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Lord of the Rings Online

Lord of the Rings Online 

General Discussion  » Mines of Moria features

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55 posts found
  chaintm

Apprentice Member

Joined: 7/02/04
Posts: 704

"Shutting down threads sense 2004"

8/04/08 11:12:49 PM#41
Originally posted by solareus
Originally posted by chaintm
Complete speculation,


 

 

The difference, no one will have the weapon you have making it one of a kind in the game. They fact that you are socializing LotRO with any other mmorpg pretty much sells me on that you have never played the game.

 

Every game known to man from the start of the greek oplymics, is a grind. Card games, board games computer games,, "grind" of time is what the core aspect of the fun, You find the things you find "fun" and do them. The grind is the meduim that produces the core of your entertainment in any game you play. Monopoly ., you grind around a square board until someone has all the money, it is all the same from the essence of your birth, the time you will never grind is at your death.


 

Actually I have and do and won't. That is ofcourse given away sense I mentioned book release 14 which is a huge grind fest to make it to 70k, but whatever. Point being everything sense the start of giving us raid instances (for end game content ) has been a huge grind fest. Reading that article just confirms it more that is will be even worse then it is now.

I was being very kind when I said "now mulitply it by 6" it actually will be x6x4(to)8  which if you have to grind each little peice out = a real long time to get full gear in this fashion. Hey, if you love that sort of game play have at it, but it definitly is not for me.

 

"The monster created isn't by
the company that makes the game, it's by the fans that make it something it never was" -Chaintm

  User Deleted
8/04/08 11:52:28 PM#42

/me grabs guitar and turns the amp to 11

/me steps up to the microphone .....

/me sings ...

~MINES OF MORIA WILL ROCK YOU~ 

/me steps off the mic and performs a guitar solo so enduring the deepest caves of Moria shake !

Good Night !!! We love you mmorpg.com!

  DonnieBrasco

Novice Member

Joined: 7/25/06
Posts: 1798

Achiever 80.00%
Explorer 60.00%
Killer 46.67%,
Socializer 13.33%

8/05/08 2:59:52 AM#43

LOL, the 70k relic-gathering is the exact opposite of grind.... one player can only gather MAX 5 relics per DAY ! How on earth could this be a grind :)

It's a kind timing mechanics, but not even remotely close to a grind :)

DB

Denial makes one look a lot dumber than he/she actually is.

  Papadam

Apprentice Member

Joined: 12/09/07
Posts: 2083

8/05/08 3:11:11 AM#44
Originally posted by chaintm
Originally posted by solareus
Originally posted by chaintm
Complete speculation,


 

 

The difference, no one will have the weapon you have making it one of a kind in the game. They fact that you are socializing LotRO with any other mmorpg pretty much sells me on that you have never played the game.

 

Every game known to man from the start of the greek oplymics, is a grind. Card games, board games computer games,, "grind" of time is what the core aspect of the fun, You find the things you find "fun" and do them. The grind is the meduim that produces the core of your entertainment in any game you play. Monopoly ., you grind around a square board until someone has all the money, it is all the same from the essence of your birth, the time you will never grind is at your death.


 

Actually I have and do and won't. That is ofcourse given away sense I mentioned book release 14 which is a huge grind fest to make it to 70k, but whatever. Point being everything sense the start of giving us raid instances (for end game content ) has been a huge grind fest. Reading that article just confirms it more that is will be even worse then it is now.

I was being very kind when I said "now mulitply it by 6" it actually will be x6x4(to)8  which if you have to grind each little peice out = a real long time to get full gear in this fashion. Hey, if you love that sort of game play have at it, but it definitly is not for me.

 

Ok before you start complain about grinding maybe you should define what you mean with the word "Grind"...
 

I cant see how The ring lore event is a grind... Yea every server neds 70k of them so it will take some time... but what does it mean for the player?

Answer: Everyday (since its a daily-quest) you can pick up the Ring-lore quest from pretty much every city in the game... then you have to kill maybe 10-15 high level mobs and then you are done... most things I do in the game anyway requires me to kill high level mobs so I dont see the problem... Going to CD? Collect the daily quest first and 5 minutes later you are done! And you also get a random reward from it with some really nice items in the loot table! And most of all... you dont HAVE to do the daily quest if you dont WHANT to... Im sure they will be finished with or without your help...

And about the Legendary items.... Nowhere does it say its a FORCED grind! You have no idea how its going to be... and yea you can have max 6 legendary items... but does it say that you HAVE TO level 6 of them? If you just whant to have one Im pretty sure thats ok... The system is meant as an Alternate Advancement.. something that is lacking in the game now.... but Im sure whiners like you are going to whine whatever devs come up with... Grinding is just in the game if you let it be a grind

from Moria page: "Escape the grind of endless raiding by forging items that grow in power with your hero! "

Instead of whing about grinds I would like you to tell us wat you think the devs should make to make you happy :)

If WoW = The Beatles
and WAR = Led Zeppelin
Then LotrO = Pink Floyd

  logicbox9

Novice Member

Joined: 4/15/06
Posts: 334

8/05/08 1:29:43 PM#45

Sure, you have a choice whether you want to do it or not, but  it's even worse that some people actually think they are doing it to help their server. Unless their server hits the 70k point before Turbine unlocks it for all, it will have been a complete waste of time and a grind... but hey, Turbine can do no wrong. In fact, with all the crybabies on the official forums, I doubt Turbine will ever do something like this again.

  jarish

Novice Member

Joined: 4/15/08
Posts: 526

8/05/08 2:15:41 PM#46

How is it a complete waste of time...I have gotten some pretty good items from there that I might never have gotten if not for this. It is not a waste of time for me. I enjoy doing it. SOme like it some don't They arn't forcing it on anybody. If you like it, do it. If not, don't.

******************************
Brandywine Global LFF chan "/joinchannel glff"

  Yeebo

Novice Member

Joined: 3/20/05
Posts: 1360

8/05/08 3:20:39 PM#47

I am ceaselessly amazed by the things some folks will complain about.  Every time you do the ring lore quest you are at the very least going to get a rare one shot rep turn in (i.e., the kind you only need one of) that will net you 1000 or so rep with some random faction.  You can also get trade-ins for epic armor pieces, or class quest items that you would normally have to clear an epic instance for.  And any given character can only do the ring lore quest once a day.  It takes 15 mins tops.  How is that a "grind?"

 

I don't want to write this, and you don't want to read it. But now it's too late for both of us.

  User Deleted
8/05/08 3:31:53 PM#48

Getting back to monster play for a moment...

I'm curious to those who follow the press/comments more closely than I do - has Turbine completely ruled out the possibility of ever doing true PvP (well, more like RvR)?  For instance, have they contemplated some day introducing the "evil side" as a playable race (with their own starting areas, sets of quests, etc.)?

It would seem that at some point down the road, perhaps if/when a new retail upgrade for Rohan or Gondor is offered, that might be the right time.  Make those areas all highly contested, open RvR areas... that would stick with the lore, it would silence the PvMP critics, and add a more interesting end-game element.

 

  User Deleted
8/05/08 8:33:58 PM#49

Think you will never see an evil faction , just monster players. This allows Turbine to create more end game pvmp areas without worrying that no one will be in them from the monster side. It also is just sheer brilliance once you lead up into Rohon and Gondor, the number of Monster player zones will surely multiply.

Monster play is extremely successful for the players of the game, as well as becoming a gaming module that other studios are following with capture points and dynamic benefits for owning those points of interest. Think a lot of mmo game developers are very interested in the concept Turbine as well as Tabula Rasa pulled off  but Turbine has to further that MPVP area so they keep on the forefront of this kind of game play. Tabula Rasa has probably one of the best system concepts for live PVE dynamics but  it would be even greater in LotrO to have capture points and PVE battles to keep PVE points. That was one of the coolest things about T/R/ is that PVE seiging of those capture points, I would love to see that real time mechanic in LotrO with using PVE  with a mix of MP'ers... mmm  Helmsdeep .....

I think it is to earlier in the games cycle to have something that huge and MoM is the perfect addition to let gamers in to the over all direction of the game

  DonnieBrasco

Novice Member

Joined: 7/25/06
Posts: 1798

Achiever 80.00%
Explorer 60.00%
Killer 46.67%,
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8/06/08 2:36:45 AM#50
Originally posted by logicbox9

Sure, you have a choice whether you want to do it or not, but  it's even worse that some people actually think they are doing it to help their server. Unless their server hits the 70k point before Turbine unlocks it for all, it will have been a complete waste of time and a grind... but hey, Turbine can do no wrong. In fact, with all the crybabies on the official forums, I doubt Turbine will ever do something like this again.


 

This "argument" is so flawed, it's hard to begin with...

We have already explained that something which is limited per toon per day can *not* be a grind. And why would you not help your server? The more people gather relics each day, the sooner Eregion will be unlocked.

And yes, the rewards are excellent, and you are gathering those relics *anyway* as they drop from almost every human mob.

Whoever is complaining about *this* is just impatient I think... or didn't get the concept. It's actually excellent, and not even impossible (already over 35k on Snowbourn!)

DB

Denial makes one look a lot dumber than he/she actually is.

  tmr819

Hard Core Member

Joined: 1/02/07
Posts: 304

8/06/08 9:36:59 AM#51

I am a new player in LOTRO and Mines of Moria sounds very cool, but it doesn't seem to add anything that's going to enhance gameplay for my level teens-ish characters.

Or am I missing something? Is there any reason someone who *doesn't* have maxxed-out lvl 50 character(s) would want to buy this expansion -- other than for trying out the two new classes? (I presume they will add character slots?)

  jarish

Novice Member

Joined: 4/15/08
Posts: 526

8/06/08 9:43:31 AM#52

No, not unti you get your characters up.

******************************
Brandywine Global LFF chan "/joinchannel glff"

  samuraislyr

Novice Member

Joined: 8/30/07
Posts: 122

8/06/08 9:46:59 AM#53
Originally posted by tmr819

I am a new player in LOTRO and Mines of Moria sounds very cool, but it doesn't seem to add anything that's going to enhance gameplay for my level teens-ish characters.

Or am I missing something? Is there any reason someone who *doesn't* have maxxed-out lvl 50 character(s) would want to buy this expansion -- other than for trying out the two new classes? (I presume they will add character slots?)

 

I believe the legendary weaponary will be accessibable technically from level 1 or that is what I remember hearing about...could be wrong.

  jarish

Novice Member

Joined: 4/15/08
Posts: 526

8/06/08 9:49:32 AM#54
Originally posted by samuraislyr
Originally posted by tmr819

I am a new player in LOTRO and Mines of Moria sounds very cool, but it doesn't seem to add anything that's going to enhance gameplay for my level teens-ish characters.

Or am I missing something? Is there any reason someone who *doesn't* have maxxed-out lvl 50 character(s) would want to buy this expansion -- other than for trying out the two new classes? (I presume they will add character slots?)

 

I believe the legendary weaponary will be accessibable technically from level 1 or that is what I remember hearing about...could be wrong.

No...your leg. weapons can be used by anyone over 51...the weapons themselves start at lvl 1 though. No the only thing for new players will be the new classes.

 

******************************
Brandywine Global LFF chan "/joinchannel glff"

  DonnieBrasco

Novice Member

Joined: 7/25/06
Posts: 1798

Achiever 80.00%
Explorer 60.00%
Killer 46.67%,
Socializer 13.33%

8/06/08 9:51:31 AM#55
Originally posted by tmr819

I am a new player in LOTRO and Mines of Moria sounds very cool, but it doesn't seem to add anything that's going to enhance gameplay for my level teens-ish characters.

Or am I missing something? Is there any reason someone who *doesn't* have maxxed-out lvl 50 character(s) would want to buy this expansion -- other than for trying out the two new classes? (I presume they will add character slots?)


 

Well, the old low level content will still be there, with possible new features too. If you have no characters maxed out yet, it should be fun to level them up - remember, it's the journey that counts, not the destination - VERY true for LOTRO.

DB

Denial makes one look a lot dumber than he/she actually is.

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