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At a recent live presentation of Funcom`s Age of Conan, Gaute Godager and Erling Ellingsen demonstrated the different forms of combat in their game. In part one of the presentation the guys talked primarily about the melee combat combo system and the aimable ranged combat.
Read more here. Cheers, |
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5/19/08 10:14:00 AM#2
Yeah, playing in God Mode sure is cool, lol.
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5/19/08 1:24:03 PM#3
cooolio |
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5/19/08 2:07:18 PM#4
Not bad. I like the armor indicator, interesting component. We'll see just how successful this system is with the masses very soon! |
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5/19/08 6:40:42 PM#5
Originally posted by RAWRG AoC combat is sure among the most exciting these days. However I just sincerely advise everyone who plays it to buy a Logitech gamepad and program your combos. Its WAY too much key juggling otherwise, with a gamepad you just program a line of keys into one, and unlike the keyboard with a gamepad each button is close enough. After half an hour AoC PVP always my left hand hurt like hell. As to the shields... I found them kinda pointless. Its fun and cool to react to the enemies shield change, but myself... I never found myself able to predict from what angle an enemy would attack in time. *shrug* Cant imagine anyone besides a Jedi who forsees the future to make serious use of this feature on your own shields.
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mike470
General Correspondent
Joined: 2/11/08
"We cannot change the cards we are dealt, just how we play the hand" - Randy Pausch |
5/19/08 7:47:06 PM#6
Very nice video. __________________________________________________ |
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5/26/08 12:03:44 PM#7
Originally posted by Elikal
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