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This is what I've found new since I landed in SWG again some weeks ago, but there are more things in the Friday Features. I'm astonished by all the new things in the game, some are re-introductions (beat master and camps) but vastly improved (bioengineering is crazy!). Almost everything in teh list has been done since half 2007, cool producer and dev team, not like those in 2005 :l Hope you like the resume: PvE:
PvP
Professions (all of them got expertise revamps and tweaks)
Other features
Chapter 11 in november is the Battle of Hoth instance: 1 2 3 4 5 Game update 6 will focus on politicians, player associations and spies. Game update 7 will focus on domestic and structures proffessions. Chapter 12 will be Droid Commander expertise and droid engineering.
GUIDE: Features since 2006 for returning vets (Updated oct 2008) |
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Yes they have put a lot in the NGE since it launch. Most I would say is even an improvement relative to and for the NGE. And to be honest for those that enjoy the game, I am glad you do. Of the things you have stated I have tried many and liked some and found enjoyment. I have tried some and disliked what was done. Unfortunately for me the dislikes or indifference out weighs the likes. The question I have is reguaring the "bioengineering" you mentioned. Are you refering this to the BM system or is there something seperate that I have missed since I tried BM in July 07? BM was fun for me as I had supporting crafters to make everything I needed. I never played CH and really can't compare the two. What made it fun for me was the crafting as that was what I loved the most about this game. BM was fun for me until the eggs started popping out of the incubaters. I didn't know when I started BM that a newly created beast could not be "stuffed" into house decorations. When I started BM I was planning on making a zoo. When I found out I couldn't I promptly unsubscribed. Not being able to create my zoo ruined BM for me and I left. Maybe something has changed to allow me to do this. I am willing to hear if something has. "Suddenly, thousands of Trekies whose heads are full of facts of things like the stardate when the Cardassians farted on Deep Space nine are irrlelevant." - hardcoremoviecritic |
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Well I'm not into BM myself but I've been Master Creature handler in the past. I liked the possibility of having up to three pets fighting for me, but the new BM master has other cooler things like the "mood" of your beast (happy, sad, etc it's very tricky and it affects it's fighting skills). The bionegineering now is crazy, it's the process of "crafting your beast" with the incubator. After "crafting" you can convert it to a fighting beast, mount or stuff it for decoration as far as I know so yes, I suppose you can make a zoo. Maybe someone more qualified than me can answer, I'm just a returned vet with too many information to digest. GUIDE: Features since 2006 for returning vets (Updated oct 2008) |
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blondeh
Novice Member
Joined: 11/05/05
SWG PRE-CU FTW! AMD 64 X2 5200 2.7Ghz |
The other day someone said to me. "If you dont like your pink mando armour u can get the colour changed with a armour coloour kit thingy" (cant remember the name) I replied. "Cool but we used to have that pre-cu" I think its been so long for us that somethings they introduce as NEW were there before. We just forgot. Ahh well im still having fun. --------------------------------------- Playing - Football Manager Live Played - EQ2, Vanguard, Tabula Rasa, CoV, Eve, Guild Wars, Planetside. Tried - Potbs, Matrix Online, Planetside, Knight Online, AO, DAOC, Archlord, Saga of Ryzom, UO, Runes of Magic. Loved - Star Wars Galaxies Pre-CU |
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Well I've tried to not write about old re-introduced things except for those greatly improved (camps and bioengineering). About the re-coloring kits, i remember those broken for a lot of time, before NGE I mean, so old that it's like new when they fix it yeah XD It's just a summary for veterans returning, so they don't feel like lost or like nothing has changed. Not meant by any means for steering up disgrunted veterans feelings. Just a "guide". GUIDE: Features since 2006 for returning vets (Updated oct 2008) |
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Originally posted by Distiler
Thanks for the reply Distiler. But I would like a hard firm yes or no to the stuffing in today's game. A year ago you absolutely could not on a newly created pet, only the pre-NGE pets people had locked in their datapads. So maybe Obraik or some other current player can chime in on the definate yes or no of newly created pets being able to be stuffed into house decorations. "Suddenly, thousands of Trekies whose heads are full of facts of things like the stardate when the Cardassians farted on Deep Space nine are irrlelevant." - hardcoremoviecritic |
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Ahh yes you might be right, I just tried with my pre-NGE pets but not with new created ones. But I've read somewhere pets created with the new system and made mounts can be stuffed, but no those made for fighting. Let's wait for some vet for a good answer. GUIDE: Features since 2006 for returning vets (Updated oct 2008) |
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Game update 5 will introduce a method of pet stuffing...
And pre-cu you could NOT recolor anything but Comp armor. Mando could definately not be recolored back then. |
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Originally posted by blondeh
You could only re-colour Composite armour. From memory, I believe this was due to a bug with factory crates of composite where they would come out of the crate at the default colour rather then the colour they were made as a schem. So to make up for the bug, they made them able to be re-coloured. Not sure, but I also think it was a one time thing - once that peice was coloured I don't think you could then re-colour it again, it's been a while though so I'm not too sure on that part. As for pet stuffing, yes, with GU5 all pets will be stuffable, no matter if they were pre-nge or not. However, BM pets that are stuffed only come out the size that they were when they were "live" pets - if you want a max sized deco pet then you'll need to level it upto 90 before you stuff it. BM stuffed pets will also have a base under them. |
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Originally posted by Obraik
You could only re-colour Composite armour. From memory, I believe this was due to a bug with factory crates of composite where they would come out of the crate at the default colour rather then the colour they were made as a schem. So to make up for the bug, they made them able to be re-coloured. Not sure, but I also think it was a one time thing - once that peice was coloured I don't think you could then re-colour it again, it's been a while though so I'm not too sure on that part. As for pet stuffing, yes, with GU5 all pets will be stuffable, no matter if they were pre-nge or not. However, BM pets that are stuffed only come out the size that they were when they were "live" pets - if you want a max sized deco pet then you'll need to level it upto 90 before you stuff it. BM stuffed pets will also have a base under them.
Cool, good to know. Thanks. Do you know if mounts can be stuffed or just trainable pets? Also on what date do we expect GU5 to roll along? "Suddenly, thousands of Trekies whose heads are full of facts of things like the stardate when the Cardassians farted on Deep Space nine are irrlelevant." - hardcoremoviecritic |
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Originally posted by Obraik
Yeah, I think you're correct on this. But this was also a great opportunity for them to introduce paint kits for armor. I simply never understood why they didn't do that as it seemed like an appropriate time to add it to the game. They did with vehicle paint kits, why not armor? |
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Originally posted by GrandAm
Cool, good to know. Thanks. Do you know if mounts can be stuffed or just trainable pets? Also on what date do we expect GU5 to roll along? Not sure if mounts can be...I don't think it's been said if they can or can't yet. At a guess, I'm probably thinking no :/ As another guess, I would expect to see GU5 on TC this week...hopefully, really wanna check out the new WS revamp :) |
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blondeh
Novice Member
Joined: 11/05/05
SWG PRE-CU FTW! AMD 64 X2 5200 2.7Ghz |
The other day I did notice on my pet radial a STUFF PET option. This was a mounted pet aswell. I'll have to log in an check. --------------------------------------- Playing - Football Manager Live Played - EQ2, Vanguard, Tabula Rasa, CoV, Eve, Guild Wars, Planetside. Tried - Potbs, Matrix Online, Planetside, Knight Online, AO, DAOC, Archlord, Saga of Ryzom, UO, Runes of Magic. Loved - Star Wars Galaxies Pre-CU |
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Thanks for the info. If you have the time on TC aside for WS check and see if mounts can be stuffed. Either yourself or see if another there is willing to try. Of course that is if you desire to. I am not inclined to try my self as the last time I tried BM I had no reason to believe I couldn't stuff the pet. And was dissapointed when I couldn't. Now I wouldn't try this game unless I know exacly what features I am interested in work as I expect them to. Not that expect them to program the game the way I want. But I wish it was clear back then that the only stuffable pets were pre-nge ones. TIA "Suddenly, thousands of Trekies whose heads are full of facts of things like the stardate when the Cardassians farted on Deep Space nine are irrlelevant." - hardcoremoviecritic |
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Originally posted by blondeh Any pre-nge pet, whether it was a mount or actual pet, can be stuffed. They may do the same for BM made mounts too, but I know they're restricting the new pet re-colour kit to only work on beasts rather then mounts, so it's possible they'll do the same for the stuffing thing too. I'll be testing out the BM related changes too as I'm rather into the whole BM thing with my BH :) while they're not making any drastic changes to it, the things they will clean up some of the issues I've had with BM (such as not being able to call your pet in combat, despite sacraficing over half your expertise to have a pet). |
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Originally posted by Distiler
they are adding in a stuffed pets thing I think in this next update. Its not in the game now however but it is coming. Presently the only thing that can be stuffed are the pets that are on your datapad before they revamped the system.
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Originally posted by GenieWH
Yep, That is the way it was. For every minute You are angry , You lose 60 seconds of happiness."-Emerson |
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Originally posted by Suvroc
Yeah, I think you're correct on this. But this was also a great opportunity for them to introduce paint kits for armor. I simply never understood why they didn't do that as it seemed like an appropriate time to add it to the game. They did with vehicle paint kits, why not armor?
Gotta agree with you here! That was always a real head scratcher for me as well. I have never understood why there was not a greater emphasis on customizing in the game, especially with armor, clothing and weapon skins... |
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BioEngineering sure is crazy. Have you tried leveling a pet ? Not for the faint of heart ! |
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Hashbrick
Advanced Member
Joined: 4/12/05
Only jackasses label their PC specs in their sig. |
So as you can see barely anything new or vastly improved. They done more harm then good and yet still have a few players trying to catch the carrot on the stick. I wouldn't say the guide is good for vets in fact the guide will just criticism from vets. It would be better shared for the new unaware players.
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Originally posted by zimmy910
woooot pet grind is a piece of pish last toon i levelled before quitting i used the pet grind method at the janta village i was 90 in 2.5 days my pet was 90 in 5 days without foods - all afk |
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And I can also say he misteriously forgot to quote the tittle and the little introduction I made: GUIDE: Features since 2006 for returning vets This is what I've found new since I landed in SWG again some weeks ago, but there are more things in the Friday Features. I'm astonished by all the new things in the game, some are re-introductions (beat master and camps) but vastly improved (bioengineering is crazy!). Almost everything in teh list has been done since half 2007, cool producer and dev team, not like those in 2005 :l
In where I clearly state what is the summary about. It's for returning veterans like me who lost a lot due 2005 NGE and got in exchange a lot in 2007-08, some old features but greatly revamped and even more pretty new. You want the game to go down, that is what the veteran refugee forum is about. Now I realized I want the game to go up, that is what this forum is about. Now you can go to your cave and we can all forget what you wrote there. GUIDE: Features since 2006 for returning vets (Updated oct 2008) |
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Hashbrick
Advanced Member
Joined: 4/12/05
Only jackasses label their PC specs in their sig. |
<Mod edit>
I have a vet trial open and I will prove with in game evidence that all that stuff is rehased. I have time, but we all know what it is, stop kidding yourselves. I mean if you find it fun to play while that is fine for you I have no problem with you playing the current SWG. But the guide was directed towards vets and something new and that is why I am setting stuff straight. Not to mention the OP needs to work on his non-WoW talk.
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<Mod edit> |
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tvalentine
Hard Core Member
Joined: 4/01/06
“The things you own end up owning you.” -Tyler Durden |
wow 15 posts deleted in this thread.... too bad i missed what they said. |