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Reklaw 8/15/08 11:59:39 AM
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Elite Member
Joined: 1/07/06
Freedom is the will to be responsible to ourselves. |
I can understand if someone might not be so happy with his/her current job and not able to find that job that suites him/her that such a person will TRY HARD to at least enjoy his/her work/job regardless. Now what I have notice that with games we also seem to have people who try hard to like a game, why is this? I mean to me I either have fun or I ain't, am I not having fun with a game I leave such game, unless I am having fun now and the game can become even more fun after some updates/patches, but never ever have I felt that I needed to try hard to enjoy a game. Like I started I do feel it might suite in a situation like explained on top, but for a game I don't think so. So I wonder is there someone who can provide me with some details to why people try hard to like a game? As you see in my sig.I am sort of against people who TRY HARD to like/enjoy a game as often I see them be the persons who complain the loudest on forums about these games, so in my opinion if people would stop TRYING HARD to like a game would improve this genre allot, cause seeing these people who try hard to like a game often being disappointed tells me these people need to stop trying hard. A few basic rules in my opinion are 1. Never believe in Hype 2. Never try hard to like a game 3. Make your own opinion meaning what ever people might say about game X you can only share such opinion when you have experienced game X yourself. 4. Take responsibility for your own action meaning as far I know no gamecompany or game has ever forced anyone to play it or pay. 5. Play and complain about what you yourself notice and if it borders you be constructive about it. 6. When a game really sucks and you want to see it fail, never speak about it again, the most viral marketing techniques are in fact complainers since they are the loudest on forums they will create attention about gamecompany X or game X, to never speak again about a game that sucks would send a clear message to that company instead of keeping up hopes for that company as that is what most complainers do is giving hope to the company that one day they might play it if bug X is fixed or X is implemented. Afcourse if a person does enjoy the game and wants the game to improve we know to post constructive feedback. 7. Understand that many people have different playstyle's meaning when you have a bad experience with a game it does not have to mean everyone else playing would encounter that experience, afcourse some have very similar experience's but thats still doesn't mean everyone has this. 8. When bugs/missing content ect..ect really prevent you from having fun with a game then STOP playing, it's pretty simple, and definitely not the end of the world 9. Never see your game as if it's a job kinda go together with point 2 10. Have patients when playing MMORPG's Sorry post got a bit bigger then it was meant to be but just seem to needed this of my chest. |
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Umbrood 8/15/08 12:23:32 PM
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Hard Core Member
Joined: 7/09/03 |
I tend to do the opposite. I did not use to, but these days my time is to precious to me to mess around. Now I try to find faulth with pretty much every type of entertainment I consume. If it STILL is fun then I have winner. My TV went out the door many years ago, about the time when reality shows became main stream. Only times i miss it is during the olympics and formula 1 sundays. Suppose I have become a cynic but it has served me well, less wasted time. Take AoC for example, I tried it and found it wanting, but as I had no hopes what so ever coming in I barely cared, cancelled and went on, no real regrets. However I whole-heartedly disagree with point 6. Dont really have the stamina for it myself these days but I do appreciate people that brews a storm when they feel they have been cheated, like AoC again. It is one thing to deliver a game that people do not like, that is the way of the world but stuff like funcom pulled needs retaliation, if nothing else to send a clear message to future projects. That being that the days when we gullibly bend over and take it up the ### is now gone. Then again, they probably are not, because come a year or two this will be forgotten and many will fall into the same trap again. If Vangaurd or SWG taught us nothing I doubt AoC will. But here is for a better tomorrow, cheers.
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| ------------------------------------------------------------------------------------------ I wonder if you honestly even believe what you type, or if you live in a made up world of facts. |
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Wickersham 8/15/08 12:56:06 PM
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Hard Core Member
Joined: 4/19/06 |
"4. Take responsibility for your own action meaning as far I know no gamecompany or game has ever forced anyone to play it or pay." Starwars Galaxies introduced the NGE which was a totally different game from what players were previously playing. GameSpy: What about refunds? Will any be available to players who have, say, 10 months left on a year-long subscription and no longer want to play the "new" Galaxies? Julio Torres: No http://pc.gamespy.com/pc/star-wars-galaxies-2005/667893p2.html And now you know about an instance where people were forced to pay for a game they did not want to play. Arm yourself with knowledge! SOE = Bad Company! |
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Reklaw 8/15/08 1:03:28 PM
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Elite Member
Joined: 1/07/06
Freedom is the will to be responsible to ourselves. |
Originally posted by Wickersham So you are saying SOE forced these people into paying a X amount of months in advance? You are talking about a effect it had. To be clear it sucks they didn't get a refund over these payed months, but again those people did pay that themselfs and no one forced them to. It's a effect you are talking about, and if people took responsibility they would not even pay a x amount of subfee for several months. Especialy with games in this genre. |
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Wickersham 8/15/08 4:37:06 PM
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Hard Core Member
Joined: 4/19/06 |
Originally posted by Reklaw So you are saying SOE forced these people into paying a X amount of months in advance? You are talking about a effect it had. To be clear it sucks they didn't get a refund over these payed months, but again those people did pay that themselfs and no one forced them to. It's a effect you are talking about, and if people took responsibility they would not even pay a x amount of subfee for several months. Especialy with games in this genre. They paid for a service that was no longer available to them. They were denied access to a service which they paid for in advance. Any way you put it, they're victims, and no victim should ever assume responsibility for the actions of the person(s) that abused them. That's like saying it's partly my fault a prowler broke into my house because I didn't have bars up over my windows. It's a person fault they were assaulted because they were out past dark. What kind of thinking is that? |
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Evasia 8/15/08 6:52:12 PM
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Hard Core Member
Joined: 5/22/08 |
Originally posted by Reklaw Freedom is only posible when peeps like you dont try convince others what they must do or think hehe. Let them deside for themselfs, dont try force your 1-10 ideas upon others dont take away there freedom of thinking:) Let them suffer for years to come, by trying to like games they realy dont like :D |
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Aethios 8/15/08 6:54:39 PM
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Elite Member
Joined: 7/18/05
I come here |
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