| Thread (16 posts) | ||
|---|---|---|
|
Tzimiscechi 8/20/08 1:59:31 AM
|
||
|
Advanced Member
Joined: 8/04/07
Ah my favorite brain soup: cream of no where. What''s the matter kid, don''t you like clowns? |
What's the Hero system? Wikipedia lists Bioware's "untitled MMOs" as using it...or seems too - the article is kind of poorly worded. and has since been licensed by other companies such as BioWare Austin and Stray Bullet Games for their own (as yet unnamed) MMO projects. |
|
| |
||
|
Malickie 8/20/08 2:15:04 AM
|
||
|
Novice Member
Joined: 11/22/05
Bloodfin Vet |
Originally posted by Tzimiscechi Isn't it the engine chronicles of spellborn's devs built? I could be way off but I know it was developed by a relatively unknown company for a game supposed to release in the last few years. |
|
| For every minute You are angry , You lose 60 seconds of happiness."-Emerson |
||
|
Homeslice513 8/20/08 2:34:47 AM
|
||
|
Advanced Member
Joined: 2/19/04 |
It is the Hero's Engine that was built by Simutronics. Not sure I say they are unknown but due to the fact they are a MUD maker and making a graphical MMO now they are not as known. Hero's Journey wasn't really supposed to be out years ago but they should have been in beta by now. They put too much time in to engine licensing so I think development really slowed on the game. Who knows when that game will come out now though. I would not be surprised if KOTRO came out first. |
|
|
|
||
|
Dracus 8/20/08 2:36:49 AM
|
||
|
Advanced Member
Joined: 7/14/04
Joe The Plumber |
The Hero Platform is a licensed MMO platform competing with Big World. The license fee goes for $1 million. I have seen at conventions and it does looked polished. However the fault that it has is the lack of any prior titles. So it is a new system waiting to be proven. |
|
| And that is why... Conservatives' pessimism is conducive to their happiness in three ways. First, they are rarely surprised -- they are right more often than not about the course of events. Second, when they are wrong they are happy to be so. Third, because pessimistic conservatives put not their faith in princes -- government -- they accept that happiness is a function of fending for oneself. They believe that happiness is an activity -- it is inseparable from the pursuit of happiness. |
||
|
Malickie 8/20/08 2:49:58 AM
|
||
|
Novice Member
Joined: 11/22/05
Bloodfin Vet |
Originally posted by Homeslice513 Yep sorry about that, Hero's Journey was the game , It looked like COS which is where my confusion came from . |
|
| For every minute You are angry , You lose 60 seconds of happiness."-Emerson |
||
|
PapaLazarou 8/20/08 9:18:51 AM
|
||
|
Apprentice Member
Joined: 8/13/08 |
The problem with that engine is it's built to be instanced and not to be one big seemless world so you just know that if they are making KOTOR Online then it'll be something more like Guild Wars where you meet in towns or AOC where you hit a loading screen every 10 steps. You just know that this is being developed for console aswel so that means it'll be dumbed down and further backs up the claim of lots of instancing. So it kills my hype for the game, specially seeing how shit Lucas Arts have gone over the years and how Bioware games have gone down hill with the mediocre Mass Effect and Jade Empire. |
|
| |
||
|
Kylrathin 8/20/08 9:23:03 AM
|
||
|
Novice Member
Joined: 3/23/06 |
http://www.heroengine.com/
All the sales information you could ever hope to get on the Hero Engine. :) It's far more powerful as a collaborative tool than as a graphics engine, I think. But of course, I've never worked with it before, so I really don't know. |
|
| |
||
|
Foxman13 8/20/08 9:31:17 AM
|
||
|
Novice Member
Joined: 2/22/04 |
Originally posted by PapaLazarou
Actually, this engine supports everything from completely instanced to full wide-open, seamless world. It is up to the developer on how they wish to implement their game world. |
|
| |
||
|
PapaLazarou 8/20/08 9:46:24 AM
|
||
|
Apprentice Member
Joined: 8/13/08 |
Originally posted by Foxman13
Actually, this engine supports everything from completely instanced to full wide-open, seamless world. It is up to the developer on how they wish to implement their game world.
It's a killer for me because I want a online world and not a but of levels and as soon as I hit a loading time to enter a building or to load up a new zone I just quit the game because thats then not a mmorpg. |
|
| |
||
|
Fed1 8/20/08 10:23:52 AM
|
||