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Lobotomist 5/02/08 3:07:35 AM
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Elite Member
Joined: 5/20/07
I got so much |
I just have to write this. Remember Vanguard Remember the mysterious DEBBUGER , it sopposedly had in open beta , that was bogging all performance and causing FPS lag ? How we were told that performance will jump at retail , as soon that they remove DEBUGGER ? Well it never did, guess why ? 1 month before release. When game is already gold. Thats it. The game is finished. If there is any work to be done , it is in repairing obvious bugs , not performance. Open beta is more or less a public demo , something to judge how crowd accepts the game. Its not the beta where they repair the game.
SO What you see now. This is 99% accurate picture of what AOC is and will be.
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Housam 5/02/08 3:10:10 AM
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Guide
Joined: 12/24/07
Currently playing: Real life |
actually no..its also a stress test. 50k ppl one 3 servers = alot of stress |
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Cablespider 5/02/08 3:10:51 AM
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Advanced Member
Joined: 8/30/07
The Prince of Pain |
I'll make the best of it regardless. Thanks for the inside scoop.....lol |
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invizo 5/02/08 3:15:36 AM
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Novice Member
Joined: 1/18/06 |
That isn't true for ALL betas. |
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Zorvan 5/02/08 3:21:41 AM
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Apprentice Member
Joined: 10/02/06 |
Originally posted by LobotomistVanguard was a coding mess due to no management or direction from Brad McQuaid.
In AoC, it is the debugger. if you run the game from the .exe file in your AoC folder instead of the patcher, you will see the dos box come up and see the debugger compiling as you wait for the game to load.
Another issue wuth the lag is that the textures are non-compressed, so the debugger can do it's job and texture problems can be found/fixed easier ( this is also why the client is bigger than it needs to be ).
Also, the 3.0 shaders take a while to compile in debug mode ( I kick the shaders down to 2.0 and get a much faster load/compile time ), which is where the stutter when you enter new areas comes from.
Also, support for dual/quad core processors isn't in the beta build yet, SLI compatibility is not in the beta build yet, and dx10 is not in the beta build yet. This is one reason I get better performance with my 3 year old computer than those with brand new multi-core comps with dx10 graphic cards.
This is beta. These are things that are being dealt with in beta. You've known me on this site for many years. I'm one of the most critical and negative people on this site when it comes to devs and new games, Lobo. I wouldn't say this game looks to have a good chance of making a smooth release if I didn't believe it myself. |
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| No longer visiting this site as of 9/8/08.
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Wharg0ul 5/02/08 3:29:21 AM
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Hard Core Member
Joined: 11/21/03
Clench all you want, it''s still going in. |
well said Zorvan |
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Jupp 5/02/08 4:33:42 AM
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Advanced Member
Joined: 1/21/08
"It is a mistake to bow to the wishes of munchkins who whine." - E. Gary Gygax |
Originally posted by Lobotomist SO You...are....so....wrong.... |
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Jackdog 5/02/08 4:41:28 AM
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Advanced Member
Joined: 3/19/04 |
you would think that after all these years with releases like Vanguard and Dark and Light had people would learn but I guess not. These boards are a copy and paste of Vanguards boards when it had it's open beta. After all of these years with releases like Dark and Light , Vanguard and other pile of poop people would have a clue but I guess not. What you see 3 weeks before release is the best they have. It's not like companies want to piss off all their future customers 3 weeks before release. Open beta is supposed to be about wowing their fans and getting people to pre order, closed beta is where the bug fixes and optimization is supposed to happen. Good luck to the people waiting on miracle build 2.0. |
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thexrated 5/02/08 5:03:11 AM
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Apprentice Member
Joined: 11/26/04 |
Well, considering that Funcom rep did say that this beta uses even older client than the PvP weekend beta... |
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Baseline 5/02/08 5:14:04 AM
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Novice Member
Joined: 9/23/04 |
Originally posted by Jackdog I could not agree more with this guy. People that are saying "it's not out yet, sto | |