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The Rumor Room  » New 3d Free Fantasy MMORPG?

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39 posts found
  apostolias

Novice Member

Joined: 10/29/08
Posts: 13

10/29/08 11:54:11 AM#21

well u could also add item rarity.what i mean is that u could find a certain item two times and it would have different characteristics.u could have their name coloured differently lets say a common item coloured with grey an uncommon with white a rare with green etc.

your pretty good trying to make a game on your own i wish u good luck

  apostolias

Novice Member

Joined: 10/29/08
Posts: 13

10/29/08 12:03:04 PM#22

and make the drop percentage and the drop quality in the instances better than the other maps and also make the monsters more difficult to kill.so we can have some action in the instances

good luck again

  jackeccs

Apprentice Member

Joined: 10/28/03
Posts: 394

10/29/08 12:11:03 PM#23
Originally posted by truegamr42

synn, i understand where your coming from, but ive already bought the software and started on some weapons and characters

 

doubt it;

whose going to do the multi thousands of man hours worth of programming. your profile says your 15. it's just not going to happen unless your "tool" is rpg maker 2003 or something.

_________________
USER WAS BANNED FOR THIS POST

  truegamr42

Novice Member

Joined: 8/14/08
Posts: 30

 
1/10/09 6:43:38 PM#24

thanks for all the ideas cataphracht it was alot of help.

Games playing: FLyFF, MapleStory
Games Played: WoW, SotS, EvE, Corum, Fiesta, AO
http://www.blue-moononline.webs.com
currently in early developement.

  joycedubline

Novice Member

Joined: 1/16/09
Posts: 4

1/16/09 7:40:02 PM#25

thanks for sharing us this new website. although i have't got some technical help for you, if it is really ready i'll go to it and share it with other friends. cheer to you. good job

  truegamr42

Novice Member

Joined: 8/14/08
Posts: 30

 
1/19/09 2:41:33 PM#26

i redid and took out alot of the things originally planned so i can hopefully release a beta by end of 2010.

Games playing: FLyFF, MapleStory
Games Played: WoW, SotS, EvE, Corum, Fiesta, AO
http://www.blue-moononline.webs.com
currently in early developement.

  S-LGiant

Novice Member

Joined: 2/01/09
Posts: 6

2/01/09 5:17:19 AM#27

might want to stray away from a "Moon" title.

 

2moons already exists along with a few other moon titles

  Vinterkrig

Advanced Member

Joined: 1/22/07
Posts: 1521

2/12/09 3:42:54 PM#28

this gonna be a realm builder game? o_O

  truegamr42

Novice Member

Joined: 8/14/08
Posts: 30

 
2/14/09 7:10:57 AM#29

and by realm builder you mean......?

Games playing: FLyFF, MapleStory
Games Played: WoW, SotS, EvE, Corum, Fiesta, AO
http://www.blue-moononline.webs.com
currently in early developement.

  Popohio

Novice Member

Joined: 2/20/09
Posts: 20

"Imma chargin mah Laz0r"

2/21/09 7:49:34 PM#30

To be honest, SOUNDS AWSOME i'll PM u my e-mail/msn so i can help you in  all a lil kid like me can (Webpage, images, forums, etc) =) I realy can help it sounds awsome the races can change a bit like with names like Kagnacrian (Humans) and that :P If it works i can help on getting people and all i'll check the webpage tomorow :3

  Mstorylover

Novice Member

Joined: 3/04/09
Posts: 1

3/04/09 3:42:08 PM#31
Originally posted by Razimus 


 

mmorpg to believe this isn't another claim. Good luck on your project but don't be surprised if nobody supports you or volunteers without first seeing screenshots, that's just how people will react, is your game 2d or 3d? If I could add any input it would be try to add quests that require a puzzle to be solved, randomly generated would be ideal, not a point A B & C quest, but a quest that involves an actual puzzle between A B & C, the puzzle being whatever you choose to create but something creative that requires players to use their brain and have a choice to do something other than PvP or mindless quest, or grinding. I've noticed a trend in disposable garbage mmorpgs, they are all the same, they have mindless quests, grinding and pvp elements that even if they are amazing they always lack a storyline and quest system as I described.

Your player housing system though sounds good and would stand out from other games.

Ok I agree with Razimus good puzzling quests and minimal grinding would be good features. I suggest you have a good system to keep track of quests. A good example of this is Maplestory's quest system ,which in my opinion was done very well. All in all it sounds like it could be a good game I would just say to keep at it and I am looking forward to seeing the final project.

  Miguelito69

Novice Member

Joined: 8/18/06
Posts: 5

What you do for yourself, dies with You. What you do for others echos in Eternity.

3/26/09 12:15:59 AM#32

Blue Moon is a very good Beer.....................

 

 

 

 

 

P.S. Monks should be able to do unarmed combat :)

Have Fun or Don't Do It !

  Yakoozah

Novice Member

Joined: 3/28/09
Posts: 5

3/28/09 4:36:12 PM#33

Do you have any knowledge at all on how to create a game? Other then imagination?

acefern Xfire Miniprofile
  Schufti

Novice Member

Joined: 3/29/09
Posts: 10

3/29/09 12:41:06 PM#34

Hey I got a suggestion why dont you make 3 world "the blue moon"(starting place) "The lava pits"(mid-leveled place) "the boss cave"(advanced boss raiding instances)

 

and a flying ship gets you there

and oh of course try to make a website making team consider me i just need a guy to pay for the web place and ima programin




COME BACK WHEN YOU HAVE AN EXCUSE!!!

  Schufti

Novice Member

Joined: 3/29/09
Posts: 10

3/29/09 12:43:09 PM#35

Um can you reply on my suggestion and tell me what you think and oh can i try beta if you want me to help more i can review the game




COME BACK WHEN YOU HAVE AN EXCUSE!!!

  truegamr42

Novice Member

Joined: 8/14/08
Posts: 30

 
4/15/09 8:02:59 PM#36

a few things:

1.)To Yakoozah: yes i actually  have experience. I have a lot of 3d modeling experience, photoshop experience, and a bit of C++. Ive also experimented with realmcrafter (game engine). but im switching to Torque (a better one) as soon as i get the money.

2.)Good idea about the 3 different worlds, but im not sure ill use it. I'll think about it though. i am in need of some help in the web design department. if you want, you could edit the features on the freewebs i have, and then i can upgrade the domain later.

Games playing: FLyFF, MapleStory
Games Played: WoW, SotS, EvE, Corum, Fiesta, AO
http://www.blue-moononline.webs.com
currently in early developement.

  disownation

Novice Member

Joined: 5/13/08
Posts: 231

4/22/09 9:29:24 AM#37

The game sounds relatively interesting. A bit of the same ol' same ol'....but hey, that's pretty much what mmorpgs are (humans, elves, dwarves, etc).

 

Here's a few things you may want to consider :

Good Graphics
People will argue that graphics aren't what makes a game...but I disagree. We live in a "visual" world where everything we do and react to is based on what we visualize. You've got to have amazing graphics for a game to stand out in this day and age. Its 2009....not 1986. People expect something that is current and technologically advanced. It basically boils down to this: sucky graphics are going to make people think it is a sucky game. Thats the impression people will get. And you know what they say, first impressions are everything! Do yourself a favor, make your game with some damn good graphics.

You've got a tough road ahead of you by doing this all on your own. I wish you the best of luck.

 

Total Freedom
Meaning, if there is something I want to do in game, I will be able to do it. If I want to spend my days as a crafter creating powerful epic weapons and gear (without ever leaving the safety of the city) - I can. If I see a mountain top in the distance and want to go exploring it - I can. If I want to spend my days becoming infamous as a player killer - I can. If I want to spend my days as a thief, making my living stealing from people - I can. If I want to build houses - I can. If I want to be a great adventurer and go out into the wild killing many epic beasts and monsters for their treasures and loot - I can.

I assure you, if you create a sandbox that allows anyone to do anything they want, you will succeed in making a very good game.

 

Unlimited Customization
People like to stand out. No one likes to look the same as anyone else. If you offer a vast amount of character customization people will really love your game. Make it so you can customize everything in the character creation mode. Allow customization for every aspect of the face and body (eyes, nose, mouth, chin, ears, arms, chest, hands, legs, feet, etc). Have several hair styles and faces to innitially choose from. After that, allow players to tailor their face and body via sliders if they want to (AoC allows this, AION also to a greater degree).

Have several sets of interesting looking armor. Allow players to dye their armor (no one likes running around looking like a mis-matched clown). Make armor look "grand". Boring armor makes for a boring game. I want my character to look badass! EQ2 had a great idea implimented on showing/hiding armor. Incorporate something like that. Give people the freedom to show what they want or do not  want. Let them customize their look if they want to.

 

Character Animation
People stand around alot doing nothing. Breathe life into the characters by making them do various things while idle. It may not seem important but it is the little things that make a difference. Things such as blinking eyes and various facial expressions. Character interactions with the world can go a long way and make things interesting. If talking with people or NPCs, make them move their hands and do conversational gestures. If they stand around idle for too long, make them assume a boredom position (arms crossed, sighing, looking around, contorting their face, etc). Make them switch standing positions when doing nothing. Offer alot of emotes for the RPers. Make the NPCs so they move about in a city, or are animated in some way (i.e. crafters are hammering away on an anvil, stable masters are grooming a horse, gaurds are patrolling the city, a midwife is shaking out a blanket, etc).

All these things may seem minor and irrelevent. But I assure you, they are not. It will make your world seem that much more "alive". Little details matter. Alot.

 

Exciting Combat
People spend a good amount of their time in mmorpgs fighting monsters and other players. Make sure combat is fast paced and exciting. Boring combat makes for a boring game (look at LotRO...very boring combat). Make sure combat and its animation are fluid. Make it look interesting. Make it "feel" like you are kicking ass (i.e. spinning around and slashing, jumping in the air and hammering down, taking that arrow out of your quiver and firing it off from your bow, etc). Make several different combat animations...not just some guy swinging a sword the same way until something is dead. Give it some variety.

At any rate...combat has got to be pretty damned exciting for whatever system you decide to incorporate. Its first got to "look" cool in order to "be" cool.

 

Fun in Leveling
Whatever you do, leveling has got to be a fun experience. Todays MMOs use quests to "hide" the grind. Try to impliment new and creative ways to keep people from getting bored. Grinding can be fun if its limited and there is something good waiting for you at the end. Too much tho is bad. Spice up leveling. Keep it fun and exciting. You want people to forget the time in mmos, not make it seem like that last 15 minutes felt like a decade.

Like I said, so far, MMOs have only been able to come up with Questing as a way to "mask" the grind. Come up with new ideas and you're sure to have a hit MMO on your hands.

 

Good Endgame
There's got to be something really exciting that drives the players to want to max level (other than for the sake of just maxing level). Once a player hits max level, you've got to give him something to do. Come up with something new rather than constant Raiding and/or PvPing. You've got a good start with your "Hero" system....but after that, what is there? Really. What is there exciting to do after that?

So far, most of today's MMOs only offer endless raiding or pvp. Guess what? Its boring grinding all over again. Come up with something FUN to do that doesn't involve a grind.

 

 

Thats about all I can think of off the top of my head. Hope some of this helps.

  truegamr42

Novice Member

Joined: 8/14/08
Posts: 30

 
5/23/09 7:09:47 PM#38

thanks for all the suggestions guys, they are helping alot.

Games playing: FLyFF, MapleStory
Games Played: WoW, SotS, EvE, Corum, Fiesta, AO
http://www.blue-moononline.webs.com
currently in early developement.

  truegamr42

Novice Member

Joined: 8/14/08
Posts: 30

 
5/30/09 8:11:05 PM#39

ALOT of new content on the site. check it out!

Games playing: FLyFF, MapleStory
Games Played: WoW, SotS, EvE, Corum, Fiesta, AO
http://www.blue-moononline.webs.com
currently in early developement.

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