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News & Features Discussion  » Warhammer Online : Age of Reckoning: First Impressions

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59 posts found
  buegur

Novice Member

Joined: 5/19/04
Posts: 458

8/20/08 10:34:13 AM#21

Killion is right this game is just plain ole fun!  I've played most of the different player character careers and found them to be significantly differenet from one another, enough so that I look forward to trying to level many of the classes up.  The Public Quests (PQ) are an innovation I'm sure most games will copy as its a blast and a good way to replace/supplement questing for xp and items.  The open RvR areas start very early and do a good job of  bringing new players into the realm verus realm atmosphere, and by all means don't pass up the early scenario RvR instant areas.  Only problem ther is some can take a while to get into.  In my opinion the RvR here is much better than DaOC was and the fights actually have some substance to them, haven't seen the gank fest mez disasters that DaOC had.

  miagisan

Novice Member

Joined: 7/28/06
Posts: 5298

8/20/08 10:35:49 AM#22
Originally posted by gatheris
Originally posted by miagisan
Originally posted by gatheris
Originally posted by miagisan

any one else notice a fresh influx of haters with less than 20 posts?

 

ahh you gotta love the release of new games.....great write up as well


 

haters?

because they might have a different opinion than yours?

that's novel - haven't seen that before

 

 

lol...reread it again. I didn't say it was bad...just noting how they come out of the woodwork for every mmo release


 

reread the posts you are commenting on

haven't seen a post just stating "that game suxxors!" - though i'm sure they exist somewhere on this site

i see explanations and reasons for their opinions

 

reread it again..no where in my post did i deny that these complaints are valid or invalid

  TookyG

Warhammer Online Correspondent

Joined: 4/19/04
Posts: 1192

"...you mean three philippino women."

8/20/08 10:39:47 AM#23

Wow.  That first sentence is almost word for word what I wrote in my article.  I almost head to check my email to make sure I didn't send it over.  I guess this means I need to write a different article.

Until you cancel your subscription, you are only helping to continue the cycle of mediocrity.

  streea

Novice Member

Joined: 8/04/06
Posts: 664

8/20/08 10:43:27 AM#24
Originally posted by gatheris
 

reread the posts you are commenting on

haven't seen a post just stating "that game suxxors!" - though i'm sure they exist somewhere on this site

i see explanations and reasons for their opinions


 

A "reason" for their opinions is not "I got burned in DAoC and won't play Warhammer because it's from the same company." They judge the game before they've even touched it.

Also, perhaps you missed this lovely bit of hate...

Originally posted by goemoe

PvE is nothing more as grind. You feel its only purpose is to reach level, not to have fun. RvR is just a bunch of ideas, nothing ready to enjoy. WAR will have another unfinished buggy release which seems to be state of the art for current MMOs. I am not even sure the game will survive the first year but perhaps hype alone carries the game to a somehow finished state. Quality an fun will certainly not do the trick.

There is no explination, no "why I think this is a grind" or "why I don't think the RvR will work"... it's just uneducated hate by a troll.

  thief425

Novice Member

Joined: 1/01/08
Posts: 9

8/20/08 10:49:31 AM#25

Well, I will say that I started the beta intending not to like it.  However, AoC was such a major letdown as far as realized potential that I almost reactivated my WoW account.  I had seen some videos on betaleaks, and thought that WAR looked washed out and similar in style to cell-shading.  I suppose these videos were old, before the shadows were really fleshed out.

Anyway, I wanted to hate it.  I wanted to dismiss it as WoW 2.0, etc.  However, I have been surprised.  Normally, I prefer to PvE in games, but have found a new taste for it in WAR.  I think all of the classes are very distinct and individual (as long as you don't compare them to their cross-faction mirrors), and it was very difficult for me to narrow my choice down to a main for release.

The main thing that I love about the game is that you don't have to wait until end-game to start playing.  Yeah, I know you have to play to get to the end-game, blah blah...but what I mean is that the game starts at...mmm...let's say level 5.  I have, on a couple of alts, jumped into PvP at level 1 (the game gives you an artificial level boost to a competitive level of 8), and on others, I wait until level 5 or so, just to get a few abilities before jumping into the fray.

I've played minimum levels and nearly max level (Rank 32+), and the game feels the same to me as it does at level 5.  Well, by "same" I guess I should say that it is more intense, more involved, and there are more options at max level than at low level.  Chosen only have 4 abilities at level 5, so, working with 20 or more at level 32 is a lot more complex, but the essence and soul of the game are very similar.

For me, that's a good thing.  I'm tired of having to play games for a couple of months before I hit the meat and potatoes of the game.  I mean, look what Blizzard did with the XP curve and speed of levelling to rush people to 70.

So, Mythic changed my mind.  I approached the beta with very little interest, and negative expectations.  I was converted my first day.  It goes without saying that there are little things (I'd like to have more 2h Great Weapons available for my class, less disconnects, and classes that aren't bugged [Bright Wizard]) but I expect those things to flesh out over time.

_____________________________
Ham sandwiches and roadblocks are a bit better than total destruction.

  Protoman1

Apprentice Member

Joined: 5/28/04
Posts: 23

8/20/08 11:25:45 AM#26

You for got to note that combat is all about special spamming. Your auto attack is just an extra hit that happens once in awhile. Also, I don't know if this intended, despite the fact that tooltips on skills say no cooldown there is a 2 sec global cooldown.

“Wise men speak because they have something to say; fools because they have to say something.”
-Plato

  mrfun

Novice Member

Joined: 4/14/07
Posts: 5

8/20/08 12:21:58 PM#27

I've never posted here before. I've been a subscriber for a while though. Some of the information here seems not only great but greatly clouded. I haven't played WAR yet, but I've seen all the movies and I've played all the MMOs out there. Even some of the free ones. With my background in gaming I have to say that yes, if you look at a game from WAY back; you will see that it is cookie cutter. What will make a game "different" is how far you have to step back to get that "cookie cutter" look. It seems that all classes have a mirror on Order/Chaos, and you mash buttons repeatedly in combat.

I've read many places that the reason people get addicted to online games is social acceptance with people that have similar interests and the sense of accomplishment when attaining levels. Whats this got to do with WAR? Well, as I said, I haven't played it and it seems that there are mixed feelings about the quality of this game. So what I would like to have you understand as fellow gamers is that until people start using the hardware that is available today (ie: multi core processors) and hardware in the future (ie: VR); we wont have a revolution in online gaming in the aspects of (many many definitions of and labels) grind, pvp, pve, and general entertainment.

So lets not bash and lets not brag. How about instead we just step back as far as we need to so we can find out what level of cookie cutter this game is and compair how far we have to step back before it becomes cookie cutter to other games to determine how different game-play is. It makes for an environmentally friendly environment and Its probably ozone friendly too. (that last line was a joke).
  Manchine

Novice Member

Joined: 8/01/03
Posts: 486

8/20/08 12:40:45 PM#28

Have to say "Since the NDA is Lifted". 


This is a fun game.  The only time I ever see lag is during RvR fights.  Usually thats people only teleport 5 to 10 feet away.   I have seen some other issues true but its still in beta (I have been stuck numerous times, crashing due to having Vista and other things).  If things stay on par this will probable be the second best launch in history.  The first being City of Heroes which had no problems at launch.  This game will outdo any fantasy MMO on the market.  It will have everything they say its going to have at launch.

  Finbar

Novice Member

Joined: 6/26/03
Posts: 193

Let them hear my utter and complete lack of a voice. - Waking Life

8/20/08 3:35:46 PM#29

Well if thats not about the most blanket generalized conservative zero-feedback review I have ever read then I dont know what is. I guess he did say he hardly played it... but the question begs: why write a review (even a first impressions) review if your not going to put at least a little effort into it?

I'll just count this as though it didnt actually happen and not hold it against WAR or Mr. Wood.

FINBAR
-------------------------------------------

  Brynn

Apprentice Member

Joined: 12/17/03
Posts: 337

8/20/08 6:02:42 PM#30
Originally posted by mrfun

I've never posted here before. I've been a subscriber for a while though. Some of the information here seems not only great but greatly clouded. I haven't played WAR yet, but I've seen all the movies and I've played all the MMOs out there. Even some of the free ones. With my background in gaming I have to say that yes, if you look at a game from WAY back; you will see that it is cookie cutter. What will make a game "different" is how far you have to step back to get that "cookie cutter" look. It seems that all classes have a mirror on Order/Chaos, and you mash buttons repeatedly in combat.

I've read many places that the reason people get addicted to online games is social acceptance with people that have similar interests and the sense of accomplishment when attaining levels. Whats this got to do with WAR? Well, as I said, I haven't played it and it seems that there are mixed feelings about the quality of this game. So what I would like to have you understand as fellow gamers is that until people start using the hardware that is available today (ie: multi core processors) and hardware in the future (ie: VR); we wont have a revolution in online gaming in the aspects of (many many definitions of and labels) grind, pvp, pve, and general entertainment.

So lets not bash and lets not brag. How about instead we just step back as far as we need to so we can find out what level of cookie cutter this game is and compair how far we have to step back before it becomes cookie cutter to other games to determine how different game-play is. It makes for an environmentally friendly environment and Its probably ozone friendly too. (that last line was a joke).

You are analytical, that isn't my criteria for a game. I'm having fun in War and enjoying the differences in starting areas between races. The differences between classes in a category such as ranged, are minor, but the special effects are different. Anyway, my criteria is: Am I having fun? You betcha! Do I see a long run for that fun? I think so, but it remains to be experienced. There is a lot of content to explore.
 

  User Deleted
8/20/08 9:01:00 PM#31
Originally posted by Brynn

Anyway, my criteria is: Am I having fun? You betcha! Do I see a long run for that fun? I think so, but it remains to be experienced. There is a lot of content to explore.
 


 

You just violated forum posting 101... you can NOT have a logical response.

Actually I'd give you a cookie because you hit the target dead on.  Games are subjective as is most entertainment... So it really doesn't matter what someone else thinks.   If you are having fun or enjoying something that is really the ONLY criteria that matters... PERIOD.

After being in closed beta for the last 7 months.. my personal experience was the exact opposite.. and is why I won't be buying the game (at least for now).

The problem with forums is this usually ends up in a debate of who is right or wrong... troll or fanboi.

When in fact its just two different personal points of view on subjective matter.. that no universal "objective" statement can be made about.

In fact that's why I hate reviews.. I almost never agree with them for games or films.

Anyway.. be careful with these logical posts.. you might get kicked out of the forum club!! (ya that's a joke.. maybe).

 

 

  Mackaveli44

Apprentice Member

Joined: 7/26/08
Posts: 122

8/20/08 9:16:39 PM#32
Originally posted by goemoe

PvE is nothing more as grind. You feel its only purpose is to reach level, not to have fun. RvR is just a bunch of ideas, nothing ready to enjoy. WAR will have another unfinished buggy release which seems to be state of the art for current MMOs. I am not even sure the game will survive the first year but perhaps hype alone carries the game to a somehow finished state. Quality an fun will certainly not do the trick.


 

Lol....

This has got to be one of the most enjoyable games Ive played since the early days of EQ1... and that says a lot considering most of the MMO's out today in my opinion didnt have that wonderful nastalgic feeling to it that grabbed you and sucked you into the game.  Warhammer gives me that wonderful feeling.  PvE was fun, PQ's were damn fun, Scenarios were damn fun, the RvR was amazing specially the siege I was in where it was about 200 on 200.. My god wonderful days are ahead for Warhamer and Ill be sure to take part of it.   I also dont understand how some ppl are saying how buggy the game is... Umm what the hell are you playing?  Are we playing the same game?  The game Ive been playing for the past few weeks has been nearly flawless.  Ive only experienced a few crashes.  All the quests Ive done and Ive done a lot have yet to come up bugged.  Im really looking forward to the dungeons.  Their gonna be massive :)

I applaud Mythic for a wonderful job done!

  Dreawing

Novice Member

Joined: 7/13/07
Posts: 365

8/20/08 9:20:12 PM#33

well yea there's always be the haters.. they make new accounts because they don't want get there other account to be known and hated for there hate of the game.

well I've played warhammer and it's so much fun. lvl 1-26 in 3 days :D

-there is lagg issues and combat issues.( etc down below)

like my sword gets drag back when I changed from the bow. this is from my play time from shadow warrior.

-sword vanishes when using. ( but comes back later)

- some icons are messed up in the vendors. like (shoulders pads icon on a sword status).

- very lil lagg.

- NPC running away and healing fast then coming back to fight while your at 1000 health left.

- Spawns are really fast so you gotta be quick in killing things in pve.

 

  cooms

Novice Member

Joined: 1/24/05
Posts: 225

8/20/08 9:50:17 PM#34

Well, I’ve not played this game but I’m excited. WoW has become such a routine that i haven’t been having fun for a long time and not noticing it. I have been playing several MMOs but nothing could keep my interests. RvR looks like fun and the whole concept of getting exp for killing other players is very exciting. I just hope it doesn’t end up like AoC with super hype the first month then all the problems came out.. Also this has been an interesting thread all the posts give me good perspective of people that do and don't have a taste for the game which is a good thing as when AoC was going through beta and all that stuff all I would hear was "ZOMG! Best game ever! None compare."

 

  terrant

Novice Member

Joined: 3/16/07
Posts: 1685

8/20/08 10:39:51 PM#35

Well, a lot of what I'm hearing sounds good but I still have concerns. EA/Mythic axed 4 classes and 4 cities (almost all of them!) just to release. Esp with the way the tiered rvr stuff was supposed to work, that's pretty much destroyed a TON of content. It just really bothers me.

  Retired

Advanced Member

Joined: 4/02/08
Posts: 713

8/20/08 10:48:44 PM#36

nice impression. lol, i like what you said about the run cycle vs the disc, i am the same way. but with all mmo run cycles i usually get use to them in a day or 2.

  Furyus

Novice Member

Joined: 12/15/02
Posts: 16

8/20/08 10:56:38 PM#37
Originally posted by miagisan

any one else notice a fresh influx of haters with less than 20 posts?

 

ahh you gotta love the release of new games.....great write up as well

...some people with less than 20 posts have been members of this site longer than those with nearly 2000.

I do not see the relevance between number of posts and an individuals opinion.  Perhaps some people only post when they find something worth posting about.

  Tambourine

Novice Member

Joined: 12/05/06
Posts: 182

8/21/08 12:34:40 AM#38

I'm not sure what all this talk about it not being ready to release is about, it's going to be as buggy as any other fresh MMO, and yet it still runs pretty smooth as is. I've been thoroughly enjoying the game as is and have been throughout the earlier beta stages.

 The basic PvE quests are nothing new, but there's so much more variety as far as gaining XP goes in this game than any other I can think of, there wasn't a moment where I logged in trying to find what to do next.

 PQs really ARE awesome and are plentiful as mentioned in the review. The scenarios, though exactly what I expected them to be, are well done and I personally find them very enjoyable.
 

However, world PvP is where this game truly shines for me, they've done a great job at capturing what they set out to, constant struggle between two opposing realms.

 

  Dameonk

Novice Member

Joined: 3/30/04
Posts: 1930

8/21/08 5:13:52 AM#39

Well I am not someone who just created an account, or has less than 20 posts. 

But I agree with those people are dismissing.  I have been in WAR beta for over a year.  I tried to like it, I really did... it just isn't fun for me.  The combat is so clunky that it's been the biggest complaint in beta from the start.

Unfortunately, it was never fixed.  The combat is so slow and boring, it's the worst combat I have ever played in a P2P MMO game.  And for a game that basically focuses 100% on combat, this is not a good thing. 

For a game that also focuses on RvR, none of the mechanics that have been broken in PvP from the beginning were addressed in WAR.  Tanks are still useless for RvR, ranged healers far outperform melee based healers, ranged classes dominate the field while melee classes are lucky to even get to their target. (I'm speaking in general here, of course there will be exceptions, but for the most part this statement holds true)

You can not level from 1-40 by only RvRing, this is a flat out lie.  You do not get nearly as good of gear, or money rewards during RvR.  For tiers 1-3 you have to be 1-2 levels from the max for that tier or you will get steamrolled.  Tier 4 is a little better, you can start RvRing from level 30 in scenarios (the game will give you a buff to boost your HP, defense and damage when you join a scenario)  since you have most of the skills you are going to be using anyway, but the gear difference matters a lot, and you will still have a hard time doing damage.

The game is more along the lines of  leveling 90% of the time in PvE and then go do some RvR for 1 or 2 levels, then back to PvE.  Until level 40, then you can full on RvR, but the combat is so boring, I found myself not even wanting to.

PQs are nothing but a grind.  In beta we had to do the tier 3-4 PQs 30+ times each to get the best rewards.  Sure, they are fun from level 1-10, when you only have to do them 3-10 times to max out your influence, but once you have to grind them 20+ times it gets a little old.

I'm not speaking from a few minutes, or a few hours of gameplay.  I'm talking about months of play time, a good portion of it being tier 4.

As a long time beta player, I will not be playing when the game is released.

If anyone has any questions on specific areas of the game let me know, I will be happy to answer.

"There is as yet insufficient data for a meaningful answer."

  Saerain

Advanced Member

Joined: 3/27/06
Posts: 945

8/21/08 6:06:10 AM#40

The same is true of me. I've been in the beta since last August and can't say I have been impressed so far. The graphics, sound and music are obnoxiously bad, non-combat features are embarrassingly thin, PvP is just a case of Groundhog Day, the Tome of Knowledge is an unintuitive mess, and the Warhammer lore is scarcely represented.

Public Quests are interesting, though.

Favorites: EVE, VG, LotRO | Playing: None | Anticipating: SC, ED, TD, EQN, CU

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