<
>

Page 1 of 3

1

2

3

 Thread (61 posts)
AmazingAvery  6/11/08 8:13:52 PM

Rank: 100/100 Rank: 100/100 Rank: 100/100 Rank: 100/100 Rank: 100/100

Age of Conan Correspondent

Joined: 1/16/07
Posts: 3983

After all is said and done, a lot more will be said than done.

You know people around here, look for the worst reviews from "nobody" websites.

So here we have a review from a "nobody" site a little different.

Make your own mind up.

http://www.crispygamer.com/_GeneratedPages/GameReviews/Review75.aspx

Age of Conan: Hyborian Adventures

An exhilarating online fantasy well worth your time and money

by Marc Saltzman, 6/2/2008 6:06 PM

What's Hot: Plenty of combat; Intuitive user interface; Interesting missions; Huge world to explore; Decent dialogue and voice acting; Impressive visuals; Options for building, guilds and PvP killing

What's Not: Spotty frame rates; Technical glitches; Steep system requirements; Many system updates

Crispy Gamer Says:

Buy It!
Skeptics who doubted there was room for another massively multiplayer online role-playing game (MMORPG) alongside the 10-million-strong World of Warcraft and other persistent fantasy worlds can eat their words as Funcom has confirmed its hotly-anticipated Age of Conan: Hyborian Adventures sold more than 400,000 units its first week alone -- even selling more copies than Grand Theft Auto IV in some markets.

Commercial success is one thing, but how does Age of Conan fare in the gameplay department? Will gamers agree to pay $14.99 a month after the first 30 days of free play are up? If our first eight days knee-deep in Hyboria are any indication, the answer is a definite yes. Gamers patient enough to sit through some growing pains -- namely, new servers added to handle the traffic and many system updates that address various technical bugs -- will find the experience an intense and rewarding one.

Based on the works of acclaimed fantasy author Robert E. Howard, Age of Conan begins like most other MMOs. After the slick CG sequence, players will spend a bit of time customizing their character in a number of areas, including gender, culture (Aquilonian, Cimmerian or Stygian), class (Barbarian, Shaman, Demonologist and nine others), voice, body size, skin color, hairstyle, facial features and so forth. Each class comes with its own skills and attributes, of course -- for example, the Ranger is more adept with bows and crossbows than, say, the Conqueror, a sword-wielding soldier with heavy armor. The culture you select will also determine the city to which you're teleported when finished with the brutal island of Tortage: Aquilonians will go to Old Tarantia with its towering castles and walls, Cimmerians will go to the mountainous Conarch Village, and Stygians will go to Egypt-like of Khemi (each with different quests, NPCs and so on). This also adds to the game's replayability.

The first 10 to 12 hours or so of the game are spent on the island of Tortage, by interacting with dozens of NPCs (non-player characters) who help you get your feet wet with many single-player missions; these include finding other NPCs or items, delivering important messages, stealthily approaching a target in the shadows, eavesdropping on conversations from rooftops, and attacking a boss (more on combat in a moment). By making decisions during conversations, you can accept single-player night missions or opt to take on multiplayer quests during the day. For example, towards the end of your stay on Tortage you'll find yourself exploring Acheronian Ruins, and you'll be asked if you want to go at it solo or with up to six players to split responsibilities like fighting, tanking, and healing.

Once you make it to level 20 or so -- out of a total of 80 -- and finish a climactic quest, you're zapped to the mainland of Hyboria and won't be spending much time alone from that point on. In the chat window presented at the side of the screen you'll be asked to join various groups of up to six people, or for a bigger commitment you'll often be invited to join specific guilds, though you must first achieve level 20 before starting one of your own (there is no cap on the number of people per guild). We didn't spend much time on dedicated player-vs.-player (PvP) servers, where it's one fighter against the other (or guild versus guild) as opposed to killing NPC creatures. If you're on a regular PvE (player-vs.-environment) server you can't be attacked by other players unless you enter a mini-game (such as Capture the Flag) or if your guild creates a battlekeep, which can be conquered by other guilds in a massive conflict. A glimpse of the Age of Conan forums will reveal a few players bitching about getting killed on PvE servers when going about their business, but this issue has now been patched, says Funcom.

Speaking of killing, the game offers a deeper real-time combat experience than most other MMOs. Over time you'll master mouse-and-keyboard moves and combos, be it hacking and slashing with swords or blunt weapons, shielding and dodging and other defensive maneuvers, using range weapons at a distance, performing magic attacks with spells, or summoning pets to help attack enemies. Commands are mapped to a small horizontal bar with small icons, showing you which number key to press for the desired outcome. This "Mature"-rated game is quite graphic in this department, with plenty of blood-splatter and dismembering.

When you level-up enough you'll have the option to pay NPC vendors for Mounts, such as quick horses or powerful mammoths used during combat. Height gives you an advantage, sure, but combos are nearly impossible during mounted combat (not to mention you'll likely be knocked off your horse by a tough enemy).

As with most other MMOs, be sure to loot the fallen enemy if they drop a parcel, which may include items, weapons or gold (used to buy goods from vendors). Ditch the items you don't need, while keeping (and outfitting) your character with head-to-toe gear to make them a tougher bad-ass.

While the sheer brutality (and sexuality, where busty women warriors can go topless, if they so choose) is what Conan fans have grown to expect from this 75-year-old franchise, this game also allows for construction rather than destruction: players can pick up a craft -- such as alchemy or blacksmithing -- and produce goods to use or sell to other players. And while we didn't try it ourselves, a real-time strategy-like feature lets guilds create their very own city by gathering resources and constructing buildings.

While the game has a lot going for it -- hundreds of missions, high-definition graphics and impressive voice acting from the NPCs -- there are a few issues that need ironing out. For one, the game didn't run very smoothly, even on a PC that more than met the minimum requirements (see www.ageofconan.com for details); some choppy frame rates and stuttering action sequences with large groups hurt the overall experience -- and this is on a quad-core PC with 3 GB of RAM and a decent Nvidia video card (a quick call to the tech support line confirmed they were working to "optimize" performance issues). Also be forewarned that Windows Vista owners are told to first install Service Pack 1 before playing, which we reluctantly agreed to do in order to play and review this game.

Secondly, there are odd glitches such as slain bodies that get stuck in the air face down and eerily gyrate on the spot. Or you might find yourself unable to jump onto dry land while in a half-foot of water, yet five minutes earlier you were able to effortlessly leap from one mountainside ledge to another.

Shortcomings notwithstanding, whether you're new to MMORPGs or a longtime fan in search of a new alternate reality, Age of Conan: Hyborian Adventures is one of the most exhilarating PC releases to debut in a long while. While we've just scratched the surface of this ambitious fantasy world, it's easy to see that its strong community features, many diverse missions, and high presentation values should all ensure long-term commercial and critical success.

This review was based on a retail copy of the game provided by the publisher.

a different perspect maintaing issues that the reviewers had were present but for them didnt seem to detract from the enjoyment obtained..

 

Playing: Age of Conan, Crysis Wars (mod maps), Fallout 3, NWN2 Storm of Zehir
Watching: Doctor Who S4, Stargate Atlantis S5
The views expressed on these forums are my own and do not necessarily reflect the views of mmorpg.com which includes punctuation error's and dry sarcastic humour...

Kyleran  6/11/08 8:20:26 PM

Rank: 100/100 Rank: 100/100 Rank: 100/100 Rank: 100/100 Rank: 100/100

Elite Member

Joined: 9/13/06
Posts: 5915

"In EVE, no one gives a damn about a fair fight." - chafin

Sorry Avery, everyone 'knows' positive interviews are paid for by Funcom, and all negative reviews are the straight truth. 

"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

EVE Cult member since May 2007

Regarding EVE: "To be honest, I think God himself created this game." - Shek

"When in doubt, add ninjas" - Murais

Terranah  6/11/08 8:42:51 PM

Rank: 98/100 Rank: 98/100 Rank: 98/100 Rank: 98/100 Rank: 98/100

Elite Member

Joined: 7/03/04
Posts: 1314

I think $50 is not that much money.  If you think the game is interesting, pick it up and give it a shot.  If not then don't.   That's basically it in a nutshell.  We are all going to have our opinions, but ultimately the one that matters most will be your own.

 
convict  6/11/08 8:47:16 PM

Rank: 68/100 Rank: 68/100 Rank: 68/100 Rank: 68/100 Rank: 68/100

Hard Core Member

Joined: 11/20/05
Posts: 134

The game got a bad review in another thread and you jumped in there and said something to fact that you cant review a game so soon.. So why the sudden change of heart? Because it's a good review?

Terranah  6/11/08 8:51:18 PM

Rank: 98/100 Rank: 98/100 Rank: 98/100 Rank: 98/100 Rank: 98/100

Elite Member

Joined: 7/03/04
Posts: 1314

Originally posted by convict

The game got a bad review in another thread and you jumped in there and said something to fact that you cant review a game so soon.. So why the sudden change of heart? Because it's a good review?


Avery is AOC's cheerleader.  I don't mean this in a bad way.  I love that he loves the game. 

 
FreddyNoNose  6/11/08 8:55:30 PM

Rank: 100/100 Rank: 100/100 Rank: 100/100 Rank: 100/100 Rank: 100/100

Elite Member

Joined: 8/06/05
Posts: 875

Avery,

Is the game so good, that you would purchase copies for people under the terms that they would pay you back the cost if they subscribe to the game?

 
AmazingAvery  6/11/08 9:03:23 PM

Rank: 100/100 Rank: 100/100 Rank: 100/100 Rank: 100/100 Rank: 100/100

Age of Conan Correspondent

Joined: 1/16/07
Posts: 3983

After all is said and done, a lot more will be said than done.

For me its about weighing up both the good and the bad and making an informed decision inclusive of your own take on things. Obiviously depending on how well you know your preferances sometimes the only real way is to try it, or on the flip side if your really in tune with your preferances and know there is things you dont like simply check in on progress at a later date.

I am not saying that the above review is totally right or wrong, its just another viewpoint thats all. The technical situation I can agree with here. For me there are more things to attract me to the game than not, i dont expect perfection, I know there are quite a few people with tech issues, which are getting addressed for the majority. There is a risk attached just like any new purchase.

On the whole though I am pleased with my experiences, which have not been as bad as frustrated others out there. And yes there are frustrated others out there at the moment.

As the last paragraph says "shortcomings notwithstanding", the reviewer here has the capacity to acknowledge issues are just that. "Shortcomings" imperfections that detract from the whole, are there right now.

Originally posted by FreddyNoNose

Avery,

Is the game so good, that you would purchase copies for people under the terms that they would pay you back the cost if they subscribe to the game?

No chance, I cant judge peoples expectations into one run of the mill, foresight. Everyone has their own mmorpg experiences, I can recommend it from my own perspective so far though.

Playing: Age of Conan, Crysis Wars (mod maps), Fallout 3, NWN2 Storm of Zehir
Watching: Doctor Who S4, Stargate Atlantis S5
The views expressed on these forums are my own and do not necessarily reflect the views of mmorpg.com which includes punctuation error's and dry sarcastic humour...

fyerwall  6/11/08 9:17:19 PM