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Arndur 6/17/08 12:38:38 PM
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Hard Core Member
Joined: 4/26/07
Keep it clean |
Ill take 20 fully done worlds over 500 copy and paste ones. |
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| Prepare to drop prepare for the future ncc-1701.com AMD 4800 2.4ghz-3GB RAM 533mhz-EVGA 9500GT 512mb-320gb HD |
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Copeland 6/18/08 4:20:44 PM
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Elite Member
Joined: 5/27/04
Love is where you give, |
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curiindi 6/18/08 4:29:01 PM
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Advanced Member
Joined: 10/19/07
Please feel free to leave a message. |
Originally posted by Wizardry
After putting together some thoughts on these subjects, all I can say is I agree! |
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daveains 6/19/08 8:13:58 AM
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Apprentice Member
Joined: 2/13/06 |
Originally posted by Ashlura
They do have an ideal setup to do the Turbine / LOTRO strategy, starting off with x worlds (zones) that get you up to a point, then maintaining an update schedule that releases more worlds and story content. Turbine's strat seems to work out fine for everyone, because even if you race ahead, you still can't "finish" the game because new content is guaranteed to come in. So you just go make a new char and keep playing until the next update comes out. Probably a big reason why they have the least flames of any MMO I've ever played lol. |
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Ponico 6/20/08 11:10:19 AM
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Apprentice Member
Joined: 2/01/06
Can you imagine what I would do if I could do all I can? - Sun Tsu |
20 worlds is not bad at all. SWG had like 10 worlds for 2 years and it was still better then what WOW or other big MMO brought in.
EVE is a different story and cannot be compared. Mankind had 900 billion planets and over 200 000 systems…. However, it was pure random and generic.
SGW is bringing 20 worlds fully detailed with some lore and such, can’t go wrong there! |
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daveains 6/20/08 11:33:34 AM
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Apprentice Member
Joined: 2/13/06 |
Originally posted by Ponico
Yah we need to remember, Eve does not have planets per se (or didn't before I quit about a year and a half ago anyways). Eve has systems, which consist of lots of empty space with background imagery, some objects that look like planets but cannot be interacted with, and stations which actually don't exist - "docking" with one takes you to a screen where you manage your ship and stuff in the "station". So games with actual zones (worlds) that you visit with your character is completely different - there's no comparison at all to what Eve has. |
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thePREdiger 6/27/08 2:35:39 AM
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Novice Member
Joined: 5/23/03 |
question is: how big will those "worlds" be ? |
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MadGonzo 6/28/08 8:25:41 PM
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Novice Member
Joined: 6/01/08 |
Originally posted by Sovrath
its fairly easy to generate content these days, but it also heavily limits the quality of content depends on what you really want.. privacy or quality? they went for "a few worlds with quality" and that option disables cluster-world where there is only 1 or 2 servers they have to make several servers now :) if whats there is big enough, and interesting, i think most people will enjoy the MMO
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smurfsoldier 6/30/08 6:29:24 AM
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Novice Member
Joined: 6/30/08 |
Originally posted by natsu2
Ya its point and click but the combat is more like gears of war where you see any enemy but you dont just stand there shooting each other like idiots, you go find cover and keep the enemy from flanking you. In other words you actually have to think and play tactically or your gonna die. |
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