product and did what no MMO has ever done before, with all the features everyone wants.... they can do it btw... i would be in heaven. I will still play WAR since i dont really want to touch my WoW toons anymore, but holy moley is their expansion good. Hate me all you want, but its the truth. Blizzard is the talent in the industry setting all the standards... when they do something, they plan it so that it happens when they want it to happen usually and it changes everything. WOTLK is no different. I hate myself for saying it but those that can still play WoW wont want to play WAR after this expansion.
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8/25/08 10:59:10 PM#72
I don't even see why WOW fanboys seem to be so worried about other games, Its not like WOW has a problem with subscribers. WOW is PVE game. PVP in WOW is such a small portion of the game. Combat may be different in WAR and WOW but base game is totally different. Talking about slow combat why don't you WOW fans talk about slow pathetic pace of WOWs main end game of Raiding. I suppose WOW people can't take slower combat but can take Raiding THE Same Zones over and Over for chance at a Piece of loot for weeks and months to get gear just to move to the next tier and raid it over and over just as long to move to next zone and repeat. The fact is majority of people play MMOs for PVE and loot. Hence as repetive as WOW raiding system is people do it cause getting loot is fun. WAR is PVP based game and not as much PVE and that is why its won't kill any game since majority of MMO fanbase like PVE and like loot. Its not the combat of WAR its plain and simple not enough PVE and loot that people don't like the most. I played DAOC ofr 3 years in row at launch and saw the player base drop fast because players went back to PVE based games with more loot. DAOC first expansion was PVE mainly but it came too late. No matter how fun RVR people like good PVE to fall back on and if WAR don't deliver on PVE front people will go back to PVE based games. Face it PVE is just as important as RVR to keep players playing. Some people are hardcore PVPers but most people prefer both PVE and PVP. |
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8/26/08 12:24:52 AM#73
I never had anything against WoW and played it for quite a bit, but WoW is not War or anything even remotely related. I don't understand why people want to compare the two games as its comparing oranges to Apples. I don't see this game stealing their core audiance of PvE players although those that like RvR might be tempted to give War a try. One other thing people seem to group together is PvP and RvR, if your doing that than you don't understand this game at all! PvP is mostly a pointless kill the other player for no good reason, where RvR is about supporting the realm. Sure there can be one on one PvP, but the games about the masses working together to further the goal of the realm. Mr elite isn't going to be that affective compared to groups working in unionisn. |
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8/26/08 1:41:35 AM#74
Originally posted by buegur
PVP is killing other players in general. RVR is a type of PVP with distinct sides. There are many forms of PVP like FFA etc. RVR is one of the main end games and thats why many talk of PVP is basically one side PVPing the other side but with a point to it. So grouping together PVP and RVR isn't really wrong when RVR is a type of PVP just with distinct sides. |
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8/26/08 2:39:54 AM#75
So you can't spam your abilities in WAR? And developers even gonna implement "queues" for abilities? And what will be the next? Macro all your abilities and bind them to one key to push it only like people do in many other games? |
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8/26/08 2:59:02 AM#76
Originally posted by Rabenwolf
I agree, blizzard does put out very polished products with really nifty features but just like you i cant get around to play anymore im just completely burnt from raiding since release up to TBC, but for 4 years I have played it has been ALOT of fun. I have had a go at WOTLK and it looks amazing but I know i will have alot of fun leveling then i will be sucked in into raiding again for another 1-2 years grinding through content (dont get me wrong i loved every bit) and i just cant let that happen it takes too much of my time, so i will play WAR instead.
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8/26/08 3:04:27 AM#77
Originally posted by Kshahdoo
By queues i think they mean what WoW does, what happens is there is a small time window between the cooldown about to finish and the cooldown has finished at which you can press the key and even tho the cooldown isnt finished it will put the skill on a queue activating it as soon as its ready instead of you having to wait for the cooldown on your hotbar (which is sometimes out of sync) to finish making the skill cast a bit "delayed" .
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8/26/08 3:15:39 AM#78
Ah, yes, ok. Thank you. |
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