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XImpalerX 5/13/08 7:28:52 PM
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Apprentice Member
Joined: 2/15/07
"As you think, so shall you become" |
Casual = Hardcore Over Time. Casual raids once a week. Hardcore raids 5 times a week. Casual is uber in 5 weeks. Hardcore is uber in 1 week. I dont see any reason to complain from either side. Hardcore players are happy getting loot quickly. Casual players are happy to getting loot once a week and then crying over it because the hardcore is in full epics. MMO's have always favored players with more time to play the game. it is only the recent uproar of whining from casuals birthed from WoW that this debate stems from. |
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XImpalerX 5/13/08 7:32:02 PM
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Apprentice Member
Joined: 2/15/07
"As you think, so shall you become" |
Originally posted by MrVicchio Go play a diferent genre. MMO's arent for you. Call of Duty 4 would fit your schedule better imo. |
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xenogias 5/13/08 8:55:43 PM
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Hard Core Member
Joined: 9/13/07 |
Originally posted by XImpalerX
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killion81 5/13/08 9:46:46 PM
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Apprentice Member
Joined: 8/31/06 |
Originally posted by XImpalerX I would disagree. P2P MMO's are for whoever pays to play them. The goal is to get as many people as possible to pay to play. Most people can't dedicate the time necessary to be "hardcore". There are just more important things that need to be done. Doesn't mean they don't like the type of game, just means they are forced to play it differently. If you can make 1000 people happy to pay for your game, but piss 10 people off so much that they won't pay, who cares? It makes good business sense to do so. Oh no! You just lost the hardcore market but you gained the casual market which is probably at least 100 times as large. It may be best to remember that video games are a business. Whatever makes the most money (a direct result of making the most people happy) is the best decision that can be made. Sorry to ruin "your" game... actually, no I'm not. I'm going to have fun playing. :) |
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gorguk 5/13/08 10:10:34 PM
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Hard Core Member
Joined: 10/18/05 |
About the only time I liked raiding an such was things like DAoC's raids for stuff like ML's/Arty credit (after the change). Because everyone doing it got credit. Didnt have to spend hours and hours in a raid group an hope you got the drop/won the roll on the drop. |
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Morfedel 5/13/08 10:22:22 PM
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Novice Member
Joined: 10/03/03 |
Clearly, the best solution is for a game that offers rewards for both the casual player and the hardcore gamer. This makes more people overall happy, and garners the company that does so successfully more cash. Guild Wars was one that did that pretty well. Another? City of Heroes, with their Sidekick system, allowed Casual Players to play with the Hardcore players.
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logangregor 5/13/08 10:34:17 PM
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Apprentice Member
Joined: 7/30/04
Logan AKA EnderzShadow |
Are you married? Ever had your wife bitch about how much time youve spent playing your game of choice? Do you think WoWs raiding system helps? The BS started with EQ if you ask me and fed right into WoW. I havent played Ultima, but from my friends have said, raiding wasnt such a huge part of the game. Raiding wasnt a huge part of Shadowbane, Dark Ages of Camelot and many other games to date.
All things change in time and hopefully this will too. |
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XImpalerX 5/14/08 1:08:09 AM
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Apprentice Member
Joined: 2/15/07
"As you think, so shall you become" |
MMORPG's will always reward long term players who have put the most time in. Take someone who has practiced guitar 6 hours a day ,7 days a week, for 1 year. Hes hardcore. Take someone who plays guitar 1 hour a day, 2 days a week, 1 year. He's Casual
Assuming both are equally gifted, the hardcore player will progress faster in his training over the casual. Casual says to Hardcore "Hey thats not fair, just because you trained harder than me, doesnt mean you should be better than me. Boo-Hoo." Your right here you go well give you a pass.
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altairzq 5/14/08 7:31:49 AM
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Hard Core Member
Joined: 7/05/04
$$$OE$$$ |
Originally posted by markoraosMy problem is, I want dungeons where a group has to spend 5 hours to finish, something epic. Not a 1 hour dungeon. With you, people that want a whole MMO just to play one hour during two days a week, developers have to dumb down everything just to accomodate to your oh so busy lifes. God, to play 2 hours a week, do you really need an MMO? go play Guitar Hero or something.
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markoraos 5/14/08 7:43:59 AM
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Hard Core Member
Joined: 10/06/05
My dog ate your homework. |
Originally posted by altairzq | |