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7/11/08 4:19:08 PM#101
Originally posted by ShrubHead
Did they say not to long ago that they just needed to polish things up a bit and the game state was amazing and awesome? |
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Kenageru
Novice Member
Joined: 12/06/06
"Ford, You''re turning into a penguin... stop it! " |
7/11/08 4:29:30 PM#102
I agree that some of the classes might not have been as iconic as some of the others (althoug I dare say that Hammerers are very iconic!), but they were still there to make sure that all aspects of combat were represented with each race. "One of the lessons from developers like BioWare and Blizzard is that you can’t rush a great game to market. By taking the necessary time to make WAR a great game, we feel it will be able to stand out in any season. We would rather release a great game in the fall then a good one any other time."
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7/11/08 4:31:50 PM#103
Originally posted by wjrasmussen
Did they say not to long ago that they just needed to polish things up a bit and the game state was amazing and awesome?
And? They could of noticed during the polishing that those classes are were they want them to be. Deh deh deh. |
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7/11/08 4:44:22 PM#104
Mythic, thank you for your honesty in letting us know this before we have commited our dollars. Unlike Funcom with Age of Conan, you have given us the facts and ample time to decide if we will cancel or keep our pre-orders. Your candor has made me very glad that I have the CE on pre-order, and I for one look forward to adventuring in your lands. Based on what I have read about WAR and seeing DAoC mentioned, I have recently purchased DAoC and am enjoying it. Seeing y'all learn from your mistakes and successes gives me a positive feeling. Thank you. I was very much looking forward to playing a Hammerer first; I will be making a White Lion instead. My Blackguard character will be replaced with a Chosen. I look forward to playing the missing classes when and if you can fix them and add them back to the game. I prefer melee over casting, but can adapt. I will view this as having something to look forward to. It was not easy for you to admit you will have to leave promised content out of this game, but you found the courage to do just that. Thank you. I for one prefer to have a more polished exerience on release for I prefer Quality over Quantity. Age of Conan's broken quests, lack of promised DX10, stealth removal of mature content (DX10, nudity, and sexual themes are on the box), major class "rebalancing", lack of endgame content, and female melee attack speed bugs have all left a sour taste in my mouth. Your honesty and preference for quality ensure you will get my money instead of Funcom. Someday my Hammerer will make those greenskins pay. I trust you to make that happen in time. I can wait. |
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7/11/08 5:15:33 PM#105
Its better to have a great game, then a game that could have been great. I think AoC and VG has proven that. I'm glad they are taking things out that they just couldn't fix instead of just throwing in broken classes and ideas like every other game. DAoC has so many classes, but most of them are pretty worthless. There are constant complaints about classes being gimp, but they are ignored. I think they learned a valuable lesson from that. I hope they did, anyways. There is no sense in having classes that are going to be a drain on everyone. |
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7/11/08 5:17:56 PM#106
I actually think I would have rather seen them delay the game once more than remove all that they have. However, as long as I have the satisfaction of knowing that these things will see further treatment and will reappear in the game is good enough I guess. I'm still bummed out though. |
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7/11/08 5:30:45 PM#107
This was very surprising and I'd be lying if I didn't say also disappointing news. I have to think Mythic did not make this decision without a great deal of struggle to avoid it. But as others have pointed out, Mythic is sticking to what they said they wouild do. They have been making a game the way they want, even if that means losing players. They've said they're not trying to "Kill WoW", they're trying to make a solid game. The rationale for their decisions is logical, even they are disappointing. On the other hand, it's practically a tradition in MMORPGs to release garbage content before it's ready then patching the bugs. I wonder if we should really be that upset at a company that is trying not to that even though they know it might cost them some sales. Maybe MMORPGs might be better off if this was this business model was used more often. And now that I think about it, it would take a lot worse news than this to make me pre-order WotLK and go back to WoW. |
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7/11/08 5:35:55 PM#108
With all EA's money and resources and years under development, Mythic should have more than 2 capital cities in WAR. That is just BORING !! I dont care how good the cities are (I am side A and you are side B, yeah right). In addition, Mythic had plenty of time to balance those 4 cut classes. What a cop out. I can't see WAR ending up as anything but a simplistic cookie cutter WOW clone. I was sitting on the fence about this game, but probably would have bought it. Certainly won't now. |
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7/11/08 5:48:14 PM#109
Originally posted by Draccan
Where have we heard all this before... "oh it will not make launch, but will be added later" I am so sick off mmos today!
Playing: Not much actively. |
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7/11/08 5:51:30 PM#110
Originally posted by kikinchaz
Actually, dealing with punkbuster doing this is easy to get rid of. Just use admin tools on your PC and Disable it. from there if you need it to run a game say battlefield 2, do a manual start. sure is minorly tedious, but yes it does the trick and I hate punkbuster for running the way it does, but with the wide range of MMO hackers out there these days, anything to get rid of the pieces of crap works for me. Playing: Not much actively. |
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7/11/08 5:51:30 PM#111
Originally posted by Dirty_Fish
I am a big WARHAMMER fan... have played the tabletops for 20 years and tons of their side games... name one I played it when I was younger.. I also have been a staunch defender online for WAR... but I am sick and tired of large corporations like EA Mythic copping out on their mmo.. I cant tell you how frustrated I am. WAR was the last hope for 2008 for a decent mmo to come out. This cut is pretty big. First of all two capitols is like nothing content wise. Secondly the cutting of classes just shows how Mythic with EA backing is not using EA money to make an even larger, more impressive mmo but take the easy way out to cash in on the WARHAMMER IP. Really they could have built and built on this for a year and then released. Instead they just go greedy today. the cut of classes is killing the game lore wise. I mean no orcs, no knights of the empire, but include "classes" like witch hunters?!??!?! Fanboys of WAR can turn this around in any way they want, but this is making me sick to my stomach. They have no desire for a making a good game obviously. blah blah blah... mmo business = fail ____________________________ |
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7/11/08 5:52:10 PM#112
The fact that they will bring the other cityes into game later on, Give it good replay value. So im ok with. Im not that ok with cutting away 4 classes. that was bad =( they have to bring them back later after lunche |
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7/11/08 5:58:46 PM#113
Originally posted by T1000
warhammer without ORCS??????
hahahahhahahaa
FAIL
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abbaba
Novice Member
Joined: 8/24/03
Selling Propane and Propane Accessories in a MMORPG near you. |
7/11/08 5:59:34 PM#114
Extremely disappointing. First they say crafting is basically limited to potions, and now half the game goes up in a poof of smoke. I'll keep watching but my hype for WAR is dropping rapidly. |
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7/11/08 6:04:22 PM#115
Wow there is a bunch of retards here. Yea half the content is cut... ok. How so? The realms for them are STILL THERE. The only thing is is the captial cities. There were what 2 dunegons connected to each. Whoope doo. |
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7/11/08 6:12:26 PM#116
Originally posted by Puuk
These were my thoughts exactly after reading the article. I like the honesty. Great job Mythic. The MMO community always seems to explode when developers aren't truthful and forthcoming with their information (I won't mention any names, but we all know who they are). Mythic seems to be the total opposite and tells us everything, and people still explode. Is it such a mystery why others other developers are so close-mouthed? They are damned if they do and damned if they don't when up against the whining. Again, good job Mythic. You are on the right course. This is one I'll be trying at release. |
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7/11/08 6:19:52 PM#117
Everyone should be thankful that this announcement was made MONTHS in advance of the game's launch and not weeks or even days, as some MMO companies have done in the past. Two large and well done cities will aways outshine 6 average ones any day, and losing 4 classes is hardly the end of the world. Sounds to me like Mythic is quite aware of the state of their game and are setting realistic launch goals. Sounds like all the tiers and zones are intact, with a few cities and classes put on the back burner until they can be perfected. Again, you can't say that Mythic isn't being upfront and responding to their own product. Far better to do that than put out a half finished game and make people pay for it for six months while they work out the kinks. Remember that this is not a game that has been launched, so no one is out any money or time. |
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7/11/08 6:31:37 PM#118
How the hell can you have Greenskins with no Orcs Boyz?
Seriously makes no sense at all. Whatever. |
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7/11/08 6:41:24 PM#119
Originally posted by Corpus47
Easy, Choppa wasn't up to the quailty the devs wanted. There is still the black orc. |
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Zorgo
Elite Member
Joined: 12/05/05
Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising? |
7/11/08 6:41:43 PM#120
Originally posted by Draccan
warhammer without ORCS??????
hahahahhahahaa
FAIL
Ummm.....Black Orcs are still in the game.....not just you, but somehow a few people came away with the idea that orcs were eliminated. Not orcs, one of the orc careers. Read folks.
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