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Dremac 5/16/08 4:55:46 AM
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Novice Member
Joined: 9/06/07 |
I doubt that even a simple majority of WoW's players have computers that could run AoC at a reasonable quality. That alone means AoC won't kill it. |
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Ugarit 5/16/08 5:06:02 AM
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Novice Member
Joined: 8/29/07 |
Originally posted by Loke666
"If I were Blizzard I would put a BIG red sign onthe Wow website. Please go download and try the latest MMORPG launches.They can't have better publicity in these last years and Conan is the next on their scalp."
Maybe lol |
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quaiky 5/16/08 5:49:10 AM
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Apprentice Member
Joined: 7/21/03 |
Originally posted by Loke666 agree with most of this, especially that only time will kill WoW. There will be no single game that will be a WoW killer like there was no single game that killed original Counterstrike. Time will kill it, people will get bored at it and leave. The big question will be how many of these will leave for another MMO and how many will leave MMOs completely. All new games will take a part of WoWs population but no single game will be able to catch a majority of WoW even if its 10 times better. There is too many people that are still happy with WoW, most of these are the more casual gamers which you don't see on these boards, but these casual players probably make 80% or more of WoWs population. Yes Console version will be a big chance for funcom to make this game a multimillion players mmo. Right now there are 18.9 million Xbox 360s sold, and Halo 3 the best selling game for it sold 7.8 million copies, GTA 4 allready sold over 4.5 million copies on xbox alone in the short time that its out now. If AoC console release is next year like rumored then there will be roughly 25 million Xbox owners as potential buyers, so there is lots of potential. The only question is how many of these will be interested in a MMO with monthly fees. As far as i can see there will be no other big MMO for Xbox in the nearer future so the problem there won't be competition from other MMOs. For me the question how good MMOs can sell on consoles will be one of the most interesting questions for the whole MMO business in the closer future. If they sell better on consoles than on PCs then we might see more and more Developement move in that direction, and whole MMO business will change. |
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Battlekruse 5/16/08 5:58:04 AM
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Advanced Member
Joined: 12/28/06
Forums Are For Discussion. Let us discuss productively and respectfully! |
1. Age of Conan will come out. |
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DeadDingo 5/16/08 6:06:14 AM
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Novice Member
Joined: 4/30/08 |
Originally posted by Precusor
Well, AoC does have pixelated boobies. I predict a huge spike in replacement keyboard sales. |
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Xaanin 5/16/08 6:13:47 AM
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Novice Member
Joined: 1/26/07 |
Originally posted by taliesan
It's not actually active subscriptions, but active accounts. This is due to the Asian market having a different billing method where they don't pay per account but rather by playtime. Edit: Someone talked about subscriber numbers for EverQuest earlier, just wanted to point out that it topped out just above 1 million subs, not 2 million as was stated. |
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Digna 5/16/08 6:20:07 AM
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Advanced Member
Joined: 11/19/05
The pen is mightier than the sword if the sword is very short, and the pen is very sharp. |
It's not about killing WoW. It's about market share. Anyone who's sat in on a project planning meeting understands the concept of realistic goals. One goal is steady growth. One is (of course and hopefully) a quality product. One is taking away market share from your competitor. Has anyone seen re-runs of Wild Kingdom? A pack of wolves gangs up on a moose and brings it down....in time. Usually they try to cut out older moose (i.e. WoW for this analogy) Some wolves get stepped on or gored, but over time they keep nipping away and eventually the moose falls prey to hungry pack. This is a bit like what will happen to WoW (except that it's unlikely to die completely for a long, long time). Each year WoW will get older and a bit more 'frail' by modern standards. Each free-to-play MMO that pulls a few players away is taking a a nip from the 'moose'. The leaders of the pack, the bigger names like AoC, WAR, AION etc are taking 'bites' and eventually after a long, long run the WoW moos will give in. (though in the case giving in means dropping from the front seat, not dying). . |
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DaJoKeR 5/16/08 6:24:08 AM
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Novice Member
Joined: 4/23/08
I''m Not A Geek.I''m A dork |
You Are Going Get The People In The Basement MAD |
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Nadia 5/16/08 6:29:35 AM
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Hard Core Member
Joined: 7/26/03
Played and enjoyed: |
debate the asian WOW subs as you like
www.blizzard.co.uk/press/080122.shtml World of Warcraft now hosts more than 2 million subscribers in Europe, more than 2.5 million in North America, and approximately 5.5 million in Asia.
this does not include 14 day trials and temporary accounts (as its spelled out in the link)
Burning Crusade expansion, in the 1st month, sold 3.5 million |
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eric1000 5/16/08 6:31:21 AM
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