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jzuska 8/19/08 5:15:15 PM
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Novice Member
Joined: 11/25/06
10 man Arthas? No thanks. OMG Legendary Bow! Rogue Weapon! |
Reposted from an earlier fellow. All credit to Duty.
After spending much time on the Marauder, and getting killed while trying to run down ranged characters, I've started to notice a certain "flow" to most group vs group encounters in this game, and learning this flow I've come to, in my opinion, be very successful in most RvR encounters. I share here with melee beta testers as too often I see them suiciding into a zerg and getting nothing done. This mini-guide is specifically made for MDPS (melee DPS: the Marauder, Witch Elf, Witch Hunter, and White Lion) that are in a pug situation, although tanks could easily get a few pointers out of it too. |
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Majinash 8/19/08 5:25:10 PM
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Advanced Member
Joined: 4/11/08 |
Interesting take on the stages of battle. different maps work different ways, but in open world PvP at least this seems like exactly how it works. the only part I disagree with is your kill order. shamans and archmages are near impossible to kill on your own because well, they didn't make healers pushovers in WAR. when fighting a well organized group I agree, Kill healers first. but when fighting a PuG, I suggest taking out nukers first, then squig/white lions.
Reason here is that in PuGs, healers will always heal themselves, but only sometimes heal their allies. attacking a healer means they will heal themselves and from playing my archmage, I know for a fact I can outheal any 1-2 players who are similar level to me. but if you attack a nuker who may already be hurting themself, the odds are pretty high you can score a kill before a healer notices who is dying. and those nukers HURT, so getting them out of the fight quick can really help.
Other than that, very informative post. |
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jzuska 8/19/08 5:29:09 PM
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Novice Member
Joined: 11/25/06
10 man Arthas? No thanks. OMG Legendary Bow! Rogue Weapon! |
i didnt write it it's a repost from beta. The bottom line is melee needs healers, and tanks need to guard healers/melee dps. Everyone works together in a cohesive unit. i've seen it look like this on the battlefield
Healers Ranged Melee Tanks Tanks Melee Ranged Healers
In fact, this is the optimal solution, most of the time. Healers have the greatest range 150 yards, follwed by ranged at 100 and melee/tanks with the shortest. |
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Magter 8/20/08 3:49:30 AM
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Advanced Member
Joined: 7/13/08 |
Originally posted by jzuska Thats only for non-melee healers right? What about WP or DoK? |
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facris 8/20/08 7:39:32 AM
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Advanced Member
Joined: 5/12/06 |
Melee healers are a different beast. I'd put them in the second row with the melee dps, since anytime they are on the front line they are target number 1. They may be close to the same survivabiltity as a tank (with fair gear/armor and heals), but since they are a healer, you will be focused on within seconds. |
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Zeroxin 8/20/08 2:10:16 PM
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Advanced Member
Joined: 6/21/06
Life is like a bottle of great tasting wine....you just don''t want it to finish. |
I actually know all these things at the back of my mind but when your team mates are being all squigly you just go " Oh what the heck" and run into battle because you know you're not there to stand around and wait to get hurt. Either way very informative post, if only i had an NPC healer that i could call upon at anytime my swordmaster would be unstoppable. |
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bensculpt 8/24/08 8:10:07 PM
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Apprentice Member
Joined: 7/07/04 |
Best advice i can give is please dont play melee classes, roll a nuker or healer like the rest of the pvpers! The reason destruction is the new alliance is the horrible composition of player classes, namely all the witchelves,mauraders,and chosen running around doing nothing uselful. Until people stop playing these classes in pvp Order will continue to dominate despite having fewer numbers. If you really want to play a close combat class play the disciple or warpriest, both good classes. |
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zonzai 8/25/08 12:03:23 AM
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Apprentice Member
Joined: 4/19/05 |
OP, This sounds exactly like DAoC's RvR. I can hardly wait. |
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Noggin 8/28/08 12:42:28 AM
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Apprentice Member
Joined: 8/21/08 |
Originally posted by jzuska
Tab target doesn't target nearest first. This is one thing in the game that I find to be pretty messed up and in need of fixing. |
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