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 Thread (32 posts)
impulsebooks  6/04/08 10:47:55 AM

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Over at Warhammer Alliance a thread (CLICKY) is raging based upon the following articles:


http://www.massively.com/2008/06/03/...rven-engineer/ -- Engineer Review

http://www.massively.com/2008/06/03/...goblin-shaman/ -- Shaman Review

http://www.massively.com/photos/war-...esktop/836064/ --Destruction Career Screenshots album

http://www.massively.com/2008/06/03/...-about-guilds/ -- Guilds Pt 1 (includes links to pt2 and 3)

http://www.massively.com/2008/06/03/...entertainment/ -- History of Mythic Entertainment

http://www.massively.com/category/warhammer-online/ -- Topic Catagory

http://www.massively.com/2008/06/02/...afting-system/ -- Crafting System

http://www.massively.com/2008/06/02/...apital-cities/ -- Exploring the Main Cities

http://www.massively.com/2008/06/02/...-capital-city/ -- City Sieging.

The Engineer sounds great now, and the Chaos magus can summoin demons. I think these will be very popular classes.

______________

Mark E. Cooper
http://www.impulsebooks.co.uk

Draccan  6/04/08 10:58:46 AM

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SWG pre cu/nge wanted!

 

Originally posted by impulsebooks

Over at Warhammer Alliance ...

 

Thanks for sharing!

I am in WAR beta, but some of this stuff is new to me, so thanks!

Fall '08 is looking to be very exciting!

   

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kitsunegirl  6/04/08 11:49:26 AM

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Priestess of the Church of the Painful Truth :3

I hope that Mythic doesnt pull a Funcom and yank out the RP servers before release with some half-assed excuse...

Kvaser  6/04/08 1:15:44 PM

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Between two evils, I always pick the one I never tried before.

Made my day, thanks!

 
RJO_  6/04/08 1:21:24 PM

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Every single one of these articles is pure gold ... good job massively :)

rynet Xfire Miniprofile
wjrasmussen  6/04/08 1:40:10 PM

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Originally posted by kitsunegirl

I hope that Mythic doesnt pull a Funcom and yank out the RP servers before release with some half-assed excuse...


You can't yank before release.  It isn't real until it hits release.

 
Martie  6/04/08 1:48:40 PM

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Hahaha instanced 48v 48 sieges, so much for next gen pvp lol.  Numbers just keep falling and falling.  So much for paul barnetts crap on the podcasts about epic and 100's  of players doing sieges.

markoraos  6/04/08 1:53:57 PM

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My dog ate your homework.

Originally posted by Martie

Hahaha instanced 48v 48 sieges, so much for next gen pvp lol.  Numbers just keep falling and falling.  So much for paul barnetts crap on the podcasts about epic and 100's  of players doing sieges.

Here's a repost of mine:

Here's new info on instanced bit of city sieging and RvR in general over at warhammeralliance.com

[quote]

Jeff_Hickman_Mythic vbmenu_register("postmenu_876668", true);
Developer VIP

Guys,

I was reading through this thread and decided to stop lurking and chime in.

Nothing we said has changed about sizes of Capital City battles. Whatever is the "fun" number is the number we will go with. We are still shooting for 75v75 (more likely 72v72), but we would love it to be larger for some of these critical areas. This limit is only in the instanced, contested, Capital City areas though (and of course in our general, instanced scenarios throughout the world 6v6, 12v12 and larger battles do happen).

The video that many have linked here still holds true, though we are definately tweaking and improving the city experience based upon testers feedback and everything is still open to be changed if needed to make it better.

Remember, much of our RvR takes place in the open world and can have pretty large numbers involved. I literally just got done with a 3 hour long fight in beta that had 100v100 testers or more rampaging around Marshes of Madness, capturing objectives, seiging keeps and causing general mayhem. For those concerned, Destruction prevailed and captured the zone

I know this doesn't answer all of your concerns, but at least know that we are aware of them and that we are paying attention to what you guys desire.

-Jeff

[/qoute]

http://www.warhammeralliance.com/forums/showthread.php?t=38589&page=10

So.... the number of participants is still in the air. Mythic wants huge battles that are FUN. Everything else is subordinate to that.

 
 
Martie  6/04/08 1:57:49 PM

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Originally posted by markoraos

 

Originally posted by Martie

Hahaha instanced 48v 48 sieges, so much for next gen pvp lol.  Numbers just keep falling and falling.  So much for paul barnetts crap on the podcasts about epic and 100's  of players doing sieges.

 

Here's a repost of mine:

Here's new info on instanced bit of city sieging and RvR in general over at warhammeralliance.com

[quote]

Jeff_Hickman_Mythic vbmenu_register("postmenu_876668", true);
Developer VIP

Guys,

I was reading through this thread and decided to stop lurking and chime in.

Nothing we said has changed about sizes of Capital City battles. Whatever is the "fun" number is the number we will go with. We are still shooting for 75v75 (more likely 72v72), but we would love it to be larger for some of these critical areas. This limit is only in the instanced, contested, Capital City areas though (and of course in our general, instanced scenarios throughout the world 6v6, 12v12 and larger battles do happen).

The video that many have linked here still holds true, though we are definately tweaking and improving the city experience based upon testers feedback and everything is still open to be changed if needed to make it better.

Remember, much of our RvR takes place in the open world and can have pretty large numbers involved. I literally just got done with a 3 hour long fight in beta that had 100v100 testers or more rampaging around Marshes of Madness, capturing objectives, seiging keeps and causing general mayhem. For those concerned, Destruction prevailed and captured the zone

I know this doesn't answer all of your concerns, but at least know that we are aware of them and that we are paying attention to what you guys desire.

-Jeff

[/qoute]

http://www.warhammeralliance.com/forums/showthread.php?t=38589&page=10

So.... the number of participants is still in the air. Mythic wants huge battles that are FUN. Everything else is subordinate to that.

 

Same spin and crap like Funcom did with Age of crap.  Another delay incoming for warhammer me thinks, or they will release it and it will eb another hyped up so called wow kilelr game that neevr was.  These so called next gen wow killer mmos just get more and more ridculous.  Infact warhammers pvp is more instanced based  than wows.

vmoped  6/04/08 2:09:33 PM

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Gamer fanboi. All games are good and/or