<
>
 Thread (10 posts)
Herodes  8/19/08 4:35:05 PM

Rank: 62/100 Rank: 62/100 Rank: 62/100 Rank: 62/100 Rank: 62/100

Hard Core Member

Joined: 8/12/03
Posts: 418

Hi there

I read the Healer-thread, but the Runepriest was not mentioned there.
So anyone who played this guy can share some experiences?

 
Fikroc  8/19/08 4:40:09 PM

Rank: 23/100 Rank: 23/100 Rank: 23/100 Rank: 23/100 Rank: 23/100

Apprentice Member

Joined: 8/27/07
Posts: 167

bump

 
Herodes  8/19/08 4:45:49 PM

Rank: 62/100 Rank: 62/100 Rank: 62/100 Rank: 62/100 Rank: 62/100

Hard Core Member

Joined: 8/12/03
Posts: 418

Ok, I think, we have the most underpopulated class :)

 
jzuska  8/19/08 4:47:00 PM

Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100

Novice Member

Joined: 11/25/06
Posts: 415

10 man Arthas? No thanks.

OMG Legendary Bow! Rogue Weapon!

They are the most kick ass amazing healer on Order IMO. I love them, but i play destro. So i really hate them.


daylight01  8/19/08 4:47:02 PM

Rank: 100/100 Rank: 100/100 Rank: 100/100 Rank: 100/100 Rank: 100/100

Elite Member

Joined: 5/29/07
Posts: 1541

A.K.A
Sinhealer

My guild mate has been playing a runepriest I will see if he will write a review and I will paste it here :)

 

vernd  8/19/08 4:49:56 PM

Rank: 4/100 Rank: 4/100 Rank: 4/100 Rank: 4/100 Rank: 4/100

Novice Member

Joined: 6/09/08
Posts: 606

I only played one to level 11 so far, but he seems fairly analogous to my Zealot (13).  There's a variety of direct heals, heal over time, buffs, and some direct damage nukes and damage-over-time spells. This guy (and his pairing on destro side, Zealot) is definitely the traditional healer/support for all the people interested in the 'purist' role. He can hold his own though, soloing PVE has never been an issue for me with RP or Zealot, but again I'm not that far into the beta since I just joined with the rest of the CEs.

The healing capacity scales with levels and you will make a noticeable differnce in PVP and PQs right from the start of the game. It's also possible to "win" first place loot on PQs just from healing, and you can get renown points in PVP from healing as well. From my experience with RP they're implemented very well in a way that the traditional healers should quite enjoy. The other healers (warrior priests, shaman, etc.) seem to be more hybrid just from what I have read; I haven't played them so they might appeal more to others that are looking for more hybrid healer style.

That's my first impression as someone who always plays the traditional healer, hope it helps and maybe we'll get someone else with more experience to talk about it more. :)

 
Topacus  8/19/08 4:52:09 PM

Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100

Novice Member

Joined: 9/26/05
Posts: 5

 

The runepriest is probably one of the most balanced classes in the game going right now. I have played the class at all levels and rr and i love the class and its abilities . But you must go into knowing you are a healer and that is what you are there for . You can do some damage but nothing like say a shaman from destruction.  it is a very good class. Just be prepared to be the number one target in any type of rvr, skirmish, other then mabey the bright wizard.

 
daylight01  8/19/08 5:13:20 PM

Rank: 100/100 Rank: 100/100 Rank: 100/100 Rank: 100/100 Rank: 100/100

Elite Member

Joined: 5/29/07
Posts: 1541

A.K.A
Sinhealer

ok found this on another forum,hope it all fits in...

Runepriests Guide
Noun of WAR Stratics

Updated 8/19/08
Beta Patch 3.3

Runepriests, being the “defensive healer” of Order is capable of dishing out astonishing amounts of healing both to single targets as well as whole groups. Without a mechanic holding back their healing, the Runepriest can heal allies without the fear of maintaining a mechanic to be efficient. One of the biggest strengths to Runepriests is the ability to distribute buffs that fortify stats and resistances, master runes are arguably the strongest group buffs in the game. With smart play and tactics, Runepriests are able to keep themselves as well as their group alive and strong.

Pros

• Most reliable healer on Order
• Does not require mechanic to heal efficiently
• Offers valuable buffs to group members
• Master of maintaining HP of group members/warband
• Capable of a self resurrecting rune at end-game.
• At higher levels able to resurrect whole groups as well as do damage while healing at the same time.

Cons

• Robes offer little defense
• Low damage capabilities
• Often the first target of RvR

Playing as a Runepriest
As a Runepriest the main priority is healing, it’s what we do best and what we do better than any other class on Order. The ideal position to be in as a Runepriest is behind the front line and ahead of the ranged dps, allowing you to be in range of any ally that may need healing. Not only will you have to watch health bars, but what buff each member of your group needs. Being the lifeline of RvR equates to being one of the first targets enemies will look for, being able to act quickly can be the difference between failure and success.

The most important stats to Runepriests are:
1. Willpower – Increases your chance to disrupt attacks and increases healing dealt to allies.
Higher willpower equates to more powerful heals. Willpower will also increase survival because it increases chances of disrupting attacks. At level 32 with 574 willpower I have a 14.8% chance to disrupt spells casted on me.

2. Intelligence – Increases Magic Damage and reduces your opponents chance to block or disrupt attacks.
Even as a healer you’ll occasionally throw out nukes and DoTs (especially Rune of Immolation). A high intelligence not only increases your spell damage but also decreases your target’s chances of disrupting your attack.

3. Toughness – Reduces damage dealt to you by opponents.
Because Runepriests wear robes that offer little defense, toughness plays an important role. Obviously the higher your toughness is, the less damage will be done to you. At higher levels the Runepriest has really powerful tactics that allow increases in armor level.

Things to Know
Coming soon.
__________________

Noun
News Reporter - WAR Stratics

PvP =
Noun is online now   Reply With Quote quote all replies in this post

Old Today, 07:48 AM   #2
vbmenu_register("postmenu_812263", true);
WAR News Reporter
 
Join Date: Jun 2008
Posts: 15
My Mood:
 

Skills

Healing
Grungni’s Gift
Path of Grungni
25 AP – Instant Cast – 150ft Range – No Cooldown
Heals x to defensive target.

Rune of Regeneration
Core Ability
30 AP – Instant Cast – 150ft Range – No Cooldown
Heals for x life over 15 seconds.

Rune of Mending
Path of Valaya
60 AP – 1s Cast – 150ft Range – No Cooldown
Restores x health, then continues to restore 441 health over 9 seconds.

Rune of Shielding
Path of Valaya
40 AP – Instant Cast – 100ft Range – 2s Cooldown
Target absorbs up to x damage over 10 seconds. When the effect fades, the target recovers x health.

Rune of Restoration
Path of Grungni
50 AP – 3s Cast – 150ft Range – No Cooldown
Restores x health. This is a fragile spell and will always be set back by a large amount if you are damaged while casting it.

Rune of Serenity
Path of Grimnir
45 AP – 1s Cast – 150ft Range – 10s Cooldown
Heals target for x life over 9 seconds, and will then bounce to and heal other allies within 30 feet of the previous target. Effect will not hit the same taret more than once, and will heal up to 6 people.

Rune of Life
Core Ability
20 AP – 3s Cast – 100ft Range – 6s Cooldown
Resurrect target friendly dead player and restore 20% of their health.

Blessing of Valaya
Path of Grimnir
70 AP – 3.0s Cast – 150ft Range – No Cooldown
Heals all group members for x health.

Protection of the Ancients

Path of Grimnir
40 AP – Instant Cast – 100 ft Range – 3m Cooldown
Increases target group member’s Wounds by x for 60 seconds. Heals target for value of HP increase.

Oath Rune of Sanctuary
Core Ability
25 AP – Instant Cast – 100ft Range – 10m Cooldown
Increases targeted group member’s Toughness by x for 1 hour. The rune holder will then be able to resurrect themselves with 20% health if killed within the next 10 minutes. Doing so will remove the Oath Rune.

Buffing
Oath Rune of Iron
Path of Valaya
25 AP – Instant Cast – 100ft Range – No Cooldown
Increases targeted group member’s Initiative and Willpower by x for 1 ho