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New MMO Player: "What's this WoW everyone is talking about? I'm going to give it a try." New MMO Player levels up to Novice MMO Player!!!! Novice MMO player plays it for 1 day. Some people hear Novice MMO Player's opinion and others like his and their opinions are changed about AoC. Many people leave AoC, it becomes no longer profitable, and is forced to shut down. Novice MMO Player levels down to Troll. Troll gets excited for WAR.
Vanguard Saga of Heroes - Failed -------------------------------- |
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8/18/08 1:17:37 AM#2
you're right, I totally agree with you. WAR has probably a 10% success rate once it's released. WoW is a four year old game with a ton of end game content and an expansion under its belt. No one cares about that, WAR is supposed to have more content, be more polished and sell more out the box then WoW. the game is Doomed.
Once I buy WAR im going to leave mmorpg forums for six months so these guys don't destroy my RvR fun. Once it releases this is what players will say: the graphics are too cartoony the combat is slow the RvR is a Zerg fest The PvE end game is lacking and buggy The UI is too big and clunky and I could go on and on...... putting every new mmo against WoW is stupid and wrong.
my 2c PLaying: EvE, Ryzom Waiting For: Earthrise, Perpetuum |
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8/18/08 1:18:58 AM#3
I pray that every single MMO of this generation fails, and every single one in the next generation does as well, until they finally decide it's time to but some actual effort into making something that deserves to be played. The games coming out currently seem to be made by those who feel just the time, effort and money alone should guarantee a success. That copying and thieving ideas from successful games WITHOUT actually understanding why those games were a success should work as well or be similarly beneficial. - Burying Threads Since 1979 - |
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8/18/08 1:23:29 AM#4
Originally posted by eldanloco
Spouting nonsense bit.
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8/18/08 1:28:48 AM#5
Originally posted by tunabun
WAR seems to know why things they have taken from other games worked well in other games. If we get 2 generation of mmos that fail how many AAA companies do you think will back one? Will be stuck with games that take 6+ years to make becuase they can't get support that the mmos of this generation get. Hold on Snow Leopard, imma let you finish, but Windows had one of the best operating systems of all time. If the Powerball lottery was like Lotro, nobody would win for 2 years, and then everyone in Nebraska would win on the same day. AMD 4800 2.4ghz-3GB RAM 533mhz-EVGA 9500GT 512mb-320gb HD |
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8/18/08 1:32:31 AM#6
I'm in total agreement i'm so tired of the WoW fan boys i never played WoW and never will so luckily i haven't needed to compare the Game with any others, like i would. Each game i judge for myself not what others say sure they have an opinion great for them personally i prefer mine first.. And WoW should have failed in my opinion just by the terrible graphics alone make my eyes bleed to look at it never will play it. Crown the Wise, Harness the Talented, and Cherish the Lucky...... |
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8/18/08 1:39:21 AM#7
It's the players fault! It's always the players fault. |
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8/18/08 1:49:31 AM#8
Originally posted by tunabun
/support |
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8/18/08 2:02:55 AM#9
A good game speaks for itself, a good following or reputation is better though. I like to believe most of us are smart enough to sift through the BS and read between the lines. If you don't think we are, your reading too many bad posts. Start skimming more and reading less.
"The public is wonderfully tolerant. It forgives everything except genius." |
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8/18/08 2:07:03 AM#10
Originally posted by Arndur
Seems? What evidence do you have of this? Even if they had mountains of proof they knew what elements to put into other games it still would not be convincing as MMO's are an entirely different beast. The future of MMOs is NOT in any way related to our complaining, just simply how well they are made. At the moment nearly every MMO released copies great amounts of mechanics from WoW which in turn merely reskinned the gameplay and mechanical structure from MMOs of the the EQ generation.
Originally posted by Arndur Why do we need a AAA company to make a good game? These are the companies with little reason to be creative as they are trying to make their money back with the least amount of risk. Not to mention they have been given myriad opportunities to make a well developed, creative, and fun game. This generation is filled with games made by already large companies getting supported, and this is the main problem, what needs to happen is smaller companies of equally talented individuals to have an opportunity, this is when we will have the best chance to see a well made, inventive and fun game to appear on the market. In my opinion, a developing team who does not answer to a production company will be the ones to finally break through, and by then it will be far to late for any of the larger companies to catch up. The team who does it right will, like google, take over and seriously change the balance of their particular market.
- Burying Threads Since 1979 - |
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tvalentine
Apprentice Member
Joined: 4/01/06
“The things you own end up owning you.” -Tyler Durden |
8/18/08 2:55:04 AM#11
there is wayyy too much blind faith in WAR. It has crappy combat, and too many classes to balance (i sense alot of OP balancing issues). The only couple good things ive seen and heard, were the pvp system, and guild owned cities. The rest is nothing special. |
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8/18/08 4:00:20 AM#12
Well there is going to be a cycle of: 1. Extremely high and impossible expectations for 'THE' WOW-killer mmo that will immerse gamers totally for 6 months and beyond. 2. Hardcore gamers with the above expectations whose intense gaming style could exhaust the content of 10 mmorpgs within 1 month. I saw them reach level 70 in the Burning Crusade within 3 days and many had reached 80 in AOC within a week. Can any developer provide enough content to sate the appetites (and fury) of these ravenous locusts? Some of them, when they exhaust the content or experience an unfinished endgame, become rabid and obsessive haters and blame the companies rather than their own furious addiction. 3. Huge expense in releasing and maintaining potentially 'successful' mmorpgs creates the Hollywood syndrome: an unwilingness to take too many risks and thus a tendency to recycle what has worked with more enduring and succesful mmorpgs. 4. Given the budgets and time spent in mmoprg development, a sustained advertising campaign (equal in budget and scope to any major Hollywood blockbuster) is launched. The hype reaches fever-pitch in the immediate months prior to release. 5. A new unwillingness by a vocal minority of mmorpg veterens to accept buggy or incomplete (i.e. released in development) mmo releases. This will lead to increased budgets for mmorpg companies and thus even more risk aversion and conformity to the status quo. 6. Casual gamers look on an wonder what the hell is going on and reason that the mmorpg community is more akin to a den of crack-fiends than a gaming community in the style of the good 'ol days of pencil and dice gamers. I just hope that WAR doesn't get the same hate as AOC. If it does, then I may just stay away from these forums as it is becoming more like Jenkam inhalation than a sharing of ideas and constructive criticism.
Regards
Melmoth
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8/18/08 4:04:50 AM#13
If you're playing an MMO then stay the hell away from here. I come here in between games and it's never pretty. Right now I'm waiting for WAR OB and I may come back to share my opinion of the game. After that, I plan on playing WAR and not giving MMORPG.com or any other gaming forum a second thought. This place is cancer for your gaming joy. MMOs Played: EQ 1&2, DAoC, SWG, Planetside, WoW, GW, CoX, DDO, EVE, Vanguard, TR |
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8/18/08 6:23:33 AM#14
Originally posted by eldanloco The MMO success is more deceisive on its own quality than player's judgements. If a MMO lack of enough subscribers then it has difficulty to continue, even though everyone keep silence but the game would still face its consequence. If it's a good quality game then players left the game are less likely to bash the game, they would said no fun or no contents instead of point out the game was seriously defective. That said, quality game stands more challenges. Player's own judgement to certain game either good or bad still a minor influence to the fate of a MMO.
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8/18/08 6:36:57 AM#15
You are 100% right. People complain too much about stuff they are paying for. They should just shut up and dish out cash to anything game producers have to offer. Same as with cars, when you get in a new car you don't expect all breaks to be operational and you certanly don't expect to have all windows in place. So what if you don't have lights, just don't drive during night hours. And who said that you need all 4 tires?!? I guess this is the moment where you need to realise that YOU HAVE THE RIGHT TO BITCH as long as you are paying. I know AOC and WOW will never get my money becouse I have the right to keep it since I think both products suck. And this is only relevant thing here. If those companies want my money they need to come up with something I want to buy. WOW has it's audience and Blizzard is happy making money even though their game is boring to me and my friends. Fair enough, business is business. But Funcom is loosing people rapidly and can not even hold a fraction of people they sold their game to initially. All complaints against AOC are well founded and if they don't adress them their game deserves to be burried with rest of failed mmos. I'm looking forward to trashing WARHAMMER if they do a bad job. I didn't find my money on the street and therefore I will not hand it out for free to first software company who reaches out it's hand towards it. If they wan't it they should work hard for it and not just copy overused concepts over and over again. WARHAMMER is no exception. Do well and live or do bad and die (business wise). No fate but what we make, so make me a ham sandwich please. |
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8/18/08 6:49:19 AM#16
As long as a game is released in a finished state, and is fun to play, it will always survive, because the trolls won't have anyone to complain too. We'll all be too busy playing. ;) - |
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Ipcryss
Novice Member
Joined: 9/16/06
"...planet earth is blue and there''s nothing I can do..." |
8/18/08 6:52:17 AM#17
LOLOLOLOL, design your own game, dude. Business trys their best to appeal to the masses, and aren't interested in some heretofore undefined perfect MMO. Companies can't invest millions of dollars to design and distribute to some small segment's ideal. Please, please, please design this perfect MMO, then avoiding that "talentless majority", shop your plan and teach everyone EXACTLY how to do it. We'll all hold our collective breath.
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8/18/08 7:00:41 AM#18
Criticism is good for MMOs. Complaining is good for trolls. The difference? One offers a well thought out reason why something should be changed for the benefit of the game. Enough of the these cricitisms should improve the game ( if the developers know what is best for them). Complaining tends to discredit any future input you may have about the game. You may even have some good points to make, but if you post history is rife with rants, chances are your insights will be ignored. |
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gillvane1
Novice Member
Joined: 3/15/05
Google "MMORPGMaker" if you want to make your own MMORPG. |
8/18/08 7:01:12 AM#19
Originally posted by eldanloco
Has nothing to do with any cycle. Vanguard was a buggy mess when released, lacked content, and had poor game design. A game that's supposed to encourage grouping, but it had Diplomacy which is a solo mini-game? What genius came up with that? Auto Assualt, crap. You drive around as a car, in boring terrain, shooting other cars, and that's the whole game. AoC? Didn't play this one, but knew immediately it was dumbed down to a button mashing fest for a later console release.
EQII was actually pretty good. It had a poor release, but improved over time. They revamped a lot of the game features, and dramatically improved the game. I also liked the EQ2 graphics, and it had a great starter Island. WAR. Well we don't know about WAR yet do we? I've read the reviews at beta leaks, and it's overall positive. I think you'll have to wait for the NDA drop, or play it yourself to find out for sure, but sounds like WAR will have a solid release. The only cycle, is devs have put out a lot of shitty games lately. It's hard to design and produce a quality MMO title, but that has nothing to do with comparing games to WOW. WoW is a solid MMO, and if you're going to compete in this market, you have to release something that isn't a buggy mess, lacking content, with a boring design. Release a decent game, and it will do fine, WoW or no WoW. Look at EVE. It's a quality game, and does well, in other words it makes a profit. EQ2 also has hung in there for quite some time now. |
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8/18/08 7:09:24 AM#20
I have to agree that the examples you selected had more then just player complaints that contributed to their "failure". That said, LoTRO had a fairly smooth release from all reports on these forums at the time. That game is still around, receives occasional criticism, but on average, is well received. So, since we can pick one title off the top of my head that does not match your trend, iit might be a case of only seeing the negative these forums have ot offer. Now sure, these forums have plenty of negative to offer for any type of cynic, but I would appreciate it for what it is; consumer response. -mklinic "There's a point I think we're missing. |
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