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8/21/08 8:23:56 PM#121
Originally posted by UberKnot
IMO slower combat instead of twitched based gives a little more room for strategy. If someone can run up to you, spam 2 insta DDs and one cast to kill you, there isn't much thought to it or reaction besides soaking and praying you have the HP. That is just kinda dumb. I want longer epic battles where tides can turn from skill. Say one healer kiting, the other healing and switching off. Tanks peeling and dps taking out healers or casters before the tanks are taken out. It all just seems more fulfilling that pushing 1 2 3 dead. Again thats just me though. |
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8/21/08 8:25:13 PM#122
WAR >>>> WOW Lots of people are dying for something new to replace WOW and unless you've played DAoC before gear and ToA took a crap on RvR you don't know the potential fun of WAR. People keep bitching about easy mode and too much parity in the end game, but that's what made DAoC so awesome. Gear may give a slight edge, but it wasn't overpowered until artifacts. Anyone from oldschool DAoC should be cheering for WAR. I just hope they don't ruin it by making another gamekiller like ToA. MMOs Played: EQ 1&2, DAoC, SWG, Planetside, WoW, GW, CoX, DDO, EVE, Vanguard, TR |
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8/21/08 8:29:14 PM#123
<Old scholl DAoCer... I'm just glad (rumor maybe) that they're waiting some 2 years before an expansion. One downfall(yet still really good) thing Mythic has done is listen to the consumers. People will always cry for more and have that "grass is always greener" kinda mindset, I don't care who you are. The problem was they would cater to that minority (or majority) and wind up shooting themselves in the foot and later realizing, lose money, and have to "fix" it. |
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8/21/08 8:29:28 PM#124
Originally posted by Dreadlich
TOTALLY Agree.. ToA destroyed DOAC turning it into a greedy gear fest when before RVR was the most fun I'd ever had in a mmo. I was even a rare earth wizard and still had fun! |
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h00ligan182
Novice Member
Joined: 9/17/07
Loved: AO/old SWG |
8/21/08 8:30:15 PM#125
honestly, what is the fucking point of these threads? YOU are the only person who can decide the verdicT, dipshit. 50$ is a small enough sum of money to buy and try. if you have a computer that can run todays games, then you can afford another $50. you are always going to get two sides of the spectrum. how have you not realized this yet? |
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8/21/08 8:31:02 PM#126
<<Habitual AMG camper.... then came New Frontiers... |
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h00ligan182
Novice Member
Joined: 9/17/07
Loved: AO/old SWG |
8/21/08 8:31:14 PM#127
that was harsh. |
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8/21/08 8:32:01 PM#128
Originally posted by Dreadlich
Amen brother!! I agree totally. I was old old school DAOC and I am excited about WAR. DAOC's style of PVP is a lot different from a lot of more modern players consider to be PVP. I am not saying its good or bad its just a different style and one that I, and I know many others, prefer. |
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8/21/08 8:32:12 PM#129
Edit your post then... |
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8/21/08 11:01:55 PM#130
Originally posted by thekid1
By that logic. So you can do the same thing with Dark Age of Camelot take your WoW character and Gui and put it in DAoC you wouldn't have any problems playing the resulting game. Why play WoW when you can play DAoC.
WoW has a few more things then Dark Age of Camelot thats it. WAR has a few more things then WoW. Would the WAR character have the same or interesting story if I played WoW. Not even close. I would rather play WAR. I played 6 months of WoW and went back to CoH, I like the story behind the game. WoW just doesn't have the story that other games have. Even Conan has a better story then WoW.
To close its not even close to the same game. Can you ellaborate? The resources in WoW are free. |
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8/21/08 11:07:31 PM#131
Originally posted by grimfall Can you ellaborate? The resources in WoW are free. That damn AH has been ripping me off! Seriously though, time = money in WOW. Harvesting takes time, so either way you're gonna pay for those resources. MMOs Played: EQ 1&2, DAoC, SWG, Planetside, WoW, GW, CoX, DDO, EVE, Vanguard, TR |
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8/21/08 11:17:35 PM#132
Originally posted by Dreadlich This. ___________________ http://www.penny-arcade.com/comic/2006/12/13/ |
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8/21/08 11:48:00 PM#133
Originally posted by sabutai22
Like what? i play CB and with the exception of RvR all of it is the same exept dressed up in a different skin; PvP/RvR - Same. Quests - Same. Gear - Same. Levels - Same. Abilities - Same, even cool downs! The so called Masteries - Same, they even have 3 TABS like WoW has 3 per class! Geeez I could go on, but im afraid you may not understand the point im trying to make ... Then again, ill put it out for you and help you 'grow' abit more; Companies that get paid MILLIONS to produce a product should deliver more than a cookie-cut product. Not sure you may understand that, chances are you still drive the first car you purchased (if your even old enough) as progression may be out of your intel scope.
You come to the WAR forums, post nonsense, claim you have played the beta, claim that WAR has cloned WoW in many ways and still continue to evade questions that could possibly prove you wrong. You sabutai22 are completely and utterly full of
Now, on to the quoted post. PvP/RvR - Same. No, you are completely wrong. WoW in no way has Realm vs Realm combat (guessing your definition of realm versus realm conflict is Horde vs Alliance). Go play DAoC, you clearly have no idea what RvR is. Quests - Same. Congratulations, you are wrong again. In addition to the basic Kill Collector quests (which almost every MMO includes in thier game), WAR offers Public Quests / Exploration Quests / Tome Quests / RvR Quests. Gear - Same. Every MMORPG has gear, what do you expect to be put in its place? I expect an answer to this question. Levels - Same. Wrong, WARhammer has 40 levels which are divided into 4 tiers. Though, If by chance you are arguing that WAR is a clone because you can level up, you have entered the realm of trolldom. The purpose of playing an MMO is to level something up, to improve your character in some way. Would it also be a viable to say WAR cloned WoW because you can earn currency? This is bogus, I would love to see an explaination of how this is cloning. Abilities - Same, even cool downs! .......... I'm sorry, what do you expect abilities to have? Warm-ups? Get yourself together man, you are an embarrasment to all Americans who browse this forum. The so called Masteries - Same, they even have 3 TABS like WoW has 3 per class! Geeez DAoC was released before WoW, each class had three or more specializations (masteries). Example: Wizard - (Fire) (Ice) (Earth) / Scout - (Stealth) (Bow) (Shield) (Slash/Thrust Weapon) etc. etc. WoW was most definitely not the first to use this idea in an MMO.
Feel free to reply rather than evade with a short comment. Though, I doubt you will bring anything useful to the table. STOP WHINING! |
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8/22/08 4:00:29 AM#134
Originally posted by Gazenthia This.
Not if the combat is slow.
people like action if the combat is slower than games out now hows that going to hold people? |
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8/22/08 4:34:28 AM#135
Originally posted by UberKnot
Not if the combat is slow.
people like action if the combat is slower than games out now hows that going to hold people?
Combat isn't slow and I swear it is all the people who played to level 20 and base their opinion at level 11 RvR. At level 11 people live longer then at 20 and at 30 they live even shorter. At 40 it is possible to be 2-3 shot if correct morals are used. How is that slow again? The only time fights take longer are when you have tons of healers on 1 target or its a 1v1. At 40 people get healing reduction so people die even faster still. There is absolutely 100% no lack of action. Fights last an enjoyable amount of time and the tides of the battlefield turn very quickly in a 30 second window. |
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8/22/08 5:46:04 AM#136
Originally posted by grimfall Can you ellaborate? The resources in WoW are free. I can sell the resources for a shitload more money then the stuff I craft with it. |
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8/24/08 2:44:10 PM#137
I find it very interesting so many people here are playing WoW and actively hate the experience. When you say "so many people are playing WoW just waiting for something new to replace it with" what you actually mean is "I am playing WoW and I am waiting for something to replace it with". Which is occasionally accompanied by a derogatory comment about WoW gameplay or WoW community.
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8/24/08 2:52:51 PM#138
Originally posted by thekid1
2 Million? My bet is 100k in six months because there is only PVP and PVE and nothing else to do.
Only PvE and PvP in an MMO? GET OUT! I guess you forgot about crafting. Seriously..most ridiculous thing I've seen in a while as if somehow other MMO out there is much more to do then PvE/PvP. Let's not forget about progression within guild ranks, renown and so on. |
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8/24/08 5:20:47 PM#139
Originally posted by UOvet
Only PvE and PvP in an MMO? GET OUT! I guess you forgot about crafting. Seriously..most ridiculous thing I've seen in a while as if somehow other MMO out there is much more to do then PvE/PvP. Let's not forget about progression within guild ranks, renown and so on. How about Star Wars Galaxies or Eve online. |
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8/24/08 5:55:47 PM#140
Originally posted by grimfall
Funny thing is people were saying this about EQ and EQ2. They also said it about Ford and then General Motors They also said it about Doom and then Half-Life I will say one thing though, MMORPG's have to be very careful with barriers to entry. WoW was able to cream EQ because you could get to max level in WoW in 15 days and in EQ it took about 60, at the time. With each expansion and level cap raise, you are raising your barriers to entry for players who want to join the game. WoW with it's 2nd expansion is going to be catering to it's existing customers, but making it more difficult for new customers. That's the same thing that EQ did, which helped topple it from the throne, and probably restricted it's popularity. It was extremely daunting for a new player to come into EQ and see that he was 64 levels, 500 AA points and 9 planar flags behind the 'end game content' players. Now WoW is going to put their new players 79 levels behind. It's a damned if you do, damned if you don't scenario. WoW tried to address it by increasing the experience gain for players levels 1-60 (I think), but they didn't balance other parts of the game with that increased experience rate - like crafting and aquiring gear. EQ has done the same thing, now, with their Hot Zones.
That is a very good point. On the other hand, I hope War isn't a WoW killer for many reasons. One of them is, I don't want that sort of crowd piling onto the servers and turning it into Battle2.net. |
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