Login:  Password:   Remember?  
Show Quick Gamelist
Games:322  Guilds:1,640
Members:1,071,490  Online:0
Guests:0  Posts:2,816,464
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum

MMORPG.com Discussion Forums

33 posts found
Nitros284

Novice Member

Joined: 2/05/07
Posts: 85

 
6/09/08 6:48:32 PM#1

Ever since the beta of Vanguard, and every month after that in which I have played (From beta-GU2, a month in GU3, and now back after GU5) I have always had one major problem, perhaps IMO Vanguard's biggest flaw for my taste.

 

Drawdistance.

This game touted "8km viewable!" which was a lie. You could never see beyond 1.4km. EVER.
There is a fog set at around 1km, which fogs completely textureless at above 1.4km.
The slider in Settings that goes all the way up to 8km? Does nothing past 1.4km.
I'd see mountains far off in the distance of Khal- completely textureless, blank. HOW FRUSTRATING! Where is my massive viewdistance?

Then finally......one day..... I learned of a secret that, for some reason, Sony doesn't want you to know about.
If you know this secret, Vanguard becomes 100x more beautiful without the loss of any performance (unless you have a very low-end system, then performance will be lost most likely, just as if increasing viewdistance beyond what is probably 1km or less)

But I urge EVERYONE to try this secret, wonderful tweak.

 

/setfog 999999

(that's six 9's)

 

This eliminates the fog completely, and allows you to view up to 8-10km.
Make sure you also have your Far Clipping Plane to the max 819200 in SETTINGS.

The result is absolutely beautiful. Try it out for the first time in places where you can see a mountain, but a textureless fog is wrapped around it. Perhaps just outside Tursh, facing the mountains. In the desert of Khal, looking far across on a high slope. At the starless sky at nighttime.

 

Just know two things: It resets everytime you completely exit the game program, and so each time you start Vanguard and login, you have to /setfog 999999.

Having your tree detail range set to 100% will mean this might hurt more performance, as trees are see further away that you otherwise wouldnt see. I have a 8800 gt and keep my tree detail range at 40%, and it blends so well you can't really notice the "paper" 2d trees. The reason performance isnt lost by increasing viewdistance from 1km to 10km, is bc everything that is so far away is drawn in 2d like paper, but bc it's so far away it's near impossible to notice and it blends in beautifully.

 

 

I have NO IDEA why Vanguard doesn't tell people about this. It's amazing. It makes the game SO much more beautiful.

etwynn

Novice Member

Joined: 12/19/07
Posts: 222

6/09/08 6:50:28 PM#2

i think that the max is actually seven 9s

Kenze

Novice Member

Joined: 4/24/07
Posts: 734

<(*-*<) (>*_*)> <(*_*)>

6/09/08 7:45:44 PM#3

awesome tip!

is there a secret /command to remove the shiny plastic look?

------------------------------------------------
I don’t know what the key to success is, but the key to failure is trying to please everyone.

Buccaneer

Novice Member

Joined: 10/31/07
Posts: 246

6/09/08 8:48:15 PM#4

Thanks for the great tips.

Here is a couple of screenies after following your tips.

     

Ekibiogami

Elite Member

Joined: 11/22/06
Posts: 1477

Grammatically Retarded.

6/09/08 8:52:56 PM#5
Originally posted by Kenze

awesome tip!

is there a secret /command to remove the shiny plastic look?


I think thats the Unreal Engine more than anything :(

ekibiogami1979 Xfire Miniprofile
etwynn

Novice Member

Joined: 12/19/07
Posts: 222

6/09/08 9:49:43 PM#6

Originally posted by Kenze

awesome tip!

is there a secret /command to remove the shiny plastic look?

Turn down the render quality to highest performance then turn up the textures way up.  then turn on normal mapping past zero percent and adjust other settings that are tied to render quality such as trees and clip plane.

Torak

Hard Core Member

Joined: 5/10/04
Posts: 4506

Don''t Panic!!!!

6/09/08 10:20:34 PM#7

Wow,

That literally makes a world of difference.

To bad it resets each time you log.

 

Games, above all else, are about fun. MMORPG's are no different. If you are not having fun, find something else to do with your time and money and stop your bitchin.

Hoobley

Novice Member

Joined: 5/29/04
Posts: 683

I swear I put it there just a moment ago.....

6/09/08 11:15:33 PM#8

Thanks for this!

mehhem

Novice Member

Joined: 11/13/05
Posts: 634

Sick of the crap on the radio? Try ETN.fm or party107.com

6/09/08 11:29:23 PM#9
Originally posted by etwynn

 

Originally posted by Kenze

awesome tip!

is there a secret /command to remove the shiny plastic look?

 

Turn down the render quality to highest performance then turn up the textures way up.  then turn on normal mapping past zero percent and adjust other settings that are tied to render quality such as trees and clip plane.

damn that looks a lot better! thanks for the tip.


jeffxsee

Apprentice Member

Joined: 1/04/07
Posts: 12

6/10/08 1:55:29 AM#10

All I have to say is WOW!!!!! The game just got 1000% better. Thanks for the helpful tip. Game looks gorgeous and way better than any other game I tried.

iZakaroN

Advanced Member

Joined: 3/03/06
Posts: 467

\m/

6/10/08 2:05:54 AM#11

Just: GREAT!!!






Member of Societas Daemonica

Real power cannot be given
it must be taken

______\m/_____
LordOfDarkDesire

harry_swe

Novice Member

Joined: 10/18/07
Posts: 5

6/10/08 4:00:19 AM#12

Thank you thank you. That is superb

boojiboy

Elite Member

Joined: 10/28/06
Posts: 1239

6/10/08 8:27:37 AM#13

My setting was already there, and I don't ever recall the fog issue.  You sure that's not just a normal setting in Video or Performance?

Torak

Hard Core Member

Joined: 5/10/04
Posts: 4506

Don''t Panic!!!!

6/10/08 1:17:30 PM#14
Originally posted by etwynn

 

 

Turn down the render quality to highest performance then turn up the textures way up.  then turn on normal mapping past zero percent and adjust other settings that are tied to render quality such as trees and clip plane.

How does that effect performance?

Games, above all else, are about fun. MMORPG's are no different. If you are not having fun, find something else to do with your time and money and stop your bitchin.

Torak

Hard Core Member

Joined: 5/10/04
Posts: 4506

Don''t Panic!!!!

6/10/08 3:05:12 PM#15

Before

After

 

All I did was /setfog 999999

 

 

Games, above all else, are about fun. MMORPG's are no different. If you are not having fun, find something else to do with your time and money and stop your bitchin.

Malivius

Novice Member

Joined: 12/05/07
Posts: 115

6/10/08 5:37:58 PM#16

The only problem I've found with this so far is that if you are flying or can see the horizon (standing around the cliffs of Bordinar's Cleft, there is a solid gray "wall" of fog in the distance.  I love the massive view distance, but hate the wall of fog. 

Can anyone post screens from higher up or of the horizon.  Curious if it's only me seeing the dense fog wall.

Thanks!

sidebuster

Novice Member

Joined: 12/23/03
Posts: 1688

6/10/08 6:39:52 PM#17

I took this with Xfire when I saw some one mention the setfog deal and tried it out.

has fog but it is purdy

etwynn

Novice Member

Joined: 12/19/07
Posts: 222

6/10/08 9:37:01 PM#18

 

Originally posted by Torak
Originally posted by etwynn

 

 

Turn down the render quality to highest performance then turn up the textures way up.  then turn on normal mapping past zero percent and adjust other settings that are tied to render quality such as trees and clip plane.

How does that effect performance?

 

Performance will be better because you won't be rendering as much shiny. 

 

Edit: I wouldn't turn textures past medium-high or high because I can't really see the difference after that.

Torak

Hard Core Member

Joined: 5/10/04
Posts: 4506

Don''t Panic!!!!

6/10/08 10:18:22 PM#19

Originally posted by etwynn

 

Originally posted by Torak
Originally posted by etwynn

 

 

Turn down the render quality to highest performance then turn up the textures way up.  then turn on normal mapping past zero percent and adjust other settings that are tied to render quality such as trees and clip plane.

How does that effect performance?

 

Performance will be better because you won't be rendering as much shiny. 

 

Edit: I wouldn't turn textures past medium-high or high because I can't really see the difference after that.

I remember doing this a long time ago now. (before SOE took over) It was a popular "fix" to improve performance.

I tried it last night and I don't like like how it looks with the render on highest performance. It looks to "blobby".

 

Games, above all else, are about fun. MMORPG's are no different. If you are not having fun, find something else to do with your time and money and stop your bitchin.

Galadourn

Advanced Member

Joined: 2/06/08
Posts: 526

6/10/08 11:39:46 PM#20

ok, this is important:

 

in order to maintain a realistic progressive blur all the way up to the maximum view distance you want, you should start the fogging at -1.

 

Type /setfog  and the system will display the default values: it's start fog: -1, End fog:160000, Red 255,  Green 255, Blue 255. (the last numbers are colour saturation)

 

You should only tweak the End distance if you don't want the picture to look unrealistic. For example, if you want to have view distance set to 5km (which is the best compromise between realism and image quality), type /setfog -1, 500000, 255, 255, 255. This should extend the fogging distance up to your desired 5km limit, without removing it from the foreground (and thus resulting in unrealistic image quality).

 

My 2 cents

Nitros284

Novice Member

Joined: 2/05/07
Posts: 85

 
6/13/08 6:21:25 PM#21

It's definitely my pleasure! :)

Thanks everyone for your replies and thank you's!
I've been trying to pass around the word to everyone in-game, hope everyone is enjoying it!
It feels great to help the community and make a lot of people happy!

HURRAY!!!!!!!! :D

Wootson

Advanced Member

Joined: 12/07/07
Posts: 19

6/14/08 10:55:49 AM#22

Tried it myself. Looks absolutely great!

Think this should be enabled standard in VG.

rando1

Apprentice Member

Joined: 2/22/07
Posts: 51

6/15/08 8:31:26 AM#23

I havent been able to try this command yet. But Im really wondering how it cant lower your performance? it just sounds really strange.

etwynn

Novice Member

Joined: 12/19/07
Posts: 222

6/15/08 2:34:23 PM#24
Originally posted by rando1

I havent been able to try this command yet. But Im really wondering how it cant lower your performance? it just sounds really strange.

 

My guess is that your computer renders the stuff in the distance whether or not the fog is being displayed.   Even if that's not true, the fog itself is a performance hit since it's just a ton of little particles.  No fog, better performance-->trades off with more stuff in the distance to render.

declaredemer

Elite Member

Joined: 5/14/08
Posts: 2185

"I play MMORPGs to feel FREE, yet I am always in chains."

6/27/08 10:43:19 AM#25
Originally posted by Nitros284

 

(that's six 9's)

 

This eliminates the fog completely, and allows you to view up to 8-10km.

The result is absolutely beautiful.

/setfog 999999.

 

 

Thank you so much.

2 Pages 1 2 » Search