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6/03/08 9:43:37 PM#41
I am level 50, and the game is great so far. What I find strange is a lot of you seem to be mocking the fact that they are changing up PvP when you yourself also state that the current PvP isn't that great. Yup, its horrible for a company to change something because it isn't good! I mean WHAT WERE THEY THINKING!? Seriously though I've had more fun in Age of Conan that I have ever had in WoW and really any other MMORPG I've played to date.
The zones are still incredibly populated anyways, and there is PvP and players to be found everywhere.
And hell, at least unlike the WoW launch I can actually play the game without the server being down for 8 hours. :D Funcom has been incredibly responsive on the problems so far and are working to fix them. When is that suddenly a "bad" thing? In all my time as a conq as well (again, lvl 50) I haven't come across any game breaking bugs or really even very serious ones. In fact my main issues with the game was: - Guild cities not really doing anything atm. My guild has about 7 buildings so far that don't do anything. - Confusing stats, not sure what some of them do. - Zones are a bit thin around lvl 50. However I'm used to grinding from Lineage II and, honestly, the grinding in this game isn't bad. Combat is actually fun unlike in WoW so -- yeah. Plus, group grinding is seriously effective.
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6/03/08 10:23:08 PM#42
Some of you just don't get it. Well you will soon, this game is so void of things to do after 50 it is pathetic. What is really sad is that alot of us are already in the 50's after a couple weeks after release. That is really going to accentuate the lack of stuff to do at endgame very soon. Talk about an unchallenging game, can you spell boring... Any MMO that let's you level so fast has huge issues and this game has them in triplecate. Sorry so many of you are so blind. You will eventually get the idea that this game needs a minimum of 6 months to a year to mature enough to have decent content. Case is closed on AoC and there will be alot of people canceling before the first month is out, that certainly does not indicate a good game. I am very disappointed in Funcom, they just don't understand what a good MMO should be. Blizzard is laughing itself silly at Funcom. |
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6/03/08 11:27:08 PM#43
Well I'm having heaps of fun playing various characters - I like how the night missions in Tort change depending on your character type, thats a nice addition. I played thru EQ2 opening and I had a lot of fun in that too , depsite the bugs.. for me its not about having a complete game, something that has 50+ content, heck even 40+ content can wait - for me its having fun and AOC has that in bucket loads -
Everyone plays these games for different reasons, but in the end of the day its a game to me and every game ive played thats been online has involved some major and lots of minor changes and implementations.. some people cope with change and growth others gnash and wail, shrug if you dont enjoy new released games...dont play them.. there are costs and benifits for doing so - and seriously by now all you people should know that new games have all the same new game issues that EVERY game released in the last few years has...
so either enjoy the rough edges or keep out till its at a more mature game, but whining because a new game doesnt have the depth or stability of a 3yo + game is daft.
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6/04/08 1:01:57 AM#44
Nice, it's gonna be a fun summer. I love AoC! Played or Playing: Anarchy Online, Guild Wars, Age of Conan, Everquest II, City of Heroes, City of Villains, ArchLord, Dungeon Runners, Silkroad Online and loads of not worth mentioning F2P mmos ] |
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6/04/08 2:08:20 AM#45
Originally posted by Ozmodan there is content in the 50+ region, i.e. in the eglyphian mountains i never ever got bored in aoc and i play 30h/week maybe people that want 100+h/week content for 30euros should either buy an expensive version of tetris or wait 2 years into the game. if your bored, visit my blog at: |
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6/04/08 3:42:25 AM#46
Originally posted by Cetra They've been pretty good at delivering thus far. Sure, I'm entirely disgusted with what they're trying to call a crafting system, based on the concept glimpses we saw back near the start of development, and with how half-assed their guild city status still is but that's about it. As for under 40? I have 3 chars over 40, one of which is over 50, and I'm finding no lack of content. Not as much content as under 40, sure, but when I'm still having extreme trouble with there being more quests than I can fit in my questlog? Argh! Heh. Anyways... for every one of you people that bitch and whine about lack of content, on these forums, I've spoken to a player that says they're having a whale of a time, more than just a few of which are all the way to mid 70s. That doesn't scream "lack of content"; it screams "you're too single-minded about wanting to bitch about something and just can't be bothered looking around for more stuff to do". :P
The nay-sayers always look like they outnumber the optimists, though. Keep in mind that all the optimists you're looking for probably aren't reading or posting on the forums; they're actually playing the game! That said, the game's definitely not without its "issues" - what game isn't, even 5 years after launch, assuming they haven't actually died by then? - but overall, I've found AoC to be the smoothest launch I've ever been involved in (and I've been around since pre-OSI/UO days). Even with the bugs, I'm still having heaps of fun! That, in my opinion, is what counts: it's fun! When it stops being fun then the solution is glaringly simple: I'll stop playing it. Right now, the game is, in fact, extremely playable and, so long as you avoid the couple of game-breakers, you'll be fine (those being gemmed items causing client crashes [already fixed on PTR] and, for us crafting nuts, having a full quest log when trying to learn a craft bugs out the craft [personally never had a problem with it]). True, they do need beaten to death, several times, with what they're trying to call a crafting system but my biggest gripe, by far, is that my system is a heap of steaming monkey poo that needs upgraded... and that's not Funcom's fault, at all! Argh! Of course, the day I find a fun PvE/PvP game with a crafting system akin to SWG's is the day I uninstall all my other games and play that one. Still not found another game that I found as much fun as SWG pre-CU and that makes me sad. Ho hum. |
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6/04/08 4:38:45 AM#47
I find it amusing how people are talking of cancelling after just 2 weeks of playing, about being burned by this MMO and how they're going to get out before any more damage is done. Oh noes! EVERYONE knows that the first month of an MMO release is its messiest time. Almost ALL MMOs are released too early, because companies know they can give you 90% of a game and it will keep most people happy. Funcom even hinted the start would be rocky - 'open' beta only to level 13, NDA beyond that. When you look past the launch problems and content-sparse areas (which are being addressed within the month) AoC is a GREAT game that is unlike any other MMO out there. For better and for worse, this ain't LOTRO. |
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6/04/08 5:59:05 AM#48
It shows funcom listen to their community. Big thumbs up from me. Im having a great time playing, just have to ignore the doomsayers on the mmorpg.com forum. |
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Kyleran
Elite Member
Joined: 9/13/06
A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf |
6/04/08 6:18:18 AM#49
Originally posted by Ozmodan AOC isn't the game for you, ok, makes sense, best you go play one of the other new games that was recently released. Oh wait... there aren't any. NM.
"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar |
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6/04/08 8:59:26 AM#50
Anyone level 70+ that is complaining about being bored needs to brush the potato chip crumbs off their chest and go empty the crap bucket from beneath their chair. If any player thinks they can get to level 80 solo, then they didn't do things like Sanctum of Burning Souls at the quest given levels, because, if they did, they didn't make it beyond the spiders, guaranteed, and there are many such group oriented instances. If a player *didn't* do these instances, they are missing out on some pretty dang nice/cool places to adventure and cheating themselves of content that occurs *before* endgame.
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6/04/08 9:14:33 AM#51
Sitting at 45, and having a blast playing AoC. (I have played, WoW, LotR, CoH/CoV, Lineage 2, ShadowBane, SWG, DaoC, EQ2, AC2, AO, Eve Online, Guild Wars and many more I am forgetting right now.) Best looking game I have played MMO wise, and better than alot of non MMO's. (Eve and LotR come close) Best 1-20 gaming expierence in any MMO. (Nothing compares, very well done) Best Melee Combat in a game. (nothing like directional swings, combos, fatalities) Best Music in a game. (I am really enjoying the sound track while I play.) Questing - On par with WoW, LotR, EQ2 PVP - better than WoW, but Guild Wars, and Eve are probably better at this point. Guild functions - Several buggy features, but you can build a city, which very few games let you do that. Crafting - Not so good, feels added on late, similiar to WoW and PvP at launch, something they didnt plan much. Instancing - there is one annoying spot in Tortage sewers, where it seems like every door you walk through triggers another instance, most people that complain about this most likely have run into it. It is the only place I have been in that is like that, and the rest of entire world, you hardley notice it, so i am ok with it at this point. Spell casting - pretty much what all other games have, nothing really new. Classes - very fun and exciting to play, nice variety. Feats - I have grown to enjoy testing results and builds, with out all of the info right in front of me, and having to read about the only build anyone is useing for thier class. It's exciting to be in a game that hasn't been dissected by the mathameticians. Mounts - best in any game I have played The Grind - Are you kidding me? stop complaining, this game is very easy to level in even if there were no quests at 50-60, which there are plenty if you know where to look. And be social, do some grouping.
All in all, this is a great game and has set a high bar for all existing, and upcomming MMO's. Rage - Head Honcho of the Revilers |
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jedibeck16
Novice Member
Joined: 7/20/06
"Everything that has a beginning has an end, Neo." --The Matrix |
6/04/08 10:00:08 AM#52
Originally posted by Zorndorf While this might very well be the case, some would undoubtedly call it welcome communication on the part of the devs to the community. MxO also does this, and if I'm not mistaken, SWG did this too. It's not a new concept. Not a lot of games do that, though; therefore, for those that do, IMO it makes them look really good. The fact that he acknowledges shortcomings to the community? How can that be a bad thing? I'm pretty sure that the gaming population is growing, not declining. The people that have left are those who complain 24/7 and, in reality, would be dissatisfied with the product no matter what happens. Also IMO, the AoC community is better without the negativity. I personally appreciate what's been going on. |
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Snivius
Novice Member
Joined: 4/23/06
Forumspeak: |
6/04/08 12:11:13 PM#53
Originally posted by Myrathi
In contrast, I know better than to make predictions on the commercial fate of a game based on the postings of < 1% of a game's players on release. Both auto-assault (ha- remember that one? See my avatar) and AoC forums had passionate defenders and haters weighing in here at release. However, the number of toons I saw around me in-game in AA plummeted within a couple weeks of release, whereas AoC is apparently adding servers left and right. That is a better guide, and the true commercial fate will only be evident once time actually passes. I'll be purchasing and playing this game... in a month or two when the worst of the kinks have been patched out. Even so, I would probably have a blast installing it tomorrow since I'm a casual player who would not need a crap bucket under his chair (that was hilarious by the way), such that content patches would likely be rolled out by the time I'd need them. Took me a year to get a toon to 50 in LOTRO. In sum, be realistic on what can be meaningfully inferred from these forums considering the high likelihood of a skewed sample of participants. |
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6/04/08 12:57:36 PM#54
It is said that , even God took 6 days to create the universe...and this is God i'm talking about...a supreme being...and I think its safe to say that the universe still undergoes regular patches and updates ...even up to this day...to this minute....and bugs...Platypus anyone? Not a very successful launch,,,seeing as popular belief is that earth is 10,000 years old..give or take.So lets give some credit to the AoC Developers...nothing is perfect...Ask God...if he'll listen. |
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6/04/08 3:06:20 PM#55
....and unlike the AoC Director...good luck on God writing in to advise of upcoming changes/improvements in the universe. |
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6/04/08 5:22:19 PM#56
Originally posted by deguildeving We? You're a developer for LOTRO? |
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6/05/08 1:34:27 PM#57
Ah yes, THIS is what happens when you run out of time / money and have to release the game, despite the state it's in.... Then your first few months are spent using the boat load of money you just made to bring the game up to "Launch Ready" status. I'm really not trying to burn AoC of Funcom, it's just a tragic reality of this market. MMOs are unique in that they can release an unfished product to make money to finish the product. Name any other gaming genre that can do that! The real question then becomes is: Is what they currently have available enough to warrant your purchase and financial support (subscription fees) until they patch the game up to the point they WISH they had it in at launch? Me? I'd rather they push launch back and get things right. But, as I said, sometimes (especially with self-published titles) that's just simply not an option. "You'll find a great many of the truths we cling to depend greatly upon our point of view." |
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6/10/08 12:07:48 AM#58
There will always be people who like to level to the highest level in shortest possible time, people claim they can get to 220 in anarchy online in a few weeks and here i haven't even made it to 180 playing on and off since 2001 :) then again i'm not in any rush and by leveling slow i take time to see the world around me not just the zones that let me level the fastest. I remember when sony released the planes of power expansion for everquest and the hardcore raiders could not get to the end zone(plane of time) cause it was not ready, that to me is even worse since it was an expansion. Disturbs me a bit that tradeskills seems bad in AoC i have started to like doing tradeskills in other games, but hopefully they will fix it up to VG level (and yes i think Vanguard have super crafting reminds me of Horizons)
Haven't played AoC much yet but it looks fantastic and i bet it will get better when more dx10 stuff is added. |
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6/10/08 12:19:44 AM#59
It is a nice stable beta at the very best. I have played a solid two weeks. I have seen many technical issues as well as creative short cuts. Look at the models. Most look similar or near alike. As far as a ton of people having a good time so far I see most people in chat complaining about getting ganked repeatedly. I love PVP but this is P-PVP, "P" is for pointless. Being camped my a player 10 levels above my own on the resurection pad is just pointless in my book.
Would I pay, I am still deciding. Probably not at the end of my 30 days. The real question is should I get my money back. Knowing what I know now I would never have bought the game and waited until 6 months to see what others were saying of if, or if the servers were still up. Do I think this game is here for the long run, nope, the attention to detail is that poor (even withe the first 20 levels that I totally enjoyed).
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6/10/08 12:28:10 AM#60
Originally posted by muggermadiso One my pet peeves in wow pvp to, being corpse camped by a lvl 70 when you are 30 are so much fun, what sucks is they risk nothing doing it, bit sad that AoC is taking the same approach at least in a game like eve going ganking the newbies in secure space had a risk, you where likely to loose your ship and take a sec rating hit, do it enough and the police force will attack on sight. |
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