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Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  » PvP: Gear or skill based?

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42 posts found
  ParkCarsHere

Novice Member

Joined: 9/25/05
Posts: 671

"Pretend inferiority and encourage his arrogance." -Sun Tzu

 
8/11/08 6:04:08 PM#1

First of all, while I've done a fair amount of searching, I have not found anything to answer this question... if you have a resource for me to take a look at I'd greatly appreciate it!

Anyways, I'm getting extremely bored of WoW's huge gear grind to even be competitive in Arena, because in WoW gear > skill, until everyone is on an equal gear-based level. So, is WAR going to force a huge initial armor grind so you can be competitive, or will skill be the major factor?

Maybe this information still falls under the NDA, maybe not. Just thought I'd try.

  tikovoo

Apprentice Member

Joined: 4/02/07
Posts: 295

8/11/08 8:11:47 PM#2

40% of gear matters in WAR. thats a huge chunk! I have a feeling it's all about the gear, seeing as though the best gear comes from city sieging and now they are down 4 of those cities to just 2.

The focus undeniably will be on gear, when you do the battles over and over again the only thing to stop you being bored with the resets and knowing where to go each time will be how easier it gets with better gear as you get it over time. Thats just how i see it though. If you like PvE aspects your screwed. If you like crafting your screwed, your forced to do city attacks to potentially get a piece of gear - just another name for Public Raid.

Here is an interesting read: http://www.mmorpg.com/discussion2.cfm/thread/166791

  Capn23

Apprentice Member

Joined: 7/03/08
Posts: 1577

"And that''s the way the cookie crumbles"

8/11/08 8:14:23 PM#3
Originally posted by tikovoo

40% of gear matters in WAR. thats a huge chunk! I have a feeling it's all about the gear, seeing as though the best gear comes from city sieging and now they are down 4 of those cities to just 2.

The focus undeniably will be on gear, when you do the battles over and over again the only thing to stop you being bored with the resets and knowing where to go each time will be how easier it gets with better gear as you get it over time. Thats just how i see it though. If you like PvE aspects your screwed. If you like crafting your screwed, your forced to do city attacks to potentially get a piece of gear - just another name for Public Raid.

Here is an interesting read: http://www.mmorpg.com/discussion2.cfm/thread/166791


 

but not as gear based as WoW is.

----------------------------------------------------------------------------
Guys! I'm hopelessly lost in a mountain of mole hills! Them damn moles!

  Axum

Novice Member

Joined: 7/17/06
Posts: 896

What if?

8/11/08 8:14:46 PM#4
Originally posted by tikovoo

40% of gear matters in WAR. thats a huge chunk! I have a feeling it's all about the gear, seeing as though the best gear comes from city sieging and now they are down 4 of those cities to just 2.

The focus undeniably will be on gear, when you do the battles over and over again the only thing to stop you being bored with the resets and knowing where to go each time will be how easier it gets with better gear as you get it over time. Thats just how i see it though. If you like PvE aspects your screwed. If you like crafting your screwed, your forced to do city attacks to potentially get a piece of gear - just another name for Public Raid.

Here is an interesting read: http://www.mmorpg.com/discussion2.cfm/thread/166791


 

This is misleading.

Gear helps...But skill can overpower gear anyday.

as long as the well geared player isn't skilled also.

  kintrik

Novice Member

Joined: 4/08/05
Posts: 194

8/11/08 9:04:37 PM#5

when the NDA drops i'll update more. but a good player can over come the different in gear levels.

  ParkCarsHere

Novice Member

Joined: 9/25/05
Posts: 671

"Pretend inferiority and encourage his arrogance." -Sun Tzu

 
8/11/08 9:15:16 PM#6
Originally posted by kintrik

when the NDA drops i'll update more. but a good player can over come the different in gear levels.

I'll look forward to seeing the reviews when the NDA is lifted.

My biggest concern: is gear going to be the ONLY factor in determining the outcome of a battle, like in World of Warcraft, or will the skilled players be able to compete? Obviously gear should have an effect on the battle in a duel versus equally skilled players, but it should not be the only factor.

In WoW, if you try to fight a character in full S3 or S4 when you have S1, you will not win, unless the well-geared player is completely terrible. I don't want this to be the case in WAR... guess I'll wait and find out though.

Thanks for the responses so far.

  PROdotes

Novice Member

Joined: 4/22/06
Posts: 198

8/11/08 9:19:21 PM#7

yea... i remember defending the flag in green/blue gear once as a feral druid and someone yelling at me how "noobs in crap gear should not defend"...

but mythic said that they dont want the pvp do be gear dependant... but obviously gear needs to have SOME value or else we'll have AoC where you can run around naked and take maybe 30 less damage per hit then a fully plate geared lvl 80... wonder if they fixed that :)

  zeul81

Novice Member

Joined: 5/18/08
Posts: 55

8/11/08 10:03:22 PM#8

of course the better geared players will have an advantage, or else there will be no point in getting gear

IMO 40% is nothing compared to WoW's 100%

  Zetherin

Novice Member

Joined: 7/18/08
Posts: 36

8/12/08 12:23:00 AM#9

First of all, where are we getting these numbers from? 40%, 100%?

- Why do you guys think WAR will be any different from WOW, gear-wise? What makes WOW 100% and WAR 40%?

This is a point and click, turn based (wait for your attack, D&D) RPG, just like all the rest of em...it'll be gear based. You can dance around all you want, but the enemy will still attack you. This isn't an FPS where you can dodge, get hits in skillfully. The only 'skill' I can see is the certain ability combinations, but they most likely won't be profound enough to really turn the tide of a battle if the opposing force has uber gear. It's numbers based.

So, OP, to answer your question - it's gear based, for the most part.

  JustBe

Apprentice Member

Joined: 6/10/08
Posts: 502

8/12/08 12:26:35 AM#10

Its group based.

If you don't have a group then you'll die soo easily, can't solo like in WOW because everyone seems to help eachother.

----------------------------------------
Talking about SWG much?

  lordsn0w

Novice Member

Joined: 7/18/07
Posts: 107

8/12/08 12:26:55 AM#11

Not one of you mentions renown points, I feel if thats anything like realm points then it really is unfair to say WAR will be ''gear based" but what do I know . . .

  Zetherin

Novice Member

Joined: 7/18/08
Posts: 36

8/12/08 12:29:57 AM#12
Originally posted by lordsn0w

Not one of you mentions renown points, I feel if thats anything like realm points then it really is unfair to say WAR will be ''gear based" but what do I know . . .

It's the same concept - just a piece of armor, ability, anything that you can potentially farm and use to have an edge over an opponent.

Meaning, it's not SKILL based, but rather "advancement" based (or whatever the fuck you want to call it).

Here are some examples of renown rewards:

  •  
Fireproof I – Increases your Elemental resistance by 20, costs 5 Renown points
  •  
Improved Heavy Armor III – Increases your Armor by 900, costs 15 Renown points

 

It's basically gear in the form of 'rewards'.

  ParkCarsHere

Novice Member

Joined: 9/25/05
Posts: 671

"Pretend inferiority and encourage his arrogance." -Sun Tzu

 
8/12/08 6:53:32 AM#13
Originally posted by JustBe

Its group based.

If you don't have a group then you'll die soo easily, can't solo like in WOW because everyone seems to help eachother.

If this is what it is, then that seems good. Group battles require tactics and skill to perform well as a team and have each player use their abilities to best help the group. However, you need a group of smart and dedicated players to do that.. so we'll see how it actually turns out.

  hebeventijd

Apprentice Member

Joined: 8/09/08
Posts: 78

8/12/08 6:55:34 AM#14

Please define skill in MMORPG's..

Nobody could answer me this in the last 10 years.

 

  ParkCarsHere

Novice Member

Joined: 9/25/05
Posts: 671

"Pretend inferiority and encourage his arrogance." -Sun Tzu

 
8/12/08 6:57:53 AM#15
Originally posted by hebeventijd

Please define skill in MMORPG's..

Nobody could answer me this in the last 10 years.

 

The ability to use your character's strengths to overcome your weaknesses? Instead of gear automatically deciding who wins before you start fighting, your ability to play your character decides who wins.

I dunno, it's early, but that's what I mean by "gear or skill based."

  Kollaps

Novice Member

Joined: 8/10/08
Posts: 11

8/12/08 6:58:52 AM#16
Originally posted by ParkCarsHere

First of all, while I've done a fair amount of searching, I have not found anything to answer this question... if you have a resource for me to take a look at I'd greatly appreciate it!

Anyways, I'm getting extremely bored of WoW's huge gear grind to even be competitive in Arena, because in WoW gear > skill, until everyone is on an equal gear-based level. So, is WAR going to force a huge initial armor grind so you can be competitive, or will skill be the major factor?

Maybe this information still falls under the NDA, maybe not. Just thought I'd try.


 

It is heavily gear dependant just like WoW. The skill is limited to the ability combination (which is not really difficult to learn after a while) and so the mechanics will make the outcome.

Don't believe all the hype about some group based outcome and that people are helping each other blahblah... The community will be the same as in WoW, and therefore most of the people will care about themselves doing everything alone.

But I guess people like to believe in that myth that WAR will be different. In fact it won't, and you'll soon find out.

  synn

Hard Core Member

Joined: 12/16/03
Posts: 486

8/12/08 7:20:19 AM#17
Originally posted by Kollaps
Originally posted by ParkCarsHere

First of all, while I've done a fair amount of searching, I have not found anything to answer this question... if you have a resource for me to take a look at I'd greatly appreciate it!

Anyways, I'm getting extremely bored of WoW's huge gear grind to even be competitive in Arena, because in WoW gear > skill, until everyone is on an equal gear-based level. So, is WAR going to force a huge initial armor grind so you can be competitive, or will skill be the major factor?

Maybe this information still falls under the NDA, maybe not. Just thought I'd try.


 

It is heavily gear dependant just like WoW. The skill is limited to the ability combination (which is not really difficult to learn after a while) and so the mechanics will make the outcome.

Don't believe all the hype about some group based outcome and that people are helping each other blahblah... The community will be the same as in WoW, and therefore most of the people will care about themselves doing everything alone.

But I guess people like to believe in that myth that WAR will be different. In fact it won't, and you'll soon find out.


 

did you make a new account just to troll?

here's a few things that matter when it comes to pvp(in no particular order):

-player skill

-tactics

-morale

-renown achievements

-gear

-group

-communication

 

 

  Digna

Hard Core Member

Joined: 11/19/05
Posts: 1430

The pen is mightier than the sword if the sword is very short, and the pen is very sharp.

8/12/08 7:29:40 AM#18

Add to that list:

Computer Performance

Lack of nagging wives

Plus/Minus on alcohol

 

It all adds up!

  matrixvs

Apprentice Member

Joined: 11/04/06
Posts: 179

Why so serious?

8/12/08 7:31:06 AM#19
Originally posted by Kollaps
Originally posted by ParkCarsHere

First of all, while I've done a fair amount of searching, I have not found anything to answer this question... if you have a resource for me to take a look at I'd greatly appreciate it!

Anyways, I'm getting extremely bored of WoW's huge gear grind to even be competitive in Arena, because in WoW gear > skill, until everyone is on an equal gear-based level. So, is WAR going to force a huge initial armor grind so you can be competitive, or will skill be the major factor?

Maybe this information still falls under the NDA, maybe not. Just thought I'd try.


 

It is heavily gear dependant just like WoW. The skill is limited to the ability combination (which is not really difficult to learn after a while) and so the mechanics will make the outcome.

Don't believe all the hype about some group based outcome and that people are helping each other blahblah... The community will be the same as in WoW, and therefore most of the people will care about themselves doing everything alone.

But I guess people like to believe in that myth that WAR will be different. In fact it won't, and you'll soon find out.


 

spoken like a true alliance..

  xSaintx

Apprentice Member

Joined: 10/17/05
Posts: 45

8/12/08 7:33:13 AM#20

A. Kollaps, you're wrong.

B. Synn, you're right. 

(Can't elaborate right now though, 'cause of NDA).

-Saint

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