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MMORPG.com Discussion Forums

Darkfall

Darkfall 

General Discussion  » closing in on 3 weeks

4 Pages « 1 2 3 4 Search
77 posts found
  mike470

General Correspondent

Joined: 2/11/08
Posts: 2429

"We cannot change the cards we are dealt, just how we play the hand" - Randy Pausch

8/08/08 10:17:34 AM#61
Originally posted by Isane
Originally posted by Polarization
Originally posted by Theodgrim
Originally posted by Silvarch

I fail to understand why people think that making a game and making a decent video are mutually exclusive to the point where they have to significantly sacrifice one for the other. It's not a movie, they don't have to collect hours of footage to then edit it together into a cohesive mesh, not if the game is feature complete and working smoothly anyway.

Case in point, this video:

www.youtube.com/watch

Showcases a lot of the features of the game and consequently proves there's at least something to play, and the game wasn't even feature complete back then. Total preparation time for a video like this? About the time it takes to fetch a camera and go to a computer with the game installed, which I'd assume there are many of at the Aventurine offices. The footage is gameplay from the game they were already making and testing anyway, so that was there regardless of a video and needed no preparation. No need to touch up or edit or use special effect transitions or be extremely selective on the footage used, not if they're confident in their game and its quality 4 months (at most) before launch.


 

qft

Ah, but I cant help myself.  I have to actually add something to the discussion, sorry.  I think Silvarch makes a great point, and one that carries over to other aspects as well.  I speak of the false choice scenerio that is so often presented here.  As if there are ONLY two possible choices that are mutually exclusive.  "You want the video or the game".  "You want the game on time or bug free". etc...

The logical fallacy of a false dichotomy in my opinion has been the basis of most or nearly all of the excuses and justifications made about this game and its company’s by the developers and their supporters for the last 7+ years.

For example apparently as has already been mentioned

They cant make video’s or update the community regularly because they are to busy working on the game.

Or they can either release the game when they said they would or when its perfect and totally amazing and revolutionary.

Which of course is clearly absurd, but this has been applied to defend against almost every conceivable criticism imaginable.

They don’t have pre launch advertisement because they will start to advertise after launch or at launch.

They don’t have any form of marketing because the game will market itself.

They don’t have any mainstream media coverage because they can release information themselves.

They don’t need publishers/distributors because they can self publish/distribute.

They don’t have to be in public beta because they are in internal beta.

They don’t have outside investment because they are privately financed.

They don’t have to show the game before its launched or starts open beta because we will see it then.

They don’t announce any definite time frames because they are making the best game they can that will only be released when they say its ready.

They don’t have to conform to normal industry practices or even normal business practices because they are doing things their own way.

They don’t have good pre launch community/customer relations because they will have good post launch community/customer relations.

The developers don’t need to have previous experience and credentials in game development because they are passionate and dedicated.

Razorwax/Aventurine don’t need significant resources and/or partners to develop Darkfall because they are efficient and revolutionary.

And they don’t need to already of done or be doing most of the things related to an expected launch schedule in 5 months time because they still have 5 months to do all those related things.


 

You haven't a clue what the are doing, and can only assume what they aren't. So what is the point of this rant 90% of it is off topic.


 

And you can only assume what they are doing. 

 Still can't believe it takes them this long to make a video, after all they said they were only polishing the game up and is ready for beta (again).

__________________________________________________
In memory of Laura "Taera" Genender. Passed away on Aug/13/08 - Rest In Peace; you will not be forgotten

  Xxeon

Novice Member

Joined: 7/23/08
Posts: 608

8/08/08 10:39:35 AM#62
Originally posted by mike470
Originally posted by Isane
Originally posted by Polarization
Originally posted by Theodgrim
Originally posted by Silvarch

I fail to understand why people think that making a game and making a decent video are mutually exclusive to the point where they have to significantly sacrifice one for the other. It's not a movie, they don't have to collect hours of footage to then edit it together into a cohesive mesh, not if the game is feature complete and working smoothly anyway.

Case in point, this video:

www.youtube.com/watch

Showcases a lot of the features of the game and consequently proves there's at least something to play, and the game wasn't even feature complete back then. Total preparation time for a video like this? About the time it takes to fetch a camera and go to a computer with the game installed, which I'd assume there are many of at the Aventurine offices. The footage is gameplay from the game they were already making and testing anyway, so that was there regardless of a video and needed no preparation. No need to touch up or edit or use special effect transitions or be extremely selective on the footage used, not if they're confident in their game and its quality 4 months (at most) before launch.


 

qft

Ah, but I cant help myself.  I have to actually add something to the discussion, sorry.  I think Silvarch makes a great point, and one that carries over to other aspects as well.  I speak of the false choice scenerio that is so often presented here.  As if there are ONLY two possible choices that are mutually exclusive.  "You want the video or the game".  "You want the game on time or bug free". etc...

The logical fallacy of a false dichotomy in my opinion has been the basis of most or nearly all of the excuses and justifications made about this game and its company’s by the developers and their supporters for the last 7+ years.

For example apparently as has already been mentioned

They cant make video’s or update the community regularly because they are to busy working on the game.

Or they can either release the game when they said they would or when its perfect and totally amazing and revolutionary.

Which of course is clearly absurd, but this has been applied to defend against almost every conceivable criticism imaginable.

They don’t have pre launch advertisement because they will start to advertise after launch or at launch.

They don’t have any form of marketing because the game will market itself.

They don’t have any mainstream media coverage because they can release information themselves.

They don’t need publishers/distributors because they can self publish/distribute.

They don’t have to be in public beta because they are in internal beta.

They don’t have outside investment because they are privately financed.

They don’t have to show the game before its launched or starts open beta because we will see it then.

They don’t announce any definite time frames because they are making the best game they can that will only be released when they say its ready.

They don’t have to conform to normal industry practices or even normal business practices because they are doing things their own way.

They don’t have good pre launch community/customer relations because they will have good post launch community/customer relations.

The developers don’t need to have previous experience and credentials in game development because they are passionate and dedicated.

Razorwax/Aventurine don’t need significant resources and/or partners to develop Darkfall because they are efficient and revolutionary.

And they don’t need to already of done or be doing most of the things related to an expected launch schedule in 5 months time because they still have 5 months to do all those related things.


 

You haven't a clue what the are doing, and can only assume what they aren't. So what is the point of this rant 90% of it is off topic.


 

And you can only assume what they are doing. 

 Still can't believe it takes them this long to make a video, after all they said they were only polishing the game up and is ready for beta (again).

I dono gathering over 1 TB of raw footage could take a while.. and if they built a city from scratch with no gm cheats.. pure playtesting.. that could take a while
 

Resource gathering

building the city then

then taking time to prepare for war

crafting

then a siege yea.. its very possible..

  mike470

General Correspondent

Joined: 2/11/08
Posts: 2429

"We cannot change the cards we are dealt, just how we play the hand" - Randy Pausch

8/08/08 10:42:54 AM#63
Originally posted by Xxeon
Originally posted by mike470
Originally posted by Isane
Originally posted by Polarization
Originally posted by Theodgrim
Originally posted by Silvarch

I fail to understand why people think that making a game and making a decent video are mutually exclusive to the point where they have to significantly sacrifice one for the other. It's not a movie, they don't have to collect hours of footage to then edit it together into a cohesive mesh, not if the game is feature complete and working smoothly anyway.

Case in point, this video:

www.youtube.com/watch

Showcases a lot of the features of the game and consequently proves there's at least something to play, and the game wasn't even feature complete back then. Total preparation time for a video like this? About the time it takes to fetch a camera and go to a computer with the game installed, which I'd assume there are many of at the Aventurine offices. The footage is gameplay from the game they were already making and testing anyway, so that was there regardless of a video and needed no preparation. No need to touch up or edit or use special effect transitions or be extremely selective on the footage used, not if they're confident in their game and its quality 4 months (at most) before launch.


 

qft

Ah, but I cant help myself.  I have to actually add something to the discussion, sorry.  I think Silvarch makes a great point, and one that carries over to other aspects as well.  I speak of the false choice scenerio that is so often presented here.  As if there are ONLY two possible choices that are mutually exclusive.  "You want the video or the game".  "You want the game on time or bug free". etc...

The logical fallacy of a false dichotomy in my opinion has been the basis of most or nearly all of the excuses and justifications made about this game and its company’s by the developers and their supporters for the last 7+ years.

For example apparently as has already been mentioned

They cant make video’s or update the community regularly because they are to busy working on the game.

Or they can either release the game when they said they would or when its perfect and totally amazing and revolutionary.

Which of course is clearly absurd, but this has been applied to defend against almost every conceivable criticism imaginable.

They don’t have pre launch advertisement because they will start to advertise after launch or at launch.

They don’t have any form of marketing because the game will market itself.

They don’t have any mainstream media coverage because they can release information themselves.

They don’t need publishers/distributors because they can self publish/distribute.

They don’t have to be in public beta because they are in internal beta.

They don’t have outside investment because they are privately financed.

They don’t have to show the game before its launched or starts open beta because we will see it then.

They don’t announce any definite time frames because they are making the best game they can that will only be released when they say its ready.

They don’t have to conform to normal industry practices or even normal business practices because they are doing things their own way.

They don’t have good pre launch community/customer relations because they will have good post launch community/customer relations.

The developers don’t need to have previous experience and credentials in game development because they are passionate and dedicated.

Razorwax/Aventurine don’t need significant resources and/or partners to develop Darkfall because they are efficient and revolutionary.

And they don’t need to already of done or be doing most of the things related to an expected launch schedule in 5 months time because they still have 5 months to do all those related things.


 

You haven't a clue what the are doing, and can only assume what they aren't. So what is the point of this rant 90% of it is off topic.


 

And you can only assume what they are doing. 

 Still can't believe it takes them this long to make a video, after all they said they were only polishing the game up and is ready for beta (again).

I dono gathering over 1 TB of raw footage could take a while.. and if they built a city from scratch with no gm cheats.. pure playtesting.. that could take a while
 

Resource gathering

building the city then

then taking time to prepare for war

crafting

then a siege yea.. its very possible..


 

Since when was all of this going to be in the video?

Also, this should be happening daily these tests.  So it SHOULDN'T take 3 weeks to make a video of a feature complete game.

__________________________________________________
In memory of Laura "Taera" Genender. Passed away on Aug/13/08 - Rest In Peace; you will not be forgotten

  Spamalot345

Novice Member

Joined: 7/11/08
Posts: 122

8/08/08 10:49:56 AM#64
Originally posted by Isane
Originally posted by Polarization

The logical fallacy of a false dichotomy in my opinion has been the basis of most or nearly all of the excuses and justifications made about this game and its company’s by the developers and their supporters for the last 7+ years.

For example apparently as has already been mentioned

They cant make video’s or update the community regularly because they are to busy working on the game.

Or they can either release the game when they said they would or when its perfect and totally amazing and revolutionary.

Which of course is clearly absurd, but this has been applied to defend against almost every conceivable criticism imaginable.

They don’t have pre launch advertisement because they will start to advertise after launch or at launch.

They don’t have any form of marketing because the game will market itself.

They don’t have any mainstream media coverage because they can release information themselves.

They don’t need publishers/distributors because they can self publish/distribute.

They don’t have to be in public beta because they are in internal beta.

They don’t have outside investment because they are privately financed.

They don’t have to show the game before its launched or starts open beta because we will see it then.

They don’t announce any definite time frames because they are making the best game they can that will only be released when they say its ready.

They don’t have to conform to normal industry practices or even normal business practices because they are doing things their own way.

They don’t have good pre launch community/customer relations because they will have good post launch community/customer relations.

The developers don’t need to have previous experience and credentials in game development because they are passionate and dedicated.

Razorwax/Aventurine don’t need significant resources and/or partners to develop Darkfall because they are efficient and revolutionary.

And they don’t need to already of done or be doing most of the things related to an expected launch schedule in 5 months time because they still have 5 months to do all those related things.


 

You haven't a clue what the are doing, and can only assume what they aren't. So what is the point of this rant 90% of it is off topic.

 

We all have an excellent idea of what they aren't doing though, which is finishing their game.

7 years. No game. No beta. And at the end of this month... take a wild guess... Yup, no Footage.

  Xxeon

Novice Member

Joined: 7/23/08
Posts: 608

8/08/08 11:23:13 AM#65
Originally posted by mike470
Originally posted by Xxeon
Originally posted by mike470
Originally posted by Isane
Originally posted by Polarization
Originally posted by Theodgrim
Originally posted by Silvarch

I fail to understand why people think that making a game and making a decent video are mutually exclusive to the point where they have to significantly sacrifice one for the other. It's not a movie, they don't have to collect hours of footage to then edit it together into a cohesive mesh, not if the game is feature complete and working smoothly anyway.

Case in point, this video:

www.youtube.com/watch

Showcases a lot of the features of the game and consequently proves there's at least something to play, and the game wasn't even feature complete back then. Total preparation time for a video like this? About the time it takes to fetch a camera and go to a computer with the game installed, which I'd assume there are many of at the Aventurine offices. The footage is gameplay from the game they were already making and testing anyway, so that was there regardless of a video and needed no preparation. No need to touch up or edit or use special effect transitions or be extremely selective on the footage used, not if they're confident in their game and its quality 4 months (at most) before launch.


 

qft

Ah, but I cant help myself.  I have to actually add something to the discussion, sorry.  I think Silvarch makes a great point, and one that carries over to other aspects as well.  I speak of the false choice scenerio that is so often presented here.  As if there are ONLY two possible choices that are mutually exclusive.  "You want the video or the game".  "You want the game on time or bug free". etc...

The logical fallacy of a false dichotomy in my opinion has been the basis of most or nearly all of the excuses and justifications made about this game and its company’s by the developers and their supporters for the last 7+ years.

For example apparently as has already been mentioned

They cant make video’s or update the community regularly because they are to busy working on the game.

Or they can either release the game when they said they would or when its perfect and totally amazing and revolutionary.

Which of course is clearly absurd, but this has been applied to defend against almost every conceivable criticism imaginable.

They don’t have pre launch advertisement because they will start to advertise after launch or at launch.

They don’t have any form of marketing because the game will market itself.

They don’t have any mainstream media coverage because they can release information themselves.

They don’t need publishers/distributors because they can self publish/distribute.

They don’t have to be in public beta because they are in internal beta.

They don’t have outside investment because they are privately financed.

They don’t have to show the game before its launched or starts open beta because we will see it then.

They don’t announce any definite time frames because they are making the best game they can that will only be released when they say its ready.

They don’t have to conform to normal industry practices or even normal business practices because they are doing things their own way.

They don’t have good pre launch community/customer relations because they will have good post launch community/customer relations.

The developers don’t need to have previous experience and credentials in game development because they are passionate and dedicated.

Razorwax/Aventurine don’t need significant resources and/or partners to develop Darkfall because they are efficient and revolutionary.

And they don’t need to already of done or be doing most of the things related to an expected launch schedule in 5 months time because they still have 5 months to do all those related things.


 

You haven't a clue what the are doing, and can only assume what they aren't. So what is the point of this rant 90% of it is off topic.


 

And you can only assume what they are doing. 

 Still can't believe it takes them this long to make a video, after all they said they were only polishing the game up and is ready for beta (again).

I dono gathering over 1 TB of raw footage could take a while.. and if they built a city from scratch with no gm cheats.. pure playtesting.. that could take a while
 

Resource gathering

building the city then

then taking time to prepare for war

crafting

then a siege yea.. its very possible..


 

Since when was all of this going to be in the video?

Also, this should be happening daily these tests.  So it SHOULDN'T take 3 weeks to make a video of a feature complete game.

like I said maybe the vid well be decent think about it over 1 TB of raw game play footage meaning no picky choosy. like the other vids have been (plus they been gathering  footage from the last few months. of the playtesting going on. you really have to kinda firgure this out on your own because i doubt your going to understand where im coming from.

its should be comprehensive. i think they just wanted to wait until they had a complete game before showing us most of the stuff. which i believe they said in a faq some where. would make sence..

would you just give this year. i almost prefer it thsi way than the way funcom did it. because advertising and hyping the game sure doesnt make for a good game it seems

  hakubylicks

Apprentice Member

Joined: 7/31/08
Posts: 51

 
8/08/08 11:41:05 AM#66
Originally posted by Xxeon

would you just give this year. i almost prefer it thsi way than the way funcom did it. because advertising and hyping the game sure doesnt make for a good game it seems


 

neither does developing your game for 7 years...

If this project were being developed by anyone else it would have been cancelled years ago.

  Xxeon

Novice Member

Joined: 7/23/08
Posts: 608

8/08/08 11:52:08 AM#67
Originally posted by hakubylicks
Originally posted by Xxeon

would you just give this year. i almost prefer it thsi way than the way funcom did it. because advertising and hyping the game sure doesnt make for a good game it seems


 

neither does developing your game for 7 years...

If this project were being developed by anyone else it would have been cancelled years ago.


 

then go post on fallen earth forums. seems to be working just fine for them thats 7-8 years in dev

Fe is my backup game i kinda watch that.

O there engine might be better than dfs because they dont have pocket poneys or anything like that.. and no loading times at all.

only thing darkfall has a few more features than FE Im going to try bothg ames : 0 going to try to get into alpha testing too

  slippyC

Apprentice Member

Joined: 1/14/04
Posts: 397

8/08/08 1:58:08 PM#68

I have no idea if this game will ever release.  Some of you people need to think a bit though.  Why would a company continue to go at such lengths to just make models to show off?  That really just does not make sense to me and probably most of you if you think about it. 

Now on to the tecnical viability I have no idea and figure this is prob the biggest hold up.

I don't really appreciate how the devs are treating us, but there could be reasons for it.  This is the main reason I do not look at this game much and possibly never even play it if it does come out.  In the end if there is good reason, then it's cool.  Right now I look at this game with caution.  If they treat us the way they do now, how can we expect them to treat us after the game releases?

  Xxeon

Novice Member

Joined: 7/23/08
Posts: 608

8/08/08 3:12:32 PM#69

completly diffrent time frames for the game esspiccly if they hired some customer support people

  slippyC

Apprentice Member

Joined: 1/14/04
Posts: 397

8/08/08 3:39:33 PM#70

It is releasing this year, right?  I know that comes off in a smart ass kind of way, but you need to think more about that.

Would you do stuff like this if you were a company about to release a game in 6months?

  Xxeon

Novice Member

Joined: 7/23/08
Posts: 608

8/08/08 3:57:36 PM#71
Originally posted by slippyC

It is releasing this year, right?  I know that comes off in a smart ass kind of way, but you need to think more about that.

Would you do stuff like this if you were a company about to release a game in 6months?


 

yep if im suppose to be working on the game and not babying forums members..

  slippyC

Apprentice Member

Joined: 1/14/04
Posts: 397

8/08/08 4:10:32 PM#72

Somebody needs to.

 

That's what companies do...

 

Anyway, there is a difference between babysitting and not doing what you say you are or continually making up excuses why you aren't going to do what you said.  

You can not dispute that bro....

  Kyleran

Elite Member

Joined: 9/13/06
Posts: 14598

A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf

8/08/08 4:13:57 PM#73
Originally posted by slippyC

You can not dispute that bro....

 

XXeon will tell you on Jan 1st 2009 that the game will ship in 2008.

Its how the faithful are about DF.

 

"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar
Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  Isane

Apprentice Member

Joined: 5/24/06
Posts: 2546

"Some do , Some don''t , Others just cry"

Jean Sali

8/08/08 4:26:48 PM#74
Originally posted by mike470
Originally posted by Isane
Originally posted by Polarization
Originally posted by Theodgrim
Originally posted by Silvarch

I fail to understand why people think that making a game and making a decent video are mutually exclusive to the point where they have to significantly sacrifice one for the other. It's not a movie, they don't have to collect hours of footage to then edit it together into a cohesive mesh, not if the game is feature complete and working smoothly anyway.

Case in point, this video:

www.youtube.com/watch

Showcases a lot of the features of the game and consequently proves there's at least something to play, and the game wasn't even feature complete back then. Total preparation time for a video like this? About the time it takes to fetch a camera and go to a computer with the game installed, which I'd assume there are many of at the Aventurine offices. The footage is gameplay from the game they were already making and testing anyway, so that was there regardless of a video and needed no preparation. No need to touch up or edit or use special effect transitions or be extremely selective on the footage used, not if they're confident in their game and its quality 4 months (at most) before launch.


 

qft

Ah, but I cant help myself.  I have to actually add something to the discussion, sorry.  I think Silvarch makes a great point, and one that carries over to other aspects as well.  I speak of the false choice scenerio that is so often presented here.  As if there are ONLY two possible choices that are mutually exclusive.  "You want the video or the game".  "You want the game on time or bug free". etc...

The logical fallacy of a false dichotomy in my opinion has been the basis of most or nearly all of the excuses and justifications made about this game and its company’s by the developers and their supporters for the last 7+ years.

For example apparently as has already been mentioned

They cant make video’s or update the community regularly because they are to busy working on the game.

Or they can either release the game when they said they would or when its perfect and totally amazing and revolutionary.

Which of course is clearly absurd, but this has been applied to defend against almost every conceivable criticism imaginable.

They don’t have pre launch advertisement because they will start to advertise after launch or at launch.

They don’t have any form of marketing because the game will market itself.

They don’t have any mainstream media coverage because they can release information themselves.

They don’t need publishers/distributors because they can self publish/distribute.

They don’t have to be in public beta because they are in internal beta.

They don’t have outside investment because they are privately financed.

They don’t have to show the game before its launched or starts open beta because we will see it then.

They don’t announce any definite time frames because they are making the best game they can that will only be released when they say its ready.

They don’t have to conform to normal industry practices or even normal business practices because they are doing things their own way.

They don’t have good pre launch community/customer relations because they will have good post launch community/customer relations.

The developers don’t need to have previous experience and credentials in game development because they are passionate and dedicated.

Razorwax/Aventurine don’t need significant resources and/or partners to develop Darkfall because they are efficient and revolutionary.

And they don’t need to already of done or be doing most of the things related to an expected launch schedule in 5 months time because they still have 5 months to do all those related things.


 

You haven't a clue what the are doing, and can only assume what they aren't. So what is the point of this rant 90% of it is off topic.


 

And you can only assume what they are doing. 

 Still can't believe it takes them this long to make a video, after all they said they were only polishing the game up and is ready for beta (again).

 

Thats right but I am not assuming.... Another Vid would be nice but , I don't support the conspiracy theory theres no rush .

Just remembered I need to get over to COS and have a look at how it is going.

________________________________________________________
SWTOR and COS games that could deliver !!

  Xxeon

Novice Member

Joined: 7/23/08
Posts: 608

8/08/08 4:43:55 PM#75
Originally posted by Kyleran
Originally posted by slippyC

You can not dispute that bro....

 

XXeon will tell you on Jan 1st 2009 that the game will ship in 2008.

Its how the faithful are about DF.

 


 

When have i said it will ship in 2008 ?

  GMny

Novice Member

Joined: 9/02/07
Posts: 177

8/09/08 2:14:05 PM#76
Originally posted by Isane 

 I don't support the conspiracy theory .

Can I  laugh at you when Darkfall fails miserably?

Actually it already failed a long time ago. It's just that the people building it haven't let anyone know yet.

  Xxeon

Novice Member

Joined: 7/23/08
Posts: 608

8/09/08 4:47:16 PM#77
Originally posted by GMny
Originally posted by Isane 

 I don't support the conspiracy theory .

Can I  laugh at you when Darkfall fails miserably?

Actually it already failed a long time ago. It's just that the people building it haven't let anyone know yet.

to bad you like just making thing sup and have no idea what your saying
 

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