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Originally posted by Isane
I dont know how many different ways I can say this. The point of the thread is to settle the argument. Say it like it IS, not like anyone wants it to be - whether they are fans, haters, fanbois, skeptics, or whatever. I am not trying to nail down a time to make some further point or accusation. This is it. There is no secret context. In regards to your link. As you guessed, I do indeed have a problem with it. Lets take a look at the relevant section: Long development: Not long at all. Darkfall started being properly developed at the end of 2002. Before that is was basically 4 very ambitious people (i.e. Erik, Claus, Kjetil and Ricky) doing their best to make a very complicated game that now has around 27 developers. Most of 2003 was spent organizing the work flow, getting the offices ready and training a whole bunch of new developers to use the tools with witch they are making Darkfall. So basically its been in proper development for less that 3 years. Darkfall started being developed properly at the end of 2002? Didnt you see the link that ddev provided? It shows the game had screenshots, was in pre-alpha in EARLY 2002, and even included some public testers! Please, go look for yourself. The game is underway during 2002. Further, your link clearly states "most of 2003 was spent organizing the work flow, getting the offices ready and training a whole bunch of new developers to use the tools with witch they are making Darkfall". Really? If that is true, why did the devs say this: 8-3-2003 "Darkfall is entering closed beta testing in September this year. The closed beta is fully playable, with most core features implemented. We will be adding features and content during closed beta, while we gear up for the next beta stages" http://forums.darkfallonline.com/showthread.php?t=4746 Or this: 9-30-2003 "Overall we're very happy with the progress, we don't have any serious problems, and we believe that we'll be able to deliver an advanced beta build for playtesting before long. " http://forums.darkfallonline.com/showthread.php?t=5542 Obviously, they did not spend most of 2003 getting ready to start from scratch. They are telling us the game is almost ready for public beta!! Those are the DEVS saying this. Dont you believe them? So again, I just want the truth. When someone tried to tell us Aventurine was a "well respected defense contractor", I didnt buy that either. When I kept hearing that Aventurine started over from scratch in 2003, it didnt ring true. And the words from the devs at the time, do not match what was in your link. |
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Simply...I just wanna know. |
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Souldrainer
Novice Member
Joined: 5/21/06
Beware the cult of purity |
... So the "game" has been in "development" for 7 years now. I don't trust the fanboy wiki page. I do trust IGN though, and they heard about the game straight from the devs in August of 2001. -- November 2005 So, why the hell isn't the "game" playable by anybody 3 years later? "Soon" is a vague term, but it's not THAT vague. Answer: The company that started off making vaporware credit card scams is still making vaporware credit card scams. They have made CC scams since day 1, and have never actually released a working game. I dunno' what it's going to take for people to finally shut the door on these asshats, but they are frauds and have always been. There is no Darkfall. Move on. |
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Darkfall in its current form has been in development since late 2004, anyone who gives you that 2001 bullshit are just trolls and pay them no mind. |
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mike470
General Correspondent
Joined: 2/11/08
"We cannot change the cards we are dealt, just how we play the hand" - Randy Pausch |
Originally posted by Krogan Since 2004?! State your proof. ...which you don't have. __________________________________________________ |
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its been about 8 years now.. and that is correct. the game was in the starting stages of development in 2001. |
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lol you are such a pathetic fool. In 2001 Razorwax was formed by 4 norweigan guys in a basement, in 2003 they were offered a chance to go big and move to Greece starting over from scratch with Darkfall in a much more ambitious project. 2004 was mostly spend setting up office and recruiting the current 24 members of the team. |
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mike470
General Correspondent
Joined: 2/11/08
"We cannot change the cards we are dealt, just how we play the hand" - Randy Pausch |
Originally posted by Krogan
Then why was beta being announced in 2003 and 2004? __________________________________________________ |
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Souldrainer
Novice Member
Joined: 5/21/06
Beware the cult of purity |
Quoting direct sources that are considered by many to be the industry gold standard makes me a pathetic fool. Calling a game out for announcing a beta in 2003, 2004, and 2005 that has not happened makes me a pathetic fool. Following the origins of this company back makes me a pathetic fool. Not everybody can be on their toes and stay vigilant like you, Krogan. |
Originally posted by Krogan
You sir, are not well informed. Almost nothing you say is correct. Razorwax was formed in 2000. They had offices in Oslo, an investor (who lost $517,000) and started work on the 3D game engine the same year. What was happening in 2004? Lets get it from the source, Tasos: http://forums.darkfallonline.com/showthread.php?t=9970 All you have to do is read the Darkfall news forum. For crying out loud, they leave a paper trail! Quit listening to all the BS. Go see for yourself and stop making me post link after link. |
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Originally posted by mike470
lol you are such a pathetic fool. In 2001 Razorwax was formed by 4 norweigan guys in a basement, in 2003 they were offered a chance to go big and move to Greece starting over from scratch with Darkfall in a much more ambitious project. 2004 was mostly spend setting up office and recruiting the current 24 members of the team.
Then why was beta being announced in 2003 and 2004?
I decided to quote alfaroverall from Darkfall main website on this. Easier then to dig through it all again. [QUOTE] alfaroverall - Let's have some clarification, shall we?
[/QUOTE] Aragon - Member of B@D guild |
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Originally posted by Aragon100
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mike470
General Correspondent
Joined: 2/11/08
"We cannot change the cards we are dealt, just how we play the hand" - Randy Pausch |
Thank you Theo, just feel like adding a bit here. No one restarts EVERYTHING. You can't say they jsut went and burned all of the papers, that stated how everything worked. That they burned all of the notes about PvP, crafting etc. If they had done that, then they would NOT continue to say "beta is near-2003" "beta is near! -2004" It just makes no sense. __________________________________________________ |
Originally posted by Theodgrim
Aragon - Member of B@D guild |
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Originally posted by mike470
If you closely read everything there is to read about Darkfall youll understand they restarted just about from scratch summer 2003. The ambition level have been raised not just once but many times. They wanna make the game as good as they possibly can. 2005 they raised the bar for the game. Its one of the reasons they didnt go for beta that year. Here is the old world map Razorwax had as a goal - http://web.archive.org/web/20020407054828/darkfallonline.com/features/world/dfmap1_1.jpg And here is the world map of todays Darkfall - the Aventurine map - http://www.bkbhq.com/index.php?pageid=dfmap Do you see the differences? New world map is way bigger and it has to be created from scratch which started in summer 2003 when the game just about restarted from scratch. This discussion is stupid. Developers says im right and youre wrong. Who have more insight in the game, you nay-sayers or the Developers of the game?
Aragon - Member of B@D guild |
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Arguing with believers is kind of stupid, I have to admit that. They just want it so bad, they are willing to ignore anything counter to their hopes. Now, who really has something to gain by spinning the facts? Me? Obviously not. The devs/fanbois? Quite obviously so. They say what you want to hear, I dont. Bottom line, I didnt post this to convert fanatics. The facts can speak for themselves, for those with the ears to hear. |
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Originally posted by Theodgrim
Youre wrong. I just get fedup by people with very low knowledge of facts rampaging cause they for some reason dont like the game. There is no facts behind your words, just twisted fragments of the truth. You nay-sayers pick bits and pieces that suits you and make up your own false story of the game Darkfall. Its very easy to say whatever you like about the game if youre implying the Developers lies. Then it can be anything. If you wanna discuss the game then use the sources available for all of us. The way you discuss is more your gut-feeling talking then anything you can back with raw facts. I wont cry myself to sleep if the game never is released or a vaporware. I do look forward to it alot though since its the only MMORPG worth waiting for as i see it. Aragon - Member of B@D guild |
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Originally posted by Aragon100 There's common sense and logic based on the information available. There are no facts behind your words. Just blindfaith bullshit. All you do is repeat the regurgitated crap you're fed by a person that has ZERO credibility and has not backed up one single thing he has ever said with "facts". You're a lost cause.
Originally posted by Aragon100 Here's a fact for you: Darkfall has been in development in one form or another form since 2001 and all it has to show for it are 3-4 terrible looking alpha videos that would not take any longer than maybe 2-3 months of development time to produce. How do you like that fact? That's all the "facts" anyone needs to see what a complete joke this thing is. And when Darkfall does not launch this year (which I gurantee you 100% it won't) I'll have another fact to give to you.
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explain then please how come Aventurine is getting funds from the EU/Greek State for developing Dakrfall. Are they giving these funds in good faith, without verifying if they are going where intended? |
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Originally posted by Galadourn
You do not get indefinitely funded by state grants or funds. Greece is not going to fucken fund development for Aventurines video game. considering the fact that running video games in Greece was ilegal only a few years ago. They received a grant once back in like 2004 for new Software companies which was not much at all for building a MMORPG. Beyond that there is no way of knowing where they got any other money from or if they even have any anymore. The fact they placed up convertible bonds for purchase not so long ago just shows they were trying to raise more money. |
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They were funded in 2006, not 2004. And video games in Greece are perfectly legal, lmao; slot-machines were ruled illegal at some point (mistakenly referred to as video games) for taxation purposes, but I don't know if they still are illegal. |
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2006 is even worse than getting it in 2004 IMO because it just shows they are were living off of hand outs and applying for freebies only 2 years ago while trying to build one of the most complex pieces of software ever You don't try and raise money while working no something -- you raise it BEFORE and make sure you have a solid budget already in place |
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Originally posted by Aragon100
It would appear you are the one that doesnt know the facts. For one, I like the game concept. For another, the info I link is available from the DFO web site, or interviews of the devs, all easily available to anyone. I am using the dev's own words to prove my case, there is no "gut-feeling" required. Show me where the devs say they restarted the game from scratch in 2003 or 2004. During those years, the updates from the DEVS say NOTHING of the sort. In fact, they indicate the game is "almost ready" for public beta, as I have shown via those links over and over. So, the facts: Claus formed the idea for Darkfall around 1995 and "got serious" on it about 1997. Razorwax was formed in 2000 and started coding. Announced Darkfall in 2001. Aventurine took the reins in early 2003. Aventurine continued dev of Darkfall and even in late 2003 made no mention of a "restart" but instead hinted the game was almost ready for public beta. They had the same basic message every year, but never came out and told the community they were restarting from scratch. They just didnt, or we would all know about it, and this thread would not exist. |
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hobo9766
Hard Core Member
Joined: 6/13/08
Venachar FC |
In the begining the big bang created the universe. It slowly cooled and suns and plannets began to form. Our solar system formed and some time later life began on what you would call earth. After millions of years passsed humans came into existence and the development cycle began. One day the universe will expand and become colder and dark and the suns will die out. All the humans that remain will open a tear to a new universe where humans will begin the beta cycle of Darkfall. Things you should know about Funcom before you subscribe to their games. HGC & Funcom RX & FC expose video & AO players dire warnings about aoc ignored by fanbois. |
Originally posted by Theodgrim
It would appear you are the one that doesnt know the facts. For one, I like the game concept. For another, the info I link is available from the DFO web site, or interviews of the devs, all easily available to anyone. I am using the dev's own words to prove my case, there is no "gut-feeling" required. Show me where the devs say they restarted the game from scratch in 2003 or 2004. During those years, the updates from the DEVS say NOTHING of the sort. In fact, they indicate the game is "almost ready" for public beta, as I have shown via those links over and over. So, the facts: Claus formed the idea for Darkfall around 1995 and "got serious" on it about 1997. Razorwax was formed in 2000 and started coding. Announced Darkfall in 2001. Aventurine took the reins in early 2003. Aventurine continued dev of Darkfall and even in late 2003 made no mention of a "restart" but instead hinted the game was almost ready for public beta. They had the same basic message every year, but never came out and told the community they were restarting from scratch. They just didnt, or we would all know about it, and this thread would not exist.
Can't wait to see Aragon's answer to that post. My money is on him, either saying A) You are putting words in their mouth, B) Reading between the lines, or maybe even C) Well they never said they did or didn't! (In reference to the restarting) Should be interesting to read none the less. Don't disappoint me, Aragon.
>Nope, problem is you can't contruct a halfway logical counterpoint to anything, probably because you don't understand what it is you're arguing about in the first place. - Hellmoob |
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