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 Thread (27 posts)
VariableE  6/05/08 11:23:54 PM

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Novice Member

Joined: 7/07/05
Posts: 4

Originally posted by Skatty2007

On the flipside, maybe a 48x48 cap would negate the "large guilds pwn everything" problem.  If a guild of 48 people is taking on a guild of 1000 people, they in effect have the same chance of winning.

This can be both a positive and a negative...

Positive because it could mean there WILL be battlekeep turnover = more siege battle fun for you and I.

Negative because it kind of defies logic that a group of 48 shouldn't overtake a group of 1000.  However, Leonidis did this at Thermopylae a long ago with his band of merry Greeks - so you never know :)

Actually the big guilds would still "pwn" everything. Even if a smaller guild manages to win a battle keep spot from one of the big guilds they would now need the gold and resources to build their own keep. If you have a guild with only 50 members it's going to be a lot harder for them to gather resources than it would be for a guild with 1000 members, which would make it a lot harder to have the battle keep ready before the next attack window time has to be scheduled.

 
Iijs  6/05/08 11:41:24 PM

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Novice Member

Joined: 10/27/04
Posts: 430

A guild of 48 might have a hard time fielding all 48 for a siege.... but a guild of 125-150 people, NO PROB. I've seen an average of 50-60 people online most of the day since launch -- it all depends what guild you're in.

 

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